Ikv 73

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Ikv 73
sw_ikv_73.png
GarageImage Ikv 73.jpg
Ikv 73
AB RB SB
2.7 2.7 2.7
Show in game

Description

The Infanterikanonvagn 73 is a premium gift rank II Swedish medium tank with a battle rating of 2.7 (AB/RB/SB). It was introduced during Update "Starfighters" as a reward for the 2020 Operation S.U.M.M.E.R. event.

General info

Survivability and armour

Armourfront / side / back
Hull55 / 30 / 20
Turret55 / 25 / 25
Crew4 people
Visibility82 %

Armor protection on the Ikv 73 is average for its tier. While it is 55 mm thick, it is practically vertical. Angling your armor will not help, as the sides are only 30 mm in thickness. The turret armor is pretty much identical to that of the hull. The crew is very tightly packed, so a penetrating shot to the turret or hull is a guaranteed destruction.

Although the best course of action in an Ikv 73 is to remain undetected, there will be times when taking a hit or two will be inevitable. In such a scenario, angle slightly towards the enemy with your front right corner (the one opposite the driver) and try to bait a shot to your right turret cheek (the one with the coaxial MGs). Early HEAT and HE projectiles, as well as the spalling from weaker APHE and Soviet shrapnel rounds, will likely be absorbed by the machine guns. Solid shot will be almost guaranteed to penetrate, but will only knock out the commander and machine gunner. Most shots to the rear engine deck will likely bounce due to the extreme sloping.

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB47 / 7 km/h
RB and SB42 / 6 km/h
Number of gears6 forward
1 back
Weight22.5 t
Engine power
AB782 hp
RB and SB410 hp
Power-to-weight ratio
AB34.8 hp/t
RB and SB18.2 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 46 7 22.5 582 717 25.87 31.87
Realistic 42 6 363 410 16.13 18.22

Mobility of the Ikv 73 is good; about the same as that of the Shermans or earlier Panzers. The tank swiftly accelerates to its top speed of 42 km/h (26 mph), and stops just as easily (though the tank tends to "drift" slightly when stopping mid-turn). The tank reverses at 5 km/h. The suspension damping allows for firing immediately after coming to a stop from full speed, though it is not powerful enough to allow for accurate fire while on the move. The Ikv 73 lacks neutral steering, but still turns about as quickly as its contemporaries.

Modifications and economy

Repair cost
AB571 Sl icon.png
RB564 Sl icon.png
SB718 Sl icon.png
Crew training6 900 Sl icon.png
Experts46 000 Sl icon.png
Aces270 Ge icon.png
Research Aces500 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 60 / 80 / 90 % Sl icon.png
Talisman.png 2 × 130 / 130 / 130 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement sw.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
75mm_sw_kan_Smoke_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods tank ammo.png
75mm_sw_kan_APHE_ammo_pack
Mods art support.png
Artillery Support
Mods tank ammo.png
75mm_sw_kan_APBC_ammo_pack

Armaments

Main armament

Ammunition59 rounds
Reloadbasic crew → aces
7.6 → 5.9 s
Vertical guidance-15° / 25°
Main article: kan m/41 (75 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

75 mm kan m/41 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 59 -15°/+25° ±180° N/A 13.21 18.28 22.20 24.55 26.12 7.67 6.79 6.25 5.90
Realistic 8.92 10.50 12.75 14.10 15.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
slpprj m/40 AP 85 83 74 64 55 48
sgr m/40 HE 9 9 9 9 9 9
slpprj m/40B APBC 85 82 73 63 54 46
slpgr m/39 APHE 63 61 53 44 37 31
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
slpprj m/40 AP 580 6.6 N/A N/A N/A 47° 60° 65°
sgr m/40 HE 570 6.43 0.4 0.5 580 79° 80° 81°
slpprj m/40B APBC 590 6.3 N/A N/A N/A 48° 63° 71°
slpgr m/39 APHE 580 6.5 1.2 9.0 260 47° 60° 65°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
rökgr m/22 496 6.6 13 5 20 8

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Visual
discrepancy
59 50 (+9) 48 (+11) 36 (+23) 28 (+31) 16 (+43) (+55) (+58) No
Ammo racks of the Ikv 73

Notes:

  • To go into battle with the turret empty of ammo, pack 48 (+11) shells (Racks 1 and 2 emptied).
  • To go into battle with the turret and the front hull empty of ammo, pack 28 (+31) shells (Racks 1 to 4 emptied).

