Difference between revisions of "Begleitpanzer 57"
FADESHADOW (talk | contribs) (added 3 new pros related to the latest changes to this tank and 1 cons) (Tag: Visual edit) |
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== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
{{break}} | {{break}} | ||
− | The '''{{Specs|name}}''' is a | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced in [[Update 1.73 "Vive la France"]]. |
− | At first glance, the Begleitpanzer 57 may be confused for a SPAA due to the light armoured chassis and a rapid-fire 57 mm auto cannon. On the turret | + | At first glance, the Begleitpanzer 57 may be confused for a SPAA due to the light armoured chassis and a rapid-fire 57 mm auto cannon. On the turret is also a TOW launcher that can be fired in a SACLOS manner, meaning it will automatically align itself with the cross hair in-flight. |
− | The Begleitpanzer 57 overall construction is similar to that of the [[ | + | The Begleitpanzer 57 overall construction is similar to that of the [[T114]] with light armour all around that even heavy machine gun ammunition can penetrate through the sides. The turret's nature with its exterior gun mount also has its similarities. |
As a light tank, the Begleitpanzer 57 carries a great firepower punch for its mobility despite its lack of armour. A rapid firing 57 mm cannon carries enough penetration rivaling that of the [[ZSU-57-2]], but the addition of a TOW launcher system makes this vehicle a dangerous opponent by being able to engage a variety of target at its leisure. | As a light tank, the Begleitpanzer 57 carries a great firepower punch for its mobility despite its lack of armour. A rapid firing 57 mm cannon carries enough penetration rivaling that of the [[ZSU-57-2]], but the addition of a TOW launcher system makes this vehicle a dangerous opponent by being able to engage a variety of target at its leisure. | ||
− | While the cannon shares the | + | While the cannon shares the calibre with the Russian 57 mm gun, it is quite different in performance. The Russian SPAA has a slightly better combined fire rate and significantly more accuracy at range. You also start to lose the penetration advantage at 1 km compared to the APHE belt of the ZSU-57-2. All of this combined makes you very reliant on your ATGM, of which you only have 6. Upgrading to the better ATGM is highly encouraged, the APHE belt can be completely ignored as it can not reliably perforate Russian side armour. |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> |
− | |||
− | |||
'''Armour type:''' | '''Armour type:''' | ||
Line 39: | Line 37: | ||
=== Mobility === | === Mobility === | ||
− | + | ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.'' | |
+ | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! colspan="3" | Mobility | + | ! colspan="3" | Mobility characteristics |
|- | |- | ||
! Weight (tons) | ! Weight (tons) | ||
− | ! | + | ! Add-on armour<br>weight (tons) |
− | ! | + | ! Max speed (km/h) |
|- | |- | ||
− | | rowspan="2" | 28.5 || | + | | rowspan="2" | 28.5 || rowspan="2" | N/A |
+ | | 78 (AB) | ||
|- | |- | ||
− | |70 (RB/SB) | + | | 70 (RB/SB) |
|- | |- | ||
! colspan="3" | Engine power (horsepower) | ! colspan="3" | Engine power (horsepower) | ||
|- | |- | ||
− | ! | + | ! Mode !! Stock !! Upgraded |
− | !Stock | ||
− | !Upgraded | ||
|- | |- | ||
− | |''Arcade'' | + | | ''Arcade'' || 930 || 1,145 |
− | |930 | ||
− | |1,145 | ||
|- | |- | ||
− | |''Realistic/Simulator'' | + | | ''Realistic/Simulator'' || 531 || 600 |
− | |531 | ||
