Difference between revisions of "T-50"
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== Description == | == Description == | ||
− | ''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
+ | [[File:GarageImage_T-50.jpg|420px|thumb|left]] | ||
+ | {{break}} | ||
+ | The '''{{specs|name}}''' is a Rank {{specs|rank}} Soviet light tank {{BR1}}. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41. It is an effective light tank with great sloping armour and an adequate 45 mm cannon, a great vehicle for beginners getting used to the Soviet play style in higher ranks. | ||
+ | |||
+ | As a light tank, the T-50 is very agile and it has a very high top speed and HP ratio, due to this ratio the acceleration on the T-50 is outstanding; 60 Km/h in about 6 seconds Off-road. It mounts the same gun as the [[T-26 mod. 1939|T-26]], but compensates for lack of penetration with the ability to use APCR shells. It has excellent armour for a light tank and its sloping makes it very effective, especially if angled properly, though its hull cheeks are somewhat vulnerable. Use its agility coupled with the excellent armour to perform flanking maneuvers, destroy enemy tanks and retreat quickly. It is often used in tier 2 battles for its versatility as an aggressive scout tank. | ||
+ | |||
+ | The armour is especially capable at stopping rounds when facing US [[37 mm Gun M3|37 mm]] and German [[5 cm KwK 38/39|50 mm]] cannons, which will bounce fairly easily even without proper angling. The gun is also excellent for a 2.7 tank, having a fairly high velocity combined with a good HE filler amount and a very fast fire rate which makes follow up/corrective shots easy and lethal. | ||
+ | |||
+ | Unfortunately, there is one major flaw with the T-50- the turret traverse. It has a very slow traverse rate which makes up-close urban encounters very | ||
+ | |||
+ | Most new tankers will quickly become used to the T-50 due to its forgiving armour, mobility, and fast-firing gun. Basically, the T-50 is a mini T-34, and should be played as such- as a close range brawler. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' | + | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' |
+ | |||
+ | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> | ||
+ | '''Armour type:''' | ||
+ | * Rolled homogeneous armour | ||
+ | * Cast homogeneous armour (Cupola) | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || 40 mm (53°) ''Front glacis'' <br> 40 mm (55-56°) ''Cheeks'' <br> 45 mm (54°) ''Lower glacis'' || 40 mm (40°) ''Top'' <br> 40 mm (1°) ''Bottom'' || 25 mm (59°) ''Top'' <br> 40 mm (9-28°) ''Bottom''|| 15 mm | ||
+ | |- | ||
+ | | Turret || 40 mm (13-64°) ''Turret front'' <br> 40 mm (23-54°) ''Gun mantlet''|| 40 mm (16-19°) || 15 mm (13-15°) || 15 mm | ||
+ | |- | ||
+ | ! Armour !! Sides !! Roof | ||
+ | |- | ||
+ | | Cupola || 40 mm || 15 mm | ||
+ | |- | ||
+ | |} | ||
+ | '''Notes''' | ||
+ | * Suspension wheels and tracks are 15 mm thick in armour. | ||
+ | |||
+ | Like its big brother, the T-34, the T-50 has sloped frontal armor that can bounce most shots if angled properly. Additionally, there aren't many vital components (ammo rack, fuel tank, majority of crew, etc.) in the front. Firing at the front will, at best, knock out the driver and immobilize the tank. However, the gun will still be operational and the T-50's gun is more than capable of defeating opponents at its level. Therefore, it is best to aim for other parts of the tank. | ||
− | + | The advice for defeating a T-50 is similar to many other tanks: flank it and hit the sides. This is easier said than done, of course, as the T-50 demonstrates excellent mobility, but with the right amount of sneaking around, it can be done. Both sides of the tank contain juicy ammo racks that are hard to miss if the tank's sides are hit, but more experienced drivers will know to empty the left wall. Therefore, it is advised to fire at the right side of the tank if possible. | |
+ | |||
+ | If the right side is angled at an impenetrable angle, or if it simply is too difficult to hit, the next best target is the turret. Hitting it anywhere on the turret is likely to, upon penetration, wound if not knock out the three crew inside the turret. Combined with the T-50's subpar turret traverse, the T-50 will be in dire straits if its turret is hit. Make sure to fire at the tracks with secondary armament, if possible, to immobilize the tank so you can dispatch it at your leisure. | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.'' | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | !colspan="3" | Mobility characteristic | ||
