Difference between revisions of "ST-A1"
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{{Specs-Card|code=jp_st_a1}} | {{Specs-Card|code=jp_st_a1}} | ||
− | == Description == | + | ==Description== |
− | ''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.'' | + | <!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''--> |
+ | [[File:GarageImage ST-A1.jpg|420px|thumb|left]] | ||
+ | {{break}} | ||
+ | The '''ST-A1''' (also known by '''STA-1''') is a Rank IV Japanese medium tank with a battle rating of 6.3. It was introduced along with the initial Japanese Ground Forces tree in [[Update_1.65_"Way_of_the_Samurai"|Update 1.65 "Way of the Samurai"]]. | ||
+ | |||
+ | The ST-A1, similar to most Japanese tanks, is lightly armoured. Although the sloped upper glacis and the rounded turret are capable of bouncing off the occasional shot at BR 6.3, most enemies it faces will not have any problems in penetrating the armour. Combined with the tight placement of crew, modules, and ammo, the ST-A1 is easily taken out in a single shot. The ST-A1 can serve as a sniper or flanker (although it does not have the best speed), however, full utilization of the terrain is essential for survival - due to its powerful gun and low profile, the tank is able to fire off long-range shots without exposing itself. The excellent reverse speed should also be taken advantage of to quickly retreat into cover. | ||
+ | |||
+ | The STA1 bears the common Japanese post-war camouflage-schemes - green, bi-color green and the white spotted winter camouflage, as well as the beige-gray-green and multi-color camouflage patterns that are purchasable with Golden Eagles. The tank has a distinct silhouette with its rounded turret and long, low chassis, and carries the 90 mm M3A1 cannon found on the [[Medium Tank M46 Patton|M46 Patton]] tank. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' | + | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?'' |
− | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | + | ''If necessary use a visual template to indicate the most secure and weak zones of the armour.''--> |
+ | '''Armour type:''' | ||
+ | * Rolled homogeneous armour | ||
+ | * Cast homogeneous armour (Turret) | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || 75 mm (52°) ''Front glacis'' <br> 75 mm (47°) ''Lower glacis'' || 25 mm (45°) ''Top'' <br> 25 mm ''Bottom'' || 15 mm (15-44°) ''Top'' <br> 15 mm ''Bottom'' || 15 mm | ||
+ | |- | ||
+ | | Turret || 75 mm (5-55°) ''Turret front'' <br> 50 mm (8-65°) ''Gun mantlet'' || 40 mm (16-32°) || 25 mm (7-10°) || 15 mm | ||
+ | |- | ||
+ | ! Armour !! Sides !! Roof | ||
+ | |- | ||
+ | | Cupola || 40 mm || 15 mm | ||
+ | |- | ||
+ | |} | ||
+ | '''Notes:''' | ||
+ | * Suspension wheels and tracks are 20 mm thick. | ||
+ | |||
+ | When facing the ST-A1, the left side of the turret holds the gunner and commander, the right side holds ammo, so a well placed shot into the turret will result in a catastrophic explosion, or, at the least, double crew kill with solid shot. If you are unable to shoot the Gunner out, the Breach which is the largest thing in the turret will do as the repair is close to 1 minute (or less depending on crew) giving you enough time to reload and finish off the tank. | ||
=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.'' | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> |
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | !colspan="3" | Mobility characteristic | ||
+ | |- | ||
+ | ! Weight (tons) | ||
