Difference between revisions of "IT-1"
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== Description == | == Description == | ||
− | ''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
+ | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
+ | {{break}} | ||
+ | The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Soviet medium tank {{Battle-rating|1}}. It was introduced in [[Update 1.59 "Flaming Arrows"]] and was one of the first ATGM-equipped vehicles to be in the game. The IT-1 is equipped with the 3M7 anti-tank missile capable of penetrating 500 mm. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' | + | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' |
− | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | + | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> |
+ | '''Armor type:''' | ||
+ | * Rolled homogeneous armor (Hull) | ||
+ | * Cast homogeneous armor (Turret) | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front (Slope angle) !! Sides !! Rear (Slope angle) !! Roof | ||
+ | |- | ||
+ | | Hull || 100 mm (60°) ''Front glacis'' <br> 100 mm (55°) ''Lower glacis'' || 80 mm || 45 mm (1-2°) ''Upper'' <br> 45 mm ''Lower'' || 30 mm | ||
+ | |- | ||
+ | | Turret || 200 mm (19-60°) || 120 mm (23-61°) || 65 mm (21-56°) || 30 mm | ||
+ | |- | ||
+ | ! Armour !! Sides !! Roof | ||
+ | |- | ||
+ | | Cupola || 40 mm || 40 mm | ||
+ | |} | ||
+ | '''Notes:''' | ||
+ | * Suspension wheels are 20 mm thick, tracks are 18 mm thick | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.'' | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="3" | Mobility characteristic | ||
+ | |- | ||
+ | ! Weight (tons) | ||
+ | ! colspan="1" | Add-on Armor<br>weight (tons) | ||
+ | ! colspan="1" | Max speed (km/h) | ||
+ | |- | ||
+ | | rowspan="2" | 34.5 || colspan="1" rowspan="2" | N/A || colspan="1" | 56 (AB) | ||
+ | |- | ||
+ | |50 (RB/SB) | ||
+ | |- | ||
+ | ! colspan="3" | Engine power (horsepower) | ||
+ | |- | ||
+ | ! colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |899 | ||
+ | |___ | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |513 | ||
+ | |600 | ||
+ | |- | ||
+ | ! colspan="3" | Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | ! colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |26.06 | ||
+ | |__.__ | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |14.87 | ||
+ | |17.39 | ||
+ | |- | ||
+ | |} | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="6" | 180 mm 3M7 ATGM | ||
+ | |- | ||
+ | ! colspan="2" rowspan="1" style="width:5em" |Capacity | ||
+ | ! rowspan="1" | Fire rate <br> (shots/minute) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | ! rowspan="1" | Stabilizer | ||
+ | |- | ||
+ | | colspan="2" | 15 || 5.4 || -9°/+17° || ±180° || Two-plane | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 22.02 || __.__ || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | | ''Realistic'' || 14.88 || __.__ || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | 16.00 || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | |} | ||
− | === | + | ===== Ammunition ===== |
− | '' | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | 3M7 || ATGM || 500 || 500 || 500 || 500 || 500 || 500 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="14" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! rowspan="2" |Maximum Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | Range (m) | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | 3M7 || ATGM || 224 || 54 || 6,500 || 0.0 || 0.1 || 4,280 || +0° || 80° || 82° || 90° | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | |||
+ | ===== [[Ammo racks|Ammo racks]] ===== | ||
+ | [[File:Ammoracks_IT-1.png|right|thumbnail|x250px|[[Ammo Racks|Ammo racks]] of the IT-1.]] | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |4th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |5th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |6th<br /> rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''15''' || XX ''(X+)'' || ''(+)'' || ''(+)'' || ''(+)'' || ''(+)'' || ''(+)'' || style="text-align:left" | no | ||
+ | |- | ||
+ | |} | ||
=== Machine guns === | === Machine guns === | ||
− | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | + | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--> |
+ | {{main|SGMT (7.62 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="7" | [[SGMT (7.62 mm)|7.62 mm SGMT]] | ||
+ | |- | ||
+ | ! colspan="7" | ''Coaxial mount'' | ||
+ | |- | ||
+ | ! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity) | ||
+ | ! rowspan="1" | Fire rate <br> (shots/minute) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | |- | ||
+ | | colspan="4" | 2,000 (250) || 600 || N/A || N/A | ||
+ | |- | ||
+ | |} | ||
== Usage in the battles == | == Usage in the battles == | ||
Line 27: | Line 196: | ||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Anti-tank missile equipped |
− | + | * Good armour of a [[T-62]] | |
+ | * Low profile, can shoot without exposing hull | ||
+ | * Powerful ATGM missile | ||
+ | * Very fast missile | ||
+ | * Very fast reload | ||
+ | * Layout of hull makes direct hits easy to survive | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * No other armament except for missiles |
+ | * 15 missiles only, can only carry 15 missiles before you need to find a base and reload | ||
+ | * Missile on turret is an ammo rack, can be detonated | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.'' | + | <!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''--> |
+ | ===Development=== | ||
+ | The genesis of the concept of "missile tanks" came from the Premier of the Soviet Union at the time, Nikita Khrushchev. Khrushchev believed that missiles were the key to armor dominance, spelling the end of naval battleships and tanks. This belief led to his order that the heavy tank programs like the [[T-10M|T-10]] be cancelled in the 1950s. Khrushchev ordered that a missile-capable tank be fielded in replacement, with development starting in 1956 despite the immature technology. Though the military finds little favor with the concept, they begrudgingly carry it out by orders of the Kremlin and many facilities in the Soviet Union started on the concept.<ref name="ZalogaT-62">Zaloga Steven. ''T-62 Main Battle Tank 1965-2005'' Great Britain: Osprey Publishing Ltd., 2009</ref> | ||
+ | |||
+ | The Uralvagonzavod facility designed a missile tank labeled ''Object 150''. The chassis was derived form the [[T-54 mod. 1951|T-54/55]] tanks, though the hull was lengthened for more stowage space for the missiles. The tank used the 2K4 Drakon missile system, a sophisticated machine that used a SACLOS guidance system and had a warhead able to penetrate 500 mm of armor. The missile, later designated the 3M7 Drakon, was still rife with problems and required further development. The design could carry 15 missiles, with 12 inside the vehicle's autoloader and 3 spare held in storage. The military dislike this storage as it was much lower than the 30+ rounds in their conventional tanks, but it was expected that the hit probability on the missiles would be higher to compensate. Firing tests started at the Kubinka Proving Grounds mid-1963 and was approved by Khrushchev in 1964. Then in October 1964, Khrushchev was overthrown. Without the constant urging by Khrushchev, the military delayed the ''Object 150'' design's serial production to 1968 to prioritize on main battle tanks and to let the missile technology to develop to a more battle-worthy level. The benefit of the development of the ''Object 150'' during this time period was that it provided a lengthened hull that would be used in the new Soviet tank design ''Object 165'', which would be adopted as the [[T-62]].<ref name="ZalogaT-62">Zaloga Steven. ''T-62 Main Battle Tank 1965-2005'' Great Britain: Osprey Publishing Ltd., 2009</ref> | ||
+ | |||
+ | ===Adoption & retirement=== | ||