− | |600 | ||
|- | |- | ||
! colspan="3" | Power-to-weight ratio (hp/ton) | ! colspan="3" | Power-to-weight ratio (hp/ton) | ||
|- | |- | ||
− | ! | + | ! Mode !! Stock !! Upgraded |
− | !Stock | ||
− | !Upgraded | ||
|- | |- | ||
− | |''Arcade'' | + | | ''Arcade'' || 32.63 || 40.18 |
− | |32.63 | ||
− | |40.18 | ||
|- | |- | ||
− | |''Realistic/Simulator'' | + | | ''Realistic/Simulator'' || 18.63 || 21.05 |
− | |18.63 | ||
− | |21.05 | ||
|- | |- | ||
|} | |} | ||
Line 84: | Line 72: | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.'' --> |
{{main|Bofors L/70 Mk.I (57 mm)}} | {{main|Bofors L/70 Mk.I (57 mm)}} | ||
Line 91: | Line 79: | ||
! colspan="6" | [[Bofors L/70 Mk.I (57 mm)|57 mm Bofors L/70 Mk.I]] | ! colspan="6" | [[Bofors L/70 Mk.I (57 mm)|57 mm Bofors L/70 Mk.I]] | ||
|- | |- | ||
− | ! colspan="2 | + | ! colspan="2" | Capacity |
− | ! | + | ! Fire rate <br> (shots/minute) |
− | ! | + | ! Vertical<br>guidance |
− | ! | + | ! Horizontal<br>guidance |
− | ! | + | ! Stabilizer |
|- | |- | ||
| colspan="2" | 96 (48) || 200 || -8°/+45° || ±180° || N/A | | colspan="2" | 96 (48) || 200 || -8°/+45° || ±180° || N/A | ||
Line 101: | Line 89: | ||
! colspan="6" | Turret rotation speed (°/s) | ! colspan="6" | Turret rotation speed (°/s) | ||
|- | |- | ||
− | ! | + | ! Mode |
− | ! | + | ! Stock |
− | ! | + | ! Upgraded |
− | ! | + | ! Prior +<br>Full crew |
− | ! | + | ! Prior +<br>Expert qualif. |
− | ! | + | ! Prior +<br>Ace qualif. |
|- | |- | ||
− | | ''Arcade'' || 20.0 || 27.67 || 33.6 || 39.53 || | + | | ''Arcade'' || 20.0 || 27.67 || 33.6 || 39.53 || ??.?? |
|- | |- | ||
− | | ''Realistic'' || 12.5 || 14.7 || 17.22 || 20.87 || | + | | ''Realistic'' || 12.5 || 14.7 || 17.22 || 20.87 || ??.?? |
|- | |- | ||
! colspan="4" | Reloading rate (seconds) | ! colspan="4" | Reloading rate (seconds) | ||
|- | |- | ||
− | ! | + | ! Stock |
− | ! | + | ! Prior +<br>Full crew |
− | ! | + | ! Prior +<br>Expert qualif. |
− | ! | + | ! Prior +<br>Ace qualif. |
|- | |- | ||
| 15.00 || 15.00 || 15.00 || 15.00 | | 15.00 || 15.00 || 15.00 || 15.00 | ||
Line 123: | Line 111: | ||
|} | |} | ||
− | + | ==== Ammunition ==== | |
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
− | ! colspan="8" | Penetration statistics | + | ! colspan="8" | Penetration statistics |
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
− | ! colspan="6" | '''Penetration | + | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' |
|- | |- | ||
− | ! | + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m |
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
|- | |- | ||
− | | | + | | 57х438 AP-T || APCBC || 125 || 122 || 107 || 91 || 77 || 66 |
+ | |- | ||
+ | | 57х438 HE-T || HE || 8 || 8 || 8 || 8 || 8 || 8 | ||
+ | |- | ||
+ | | 57х438 HE-VT || HE || 8 || 8 || 8 || 8 || 8 || 8 | ||
+ | |- | ||
+ | | 57х438 SAP-T || APHEBC || 94 || 92 || 81 || 69 || 58 || 50 | ||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
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|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
− | ! rowspan="2" |Velocity <br | + | ! rowspan="2" | Velocity<br>(m/s) |
− | ! rowspan="2" |Projectile<br | + | ! rowspan="2" | Projectile<br>Mass (kg) |
− | ! rowspan="2" | | + | ! rowspan="2" | Fuse delay<br>(m) |
− | + | ! rowspan="2" | Fuse sensitivity<br>(mm) | |
− | ! rowspan="2" | | + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) |
− | + | ! rowspan="2" | Normalisation at 30°<br>from horizontal | |
− | ! rowspan="2" | | + | ! colspan="3" | Ricochet |
− | ! rowspan="2" | | + | |- |