+ | |- | ||
+ | ! Weight (tons) | ||
+ | !colspan="1" | Add-on Armor<br>weight (tons) | ||
+ | !colspan="1" | Max speed (km/h) | ||
+ | |- | ||
+ | |rowspan="2" | 13.8 || colspan="1" rowspan="2" | N/A || colspan="1" | 71 (AB) | ||
+ | |- | ||
+ | |64 (RB/SB) | ||
+ | |- | ||
+ | !colspan="3" | Engine power (horsepower) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |465 | ||
+ | |572 | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |265 | ||
+ | |300 | ||
+ | |- | ||
+ | !colspan="3" | Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |33.69 | ||
+ | |41.45 | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |19.20 | ||
+ | |21.74 | ||
+ | |- | ||
+ | |} | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> |
+ | {{main|20-K (45 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="6" | [[20-K (45 mm)|45 mm 20-K]] | ||
+ | |- | ||
+ | ! colspan="3" rowspan="1" style="width:5em" |Capacity | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | ! rowspan="1" | Stabilizer | ||
+ | |- | ||
+ | | colspan="3" | 150 || -7°/+25° || ±180° || N/A | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 4.80 || 6.60 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | | ''Realistic'' || 4.80 || 5.60 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | 3.80 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== Ammunition ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | BR-240 || APHEBC || 62 || 59 || 45 || 35 || 29 || 26 | ||
+ | |- | ||
+ | | BR-240SP || AP || 73 || 68 || 51 || 35 || 25 || 17 | ||
+ | |- | ||
+ | | BR-240P || APCR || 103 || 94 || 64 || 40 || 21 || 17 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="11" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! rowspan="2" |Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | BR-240 || APHEBC || 760 || 1.4 || 1.2 || 15 || 32.3 || +4° || 48° || 63° || 71° | ||
+ | |- | ||
+ | | BR-240SP || AP || 757 || 1.4 || N/A || N/A || N/A || -1° || 47° || 60° || 65° | ||
+ | |- | ||
+ | | BR-240P || APCR || 985 || 0.85 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72° | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== [[Ammo racks|Ammo racks]] ===== | ||
+ | [[File:Ammoracks_T-50.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the T-50.]] | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |4th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |5th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |6th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |7th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |8th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |9th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''150''' || 133 ''(+17)''|| 117 ''(+33)'' || 100 ''(+50)'' || 83 ''(+67)'' || 66 ''(+84)''|| 49 ''(+101)''|| 33 ''(+117)'' || 17 ''(+133)'' || 1 ''(+149)'' || style="text-align:center" | Yes | ||
+ | |- | ||
+ | |} | ||
− | + | Left wall empty: 100 ''(+50)'' | |
− | '' | ||
=== Machine guns === | === Machine guns === | ||
− | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | + | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--> |
+ | {{main|DT (7.62 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="7" | [[DT (7.62 mm)|7.62 mm DT]] | ||
+ | |- | ||
+ | ! colspan="7" | ''Coaxial mount'' (x2) | ||
+ | |- | ||
+ | ! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity each) | ||
+ | ! rowspan="1" | Fire rate <br> (shots/minute) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | |- | ||
+ | | colspan="4" | 3,780 (63) || 600 || N/A || N/A | ||
+ | |- | ||
+ | |} | ||
== Usage in the battles == | == Usage in the battles == | ||
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> |
+ | Flank, flank, flank. The T-50 should be played like an up-armoured BT-5 due to its high speed and good armour. | ||
+ | |||
+ | The entire Pz. III line equipped with 50 mm guns are especially deadly from the side/front, as their APHE shells combined with high velocity/firerate and fairly good armour make for difficult opponents. However, Pz.IIIs have much worse mobility and armour - take advantage of this. | ||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Great mobility |
− | + | * Decent penetration and good rate of fire. | |
+ | * Excellent armour | ||
+ | * Provides a good learning curve for the later T-34 1940. | ||
+ | * Unlike the [[BT-5 mod. 1933|BT]]-[[BT-7 mod. 1937|tanks]], the T-50 can be driven with some precision. | ||
