PT-76 (Sweden)

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Rank 7 USA
F-5C Pack
sw_pt_76b.png
GarageImage PT-76 (Sweden).jpg
▄PT-76
AB RB SB
5.0 5.3 5.3
Class:
Research:33 000 Specs-Card-Exp.png
Purchase:105 000 Specs-Card-Lion.png
Show in game

Description

The ▄PT-76 is a rank III Swedish light tank with a battle rating of 5.0 (AB) and 5.3 (RB/SB). It was introduced in Update "Fire and Ice". It is identical to the PT-76B, found in the Russian Tech Tree.

General info

Survivability and armour

ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull13 / 10 / 6
Turret15 / 15 / 15
Crew3 people
Visibility75 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 10 mm (80°) Top

13 mm (44°) Bottom

13 mm Top

10 mm Bottom

6 mm (1°) Top

6 mm (46°) Bottom

6 mm
Turret 15 mm (32-35°) Turret front

15 mm (19-32°) Gun mantlet

15 mm (35°) 15 mm (35°) 6 mm
Cupola 10 mm 10 mm 10 mm 6 mm

Notes:

  • Suspension wheels are 10 mm thick.
  • Tracks are 15 mm thick.

Pretty much every tank in the game will be able to destroy the PT-76 with relative ease due to the very thin armour of it. Avoid tanks with access to heavy machine guns on their turrets such as most American tanks, the IS-2 (1944), etc.

Also, keep well clear of enemy SPAA. 12.7 mm guns and above will absolutely wreck this tank. In particular, the Wirbelwind is a big threat. It has good penetration at range and will literally saturate the vehicle with autocannon shells. Just a short burst from the quad 20 mm guns will finish the PT-76 off.

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB49 / 8 km/h
RB and SB44 / 7 km/h
Number of gears5 forward
1 back
Weight14.0 t
Engine power
AB458 hp
RB and SB240 hp
Power-to-weight ratio
AB32.7 hp/t
RB and SB17.1 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 49 8 14 _,___ 458 __.__ 32.71
Realistic 44 7 _,___ 240 __.__ 17.14

Modifications and economy

Repair costBasic → Reference
AB960 → 1 379 Sl icon.png
RB1 183 → 1 699 Sl icon.png
SB1 432 → 2 057 Sl icon.png
Total cost of modifications29 600 Rp icon.png
58 000 Sl icon.png
Talisman cost1 200 Ge icon.png
Crew training30 000 Sl icon.png
Experts105 000 Sl icon.png
Aces470 Ge icon.png
Research Aces360 000 Rp icon.png
Reward for battleAB / RB / SB
70 / 110 / 160 % Sl icon.png
148 / 148 / 148 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
130 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
1 100 Rp icon.png
Cost:
2 200 Sl icon.png
95 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 100 Rp icon.png
Cost:
2 200 Sl icon.png
95 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
220 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
165 Ge icon.png
Mods new tank engine.png
Engine
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
165 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
130 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 100 Rp icon.png
Cost:
2 200 Sl icon.png
95 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
220 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
165 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
130 Ge icon.png
Mods tank ammo.png
76mm_ussr_AP_53_ammo_pack
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
130 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 100 Rp icon.png
Cost:
2 200 Sl icon.png
95 Ge icon.png
Mods airstrike.png
Airstrike
Research:
1 100 Rp icon.png
Cost:
2 200 Sl icon.png
95 Ge icon.png
Mods tank ammo.png
76mm_ussr_HEAT_53_ammo_pack
Research:
1 100 Rp icon.png
Cost:
2 200 Sl icon.png
95 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
220 Ge icon.png
Mods art support.png
Artillery Support
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
165 Ge icon.png
Mods scouting.png
Improved optics
Research:
1 900 Rp icon.png
Cost:
3 700 Sl icon.png
165 Ge icon.png

Armaments

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition40 rounds
Reloadbasic crew → aces
6.5 → 5.0 s
Vertical guidance-4° / 30°
Main article: D-56TS (76 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

76 mm D-56TS Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 40 -4°/+30° ±180° Two-plane 19.0 26.4 32.0 35.4 37.6 6.50 5.75 5.30 5.00
Realistic 11.9 14.0 17.0 18.8 20.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-354N APCR 152 148 129 109 92 78
53-BR-354 APHE 100 99 90 81 73 66
BK-354M HEATFS 200 200 200 200 200 200
OF-350M HE 10 10 10 10 10 10
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-354N APCR 950 3.3 N/A N/A N/A 66° 70° 72°
53-BR-354 APHE 662 6.5 1.2 14 49.28 47° 60° 65°
BK-354M HEATFS 700 7 0.05 0.1 1,140 65° 72° 77°
OF-350M HE 680 6.2 0.05 0.1 621 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
40 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition1 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: SGMT (7.62 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm SGMT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,000 (250) 600 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Powerful HEAT can frontally penetrate even heavily armoured tanks like Tiger II (H), Ho-Ro, Ferdinand
  • Two-plane gun stabiliser is a huge advantage in sudden encounters and CQC
  • Has night vision device, another advantage in night battles
  • Is amphibious, allowing it to drive in bodies of water for surprise attacks
  • Has a low profile, harder to get spotted & hit
  • Satisfactory forward speed (~30 km/h) allows it to keep up with most medium tanks

Cons:

  • Extremely thin armour cannot protect it from any hit, especially SPAA (eg. ZSD63, Wirbelwind)
  • HEAT shell has limited damage, increasing the chance of the target surviving a hit
  • APHE has low penetration (100mm max), limiting target selection
  • Low mobility for a light tank, other light vehicles (eg. M24, Concept 3, M18) all have superior speed
  • -7 km/h reverse speed is poor, can put the player in a dangerous situation
  • -4° gun depression severely affects its performance among hills

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Sweden light tanks
L-60  Strv m/38 · Strv m/39 · Strv m/39 TD · Strv m/40L
Strv m/41  Strv m/41 S-I · Strv m/41 S-II
Ikv 91  Ikv 91 · Ikv 91-105
CV 90  Strf 9040B · Strf 9040C · Strf 9040 BILL
  CV 90105 · CV 90120
Wheeled  Pbil m/40 · U-SH 405
Other  Strv m/31 · Strv 74 · Pbv 501
Finland  Vickers Mk.E · ▄T-26E · BT-42 · ▄PT-76 · CV 9030FIN · CT-CV 105HP
Denmark  CV 9035DK