+ | !colspan="1" | Add-on Armour<br>weight (tons) | ||
+ | !colspan="1" | Max speed (km/h) | ||
+ | |- | ||
+ | |rowspan="2" | 34.2 || colspan="1" rowspan="2" | N/A || colspan="1" | 50 (AB) | ||
+ | |- | ||
+ | |45 (RB/SB) | ||
+ | |- | ||
+ | !colspan="3" | Engine power (horsepower) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |775 | ||
+ | |954 | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |442 | ||
+ | |500 | ||
+ | |- | ||
+ | !colspan="3" | Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | !colspan="1" | Mode | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | |''Arcade'' | ||
+ | |22.66 | ||
+ | |27.89 | ||
+ | |- | ||
+ | |''Realistic/Simulator'' | ||
+ | |12.92 | ||
+ | |14.62 | ||
+ | |- | ||
+ | |} | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' | + | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> |
+ | {{main|M3A1 (90 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="6" | [[M3A1 (90 mm)|90 mm M3A1]] | ||
+ | |- | ||
+ | ! colspan="3" rowspan="1" style="width:5em" |Capacity | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | ! rowspan="1" | Stabilizer | ||
+ | |- | ||
+ | | colspan="3" | 40 || -10°/+13° || ±180° || N/A | ||
+ | |- | ||
+ | ! colspan="6" | Turret rotation speed (°/s) | ||
+ | |- | ||
+ | ! style="width:4em" |Mode | ||
+ | ! style="width:4em" |Stock | ||
+ | ! style="width:4em" |Upgraded | ||
+ | ! style="width:4em" |Prior + Full crew | ||
+ | ! style="width:4em" |Prior + Expert qualif. | ||
+ | ! style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | ''Arcade'' || 14.30 || 19.76 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | | ''Realistic'' || 14.30 || 16.80 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | ! colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! colspan="1" style="width:4em" |Stock | ||
+ | ! colspan="1" style="width:4em" |Prior + Full crew | ||
+ | ! colspan="1" style="width:4em" |Prior + Expert qualif. | ||
+ | ! colspan="1" style="width:4em" |Prior + Ace qualif. | ||
+ | |- | ||
+ | | 11.8 || _.__ || _.__ || _.__ | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== Ammunition ===== | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°''' | ||
+ | |- | ||
+ | ! 10m | ||
+ | ! 100m | ||
+ | ! 500m | ||
+ | ! 1000m | ||
+ | ! 1500m | ||
+ | ! 2000m | ||
+ | |- | ||
+ | | M318 shot || AP || 192 || 191 || 179 || 165 || 152 || 139 || | ||
+ | |- | ||
+ | | M71 shell || HE || 13 || 13 || 13 || 13 || 13 || 13 | ||
+ | |- | ||
+ | | M82 shot || APCBC || 170 || 169 || 164 || 151 || 138 || 127 | ||
+ | |- | ||
+ | | M304 shot || APCR || 264 || 260 || 245 || 226 || 210 || 191 | ||
+ | |- | ||
+ | | M332 shot || APCR || 271 || 270 || 245 || 217 || 192 || 170 | ||
+ | |- | ||
+ | | M348 shell || HEATFS || 305 || 305 || 305 || 305 || 305 || 305 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="11" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" class="unsortable" | Type of <br /> warhead | ||
+ | ! rowspan="2" |Velocity <br /> in m/s | ||
+ | ! rowspan="2" |Projectile<br />Mass in kg | ||
+ | ! rowspan="2" | ''Fuse delay'' | ||
+ | ''in m:'' | ||
+ | ! rowspan="2" | ''Fuse sensitivity'' | ||
+ | ''in mm:'' | ||
+ | ! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | ! rowspan="2" | ''Normalization At 30° <br> from horizontal:'' | ||
+ | ! colspan="3" | ''Ricochet:'' | ||
+ | |- | ||
+ | ! 0% | ||
+ | ! 50% | ||
+ | ! 100% | ||
+ | |- | ||
+ | | M318 shot || AP || 853 || 11 || N/A || N/A || N/A || +4° || 43° || 30° || 25° | ||
+ | |- | ||