− | ! colspan="3" | | + | ! 0% !! 50% !! 100% |
+ | |- | ||
+ | | 57х438 AP-T || APCBC || 950 || 2.4 || N/A || N/A || N/A || +4.0° || 48° || 63° || 71° | ||
+ | |- | ||
+ | | 57х438 HE-T || HE || 1,020 || 2.4 || 0.4 || 0.1 || 450 || +0.0° || 79° || 80° || 81° | ||
|- | |- | ||
− | + | | 57х438 HE-VT || HE || 1,020 || 2.4 || 0.4 || 0.1 || 450 || +0.0° || 79° || 80° || 81° | |
− | |||
− | |||
|- | |- | ||
− | | | + | | 57х438 SAP-T || APHEBC || 950 || 2.4 || 1.2 || 9.0 || 75 || +4.0° || 48° || 63° || 71° |
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | + | ==== [[Ammo racks]] ==== | |
− | {| class="wikitable | + | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> |
+ | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! | + | ! Full<br>ammo |
− | ! | + | ! 1st<br>rack empty |
− | ! | + | ! 2nd<br>rack empty |
− | ! | + | ! 3rd<br>rack empty |
− | ! | + | ! 4th<br>rack empty |
− | ! | + | ! Visual<br>discrepancy |
|- | |- | ||
− | + | | '''96''' || 72 ''(+24)'' || 48 ''(+48)'' || 24 ''(+72)'' || 0 ''(+96)'' || No | |
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== [[Optics]] ==== | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | ! colspan="3" | {{PAGENAME}} Optics | ||
+ | |- | ||
+ | ! | ||
+ | ! Default magnification | ||
+ | ! Maximum magnification | ||
+ | |- | ||
+ | ! Main Gun optics | ||
+ | | X4.0 || X12.1 | ||
+ | |- | ||
+ | ! Comparable optics | ||
+ | | colspan="2" | ??? | ||
|- | |- | ||
|} | |} | ||
=== Additional armament === | === Additional armament === | ||
− | <!--''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''--> | + | <!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --> |
+ | {{main|BGM-71B TOW}} | ||
+ | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="4" | BGM-71B TOW ATGM |
|- | |- | ||
− | ! | + | ! Capacity |
− | ! | + | ! Vertical<br>guidance |
− | ! | + | ! Flight<br>speed (m/s) |
− | ! | + | ! Range (m) |
|- | |- | ||
− | + | | 6 || -6°/+20° || 299 || 3,000 | |
|- | |- | ||
− | ! colspan=" | + | ! colspan="4" | BGM-71C TOW ATGM |
|- | |- | ||
− | ! | + | ! Capacity |
− | ! | + | ! Vertical<br>guidance |
− | ! | + | ! Flight<br>speed (m/s) |
− | ! | + | ! Range (m) |
|- | |- | ||
− | + | | 6 || -6°/+20° || 296 || 3,750 | |
|} | |} | ||
− | + | ==== Ammunition ==== | |
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
! colspan="8" | Penetration statistics | ! colspan="8" | Penetration statistics | ||
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
− | ! colspan="6" | '''Penetration | + | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' |
|- | |- | ||
− | ! | + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m |
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
|- | |- | ||
− | | TOW || ATGM || 430 || 430 || 430 || 430 || 430 || 430 | + | | TOW || ATGM || 430 || 430 || 430 || 430 || 430 || 430 |
− | |- | + | |- |
− | | I-TOW || ATGM || 630 || 630 || 630 || 630 || 630 || 630 | + | | I-TOW || ATGM || 630 || 630 || 630 || 630 || 630 || 630 |
|- | |- | ||
|} | |} | ||
Line 233: | Line 230: | ||
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
− | ! rowspan="2" |Velocity <br | + | ! rowspan="2" | Velocity<br>(m/s) |
− | ! rowspan="2" |Projectile<br | + | ! rowspan="2" | Projectile<br>Mass (kg) |
− | ! rowspan="2" | | + | ! rowspan="2" | Fuse delay<br>(m) |
− | + | ! rowspan="2" | Fuse sensitivity<br>(mm) | |
− | ! rowspan="2" | | + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) |
− | + | ! rowspan="2" | Normalisation at 30°<br>from horizontal | |
− | ! rowspan="2" | | + | ! colspan="3" | Ricochet |
− | ! rowspan="2" | | ||
