Difference between revisions of "T-50"

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== Usage in the battles ==
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
Flank, flank, flank. The T-50 should be played like an up-armoured BT-5 due to its high speed and decent armour, though it is not enough to stop everything. When flanking, try to stay on a relatively straight path, as turning will make you drift and lose speed.
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The T-50 is unusual in that it combines great mobility and good armour with lacklustre firepower. It is quite capable at flanking and ambushing unsuspecting enemies, and is also adept at close range brawling.
  
The entire Pz. III line equipped with 50 mm guns which are especially deadly from the side/front, as their APHE shells combined with high velocity/fire rate and fairly good armour make for difficult opponents. However, Pz.IIIs have much worse mobility and armour - take advantage of this.
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With a high top speed and great acceleration, the T-50 is one of the faster tanks at its tier. With such speed, it is possible to reach desirable positions on the map well before the enemy can, and it is also possible to flank around the enemy with ease. However, sharp turning does tend to cause the T-50 to drift, losing speed and controllability.
  
In Arcade, increased turret traverse and mobility makes the T-50 an even better flanker. However, damage indicator and visible nametag will make you more vulnerable to enemies. So stay on the move.
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This tank is also protected by a surprisingly powerful armour setup.  The front and sides of the hull are sloped quite well, and this means that low tier tanks will often bounce their shells off of the T-50.  The turret can also be quite challenging to penetrate.
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With all of this in mind, the T-50's greatest weakness is its 45 mm main cannon.  It's rather weak compared to the cannons on similar tanks, and the calibre is low for the battle rating. The gun's APHE shell does fairly decent post-penetration damage it it penetrates, but this is not guaranteed.  Against better-armoured tanks, it is advisable to use the APCR shell for a better chance of penetrating.  The gun has a fast reload, which makes it good for engaging multiple enemies at the same time. The turret traverse is slow, which may be a hindrance in close range brawls or city battles. 
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'''Notable Enemies:'''
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The [[Pz.III (Disambiguation)|Pz.III]] line of tanks are equipped with powerful guns, a high rate of fire, and decent armour.  This makes for a difficult opponent, but the T-50 can still come out on top if it takes advantage of its mobility and sloped armour. British tanks are also well-armoured, and against these vehicles it is usually better to use APCR shells over APHE shells. Although they do less post-penetration damage, they have a better chance of penetrating the enemy's armour in the first place.
  
 
=== Modules ===
 
=== Modules ===

Revision as of 00:22, 28 June 2020

Rank 7 USA
F-5C Pack
ussr_t_50.png
T-50
AB RB SB
2.7 2.7 2.7
Class:
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Show in game

Description

GarageImage T-50.jpg


The T-50 is a rank II Soviet light tank with a battle rating of 2.7 (AB/RB/SB). It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. It is an effective light tank with great sloping armour and an adequate 45 mm cannon, a great vehicle for beginners getting used to the Soviet play style in higher ranks.

As a light tank, the T-50 is very agile and it has a very high top speed and HP ratio, due to this ratio the acceleration on the T-50 is outstanding; 60 Km/h in about 6 seconds Off-road. It mounts the same gun as the T-26 but compensates for lack of penetration with the ability to use APCR shells. It has excellent armour for a light tank and it's sloping makes it very effective, especially if angled properly, though its hull cheeks are somewhat vulnerable. Use its agility coupled with the excellent armour to perform flanking manoeuvres, destroy enemy tanks and retreat quickly. It is often used in tier 2 battles for its versatility as an aggressive scout tank.

The armour is especially capable at stopping rounds when facing US 37 mm and German 50 mm cannons, which will bounce fairly easily even without proper angling. The gun is also excellent for a 2.7 tank, having a fairly high velocity combined with a good HE filler amount and a very fast fire rate which makes follow up/corrective shots easy and lethal.

Unfortunately, there is one major flaw with the T-50- the turret traverse. It has a very slow traverse rate which makes up-close urban encounters very

Most new tankers will quickly become used to the T-50 due to its forgiving armour, mobility, and fast-firing gun. Basically, the T-50 is a mini T-34 and should be played as such- as a close range brawler.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Cupola)
Armour Front Sides Rear Roof
Hull 40 mm (53°) Front glacis
40 mm (55-56°) Cheeks
45 mm (54°) Lower glacis
40 mm (40°) Top
40 mm (1°) Bottom
25 mm (59°) Top
40 mm (9-28°) Bottom
15 mm
Turret 40 mm (13-64°) Turret front
40 mm (23-54°) Gun mantlet
40 mm (16-19°) 15 mm (13-15°) 15 mm
Armour Sides Roof
Cupola 40 mm 15 mm

Notes

  • Suspension wheels and tracks are 15 mm thick in armour.

