User contributions
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- 17:22, 14 September 2020 (diff | hist) . . (+393) . . Rooikat Mk.1D (→Main armament: mildly controversial screenshot to prove the power of 76 mm against light tanks. I do not mind if you fix wording in some way, but i think it needs to be known to properly gauge tank power at 8.3, where is a lot of light tanks.)
- 17:17, 14 September 2020 (diff | hist) . . (+141) . . N File:Rooikat hullbreaks striker with 76mm APFSDS.jpg (Self explanatory. The very corner of hull was hit, which is 12 mm of aluminium, which results in hull break. Category:In-game screenshots)
- 08:31, 14 September 2020 (diff | hist) . . (+95) . . m Talk:SPAA radars (→Chrizantema radar?) (current)
- 08:13, 14 September 2020 (diff | hist) . . (+360) . . Talk:SPAA radars (→Chrizantema radar?: new section)
- 01:03, 12 September 2020 (diff | hist) . . (+468) . . Chieftain Marksman (went out of my way to test if "otomatic" turret hull break was also applied to marksman. It was. I wonder if FV4005 also has hull break now, or even Conway.)
- 00:53, 12 September 2020 (diff | hist) . . (+242) . . N File:Chieftain marksman hullbreak.jpg (Object 120 hullbreaks Chieftain Marksman. No fatal damage was done to any components, which means, that hullbreak was triggered by just doing damage to turret. Seems to be a "feature" of update "raining fire". Category:In-game screenshots) (current)
- 20:37, 11 September 2020 (diff | hist) . . (-213) . . m Stormer HVM (not a thing.)
- 19:52, 11 September 2020 (diff | hist) . . (+11) . . m Warrior (→Survivability and armour)
- 19:36, 11 September 2020 (diff | hist) . . (-5) . . m Swingfire (→Optics and night vision: zoom was nerfed, appearantly.)
- 19:31, 11 September 2020 (diff | hist) . . (-132) . . m Striker (→Optics and night vision: upd on zoom level.)
- 19:19, 11 September 2020 (diff | hist) . . (0) . . m Type 89 (→Optics and night vision: zoom levels, source : x-ray, checked in test drive.)
- 12:22, 11 September 2020 (diff | hist) . . (+1,230) . . Warrior (→Survivability and armour: tried to rearrange and write-up defences to fit reality without damaging text style too much. Hopefully it's alright.)
- 10:07, 11 September 2020 (diff | hist) . . (+1,050) . . Talk:Warrior (→Incredibly weird hullbreak situation: re)
- 11:12, 10 September 2020 (diff | hist) . . (+1,963) . . N Talk:Warrior (→Incredibly weird hullbreak situation: new section)
- 11:29, 9 September 2020 (diff | hist) . . (-87) . . m Chieftain Mk 10 (→Usage in battles: such strong HEAT are no longer a thing.)
- 11:01, 9 September 2020 (diff | hist) . . (+487) . . Stormer HVM (i can't really make screenshots of LWS system, since i don't own any vehicles with it. Not sure if just pointing it at enemy is enough to trigger it or mush fire first.If someone knows it more in-depth, try to elaborate/fix/delete/whatever the statements.)
- 13:55, 24 July 2020 (diff | hist) . . (+1,887) . . Type 89 (Added some text on mobility (you might want to rewrite that to ab/rb spec.).Tried to make text more neutral and third-person'ish where found it applicable. Also due to some changes to HEAT mechanics some parts of text became redundant, so rewrote.)
- 10:42, 24 July 2020 (diff | hist) . . (+30) . . m Chieftain Mk 10 (→Pros and cons: fixed sentence sensibility, though it may need rewrite anyways.)
- 09:42, 24 July 2020 (diff | hist) . . (+71) . . m BMP-1 (Tried to fix tip on top of page about "other model", as , i.o.w., SPz BMP1. Retained link to BMP-2 by mimicking template from german page.)
- 09:26, 24 July 2020 (diff | hist) . . (+3) . . m Chieftain Mk 10 (→Pros and cons: typo.)
- 09:25, 24 July 2020 (diff | hist) . . (+1,184) . . Chieftain Mk 10 (→Pros and cons: HEAT-FS was globally nerfed from 630 pen to 430 long ago, which is below dangerous levels, so turret con is more about being vulnerable to ATGM than anything else. Overall, rewrote some points about armour. You can disagree and del.)
- 12:11, 21 July 2020 (diff | hist) . . (+64) . . m Rooikat Mk.1D (→Pros and cons: rewrote optics pro to make more competetive sense.)
- 11:48, 21 July 2020 (diff | hist) . . (+204) . . m FV4005 (→Pros and cons: Pointing out, that if you hit a tank in a wrong spot it may do no damage, which is a reasonable con. It happens of ten when you hit first suspension wheel of Medium tanks, if you are curious.)
- 11:16, 21 July 2020 (diff | hist) . . (+840) . . m FV4005 (→Ammunition: minor HESH shell design note. Got bombed with that strategy at least twice, so it works, albeit not on every map. Fulda around B cap is a prime example of where it works.)
