Difference between revisions of "2S25"
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' The text within these arrows are not to be deleted --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' The text within these arrows are not to be deleted --> | ||
− | The 2S25 design consists fully of special alloy with lesser armour effectiveness than RHA ( | + | The 2S25 design consists fully of special alloy with lesser armour effectiveness than RHA (rolled homogeneous armour). This means that .50 cal rounds can pass through the 40 mm plate up to 500 m away and 20 mm autocannons rounds 8MBT-70, KPZ-70 and Leopard 2k) can pass through the 40 mm plate up to 1,000 m away. Other parts of the frontal armour are sufficiently angled to deflect .50 cal rounds and 20 mm shells at any range. Due to the weak armour, the rear and the sides and should always be hidden from the enemy as .50 cal rounds and 20 mm shells can go through at any range. Any other IFV armed with an autocannon will be able to destroy the 2S25 from any angle. |
The 2S25 has a total of 3 crew members which makes the survivability of the vehicle is very low as any penetrating rounds will very likely destroy it in one shot. | The 2S25 has a total of 3 crew members which makes the survivability of the vehicle is very low as any penetrating rounds will very likely destroy it in one shot. | ||
− | + | The thin armour of the 2S25 makes it highly susceptible to large-calibre HE shells that will be able to overpressure the 2S25 even if it lands next to it. | |
− | '''Armour type:''' Alloy ABT-102 (Front, Side, Roof) | + | '''Armour type:''' |
− | + | * Alloy ABT-102 (Front, Side, Roof) | |
− | |||
{| class="wikitable" | {| class="wikitable" | ||
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || 18 mm (72°) + 10 mm Upper Glacis | + | | Hull || 18 mm (72°) + 10 mm ''Upper Glacis'' <br> 40 mm (35°) ''Lower Glacis'' <br> 23 mm (63°) ''Bottom'' || 20 mm ''Top'' <br> 20 mm ''Bottom'' || 20 mm || 15 mm |
− | 40 mm (35°) Lower Glacis 23 mm (63°) Bottom | ||
− | | 20 mm ''Top'' <br> 20 mm ''Bottom'' || 20 mm || 15 mm | ||
|- | |- | ||
| Turret || 20 - 43 mm ''Turret front'' <br> 20 mm ''Gun mantlet'' || 20 mm || 20 mm || 15 mm | | Turret || 20 - 43 mm ''Turret front'' <br> 20 mm ''Gun mantlet'' || 20 mm || 20 mm || 15 mm | ||
|- | |- | ||
|} | |} | ||
− | |||
'''Notes:''' | '''Notes:''' | ||
* Turret Ring - 15 mm | * Turret Ring - 15 mm | ||
* Tracks - 15 mm | * Tracks - 15 mm | ||
− | + | * Suspension - 20 mm | |
− | * Suspension - 20 mm | ||
− | |||
=== Mobility === | === Mobility === |
Revision as of 17:16, 8 February 2022
This page is about the Russian light tank 2S25. For the other version, see 2S25M. |
Contents
Description
The 2S25 "Sprut-SD" is a rank VI Soviet light tank with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update "Direct Hit".
General info
Survivability and armour
The 2S25 design consists fully of special alloy with lesser armour effectiveness than RHA (rolled homogeneous armour). This means that .50 cal rounds can pass through the 40 mm plate up to 500 m away and 20 mm autocannons rounds 8MBT-70, KPZ-70 and Leopard 2k) can pass through the 40 mm plate up to 1,000 m away. Other parts of the frontal armour are sufficiently angled to deflect .50 cal rounds and 20 mm shells at any range. Due to the weak armour, the rear and the sides and should always be hidden from the enemy as .50 cal rounds and 20 mm shells can go through at any range. Any other IFV armed with an autocannon will be able to destroy the 2S25 from any angle.
The 2S25 has a total of 3 crew members which makes the survivability of the vehicle is very low as any penetrating rounds will very likely destroy it in one shot.