Like its big brother, the T-34, the T-50 has sloped frontal armour that can bounce most shots if angled properly. Additionally, there aren't many vital components (ammo rack, fuel tank, majority of the crew, etc.) in the front. Firing at the front will, at best, knock out the driver and immobilize the tank. However, the gun will still be operational and the T-50's gun is more than capable of defeating opponents at its level. Therefore, it is best to aim for other parts of the tank.

The advice for defeating a T-50 is similar to many other tanks: flank it and hit the sides. This is easier said than done, of course, as the T-50 demonstrates excellent mobility, but with the right amount of sneaking around, it can be done. Both sides of the tank contain juicy ammo racks that are hard to miss if the tank's sides are hit, but more experienced drivers will know to empty the left wall. Therefore, it is advised to fire at the right side of the tank if possible.

If the right side is angled at an impenetrable angle, or if it simply is too difficult to hit, the next best target is the turret. Hitting it anywhere on the turret is likely to, upon penetration, wound if not knock out the three crew inside the turret. Combined with the T-50's subpar turret traverse, the T-50 will be in dire straits if its turret is hit. Make sure to fire at the tracks with secondary armament, if possible, to immobilize the tank so anyone could dispatch it with leisure.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 58 8 14 465 572 33.21 40.86
Realistic 53 7 265 300 18.93 21.43

Armaments

Main armament

Main article: 20-K (45 mm)
45 mm 20-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 150 -7°/+25° ±180° N/A 7.62 10.54 12.80 14.16 15.06 3.77 3.33 3.07 2.90
Realistic 4.76 5.60 6.80 7.52 8.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-240 APHEBC 70 68 59 50 42 35
BR-240SP AP 73 71 62 52 44 37
BR-240P APCR 106 99 72 49 33 23
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-240 APHEBC 760 1.43 1.2 9.0 29.26 48° 63° 71°
BR-240SP AP 757 1.43 N/A N/A N/A 47° 60° 65°
BR-240P APCR 1,070 0.85 N/A N/A N/A 66° 70° 72°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
Visual
discrepancy
150 133 (+17) 117 (+33) 100 (+50) 83 (+67) 66 (+84) 49 (+101) 33 (+117) 17 (+133) 1 (+149) Yes
Ammo racks of the T-50

Left wall empty: 100 (+50)

Machine guns

Main article: DT (7.62 mm)
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,890 (63) 600 N/A N/A
Coaxial 1,890 (63) 600 N/A N/A

Usage in the battles

The T-50 is unusual in that it combines great mobility and good armour with lacklustre firepower. It is quite capable at flanking and ambushing unsuspecting enemies, and is also adept at close range brawling.

With a high top speed and great acceleration, the T-50 is one of the faster tanks at its tier. With such speed, it is possible to reach desirable positions on the map well before the enemy can, and it is also possible to flank around the enemy with ease. However, sharp turning does tend to cause the T-50 to drift, losing speed and controllability.

This tank is also protected by a surprisingly powerful armour setup. The front and sides of the hull are sloped quite well, and this means that low tier tanks will often bounce their shells off of the T-50. The turret can also be quite challenging to penetrate.

With all of this in mind, the T-50's greatest weakness is its 45 mm main cannon. It's rather weak compared to the cannons on similar tanks, and the calibre is low for the battle rating. The gun's APHE shell does fairly decent post-penetration damage it it penetrates, but this is not guaranteed. Against better-armoured tanks, it is advisable to use the APCR shell for a better chance of penetrating. The gun has a fast reload, which makes it good for engaging multiple enemies at the same time. The turret traverse is slow, which may be a hindrance in close range brawls or city battles.

Notable Enemies:

The Pz.III line of tanks are equipped with powerful guns, a high rate of fire, and decent armour. This makes for a difficult opponent, but the T-50 can still come out on top if it takes advantage of its mobility and sloped armour. British tanks are also well-armoured, and against these vehicles it is usually better to use APCR shells over APHE shells. Although they do less post-penetration damage, they have a better chance of penetrating the enemy's armour in the first place.