− | ! colspan="3" | | ||
|- | |- | ||
− | ! 0% | + | ! 0% !! 50% !! 100% |
− | ! 50% | ||
− | ! 100% | ||
|- | |- | ||
− | | TOW || ATGM || 299 || | + | | TOW || ATGM || 299 || 18.8 || N/A || 0.1 || 2,450 || +0.0° || 80° || 82° || 90° |
− | |- | + | |- |
− | | I-TOW || | + | | I-TOW || ATGM || 296 || 19 || N/A || 0.1 || 2,080 || +0.0° || 80° || 82° || 90° |
|- | |- | ||
|} | |} | ||
− | + | ==== [[Ammo racks]] ==== | |
− | {| class="wikitable | + | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> |
+ | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! | + | ! Full<br>ammo |
− | ! | + | ! 1st<br>rack empty |
− | ! | + | ! 2nd<br>rack empty |
− | ! | + | ! Visual<br>discrepancy |
|- | |- | ||
− | | | + | | '''6''' || 4 ''(+2)'' || 0 ''(+6)'' || No |
|- | |- | ||
|} | |} | ||
=== Machine guns === | === Machine guns === | ||
− | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft | + | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> |
{{main|MG 3A1 (7.62 mm)}} | {{main|MG 3A1 (7.62 mm)}} | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! colspan=" | + | ! colspan="4" | [[MG 3A1 (7.62 mm)|7.62 mm MG 3A1]] |
|- | |- | ||
− | ! colspan=" | + | ! colspan="4" | ''Coaxial mount'' |
|- | |- | ||
− | ! | + | ! Capacity<br>(Belt capacity) |
− | ! | + | ! Fire rate<br>(shots/minute) |
− | ! | + | ! Vertical<br>guidance |
− | ! | + | ! Horizontal<br>guidance |
|- | |- | ||
− | + | | 5,000 (1,000) || 1,200 || N/A || N/A | |
|- | |- | ||
|} | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' |
+ | |||
+ | === Modules === | ||
+ | {| class="wikitable" | ||
+ | ! Tier | ||
+ | ! colspan="2" | Mobility | ||
+ | ! Protection | ||
+ | ! colspan="3" | Firepower | ||
+ | |- | ||
+ | | I | ||
+ | | Tracks | ||
+ | | | ||
+ | | Parts | ||
+ | | Horizontal Drive | ||
+ | | 57x438 SAP-T | ||
+ | | | ||
+ | |- | ||
+ | | II | ||
+ | | Suspension | ||
+ | | Brake System | ||
+ | | FPE | ||
+ | | Adjustment of Fire | ||
+ | | Airstrike | ||
+ | | I-TOW | ||
+ | |- | ||
+ | | III | ||
+ | | Filters | ||
+ | | | ||
+ | | Crew Replenishment | ||
+ | | Elevation Mechanism | ||
+ | | 57x438 HE-VT | ||
+ | | NVD | ||
+ | |- | ||
+ | | IV | ||
+ | | Transmission | ||
+ | | Engine | ||
+ | | | ||
+ | | Artillery Support | ||
+ | | Improved optics | ||
+ | | Laser rangefinder | ||
+ | |- | ||
+ | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
+ | |||
'''Pros:''' | '''Pros:''' | ||
− | + | * 57 mm useful against lightly armoured vehicles like light tanks and Leopards. | |
− | * 57 mm useful against | + | * Great for spotting/disabling tracks and cannon parts. |
− | * Great for spotting / disabling tracks and cannon parts. | ||
* Can take out aircraft from a 45 degree angle or lower. | * Can take out aircraft from a 45 degree angle or lower. | ||
* When flanking, can easily destroy tanks from the side. | * When flanking, can easily destroy tanks from the side. | ||
− | * Armour can withstand 7. | + | * Armour can withstand 7.62 mm (.30) bullets from the front, but higher calibre AP will penetrate. |
− | * | + | * Has access to thermal vision for gunners sight. |
− | * | + | * Has access to fused HE shells which are very deadly against aircrafts and helicopters. |
− | * | + | * Has access to laser rangefinder (very useful for shooting down helicopters and planes from very long ranges since it doesn't have tracking system like SPAAs). |
'''Cons:''' | '''Cons:''' | ||
− | + | * Most high-calibre machine guns (higher than .50 cals) will go through any of its armour. | |
− | * Most high- | ||