Machine guns

Ammunition4 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate649 shots/min
Ammunition2 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate649 shots/min
Main article: ksp m/36 (8 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

8 mm ksp m/36
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 2,000 (250) 649 -__°/+__° ±180°
Coaxial 2,000 (250) 649 -__°/+__° ±__°
Coaxial 2,000 (250) 649 -__°/+__° ±__°

Usage in battles

Ikv 73 got similar playstyle as the Strv m/42 EH except the hull machine gun have replaced with a pintle machine gun on the turret giving it a better chance to fend off against airplanes and defending against open vehicles like ZiS-30 and CCKW 353 AA.

Ikv 73 shares the same Kan m/41 as the Strv M/42 so got same performance where it's decent enough at its own battle rating and lower battle rating but will struggle against uptier battles. But it still got enough penetration capability to cause havoc among the enemies. The gun will struggle against T-34, M4 Sherman and heavier tanks like KV-1 in direct confrontation where it lacks penetration against the sloped and angled armour.


The armour of Ikv 73 is better than that of Lago I and similar to the Strv m/42 EH giving it a better survivability than the Lago I, But the change of the Ikv 73 compared to the Strv M/42 EH where the hull Machine gun got replaced with more armour gave the hull a slight better survivability against smaller guns than for example M4's and T-34's or Pz IV's


It still got the same characteristics as the Strv m/42, being heavier than the earlier Lago I but with the added weight from more armour and improved engine gave didn't affect the mobility or performance of the acceleration, where it gives the edge of mobility needed. Where it can get to the locations needed to be able to perform ambushes from behind hills and cliffs. It's retains a slow reverse speed that causes problems when having to reverse into a better position or go back into hiding after firing.

Enemies to noting:

T-34: T-34's got angled armour where the Ikv 73's gun might not be able to penetrate the frontal hull armour and they got a gun which can pose a serious threat to the Ikv 73. Ikv 73 have to be careful where to aim at these kinds of targets.

M4 Sherman: M4's angled or sloped armour can cause similar trouble as the T-34's armour, but M4 have thicker armoured plate giving it more serious problems to penetrate frontally so tactical thinking is required to deal with this type of target.

KV-1 KV-1's are targets where the gun is seriously lacking in penetration capabilities where it can hardly be able to do any damage to KV-1 if not get a well placed shot at one of its weakpoints. These types of heavily armoured vehicles will take time and skill to deal wit in a Ikv 73.

Panzer IV Panzer IV's are not serious threat in terms of armour like M4's, T-34's and KV-1's but what the Panzer IV lacks in armour it compensate with a short or long 75mm gun which can pose serious threat if manage to hit the Ikv 73. The armour is no threat to the Ikv 73's gun so they are easily to deal with, but at distance the Panzer IV got advantage over the Ikv 73.


Pros and cons

Pros:

  • Has a machine gun on top that can rotate 360°
  • Excellent gun depression
  • APHE shell can cause devastating damage if it penetrates
  • Decent mobility

Cons:

  • Tall profile
  • APHE shell has poor penetration power
  • Low penetration gun will have trouble penetrating higher rank targets (KVs, Shermans, T-34s)
  • Main gun has quite low muzzle velocity
  • Armor is almost useless in higher rank battles
  • Slow reverse speed
  • Slow turret rotation

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Images
Videos

See also

Related development
Tanks of comparable role, configuration and era

External links


Sweden medium tanks
Strv m/42  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV
Centurion derivatives  Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Strv 121/122  Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+
Other  Sherman III/IV · T 80 U
Finland 
WWII  ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85
Post War  ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6
Norway  Leopard 1A5NO2

Sweden premium ground vehicles
Light tanks  ▄T-26E · Strv m/39 · Pbil m/40 · Strv m/41 S-I · CV 9035DK · CV 90105
Medium tanks  Sherman III/IV · Strv 81 (RB 52) · Strv 103-0 · Leopard 1A5NO2 · Christian II
Heavy tanks  ▄KV-1 m1942 · Kungstiger
Tank destroyers  Ikv 73 · SAV 20.12.48 · VIDAR