Modules

Tier Mobility Protection Firepower
I Tracks Parts BR-240SP Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire Airstrike
III Filters Crew Replenishment BR-240P Elevation Mechanism
IV Transmission Engine Artillery Support Improved optics

Pros and cons

Pros:

  • Great mobility
  • Decent penetration and good rate of fire
  • Excellent armour
  • Provides a good learning curve for the later T-34 1940
  • Unlike the BT-tanks, the T-50 can be driven with some precision
  • It is easy to rush an enemy tank and catch them by surprise, giving a first shot advantage
  • 45 mm shell has HE filler making it much more effective than the comparable shells in the US 37mms and British QF 40 mm cannons
  • Unlike most tanks, it has two 7.62 mm machineguns in the turret. This allows for more effective combat against SPAA and low flying aircraft

Cons:

  • Penetration can be found wanting with the APHE shell, though generally not an issue
  • The high speed makes it easy to damage the tracks, especially the first few times driving this tank
  • The cannon mantlet can be easily penetrated even by starter tanks
  • Slow turret traverse speed
  • Cramped interior, one penetration can knock out the majority of the crew

History

Development

The Spanish Civil War gave the Soviets insight on the future of tank warfare, and the knowledge led to an attempt to upgrade or replace their tank forces that consisted mainly of the T-26 light tanks. The development started in 1939 to create a replacement for the T-26 and BT light tanks.

The prototypes created for this development were the T-126 and T-127, which were similar to a previous T-46-5 project earlier abandoned. The T-126 was selected for further development and was to have two prototypes built and tested in Leningrad after the original design bureau was decimated by Stalin's Great Purge.

The design, now finalised as the T-50 light tank, used innovative features in its introduction, using well-sloped welded armour, a torsion-bar suspension, diesel engine, a commander's cupola, and a three-man turret. It was also arranged for all of the tanks to accommodate radios. The T-50's design plan was completed by January 1941, and production was authorised after setting up in April. However, technical difficulties prevented this from happening. While its production was on standby, another tank with superior specifications was being tested and produced, which will end up as the T-34 medium tank.

Production

Though production was planned for in 1941, the Germans launched Operation Barbarossa in June 1941, which delayed the T-50 productions as tank manufacturing lines were relocated. Tanks were being produced in the Urals and that included the T-50 light tanks, finally in production. While an excellent design, it was mechanically unreliable, expensive, and hard to produce compared to the T-34 and another light tank design, the T-60. Because of these issues, only 69 T-50s were made before production ended in January 1942. During production, two variants were made, a basic model and an up-armoured model with extra bolted or welded metal plates. The basic model had a 37 mm frontal armour thickness, while the up-armoured version could have 57 mm thickness.

Combat usage

Despite the low numbers, the ones available were sent to Leningrad where they saw most of their service. Some were also used in the Continuation War against Finland as the Finnish were able to capture one up-armoured version in 1944. After that, its role was largely replaced by the more numerous and capable T-34 tanks, and it was relegated to reconnaissance roles when available.

Today, two T-50 tanks survive, one basic in the Kubinka Tank Museum, and the up-armoured variant in Finland at a museum in Parola.

In-game description

This tank was developed in 1940 to replace the Т-26 light tank, whose main task was direct infantry support on the battlefield. The T-50 was solidly armoured, well armed and equipped with a powerful diesel engine. It had a classical layout, with the driving and fighting compartments in the front of the vehicle and the engine transmission compartment in the rear. The armour plating on its hull was sloped at a steep angle. Its streamlined turret was fully welded. The tank seated three crew. The rear of the turret's roof contained a command cupola with seven observation slots protected by armoured hatches. The vehicle was armed with a 45 mm 20K Mod. 1938 cannon and two 7.62 mm DT coaxial machine guns.

Thanks to its 300 hp B-4 diesel engine, the vehicle's road speed came to 52 km/h in spite of its 13.8 tonne mass. Two fuel tanks with an overall capacity of 350 litres gave it an operational range of up to 344 km by road. Road wheels with internal cushioning and torsion-bar suspension were mounted in the tank's undercarriage.

These tanks were mass-produced by factory No. 174. Between July 1941 and February 1942, 69 of these tanks were built. The tank's construction was far more complicated than that of the T-26. The inline six-cylinder diesel engine designed for it was very difficult for the industry to adopt into its manufacturing processes.

The T-50 was primarily used on the Leningrad front. Several tanks were equipped with add-on armour plates during field maintenance. During the battles of 1941, one vehicle was captured by Finnish troops and was used right up to the end of 1954.

The tank turned out to be functionally designed and well balanced, with overall optimal combat and service characteristics. Its armament, armour and mobility were equal to the German PzKpfw III medium tank, and it had significantly smaller dimensions and lower combat-loaded weight.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR light tanks
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E
BT  BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32)
T-50  T-126 · T-50
T-70  T-70 · T-80
PT-76  PT-76B · PT-76-57 · Object 906
BMP  BMP-1 · BMP-2 · BMP-2M · BMP-3
BMD  BMD-4
2S25  2S25 · 2S25M
Wheeled  BA-11 · BTR-80A
Other  T-60 · Object 685 · 2S38
China  ▂Type 62