The thin armour of the 2S25 makes it highly susceptible to large-calibre HE shells that will be able to overpressure the 2S25 even if it lands next to it.
Armour type:
- Alloy ABT-102 (Front, Side, Roof)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 18 mm (72°) + 10 mm Upper Glacis 40 mm (35°) Lower Glacis 23 mm (63°) Bottom |
20 mm Top 20 mm Bottom |
20 mm | 15 mm |
Turret | 20 - 43 mm Turret front 20 mm Gun mantlet |
20 mm | 20 mm | 15 mm |
Notes:
- Turret Ring - 15 mm
- Tracks - 15 mm
- Suspension - 20 mm
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 78 | 78 | 18 | 790 | 973 | 43.89 | 54.06 |
Realistic | 71 | 71 | 451 | 510 | 25.06 | 28.33 |
Modifications and economy
Armaments
Main armament
125 mm 2A75 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 40 | -5°/+15° | ±180° | Two-plane | 33.3 | 46.1 | 56.0 | 61.9 | 65.9 | 7.10 | 7.10 | 7.10 | 7.10 |
Realistic | 20.8 | 24.5 | 29.8 | 32.9 | 35.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
3BK18M | HEATFS | 550 | 550 | 550 | 550 | 550 | 550 |
3OF26 | HE | 42 | 42 | 42 | 42 | 42 | 42 |
3BM22 | APFSDS | 425 | 420 | 415 | 405 | 393 | 380 |
9M119 | ATGM | 700 | 700 | 700 | 700 | 700 | 700 |
3BM42 | APFSDS | 457 | 454 | 445 | 431 | 419 | 406 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
3BK18M | HEATFS | 905 | 19 | 0.05 | 0.1 | 2,790 | 65° | 72° | 77° |
3OF26 | HE | 850 | 23 | 0 | 0.1 | 5,240 | 79° | 80° | 81° |
3BM22 | APFSDS | 1,760 | 4.83 | N/A | N/A | N/A | 76° | 77° | 80° |
9M119 | ATGM | 400 | 16.5 | 0.05 | 0.1 | 5,540 | 80° | 82° | 90° |
3BM42 | APFSDS | 1,700 | 4.85 | N/A | N/A | N/A | 78° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
40 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
7.62 mm PKT | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 2,000 (250) | 700 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Fairly mobile, decent turn rate
- Adjustable suspension allowing for clearance height adjustment
- Good ammunition choices for its BR: 3BM42 and 9M119 are more than good enough to handle most enemies it faces
- Access to the excellent 3OF26 HEF-T explosive round which can disable or destroy targets behind cover if the top of their turret is visible
- Access to laser rangefinder allowing for quick long-range shots
Cons:
- Lack of thermals for both the gunner and commander mean you cannot effectively hunt for targets at dusk or during night battles
- Relatively slow reload rate of 7.1 seconds
- Very thin armour, which does little to stop anything but MG fire and autocannon rounds at a distance
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USSR light tanks | |
---|---|
T-26 | T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E |
BT | BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32) |
T-50 | T-126 · T-50 |
T-70 | T-70 · T-80 |
PT-76 | PT-76B · PT-76-57 · Object 906 |
BMP | BMP-1 · BMP-2 · BMP-2M · BMP-3 |
BMD | BMD-4 |
2S25 | 2S25 · 2S25M |
Wheeled | BA-11 · BTR-80A |
Other | T-60 · Object 685 · 2S38 |
China | ▂Type 62 |
- Ground vehicles
- USSR ground vehicles
- Sixth rank ground vehicles
- Light tanks
- Ground vehicles with smoke grenades
- Ground vehicles with engine smoke generating system
- Amphibious ground vehicles
- Ground vehicles with hydropneumatic suspension
- Ground vehicles with autoloader
- Ground vehicles with gun stabilizer
- ATGM vehicles