+ | ''Object 150'' finally entered production in 1968 with 220 units made between 1968 to 1970. Its purpose was to provide additional firepower to T-62 tanks. It was designated the '''IT-1''' tank destroyer and issued to battalions at Belarus and Carpathian Military Districts, crewed by tank crews and artillery crews respectively.<ref name="ZalogaT-62">Zaloga Steven. ''T-62 Main Battle Tank 1965-2005'' Great Britain: Osprey Publishing Ltd., 2009</ref> A variant of the IT-1 was made with a turbine engine, designated the ''IT-1T''. In the time period it spent in active-duty, it proved an unpopular vehicle. The low missile count did not sit well with the tank crews and the missiles had a dead zone of around 300-500 meters before the missiles could be guided. The IT-1 was also complicated to use and maintain compared to existing artillery vehicles, a fact that did not sit well with the artillery crews. Though the missile launcher was praised for its long-range accuracy, the IT-1 did not sit well with the overall military situation and was discontinued sometime after its deployment in 1972. The remaining missile tanks in inventory were converted to recovery vehicles.<ref name="ZalogaT-62">Zaloga Steven. ''T-62 Main Battle Tank 1965-2005'' Great Britain: Osprey Publishing Ltd., 2009</ref> | ||
+ | |||
+ | Though the missile tanks concept failed, many more attempts were made to incorporate a missile system as a secondary armament onto Soviet tanks, succeeding with the usage of missiles in the 125 mm smoothbore guns on Soviet tanks past the T-64. | ||
== Media == | == Media == | ||
− | ''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.'' | + | <!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''--> |
+ | [http://live.warthunder.com/feed/camouflages/?q=%23it1 '''Skins''' and '''camouflages''' for the IT-1 from live.warthunder.com.] | ||
== Read also == | == Read also == | ||
− | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader | + | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader.''--> |
− | * | + | * [http://warthunder.com/en/news/3745-development-it-1-the-soviet-missile-tank-en/ [Devblog<nowiki>]</nowiki> IT-1, the Soviet Missile Tank] |
− | |||
− | |||
== Sources == | == Sources == | ||
Line 51: | Line 234: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{USSR tank destroyers}} |
Revision as of 16:02, 12 February 2019
Contents
Description
The IT-1 is a Rank VI Soviet medium tank
with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update 1.59 "Flaming Arrows" and was one of the first ATGM-equipped vehicles to be in the game. The IT-1 is equipped with the 3M7 anti-tank missile capable of penetrating 500 mm.
General info
Survivability and armour
Armor type:
- Rolled homogeneous armor (Hull)
- Cast homogeneous armor (Turret)
Armour | Front (Slope angle) | Sides | Rear (Slope angle) | Roof |
---|---|---|---|---|
Hull | 100 mm (60°) Front glacis 100 mm (55°) Lower glacis |
80 mm | 45 mm (1-2°) Upper 45 mm Lower |
30 mm |
Turret | 200 mm (19-60°) | 120 mm (23-61°) | 65 mm (21-56°) | 30 mm |
Armour | Sides | Roof | ||
Cupola | 40 mm | 40 mm |
Notes:
- Suspension wheels are 20 mm thick, tracks are 18 mm thick
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armor weight (tons) |
Max speed (km/h) |
34.5 | N/A | 56 (AB) |
50 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 899 | ___ |
Realistic/Simulator | 513 | 600 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 26.06 | __.__ |
Realistic/Simulator | 14.87 | 17.39 |
Armaments
Main armament
180 mm 3M7 ATGM | |||||
---|---|---|---|---|---|
Capacity | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance |
Stabilizer | |
15 | 5.4 | -9°/+17° | ±180° | Two-plane | |
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 22.02 | __.__ | __.__ | __.__ | __.__ |
Realistic | 14.88 | __.__ | __.__ | __.__ | __.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
16.00 | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
3M7 | ATGM | 500 | 500 | 500 | 500 | 500 | 500 |
Shell details | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Maximum Velocity in m/s |
Projectile Mass in kg |
Range (m) | Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||||
0% | 50% | 100% | |||||||||||
3M7 | ATGM | 224 | 54 | 6,500 | 0.0 | 0.1 | 4,280 | +0° | 80° | 82° | 90° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
15 | XX (X+) | (+) | (+) | (+) | (+) | (+) | no |
Machine guns
7.62 mm SGMT | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
2,000 (250) | 600 | N/A | N/A |
Usage in the battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Anti-tank missile equipped
- Good armour of a T-62
- Low profile, can shoot without exposing hull
- Powerful ATGM missile
- Very fast missile
- Very fast reload