+ | * It is easy to rush an enemy tank and catch them by surprise, giving you a first shot advantage. | ||
+ | * 45mm shell has HE filler making it much more effective than the comparable shells in the US 37mms and British QF 40mm cannons. | ||
+ | * Unlike most tanks, it has two 7.62 mm machineguns in the turret. This allows for more effective combat against SPAA and low flying aircraft | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Penetration can be found wanting with the APHE shell, though generally not an issue |
+ | * The high speed makes it easy to damage the tracks, especially the first few times driving this tank. | ||
+ | * The cannon mantlet can be easily penetrated even by starter tanks. | ||
+ | * Slow turret traverse speed. | ||
+ | * Cramped interior, 1 penetration can kill majority of crew. | ||
+ | * The German Puma will easily be able to kill the T50. They will most likely be found on the flanks of a map, just like you. | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.'' | + | <!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''--> |
+ | ===Development=== | ||
+ | The Spanish Civil War gave the Soviets insight on the future of tank warfare, and the knowledge led to an attempt to upgrade or replace their tank forces that consisted mainly of the [[T-26 mod. 1939|T-26]] light tanks. The development started in 1939 to create a replacement for the T-26 and [[BT-5 mod. 1933|BT]] light tanks. | ||
+ | |||
+ | The prototypes created for this development were the [[T-126(SP)|T-126]] and T-127, which were similar to a previous T-46-5 project earlier abandoned. The T-126 was selected for further development, and was to have two prototypes built and tested in Leningrad after the original design bureau was decimated by Stalin's Great Purge. | ||
+ | |||
+ | The design, now finalised as the '''T-50''' light tank, used innovative features in its introduction, using well-sloped welded armour, a torsion-bar suspension, diesel engine, a commander's cupola, and a three-man turret. It was also arranged for all of the tanks to accommodate radios. The T-50's design plan was completed by January 1941, and production was authorised after setting up in April. However, technical difficulties prevented this from happening. While its production was on standby, another tank with superior specifications was being tested and produced, which will ended up as the [[T-34 1940 L11|T-34]] medium tank. | ||
+ | |||
+ | ===Production=== | ||
+ | Though production was planned for in 1941, the Germans launched Operation Barbarossa in June 1941, which delayed the T-50 productions as tank manufacturing lines were relocated. Tanks were being produced in the Urals and that included the T-50 light tanks, finally in production. While an excellent design, it was mechanically unreliable, expensive, and hard to produce compared to the T-34 and another light tank design, the [[T-60]]. Because of these issues, only 69 T-50s were made before production ended in January 1942. During production, two variants were made, a basic model, and an up-armoured model with extra bolted or welded metal plates. The basic model had a 37 mm frontal armour thickness, while the up-armoured version could have 57 mm thickness. | ||
+ | |||
+ | ===Combat usage=== | ||
+ | Despite the low numbers, the ones available were sent to Leningrad where they saw most of their service. Some were also used in the Continuation War against Finland as the Finnish were able to capture one up-armoured version in 1944. After that, its role was largely replaced by the more numerous and capable T-34 tanks, and it was relegated to reconnaissance roles when available. | ||
+ | |||
+ | Today, two T-50 tanks survive, one basic in the Kubinka Tank Museum, and the up-armoured variant in Finland at a museum in Parola. | ||
== Media == | == Media == | ||
Line 42: | Line 265: | ||
== Read also == | == Read also == | ||
− | + | * [https://warthunder.com/en/news/3250/current/ Official War Thunder forum article: [Vehicle Profile<nowiki>]</nowiki> T-50] | |
− | |||
− | |||
− | |||
== Sources == | == Sources == | ||
Line 51: | Line 271: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{USSR light tanks}} |
Revision as of 19:47, 2 December 2018
Contents
Description
The T-50 is a Rank II Soviet light tank Template:BR1. It was introduced in during the Closed Beta Test for Ground Forces before Update 1.41. It is an effective light tank with great sloping armour and an adequate 45 mm cannon, a great vehicle for beginners getting used to the Soviet play style in higher ranks.