* Its 45 degree gun elevation makes it vulnerable to high angle attacks. | * Its 45 degree gun elevation makes it vulnerable to high angle attacks. | ||
* Can easily be hull broken. | * Can easily be hull broken. | ||
* Cannot take on most tanks from the front. | * Cannot take on most tanks from the front. | ||
* Fairly low ammunition count. | * Fairly low ammunition count. | ||
− | * | + | * Lacks a gun stabilizer. |
− | * Gun breech can be damaged from | + | * Gun breech can be damaged from 7 mm machine guns. |
− | * Must stop to use AGTMs | + | * Must stop to use AGTMs. |
− | * | + | * Loses accuracy when firing continuously. |
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the | + | ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
== External links == | == External links == | ||
− | <!--''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''encyclopedia page on tank;'' | + | * ''encyclopedia page on the tank;'' |
− | * ''other literature.''--> | + | * ''other literature.'' --> |
− | |||
* [https://warthunder.com/en/news/5069-development-begleitpanzer-57-bofors-marder-united-at-last-en [Devblog<nowiki>]</nowiki> Begleitpanzer 57: Bofors/Marder united at last!] | * [https://warthunder.com/en/news/5069-development-begleitpanzer-57-bofors-marder-united-at-last-en [Devblog<nowiki>]</nowiki> Begleitpanzer 57: Bofors/Marder united at last!] | ||
− | |||
{{Germany light tanks}} | {{Germany light tanks}} | ||
[[Category:ATGM vehicles]] | [[Category:ATGM vehicles]] |
Revision as of 15:37, 27 October 2019
Contents
Description
The Begleitpanzer 57 is a rank VI German light tank
with a battle rating of 9.7 (AB) and 9.3 (RB/SB). It was introduced in Update 1.73 "Vive la France".
At first glance, the Begleitpanzer 57 may be confused for a SPAA due to the light armoured chassis and a rapid-fire 57 mm auto cannon. On the turret is also a TOW launcher that can be fired in a SACLOS manner, meaning it will automatically align itself with the cross hair in-flight.
The Begleitpanzer 57 overall construction is similar to that of the T114 with light armour all around that even heavy machine gun ammunition can penetrate through the sides. The turret's nature with its exterior gun mount also has its similarities.
As a light tank, the Begleitpanzer 57 carries a great firepower punch for its mobility despite its lack of armour. A rapid firing 57 mm cannon carries enough penetration rivaling that of the ZSU-57-2, but the addition of a TOW launcher system makes this vehicle a dangerous opponent by being able to engage a variety of target at its leisure.
While the cannon shares the calibre with the Russian 57 mm gun, it is quite different in performance. The Russian SPAA has a slightly better combined fire rate and significantly more accuracy at range. You also start to lose the penetration advantage at 1 km compared to the APHE belt of the ZSU-57-2. All of this combined makes you very reliant on your ATGM, of which you only have 6. Upgrading to the better ATGM is highly encouraged, the APHE belt can be completely ignored as it can not reliably perforate Russian side armour.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 11 mm (76°), 32 mm (32°) Front glacis 32 mm (31-61°) Lower glacis |
15 mm (30°) Top 15 mm |
11 mm (24°) Top 11 mm (26°) |
11 mm |
Turret | 25 mm (39°) Turret front 25 mm (0-9°) Gun mantlet |
15 mm (12-16°) Left side 15 mm Right side |
15 mm (39°) | 11 mm |
Notes:
- Suspension wheels and tracks are 20 mm thick.
- Belly armour is 11 mm thick.
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forward and backwards.