+ | | M71 shell || HE || 823 || 11 || 0.1 || 0.5 || 925 || +0° || 79° || 80° || 81° | ||
+ | |- | ||
+ | | M82 shot || APCBC || 853 || 11 || 1.2 || 20 || 137.2 || +4° || 48° || 63° || 71° | ||
+ | |- | ||
+ | | M304 shot || APCR || 1021 || 7.6 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72° | ||
+ | |- | ||
+ | | M332 shot || APCR || 1178 || 5.6 || N/A || N/A || N/A || +1.5° || 66° || 70° || 72° | ||
+ | |- | ||
+ | | M348 shell || HEATFS || 853 || 6.5 || 0.0 || 0.1 || 926.17 || +0° || 65° || 72° || 75° | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | ! colspan="7" | Smoke characteristic | ||
+ | |- | ||
+ | ! Ammunition | ||
+ | ! Velocity <br /> in m/s | ||
+ | ! Projectile<br />Mass in kg | ||
+ | ! ''Screen radius <br /> in m'' | ||
+ | ! ''Screen time <br /> in s'' | ||
+ | ! ''Screen hold time <br /> in s:'' | ||
+ | ! ''Explosive Mass in g<br /> (TNT equivalent):'' | ||
+ | |- | ||
+ | | M313 || 821 || 11 || 13 || 5 || 20 || 50 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===== [[Ammo racks|Ammo racks]] ===== | ||
+ | [[File:Ammoracks_ST-A1.png|right|thumbnail|x250px|[[Ammo Racks|Ammo racks]] of the ST-A1.]] | ||
+ | {| class="wikitable sortable" style="text-align:center" | ||
+ | |- | ||
+ | ! class="wikitable unsortable" |Full<br /> ammo | ||
+ | ! class="wikitable unsortable" |1st<br /> rack empty | ||
+ | ! class="wikitable unsortable" |2nd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |3rd<br /> rack empty | ||
+ | ! class="wikitable unsortable" |Visual<br /> discrepancy | ||
+ | |- | ||
+ | || '''40''' || 39 ''(+1)'' || 30 ''(+10)'' || 1 ''(+39)'' || style="text-align:left" | no | ||
+ | |- | ||
+ | |} | ||
− | + | Turret empty: 30 ''(+10)'' | |
− | '' | ||
=== Machine guns === | === Machine guns === | ||
− | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | + | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''--> |
+ | {{main|Browning M2 (12.7 mm)|Browning (7.62 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="7" | [[Browning M2 (12.7 mm)|12.7 mm M2HB]] | ||
+ | |- | ||
+ | ! colspan="7" | ''Pintle mount'' | ||
+ | |- | ||
+ | ! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity) | ||
+ | ! rowspan="1" | Fire rate <br> (shots/minute) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | |- | ||
+ | | colspan="4" | 660 (200) || 577 || -5°/+90° || ±30° | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="7" | [[Browning (7.62 mm)|7.62 mm M1919A4]] | ||
+ | |- | ||
+ | ! colspan="7" | ''Coaxial mount'' | ||
+ | |- | ||
+ | ! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity) | ||
+ | ! rowspan="1" | Fire rate <br> (shots/minute) | ||
+ | ! rowspan="1" | Vertical <br> guidance | ||
+ | ! rowspan="1" | Horizontal <br> guidance | ||
+ | |- | ||
+ | | colspan="4" | 4,500 (250) || 500 || N/A || N/A | ||
+ | |- | ||
+ | |} | ||
== Usage in the battles == | == Usage in the battles == | ||
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> |
+ | Stay out of sight and find a good, defensible spot on the map and use your gun (preferably the HEAT-FS with 305 mm penetration) and excellent optical zoom. The tank has almost no armour, so do not rush forward - stay behind your allies. Take a shot, then use your reverse speed to retreat to cover. | ||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Vehicle body is thin and low = small front profile |
− | + | * Adequate gun depression of -9° | |
+ | * 90 mm gun that allow for combat against contemporary medium tanks | ||
+ | * .50 cal machine gun allow for AA defense | ||
+ | * Good speed, OK mobility | ||