As a light tank, the T-50 is very agile and it has a very high top speed and HP ratio, due to this ratio the acceleration on the T-50 is outstanding; 60 Km/h in about 6 seconds Off-road. It mounts the same gun as the T-26, but compensates for lack of penetration with the ability to use APCR shells. It has excellent armour for a light tank and its sloping makes it very effective, especially if angled properly, though its hull cheeks are somewhat vulnerable. Use its agility coupled with the excellent armour to perform flanking maneuvers, destroy enemy tanks and retreat quickly. It is often used in tier 2 battles for its versatility as an aggressive scout tank.
The armour is especially capable at stopping rounds when facing US 37 mm and German 50 mm cannons, which will bounce fairly easily even without proper angling. The gun is also excellent for a 2.7 tank, having a fairly high velocity combined with a good HE filler amount and a very fast fire rate which makes follow up/corrective shots easy and lethal.
Unfortunately, there is one major flaw with the T-50- the turret traverse. It has a very slow traverse rate which makes up-close urban encounters very
Most new tankers will quickly become used to the T-50 due to its forgiving armour, mobility, and fast-firing gun. Basically, the T-50 is a mini T-34, and should be played as such- as a close range brawler.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Cupola)
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 40 mm (53°) Front glacis 40 mm (55-56°) Cheeks 45 mm (54°) Lower glacis |
40 mm (40°) Top 40 mm (1°) Bottom |
25 mm (59°) Top 40 mm (9-28°) Bottom |
15 mm |
Turret | 40 mm (13-64°) Turret front 40 mm (23-54°) Gun mantlet |
40 mm (16-19°) | 15 mm (13-15°) | 15 mm |
Armour | Sides | Roof | ||
Cupola | 40 mm | 15 mm |
Notes
- Suspension wheels and tracks are 15 mm thick in armour.
Like its big brother, the T-34, the T-50 has sloped frontal armor that can bounce most shots if angled properly. Additionally, there aren't many vital components (ammo rack, fuel tank, majority of crew, etc.) in the front. Firing at the front will, at best, knock out the driver and immobilize the tank. However, the gun will still be operational and the T-50's gun is more than capable of defeating opponents at its level. Therefore, it is best to aim for other parts of the tank.
The advice for defeating a T-50 is similar to many other tanks: flank it and hit the sides. This is easier said than done, of course, as the T-50 demonstrates excellent mobility, but with the right amount of sneaking around, it can be done. Both sides of the tank contain juicy ammo racks that are hard to miss if the tank's sides are hit, but more experienced drivers will know to empty the left wall. Therefore, it is advised to fire at the right side of the tank if possible.
If the right side is angled at an impenetrable angle, or if it simply is too difficult to hit, the next best target is the turret. Hitting it anywhere on the turret is likely to, upon penetration, wound if not knock out the three crew inside the turret. Combined with the T-50's subpar turret traverse, the T-50 will be in dire straits if its turret is hit. Make sure to fire at the tracks with secondary armament, if possible, to immobilize the tank so you can dispatch it at your leisure.
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor weight (tons) |
Max speed (km/h) |
13.8 | N/A | 71 (AB) |
64 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 465 | 572 |
Realistic/Simulator | 265 | 300 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 33.69 | 41.45 |
Realistic/Simulator | 19.20 | 21.74 |
Armaments
Main armament
45 mm 20-K | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
150 | -7°/+25° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 4.80 | 6.60 | _.__ | _.__ | _.__ |
Realistic | 4.80 | 5.60 | _.__ | _.__ | _.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
3.80 | _.__ | _.__ | _.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
BR-240 | APHEBC | 62 | 59 | 45 | 35 | 29 | 26 |
BR-240SP | AP | 73 | 68 | 51 | 35 | 25 | 17 |
BR-240P | APCR | 103 | 94 | 64 | 40 | 21 | 17 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
BR-240 | APHEBC | 760 | 1.4 | 1.2 | 15 | 32.3 | +4° | 48° | 63° | 71° |
BR-240SP | AP | 757 | 1.4 | N/A | N/A | N/A | -1° | 47° | 60° | 65° |
BR-240P | APCR | 985 | 0.85 | N/A | N/A | N/A | +1.5° | 66° | 70° | 72° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
8th rack empty |
9th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|---|---|
150 | 133 (+17) | 117 (+33) | 100 (+50) | 83 (+67) | 66 (+84) | 49 (+101) | 33 (+117) | 17 (+133) | 1 (+149) | Yes |
Left wall empty: 100 (+50)
Machine guns
7.62 mm DT | ||||||
---|---|---|---|---|---|---|
Coaxial mount (x2) | ||||||
Capacity (Belt capacity each) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
3,780 (63) | 600 | N/A | N/A |
Usage in the battles
Flank, flank, flank. The T-50 should be played like an up-armoured BT-5 due to its high speed and good armour.
