Pz.II C TD

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This page is about the German light tank Pz.II C TD. For other versions, see Pz.II (Family).
Pz.II C TD
germ_pzkpfw_ii_ausf_c_td.png
GarageImage Pz.II C TD.jpg
ArtImage Pz.II C TD.png
Pz.II C TD
AB RB SB
1.3 1.3 1.3
Class:
Show in game

Description

The Panzerkampfwagen II Ausführung C (Panzer II C) (Sd.Kfz. Index: Sd.Kfz. 121) was the third variant of the Panzer II light tank family.

Introduced in Update "Winged Lions", this special tank was a reward for watching streams on Twitch.tv and is no longer obtainable by any means. It is identical to the standard Panzer II C variant.

The Panzer II C is one of the few light tanks available to the German Army during World War II. The ground forces of the German Army are largely made up of medium tanks, heavy tanks, and tank destroyers. Later in the war, light tanks were rarely built because armoured-wheeled vehicles performed comparable roles far more efficiently. In general, the Panzer II C is a dangerous light tank in the hands of a good player. As most enemy tanks in the early ranks are rather weakly armoured, the Panzer II C may unleash a barrage of armour-piercing rounds down the opponent's route with the L/55 20 mm autocannon, crippling most opponent tanks with a single ammunition clip.

General info

Survivability and armour

Armourfront / side / back
Hull20 / 14 / 14
Turret14 / 14 / 14
Crew3 people
Visibility69 %

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 20 + 14.5 mm (6°) Upper plate
14.5 mm (74°) Upper glacis
20 mm (33°) Lower glacis
14.5 mm 14.5 mm (6°) Upper plates
10 mm (61°) Lower glacis
14.5 mm (16°) Front glacis
15 mm Crew compartment
14.5 mm Rear
10 mm (9°) Engine access panel
5 mm Vents
Turret 20 + 14.5 mm (cylindrical) Turret front
14.5 + 14.5 mm (cylindrical) Gun mantlet
14.5 mm (21°) 15 mm (24°) 10 mm (15°) Front
10 mm Rear
Cupola 15 mm (cylindrical) 10 mm

Notes:

  • Suspension wheels and torsion bars are 10 mm thick while tracks are 15 mm thick.
  • Mudguards are 4 mm thick.
  • Belly armour is 5 mm thick.

Mobility

Speedforward / back
AB49 / 10 km/h
RB and SB44 / 9 km/h
Number of gears6 forward
1 back
Weight9.1 t
Engine power
AB267 hp
RB and SB140 hp
Power-to-weight ratio
AB29.3 hp/t
RB and SB15.4 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 49 10 9.1 217 267 23.85 29.34
Realistic 44 9 124 140 13.63 15.38

Modifications and economy

Repair costBasic → Reference
AB105 → 135 Sl icon.png
RB96 → 123 Sl icon.png
SB112 → 144 Sl icon.png
Total cost of modifications2 985 Rp icon.png
905 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 10 / 20 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods new tank break.png
Brake System
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods new tank filter.png
Filters
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
75 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods new tank engine.png
Engine
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
75 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
60 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods tank ammo.png
20mm_kwk_30_AP_ammo_pack
Research:
135 Rp icon.png
Cost:
40 Sl icon.png
40 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
75 Ge icon.png
Mods art support.png
Artillery Support
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods tank ammo.png
20mm_kwk_30_APCR_ammo_pack
Research:
240 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png

Armaments

Main armament

Shoulder stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition180 rounds
Belt capacity10 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Fire rate280 shots/min
Vertical guidance-9° / 20°
Main article: KwK30 (20 mm)
20 mm KwK30 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 180 (10) 280 -9°/+20° ±180° Shoulder 13.3 18.4 22.4 24.8 26.4 7.80 6.90 6.36 6.00
Realistic 8.3 9.8 11.9 13.2 14.0

Ammunition

  • Default: API-T · HEFI-T*
  • PzGr.: API-T
  • PzGr.40: HVAP-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T* 5 4 3 2 2 2
API-T 37 34 23 14 9 6
HVAP-T 48 45 31 20 13 8
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T* 900 0.12 0.1 0.1 10.2 79° 80° 81°
API-T 800 0.15 - - - 47° 60° 65°
HVAP-T 1,050 0.1 - - - 66° 70° 72°

Ammo racks

Ammo racks of the Pz.II C (identical).
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
18 11 (+7) (+11) (+17) No

Notes:

  • Ammunition is modeled as 18 magazines of 10 rounds.
  • Racks disappear after you've fired all magazines in the rack.
  • Right flank empty: 11 (+7) magazines.

Machine guns

Ammunition1 800 rounds
Belt capacity150 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate900 shots/min
Main article: MG34 (7.92 mm)
7.92 mm MG34
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,800 (150) 900 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Media

Skins
  • Skins and camouflages for the Pz.II C can be used for the Pz.II C TD.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Twitch Drop vehicles
Ground vehicles  M5A1 TD · Pz.II C TD · Pz.III J1 TD · Sd.Kfz.234/2 TD · BT-7 TD · Chi-Ha Kai TD · Strv m/39 TD
Aviation  P-40E-1 TD
Fleet  Dark Aggressor TD

Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic
Sd.Kfz.234  Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD
Marder  Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105
SPz PUMA  PUMA · PUMA VJTF
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS
Other  Ru 251 · SPz 12-3 LGS
Argentina  TAM · TAM 2C · TAM 2IP · JaPz.K A2
Czechoslovakia  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1
France  Pz.Sp.Wg.P204(f) KwK
Lithuania  Vilkas
USA  leKPz M41
USSR  SPz BMP-1