+ | * Very good reverse speed | ||
+ | *Access to HEAT-FS shells | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Elevated engine deck prevents rear gun depression |
+ | * Large ammo rack all over the turret, especially left side (Aiming right side) | ||
+ | * Inadequate hull raw armor of 75 mm at front, relies on slopes and bounces for resistance against shots | ||
+ | * Even more inadequate turret armor of around 40-75 mm overall | ||
+ | * Gun sub-par against the heavy tanks like the [[Pz.Kpfw. VI Ausf. B (H)|Tiger II]] | ||
+ | * High drop-rate of shells make long-range engagements difficult | ||
+ | * 15mm of armor on top of the turrent and engine deck make it easy kills for Strafing Air and Artillery | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.'' | + | <!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''--> |
== Media == | == Media == | ||
Line 42: | Line 275: | ||
== Read also == | == Read also == | ||
− | + | [https://warthunder.com/en/news/4334-development-st-a1-stepping-into-a-new-era-en/ [Devblog<nowiki>]</nowiki> ST-A1: Stepping into a New Era]<br/> | |
− | |||
− | |||
− | |||
== Sources == | == Sources == | ||
Line 51: | Line 281: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{Japan medium tanks}} |
Revision as of 16:54, 18 November 2018
Contents
Description
The ST-A1 (also known by STA-1) is a Rank IV Japanese medium tank with a battle rating of 6.3. It was introduced along with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai".
The ST-A1, similar to most Japanese tanks, is lightly armoured. Although the sloped upper glacis and the rounded turret are capable of bouncing off the occasional shot at BR 6.3, most enemies it faces will not have any problems in penetrating the armour. Combined with the tight placement of crew, modules, and ammo, the ST-A1 is easily taken out in a single shot. The ST-A1 can serve as a sniper or flanker (although it does not have the best speed), however, full utilization of the terrain is essential for survival - due to its powerful gun and low profile, the tank is able to fire off long-range shots without exposing itself. The excellent reverse speed should also be taken advantage of to quickly retreat into cover.
The STA1 bears the common Japanese post-war camouflage-schemes - green, bi-color green and the white spotted winter camouflage, as well as the beige-gray-green and multi-color camouflage patterns that are purchasable with Golden Eagles. The tank has a distinct silhouette with its rounded turret and long, low chassis, and carries the 90 mm M3A1 cannon found on the M46 Patton tank.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Turret)
Armour | Front | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 75 mm (52°) Front glacis 75 mm (47°) Lower glacis |
25 mm (45°) Top 25 mm Bottom |
15 mm (15-44°) Top 15 mm Bottom |
15 mm |
Turret | 75 mm (5-55°) Turret front 50 mm (8-65°) Gun mantlet |
40 mm (16-32°) | 25 mm (7-10°) | 15 mm |
Armour | Sides | Roof | ||
Cupola | 40 mm | 15 mm |
Notes:
- Suspension wheels and tracks are 20 mm thick.
When facing the ST-A1, the left side of the turret holds the gunner and commander, the right side holds ammo, so a well placed shot into the turret will result in a catastrophic explosion, or, at the least, double crew kill with solid shot. If you are unable to shoot the Gunner out, the Breach which is the largest thing in the turret will do as the repair is close to 1 minute (or less depending on crew) giving you enough time to reload and finish off the tank.