- Layout of hull makes direct hits easy to survive
Cons:
- No other armament except for missiles
- 15 missiles only, can only carry 15 missiles before you need to find a base and reload
- Missile on turret is an ammo rack, can be detonated
History
Development
The genesis of the concept of "missile tanks" came from the Premier of the Soviet Union at the time, Nikita Khrushchev. Khrushchev believed that missiles were the key to armor dominance, spelling the end of naval battleships and tanks. This belief led to his order that the heavy tank programs like the T-10 be cancelled in the 1950s. Khrushchev ordered that a missile-capable tank be fielded in replacement, with development starting in 1956 despite the immature technology. Though the military finds little favor with the concept, they begrudgingly carry it out by orders of the Kremlin and many facilities in the Soviet Union started on the concept.[1]
The Uralvagonzavod facility designed a missile tank labeled Object 150. The chassis was derived form the T-54/55 tanks, though the hull was lengthened for more stowage space for the missiles. The tank used the 2K4 Drakon missile system, a sophisticated machine that used a SACLOS guidance system and had a warhead able to penetrate 500 mm of armor. The missile, later designated the 3M7 Drakon, was still rife with problems and required further development. The design could carry 15 missiles, with 12 inside the vehicle's autoloader and 3 spare held in storage. The military dislike this storage as it was much lower than the 30+ rounds in their conventional tanks, but it was expected that the hit probability on the missiles would be higher to compensate. Firing tests started at the Kubinka Proving Grounds mid-1963 and was approved by Khrushchev in 1964. Then in October 1964, Khrushchev was overthrown. Without the constant urging by Khrushchev, the military delayed the Object 150 design's serial production to 1968 to prioritize on main battle tanks and to let the missile technology to develop to a more battle-worthy level. The benefit of the development of the Object 150 during this time period was that it provided a lengthened hull that would be used in the new Soviet tank design Object 165, which would be adopted as the T-62.[1]
Adoption & retirement
Object 150 finally entered production in 1968 with 220 units made between 1968 to 1970. Its purpose was to provide additional firepower to T-62 tanks. It was designated the IT-1 tank destroyer and issued to battalions at Belarus and Carpathian Military Districts, crewed by tank crews and artillery crews respectively.[1] A variant of the IT-1 was made with a turbine engine, designated the IT-1T. In the time period it spent in active-duty, it proved an unpopular vehicle. The low missile count did not sit well with the tank crews and the missiles had a dead zone of around 300-500 meters before the missiles could be guided. The IT-1 was also complicated to use and maintain compared to existing artillery vehicles, a fact that did not sit well with the artillery crews. Though the missile launcher was praised for its long-range accuracy, the IT-1 did not sit well with the overall military situation and was discontinued sometime after its deployment in 1972. The remaining missile tanks in inventory were converted to recovery vehicles.[1]
Though the missile tanks concept failed, many more attempts were made to incorporate a missile system as a secondary armament onto Soviet tanks, succeeding with the usage of missiles in the 125 mm smoothbore guns on Soviet tanks past the T-64.
Media
Skins and camouflages for the IT-1 from live.warthunder.com.
Read also
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
USSR tank destroyers | |
---|---|
SU-76M | SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A |
SU-57B | SU-57B · SU-76D |
T-34 Derivatives | SU-122 · SU-85 · SU-85M · SU-100 · SU-122P |
Heavy Tank Derivatives | SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268 |
SU-100P and Derivatives | SU-100P · Object 120 |
Wheeled | YaG-10 (29-K) |
Airborne | ASU-57 · ASU-85 |
Rocket | BM-8-24 · BM-13N · BM-31-12 |
ATGM | IT-1 · Shturm-S · Object 775 · Khrizantema-S |
Artillery | 2S1 · 2S3M |
Other | SU-5-1 · ZiS-30 · SU-122-54 |
USA | SU-57 |