Difference between revisions of "M26A1"
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| colspan="4" |5,250 (250) | | colspan="4" |5,250 (250) | ||
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It's as versatile as the original Pershing but with a better gun, maybe not for a support role, but for sniping or doing flank manoeuvres if you are brave enough | It's as versatile as the original Pershing but with a better gun, maybe not for a support role, but for sniping or doing flank manoeuvres if you are brave enough | ||
− | If you decide to snipe, use to your favor the good depression of your gun (-10°) and your relative | + | If you decide to snipe, use to your favor the good depression of your gun (-10°) and your relative low shape |
To flank, take advantage of your decent mobility to take out unaware enemies | To flank, take advantage of your decent mobility to take out unaware enemies |
Revision as of 17:02, 22 April 2020
Contents
This page is about the medium tank M26A1. For other uses, see M26 (Family). |
Description
The Carro Armato M26A1 is a rank IV Italian medium tank
with a battle rating of 6.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".
General info
Survivability and armour
Armour type:
- Cast homogeneous armour (Front, turret)
- Rolled homogeneous armour (Side, Rear, Roof)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 101.6 mm (42-46°) Front Glacis
162.5 mm (25-60°) Upper front glacis 76.2 mm (28-53°) Lower Glacis |
76.2 mm (0-1°) Front
50.8 mm (0-3°) Rear |
50.8 mm (7°) Top
22.2 mm (71°) Bottom |
22.2 mm |
Turret | 101.6 mm (1-55°) Turret front
114.3 mm (1-84°) Gun mantlet |
76.2 mm (2-54°) | 76.2 mm (0-79°) | 25.4 mm |
Armour | Sides | Roof | ||
Cupola | 76.2 mm | 25.4 mm |
- Suspension wheels and tracks are 20 mm thick.
- Belly armour is 25.4 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 54 | 18 | 42 | 775 | 954 | 18.45 | 22.71 |
Realistic | 49 | 16 | 442 | 500 | 10.52 | 11.9 |
Armaments
Main armament
Main article: M3A1 (90 mm)
Cannone da 90/50 M3A1 | |||||
---|---|---|---|---|---|
Capacity | Vertical
guidance |
Horizontal
guidance |
Stabilizer | ||
70 | -10°/+20° | ±180° | No | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior +
Full crew |
Prior +
Expert qualif. |
Prior +
Ace qualif. |
Arcade | 14.28 | 19.80 | 24.0 | 26.60 | 28.20 |
Realistic | 14.28 | 16.80 | 20.40 | 22.60 | 24.00 |
Reload rate (seconds) | |||||
Stock | Prior +
Full crew |
Prior +
Expert qualif. |
Prior +
Ace qualif. | ||
9.75 | 8.63 | 7.95 | 7.50 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of
warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
M77 da 90/50 | AP | 162 | 160 | 148 | 135 | 123 | 113 |
M71 da 90/50 | HE | 13 | 13 | 13 | 13 | 13 | 13 |
M82 da 90/50 | APCBC | 185 | 182 | 170 | 155 | 142 | 130 |
M304 da 90/50 | APCR | 287 | 281 | 259 | 234 | 211 | 191 |
M332 da 90/50 | APCR | 291 | 286 | 264 | 240 | 217 | 197 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity
in m/s |
Projectile
Mass in kg |
Fuse delay
in m |
Fuse sensitivity
in mm |
Explosive Mass in g
(TNT equivalent) |
Normalization at 30°
from horizontal |
Ricochet | ||
0% | 50% | 100% | |||||||
M77 da 90/50 | 822 | 10.61 | n/a | n/a | n/a | -1° | 47° | 60° | 65° |
M71 da 90/50 | 823 | 10.55 | 0.0001 | 0.5 | 925 | +0° | 79° | 80° | 81° |
M82 da 90/50 | 853 | 10.94 | 1.2 | 14 | 137.2 | +4° | 48° | 63° | 71° |
M304 da 90/50 | 1021 | 7.62 | n/a | n/a | n/a | +1.5° | 66° | 70° | 72° |
M332 da 90/50 | 1165 | 5.7 | n/a | n/a | n/a | +1.5 | 66° | 70° | 72° |
Smoke characteristic | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity
in m/s |
Projectile
Mass in kg |
Screen radius
in m |
Screen time
in s |
Screen hold time
in s: |
Explosive Mass in g (TNT equivalent): |
M313 | 821 | 11 | 13 | 5 | 20 | 50 |
Machine guns
Main articles: Browning M2HB (12.7 mm), M1919A4 (7.62 mm)
12.7 mm M2HB | ||||||
---|---|---|---|---|---|---|
Pintle mount | ||||||
Capacity (Belt capacity) | Fire rate
(shots/minute) |
Vertical
guidance |
Horizontal
guidance | |||
1,000 (200) | 577 | -10°/+50° | ±120° |
7.62 mm M1919A4 | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate
(shots/minute) |
Vertical
guidance |
Horizontal
guidance | |||
5,250 (250) | 500 | N/A | N/A |
Usage in battles
The M26A1 is played in a very similar way to the normal M26, but it has more firepower and a better APCR. One of the biggest differences is that you will be facing Allied forces instead of Axis forces.
It's as versatile as the original Pershing but with a better gun, maybe not for a support role, but for sniping or doing flank manoeuvres if you are brave enough
If you decide to snipe, use to your favor the good depression of your gun (-10°) and your relative low shape
To flank, take advantage of your decent mobility to take out unaware enemies
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | M82 da 90/50 | Horizontal Drive | |
II | Suspension | Brake System | FPE | M304 da 90/50 | Adjustment of Fire |
III | Filters | Crew Replenishment | M332 da 90/50 | Elevation Mechanism | |
IV | Transmission | Engine | Artillery | M313 da 90/50 |
Notes:
- To unlock the M332 shot first you need to recsearch the M304 shot
- It's recommendable unlocking Parts and FPE first, then the M82 and APCR shots, and after that focus on mobility. Like the normal M26
Pros and cons
Pros:
- Uses the same gun as the M46 Patton = slightly better penetration compared to the original M26 Pershing
- M82 shot has great post-penetration damage; can easily one-shot enemy tanks
- Decent frontal armour overall
- Respectable mobility
- Great reverse speed
- Good accuracy on the move thanks to its stable suspension
- Good gun depression enables it to use hull-down tactics
- Fast turret rotation speed
- 76 mm of side armour allows the M26A1 some degree of angling
Cons:
- Armour can still be penetrated by most guns encountered at its rank
- Stock ammunition will have some difficulty destroying other tanks effectively
- Mediocre acceleration
- Turret ring can get damaged easily
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Italy medium tanks | |
---|---|
Italy | |
M13/40 | M13/40 (I) · M13/40 (II) · M13/40 (III) |
M14/41 | M14/41 · M14/41 (47/40) |
M15/42 | M15/42 |
M16/43 | Celere Sahariano |
P26/40 | P40 · P40 "G.C. Leoncello" |
OF-40 | OF-40 · OF-40 Mk.2A · OF-40 (MTCA) |
Ariete | Ariete (P) · Ariete · Ariete PSO · Ariete AMV |
Germany | ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5 |
Allied powers | ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete" |
Hungary | |
Turán | Turan I · Turan II · Turan III |
Germany | ◔Leopard 2A4 · Leopard 2A7HU |
USSR | ◔T-72M1 |