Difference between revisions of "Centauro I 105"
Inceptor57 (talk | contribs) m (→Pros and cons) |
(→Usage in battles: Added a "Usage in Battles" section →Pros and cons: made a note of the Centuro's classification as a tank destroyer, a positive in RB) (Tag: Visual edit) |
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== Usage in battles == | == Usage in battles == | ||
− | + | With a top speed of 110kph, a two-plane stabilizer, access to thermals and HEAT-FS, and sitting at a battle rating of 8.0, the Centuro is truely the jack of all trades. This AFV can fill a variety of roles with frightening efficiency. | |
+ | |||
+ | '''As a sniper''' | ||
+ | |||
+ | In a sniping role, the Centuro has two primary advantages: One; it has access to HEAT-FS, and two; It has thermal imaging. The HEAT-FS round has good velocity and is often more than enough to deal signifigant damage to any poor enemy tank that enters your gunsights. The thermal imaging mod allows you to pick out targets and countersnipe like nobody's buisiness, letting you be able to dominate the battlefield for your team. | ||
+ | |||
+ | '''As a flanker''' | ||
+ | |||
+ | As a flanker, the Centuro's lightning fast speed and two-plane stabilizer allows this AFV to quickly obliterate unaware enemy tanks and quickly move on before anyone notices. This deadly combo makes the Centuro one of, if not ''the best'' vehicle for flanking in the entire game. A resourceful Centuro player can often make use of thier low profile and fast speed to quickly break through enemy lines and wreck havok on tunnel-visioned snipers. | ||
+ | |||
+ | '''As a QRF''' | ||
+ | |||
+ | The Centuro's fast speed and very deadly gun, along with its aformentioned stabilizer and thermals also make it a very good choice for a Quick Responce Force, ''especially'' on maps covered mostly in asphalt, like Cargo Port, American Desert, or Alaska, to name a few. The fast speed of the Centuro allows to to quickly move to a capture point or to kill a pesky spawncamping Rooikat at a moments notice, and its two-plane stablilizer and thermal imaging lets it quickly find and dispatch its target. | ||
=== Pros and cons === | === Pros and cons === | ||
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* Has thermal sights, very advantageous at the rank | * Has thermal sights, very advantageous at the rank | ||
* A group of well-coordinated players in Centauros are unstoppable | * A group of well-coordinated players in Centauros are unstoppable | ||
+ | * Classified as a tank destroyer, making spawn costs cheaper in RB and SB | ||
'''Cons:''' | '''Cons:''' | ||
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<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--> | <!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--> | ||
Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=italy&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=it_b1_centauro Centauro] in Warthunder Live. | Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=italy&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=it_b1_centauro Centauro] in Warthunder Live. | ||
+ | |||
;Videos | ;Videos | ||
{{Youtube-gallery|KpWGXcI9PQc|'''The Shooting Range #129''' - ''Pages of History'' section at 04:48 discusses the Centauro.|q-a9MXzpDEk|'''The Shooting Range #134''' - ''Metal Beasts'' section at 00:35 discusses the Centauro.}} | {{Youtube-gallery|KpWGXcI9PQc|'''The Shooting Range #129''' - ''Pages of History'' section at 04:48 discusses the Centauro.|q-a9MXzpDEk|'''The Shooting Range #134''' - ''Metal Beasts'' section at 00:35 discusses the Centauro.}} |
Revision as of 19:41, 21 June 2020
Contents
Description
The Blindo pesante Centauro, Preserie is a rank VI Italian tank destroyer
with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".
General info
Survivability and armour
Centauro has little armour, though, enough to trigger the fuze in APHE type projectiles. The lack of armour makes this vehicle very agile.
Armour in mm@0° | ||
---|---|---|
Hull | Turret | |
Front | 35 | 25 |
Side | 25 | 25 |
Rear | 20 | 15 |
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 123 | 25 | 24.7 | 739 | 992 | 29.92 | 40.16 |
Realistic | 110 | 23 | 460 | 520 | 18.62 | 21.05 |
Armaments
Main armament
105 mm OTO Melara 105/52 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
40 | -6°/+16° | ±180° | Two-plane | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 21.5 | __.__ | __.__ | __.__ | __.__ |
Realistic | 14.5 | __.__ | __.__ | __.__ | __.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
6.7 | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
M392A2 | APDS | 303 | 302 | 296 | 277 | 257 | 252 |
M393 | HESH | 145 | 145 | 145 | 145 | 145 | 145 |
M456 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | |||||||
M392A2 | 1478 | 5.8 | N/A | N/A | N/A | +1.5° | 75° | 78° | 80° |
M393 | 730 | 15 | 0.4 | 0.1 | 4,310 | +0° | 73° | 77° | 80° |
M456 | 1173 | 11 | 0.0 | 0.1 | 1,270 | +0° | 65° | 72° | 75° |
Smoke characteristic | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity in m/s |
Projectile Mass in kg |
Screen radius in m |
Screen time in s |
Screen hold time in s: |
Explosive Mass in g (TNT equivalent): |
M416 | 730 | 11 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
Visual discrepancy |
---|---|---|---|
40 | 26 (+14) | 1 (+39) | no |
Machine guns
Secondary weapons are a 7.62 mm coaxial machine gun, and another 7.62 mm machine gun on the roof for anti-aircraft purposes
Usage in battles
With a top speed of 110kph, a two-plane stabilizer, access to thermals and HEAT-FS, and sitting at a battle rating of 8.0, the Centuro is truely the jack of all trades. This AFV can fill a variety of roles with frightening efficiency.