- 13:34, 17 July 2020 (diff | hist) . . (0) . . m Challenger 2 (→Survivability and armour: typo)
- 13:55, 16 July 2020 (diff | hist) . . (+1,315) . . m Challenger 2 (→Survivability and armour: split text and wrote a little design curiosity. I'm pretty sure it's useless in RB, but i dunno if i should specifically mention it's only been seen in AB? Melee-ing in this tank was also nice in 9.3+ night maps, smh.)
- 11:27, 7 July 2020 (diff | hist) . . (+529) . . m User:bangerland (hiding redundant or outdated information. minor edits.)
- 08:05, 7 July 2020 (diff | hist) . . (+287) . . m Chieftain Marksman (Minor tip, which may make optics more reasonable to use/consider.)
- 06:36, 7 July 2020 (diff | hist) . . (+2,286) . . Chieftain Marksman (NVD data and minor additions. Again, if something seems unreasonable - del.)
- 14:00, 6 July 2020 (diff | hist) . . (-100) . . m Type 89 (moved pic up and shortened descr, as it looks differently than i imagined at first.)
- 13:56, 6 July 2020 (diff | hist) . . (+4,528) . . Type 89 (Tried to finalize page, but it is very subjective. I sincerely hope someone can add more to tactics section, in particular, an RB point of view would be nice.)
- 13:16, 6 July 2020 (diff | hist) . . (+205) . . N File:Type 89 rush.PNG (Short map example for type 89. Red is path of type 89 trying to get to sniper spot with his buddies. Yellow is representing sector in which type 89 is trying to keep enemy sniper down in his hulldown spot.)
- 12:55, 6 July 2020 (diff | hist) . . (+198) . . Shturm-S (→Main armament: fixed AA missile mistake.)
- 12:02, 6 July 2020 (diff | hist) . . (+923) . . Warrior (Since previous editor deleted armor randomness notes, but retained RNG shield screenshots, i feel obligated to point out, that it's not likely to happen. Also fixed some minor things, but if i wrote something weird or outdated (in guidance esp.) -del.)
- 11:33, 6 July 2020 (diff | hist) . . (+141) . . m Type 93 (→Pros and cons: i believe that can be a pro for this car. Might be wrong.)
- 11:26, 6 July 2020 (diff | hist) . . (+1,048) . . Stormer HVM (Tried to make weapon section less obnoxious to read and removed no longer working tips. Also scouting and other patch notes. i'm not aware what's the resolution of third grade thermal, so used the ones seen on other vehicles (correct if i screwed up).)
- 14:38, 30 March 2020 (diff | hist) . . (+90) . . m Talk:UFO (signature)
- 14:37, 30 March 2020 (diff | hist) . . (+353) . . N Talk:UFO (It seems UFO page is dead or something.)
- 16:36, 27 March 2020 (diff | hist) . . (+252) . . m Type 74 (E) (Optics: fix table. Also triple checked through some tanks and it seems all the optics related comments are now useless as far as i can see, due to them shifting all the scopes to have same texture, so basically all it's good for now is to tell zoom level.)
- 13:57, 27 March 2020 (diff | hist) . . (+2,996) . . Type 74 (E) (Wrote some flavour text and rearranged pro/con, as comparing this to Leopard I is just silly.)
- 12:53, 12 February 2020 (diff | hist) . . (+850) . . Type 75 SPH (→Ammunition: attempt to change proximity fuse description to better represent the situation.)
- 10:16, 12 February 2020 (diff | hist) . . (+92) . . Talk:Rooikat Mk.1D (→Tank classification)
- 10:16, 12 February 2020 (diff | hist) . . (+250) . . N Talk:Rooikat Mk.1D (Tank class?)
- 10:14, 12 February 2020 (diff | hist) . . (+429) . . Rooikat Mk.1D (→Pros and cons: Mine experience may differ from other people, so edit out anything you feel like is rare or unlikely.)
- 10:04, 12 February 2020 (diff | hist) . . (+121) . . Warrior (→Pros and cons: attempt at fact fix, but it probably can be phrased somehow else. I'm also unaware if rooikat can be researched immediately upon unlocking the rank or not, so...)
- 09:52, 12 February 2020 (diff | hist) . . (+961) . . AMX-30 ACRA (Edited pro/con to match ATGM tank logic. Might need common sense or grammar fix.)
- 19:13, 17 December 2019 (diff | hist) . . (+2) . . Striker (the 1.95 patch destroyed the "indirect guidance" playstyle, so i guess this is no longer overpowered. Removed some sentences that no longer work. I feel like half of the text is no longer valid, but also kind is (depends on enemy), so left rest in.)
- 08:55, 12 December 2019 (diff | hist) . . (+4,083) . . Tank ammunition (attempted to expand on in-game properties of shells without breaking the text style too much, not sure if it worked out, but i can't do better at this point. If this seems unnecessary, just revert it back. also aphe might need optimization, if this goes.)
- 07:39, 11 December 2019 (diff | hist) . . (+93) . . m Talk:Tank ammunition (→Regarding shell descriptions: fix to links)
- 07:38, 11 December 2019 (diff | hist) . . (+1,174) . . Talk:Tank ammunition (→Regarding shell descriptions)
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