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armour weight (tons) |
Max speed (km/h) |
34.2 | N/A | 50 (AB) |
45 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 775 | 954 |
Realistic/Simulator | 442 | 500 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 22.66 | 27.89 |
Realistic/Simulator | 12.92 | 14.62 |
Armaments
Main armament
90 mm M3A1 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
40 | -10°/+13° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 14.30 | 19.76 | _.__ | _.__ | _.__ |
Realistic | 14.30 | 16.80 | _.__ | _.__ | _.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
11.8 | _.__ | _.__ | _.__ |
Ammunition
Penetration statistics | ||||||||
---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | ||||||
10m | 100m | 500m | 1000m | 1500m | 2000m | |||
M318 shot | AP | 192 | 191 | 179 | 165 | 152 | 139 | |
M71 shell | HE | 13 | 13 | 13 | 13 | 13 | 13 | |
M82 shot | APCBC | 170 | 169 | 164 | 151 | 138 | 127 | |
M304 shot | APCR | 264 | 260 | 245 | 226 | 210 | 191 | |
M332 shot | APCR | 271 | 270 | 245 | 217 | 192 | 170 | |
M348 shell | HEATFS | 305 | 305 | 305 | 305 | 305 | 305 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
M318 shot | AP | 853 | 11 | N/A | N/A | N/A | +4° | 43° | 30° | 25° |
M71 shell | HE | 823 | 11 | 0.1 | 0.5 | 925 | +0° | 79° | 80° | 81° |
M82 shot | APCBC | 853 | 11 | 1.2 | 20 | 137.2 | +4° | 48° | 63° | 71° |
M304 shot | APCR | 1021 | 7.6 | N/A | N/A | N/A | +1.5° | 66° | 70° | 72° |
M332 shot | APCR | 1178 | 5.6 | N/A | N/A | N/A | +1.5° | 66° | 70° | 72° |
M348 shell | HEATFS | 853 | 6.5 | 0.0 | 0.1 | 926.17 | +0° | 65° | 72° | 75° |
Smoke characteristic | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity in m/s |
Projectile Mass in kg |
Screen radius in m |
Screen time in s |
Screen hold time in s: |
Explosive Mass in g (TNT equivalent): |
M313 | 821 | 11 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
40 | 39 (+1) | 30 (+10) | 1 (+39) | no |
Turret empty: 30 (+10)
Machine guns
12.7 mm M2HB | ||||||
---|---|---|---|---|---|---|
Pintle mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
660 (200) | 577 | -5°/+90° | ±30° |
7.62 mm M1919A4 | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
4,500 (250) | 500 | N/A | N/A |
Usage in the battles
Stay out of sight and find a good, defensible spot on the map and use your gun (preferably the HEAT-FS with 305 mm penetration) and excellent optical zoom. The tank has almost no armour, so do not rush forward - stay behind your allies. Take a shot, then use your reverse speed to retreat to cover.
Pros and cons
Pros:
- Vehicle body is thin and low = small front profile
- Adequate gun depression of -9°
- 90 mm gun that allow for combat against contemporary medium tanks
- .50 cal machine gun allow for AA defense
- Good speed, OK mobility
- Very good reverse speed
- Access to HEAT-FS shells
Cons:
- Elevated engine deck prevents rear gun depression
- Large ammo rack all over the turret, especially left side (Aiming right side)
- Inadequate hull raw armor of 75 mm at front, relies on slopes and bounces for resistance against shots
- Even more inadequate turret armor of around 40-75 mm overall
- Gun sub-par against the heavy tanks like the Tiger II
- High drop-rate of shells make long-range engagements difficult
- 15mm of armor on top of the turrent and engine deck make it easy kills for Strafing Air and Artillery
History
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
[Devblog] ST-A1: Stepping into a New Era
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Japan medium tanks | |
---|---|
Type 97 | Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun |
Type 1 | Chi-He · Chi-He (5th Regiment) · Ho-I |
Type 3 | Chi-Nu · Chi-Nu II |
Type 4 | Chi-To · Chi-To Late |
Type 5 | Chi-Ri II |
Type 61 MBT | ST-A1* · ST-A2* · ST-A3* · Type 61 |
Type 74 MBT | ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G) |
Type 90 MBT | Type 90 · Type 90 (B) · Type 90 (B) "Fuji" |
Type 10 MBT | TKX (P)* · TKX* · Type 10 |
Other | Ka-Chi |
USA | ▅M4A3 (76) W · ▅M47 |
*Prototype |