Mobility characteristics | ||
---|---|---|
Weight (tons) | Add-on armour weight (tons) |
Max speed (km/h) |
28.5 | N/A | 78 (AB) |
70 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 930 | 1,145 |
Realistic/Simulator | 531 | 600 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 32.63 | 40.18 |
Realistic/Simulator | 18.63 | 21.05 |
Armaments
Main armament
57 mm Bofors L/70 Mk.I | |||||
---|---|---|---|---|---|
Capacity | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance |
Stabilizer | |
96 (48) | 200 | -8°/+45° | ±180° | N/A | |
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew |
Prior + Expert qualif. |
Prior + Ace qualif. |
Arcade | 20.0 | 27.67 | 33.6 | 39.53 | ??.?? |
Realistic | 12.5 | 14.7 | 17.22 | 20.87 | ??.?? |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew |
Prior + Expert qualif. |
Prior + Ace qualif. | ||
15.00 | 15.00 | 15.00 | 15.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
57х438 AP-T | APCBC | 125 | 122 | 107 | 91 | 77 | 66 |
57х438 HE-T | HE | 8 | 8 | 8 | 8 | 8 | 8 |
57х438 HE-VT | HE | 8 | 8 | 8 | 8 | 8 | 8 |
57х438 SAP-T | APHEBC | 94 | 92 | 81 | 69 | 58 | 50 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
0% | 50% | 100% | ||||||||
57х438 AP-T | APCBC | 950 | 2.4 | N/A | N/A | N/A | +4.0° | 48° | 63° | 71° |
57х438 HE-T | HE | 1,020 | 2.4 | 0.4 | 0.1 | 450 | +0.0° | 79° | 80° | 81° |
57х438 HE-VT | HE | 1,020 | 2.4 | 0.4 | 0.1 | 450 | +0.0° | 79° | 80° | 81° |
57х438 SAP-T | APHEBC | 950 | 2.4 | 1.2 | 9.0 | 75 | +4.0° | 48° | 63° | 71° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
96 | 72 (+24) | 48 (+48) | 24 (+72) | 0 (+96) | No |
Optics
Begleitpanzer 57 Optics | ||
---|---|---|
Default magnification | Maximum magnification | |
Main Gun optics | X4.0 | X12.1 |
Comparable optics | ??? |
Additional armament
BGM-71B TOW ATGM | |||
---|---|---|---|
Capacity | Vertical guidance |
Flight speed (m/s) |
Range (m) |
6 | -6°/+20° | 299 | 3,000 |
BGM-71C TOW ATGM | |||
Capacity | Vertical guidance |
Flight speed (m/s) |
Range (m) |
6 | -6°/+20° | 296 | 3,750 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
TOW | ATGM | 430 | 430 | 430 | 430 | 430 | 430 |
I-TOW | ATGM | 630 | 630 | 630 | 630 | 630 | 630 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
0% | 50% | 100% | ||||||||
TOW | ATGM | 299 | 18.8 | N/A | 0.1 | 2,450 | +0.0° | 80° | 82° | 90° |
I-TOW | ATGM | 296 | 19 | N/A | 0.1 | 2,080 | +0.0° | 80° | 82° | 90° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
Visual discrepancy |
---|---|---|---|
6 | 4 (+2) | 0 (+6) | No |
Machine guns
7.62 mm MG 3A1 | |||
---|---|---|---|
Coaxial mount | |||
Capacity (Belt capacity) |
Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance |
5,000 (1,000) | 1,200 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | 57x438 SAP-T | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | Airstrike | I-TOW |
III | Filters | Crew Replenishment | Elevation Mechanism | 57x438 HE-VT | NVD | |
IV | Transmission | Engine | Artillery Support | Improved optics | Laser rangefinder |
Pros and cons
Pros:
- 57 mm useful against lightly armoured vehicles like light tanks and Leopards.
- Great for spotting/disabling tracks and cannon parts.
- Can take out aircraft from a 45 degree angle or lower.
- When flanking, can easily destroy tanks from the side.
- Armour can withstand 7.62 mm (.30) bullets from the front, but higher calibre AP will penetrate.
- Has access to thermal vision for gunners sight.
- Has access to fused HE shells which are very deadly against aircrafts and helicopters.
- Has access to laser rangefinder (very useful for shooting down helicopters and planes from very long ranges since it doesn't have tracking system like SPAAs).
Cons:
- Most high-calibre machine guns (higher than .50 cals) will go through any of its armour.
- Its 45 degree gun elevation makes it vulnerable to high angle attacks.
- Can easily be hull broken.
- Cannot take on most tanks from the front.
- Fairly low ammunition count.
- Lacks a gun stabilizer.
- Gun breech can be damaged from 7 mm machine guns.
- Must stop to use AGTMs.
- Loses accuracy when firing continuously.
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Germany light tanks | |
---|---|
Pz.II | Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic |
Sd.Kfz.234 | Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD |
Marder | Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105 |
SPz PUMA | PUMA · PUMA VJTF |
Wheeled | Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS |
Other | Ru 251 · SPz 12-3 LGS |
Argentina | TAM · TAM 2C · TAM 2IP · JaPz.K A2 |
Czechoslovakia | Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1 |
France | Pz.Sp.Wg.P204(f) KwK |
Lithuania | Vilkas |
USA | leKPz M41 |
USSR | SPz BMP-1 |