As a sniper
In a sniping role, the Centuro has two primary advantages: One; it has access to HEAT-FS, and two; It has thermal imaging. The HEAT-FS round has good velocity and is often more than enough to deal signifigant damage to any poor enemy tank that enters your gunsights. The thermal imaging mod allows you to pick out targets and countersnipe like nobody's buisiness, letting you be able to dominate the battlefield for your team.
As a flanker
As a flanker, the Centuro's lightning fast speed and two-plane stabilizer allows this AFV to quickly obliterate unaware enemy tanks and quickly move on before anyone notices. This deadly combo makes the Centuro one of, if not the best vehicle for flanking in the entire game. A resourceful Centuro player can often make use of thier low profile and fast speed to quickly break through enemy lines and wreck havok on tunnel-visioned snipers.
As a QRF
The Centuro's fast speed and very deadly gun, along with its aformentioned stabilizer and thermals also make it a very good choice for a Quick Responce Force, especially on maps covered mostly in asphalt, like Cargo Port, American Desert, or Alaska, to name a few. The fast speed of the Centuro allows to to quickly move to a capture point or to kill a pesky spawncamping Rooikat at a moments notice, and its two-plane stablilizer and thermal imaging lets it quickly find and dispatch its target.
Pros and cons
Pros:
- Easily the fastest and most agile tank compared to its contemporary competitors
- Excellent reverse speed of 40 km/h
- Has a two-plane gun stabiliser
- High penetration on the HEATFS rounds (400 mm)
- One of the best top speeds in the game (110 km)
- Decent reload time, 8.7 seconds when stock, 7.7 with expert crew + all reloading skills, and 6.7 seconds with an aced crew
- Three types of ammunition available (APDS, HEATFS, HESH)
- Upper plate will occasionally bounce incoming shells due to its angle, even HEATFS and HESH!
- Has access to smoke grenades and smoke shells
- Low silhouette
- Hard to destroy in a single shot due to crew placement
- Can perform a wide variety of roles, ranging from support, sniper and QRF
- Has thermal sights, very advantageous at the rank
- A group of well-coordinated players in Centauros are unstoppable
- Classified as a tank destroyer, making spawn costs cheaper in RB and SB
Cons:
- Lacking in armour department, every gun can penetrate it including SPAA
- Has hull-break
- Rather difficult stock grind as the stock APDS post-penetration performance is rather poor
- Turret traverse is slow compared to other vehicles at the same battle rating such at the T95E1, BMP-2, and Warrior which you will face often
- Poor accuracy at a medium-long range when stock
- HEATFS is a tier 4 upgrade
- Doesn't come with stock HESH; has to be researched
- No explosive-filler shells (APHE, APCB)
- HEATFS while it has solid penetration, it deals only punctual damage; does not shrapnel well
History
Development of the B1 Centauro began during the 1980s after the Italian Army issued a set of requirements for a new vehicle that would have equivalent firepower to the Leopard 1 MBT in Italian service at the time, but with greater combat mobility.
In response to this, the Italian companies Fiat, Iveco and Oto Melara joined forces to begin developing the vehicle requested by the Italian Army. In this joint venture, Fiat and Iveco were developing the vehicle’s hull and power supply, whilst Oto Melara took care of the vehicle’s turret and weapon systems.
In 1986, the final prototype of the B1 Centauro project was unveiled on Sardinia. The presented vehicle was an eight-wheeled lightly armored tank destroyer, equipped with a derived modification of the L7 105mm cannon, capable of reaching a very high top speed and covering large distances under its own power.
Impressed by the B1 Centauro, the Italian Military placed orders for a number of vehicles, with the first ones entering service as early as 1992. Early on in its service life, the Centauro received an ERA upgrade package that allowed for the installation of ROMOR ERA packs on the vehicle’s hull and turret sides as well as rear.
B1 Centauros took part in most major conflicts that defined the '90s and early 2000s, most notably in former Yugoslavia, Somalia, Iraq, Afghanistan and others. Apart from the Italian Army, other noteworthy operators of the Centauro include Spain, Jordan and Oman.
Around 400 B1 Centauros were built until 2006, including some other derived modifications of the vehicle filling other roles. The B1 Centauro still serves with the Italian as well as other armed forces to this day.
- From Devblog
Media
Skin and Camouflages for the Centauro in Warthunder Live.
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Italy tank destroyers | |
---|---|
Italy | |
M41 | 75/18 M41 · 75/32 M41 · 90/53 M41M |
M42 | 75/34 M42 |
M43 | 105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43 |
Wheeled | Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501 |
Other | L3/33 CC · 47/32 L40 |
Germany | ▄StuG III G |
USA | M36B1 · ▄M109G · M113A1 (TOW) |
Hungary | |
Zrínyi | Zrinyi I · Zrinyi II |
USSR | ◔2S1 |