The entire Pz. III line equipped with 50 mm guns are especially deadly from the side/front, as their APHE shells combined with high velocity/firerate and fairly good armour make for difficult opponents. However, Pz.IIIs have much worse mobility and armour - take advantage of this.
Pros and cons
Pros:
- Great mobility
- Decent penetration and good rate of fire.
- Excellent armour
- Provides a good learning curve for the later T-34 1940.
- Unlike the BT-tanks, the T-50 can be driven with some precision.
- It is easy to rush an enemy tank and catch them by surprise, giving you a first shot advantage.
- 45mm shell has HE filler making it much more effective than the comparable shells in the US 37mms and British QF 40mm cannons.
- Unlike most tanks, it has two 7.62 mm machineguns in the turret. This allows for more effective combat against SPAA and low flying aircraft
Cons:
- Penetration can be found wanting with the APHE shell, though generally not an issue
- The high speed makes it easy to damage the tracks, especially the first few times driving this tank.
- The cannon mantlet can be easily penetrated even by starter tanks.
- Slow turret traverse speed.
- Cramped interior, 1 penetration can kill majority of crew.
- The German Puma will easily be able to kill the T50. They will most likely be found on the flanks of a map, just like you.
History
Development
The Spanish Civil War gave the Soviets insight on the future of tank warfare, and the knowledge led to an attempt to upgrade or replace their tank forces that consisted mainly of the T-26 light tanks. The development started in 1939 to create a replacement for the T-26 and BT light tanks.
The prototypes created for this development were the T-126 and T-127, which were similar to a previous T-46-5 project earlier abandoned. The T-126 was selected for further development, and was to have two prototypes built and tested in Leningrad after the original design bureau was decimated by Stalin's Great Purge.
The design, now finalised as the T-50 light tank, used innovative features in its introduction, using well-sloped welded armour, a torsion-bar suspension, diesel engine, a commander's cupola, and a three-man turret. It was also arranged for all of the tanks to accommodate radios. The T-50's design plan was completed by January 1941, and production was authorised after setting up in April. However, technical difficulties prevented this from happening. While its production was on standby, another tank with superior specifications was being tested and produced, which will ended up as the T-34 medium tank.
Production
Though production was planned for in 1941, the Germans launched Operation Barbarossa in June 1941, which delayed the T-50 productions as tank manufacturing lines were relocated. Tanks were being produced in the Urals and that included the T-50 light tanks, finally in production. While an excellent design, it was mechanically unreliable, expensive, and hard to produce compared to the T-34 and another light tank design, the T-60. Because of these issues, only 69 T-50s were made before production ended in January 1942. During production, two variants were made, a basic model, and an up-armoured model with extra bolted or welded metal plates. The basic model had a 37 mm frontal armour thickness, while the up-armoured version could have 57 mm thickness.
Combat usage
Despite the low numbers, the ones available were sent to Leningrad where they saw most of their service. Some were also used in the Continuation War against Finland as the Finnish were able to capture one up-armoured version in 1944. After that, its role was largely replaced by the more numerous and capable T-34 tanks, and it was relegated to reconnaissance roles when available.
Today, two T-50 tanks survive, one basic in the Kubinka Tank Museum, and the up-armoured variant in Finland at a museum in Parola.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
USSR light tanks | |
---|---|
T-26 | T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E |
BT | BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32) |
T-50 | T-126 · T-50 |
T-70 | T-70 · T-80 |
PT-76 | PT-76B · PT-76-57 · Object 906 |
BMP | BMP-1 · BMP-2 · BMP-2M · BMP-3 |
BMD | BMD-4 |
2S25 | 2S25 · 2S25M |
Wheeled | BA-11 · BTR-80A |
Other | T-60 · Object 685 · 2S38 |
China | ▂Type 62 |