T-80BVM

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T-80BVM
ussr_t_80bvm.png
GarageImage T-80BVM.jpg
T-80BVM
AB RB SB
12.0 12.0 12.0
Class:
Research:400 000 Specs-Card-Exp.png
Purchase:1 080 000 Specs-Card-Lion.png
Show in game

Description

The T-80BVM is a rank VIII Soviet medium tank with a battle rating of 12.0 (AB/RB/SB). It was introduced in Update "Red Skies".

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Self-entrenching equipment
Creation of ramparts and trenches in soft ground
Armourfront / side / back
Hull105 / 80 / 50
Turret180 / 160 / 65
Crew3 people
Visibility79 %

The armour protection of the T-80BVM is one of the best, especially if the incoming round hits one of the Relikt ERA plates which are twice as effective as CONTACT-5 ERA against kinetic projectiles (meaning that the Leopard 2A6, one of the most dangerous opponents, cannot penetrate the UFP). The strongest parts of the tank are the turret front and a majority of the upper front plate. It does, however, have some weaker areas, the most important being the driver's hatch, the immediate areas of the turret surrounding the gun and its breech, and its lower frontal plate. These weak spots are however pretty small targets at range, and thus by hiding them properly, the risk of being hit can be minimized. Owing to its very low profile, a hull-down T-80BVM is a small target in itself; the weaker parts of its armour are even smaller.

Fuel tanks on either side of the driver can soak up some shrapnel and add to the overall survivability. However, as with all Russian auto-loaded MBTs, there are only three crew members so a well-placed shot is capable of causing a crew knock-out. It's also worth noting that the placement of the ammo rack, below the turret in a carousel-style setup, leaves the T-80BVM particularly vulnerable to side shots causing ammunition detonation. The protection of the T-80BVM is very similar to the T-80U in terms of the size and placement of the weak areas. The sides of your tank should always be protected, and when engaging an enemy, your front armour should always be aligned directly towards him to reduce the risks of a shot penetrating your weaker side. The tank does, however, have some Relikt ERA plates on its upper front skirts, meaning that you have some extra protection against kinetic penetrators, and a lot against chemical shells, until the ERA bricks are detonated (leaving the area vulnerable for another hit).

As mentioned above, the T-80BVM also benefits from the typical low silhouette Russian tankers will be accustomed to, with the vehicle being significantly smaller than its competitors. This allows the T-80BVM to be hidden behind small terrain deformities which other MBTs would otherwise be visible. It's also harder for an enemy tank commander to immediately tell which area is the most vulnerable.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB78 / 13 km/h
RB and SB70 / 11 km/h
Number of gears9 forward
1 back
Weight46.0 t
Engine power
AB2 385 hp
RB and SB1 250 hp
Power-to-weight ratio
AB51.8 hp/t
RB and SB27.2 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 78 13 46 _,___ 2,385 __.__ 51.85
Realistic 70 11 _,___ 1,250 __.__ 27.17

Modifications and economy

Repair costBasic → Reference
AB3 714 → 6 945 Sl icon.png
RB3 607 → 6 745 Sl icon.png
SB4 567 → 8 540 Sl icon.png
Total cost of modifications290 100 Rp icon.png
471 000 Sl icon.png
Talisman cost3 100 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 080 000 Sl icon.png
Aces2 200 Ge icon.png
Research Aces1 280 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 190 / 210 % Sl icon.png
250 / 250 / 250 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods new tank break.png
Brake System
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods new tank filter.png
Filters
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods new tank engine.png
Engine
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
4 500 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods dozer blade.png
Dozer Blade
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 600 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods tank reinforcement ussr.png
Crew Replenishment
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods thermal sight.png
NVD
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods tank additional armor.png
Additional ERA Package
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
310 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods tank ammo.png
125mm_ussr_ATGM_ammo_pack
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods art support.png
Artillery Support
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods tank ammo.png
125mm_ussr_3BM42_APDS_FS_ammo_pack
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

125 mm 2A46M-1 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition38 rounds
First-order28 rounds
Reload6.5 s
Vertical guidance-5° / 15°
Main article: 2A46M-1 (125 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

125 mm 2A46M-1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 38 -5°/+15° ±180° Two-plane __._ __._ __._ __._ __._ 6.50 6.50 6.50 6.50
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3BK18M HEATFS 550 550 550 550 550 550
3OF26 HE 42 42 42 42 42 42
3BM42 APFSDS 479 477 470 462 453 445
9M119M1 ATGM (tandem) 850 850 850 850 850 850
3BM60 APFSDS 580 576 567 555 543 532
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
3BK18M HEATFS 905 19 0.05 0.1 2,790 65° 72° 77°
3OF26 HE 850 23 0 0.1 5,240 79° 80° 81°
3BM42 APFSDS 1,700 4.85 N/A N/A N/A 78° 80° 81°
9M119M1 ATGM (tandem) 350 17.2 0.4 0.01 4,720 80° 82° 90°
3BM60 APFSDS 1,660 4.85 N/A N/A N/A 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
38 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

12.7 mm NSVT machine gun
Ammunition300 rounds
Belt capacity100 rounds
Reload5.0 s
Fire rate700 shots/min
Vertical guidance-5° / 60°
Ammunition1 250 rounds
Belt capacity250 rounds
Reload8.0 s
Fire rate700 shots/min

The 12.7mm machinegun, seen on all previous soviet MBTs, can serve its user well. It can help take out some light vehicles from the side as well as to destroy low flying aircraft and helicopters. The roof mounted MG allows it to spin a full 180 degrees to the left and right the tank. The 7.62mm mg however is quite lacking, it can mow down some small bushes and fences to provide better view or use it to help pin enemies.

12.7 mm NSVT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 300 (150) 700 -5/+60 180°
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1250 (250) 700 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

Cons:

  • Rather easy to hit weak spots at closer ranges - some of them possibly leading to a one-hit knockout
  • Poor survivability from side shots due to the massive ammunition carousel mounted in the centre of the hull
  • Any shell penetrating the hull will most likely set off the ammunition, instantly destroying the vehicle
  • Relatively low reverse speed, hard to retreat from a threatening situation
  • The cramped interior, with the crew placed tightly together, means that the tank is easily disabled if a shot penetrates
  • Spare ammunition not carried in the autoloader is distributed around the hull and turret - meaning a penetrating shot might ignite a round carried as a spare, setting off the carousel
  • Poor gun depression of -5° due to the low turret height. This makes it difficult to shoot over hills and other obstacles, especially on maps with rough terrain

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR medium tanks
T-28  T-28 (1938) · T-28 · T-28E
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-55  TO-55 · T-55A · T-55AM-1 · T-55AMD-1
T-62  T-62 · T-62M-1
T-64  Object 435 · T-64A (1971) · T-64B
T-72  T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna
T-80  T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · Т-80U-Е1 · T-80BVM · Object 292
T-90  Т-90А · T-90M
Trophies/Lend-Lease 
Germany  ▂T-III · ▂T-V
Great Britain  ▂МК-IX "Valentine"
USA  ▂M3 Medium · ▂M4A2