Difference between revisions of "XM8"
Colok76286 (talk | contribs) (Edits) |
ConfusedDane (talk | contribs) (I've added some details, removed some inaccurate cons, added both pros and cons, and wrote a bit on the usage in battles part.) |
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=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
− | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armor protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armor.'' --> |
− | ''Describe | + | ''Describe armor protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armor protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armor.'' |
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | ||
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=== Mobility === | === Mobility === | ||
{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
− | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and | + | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability, as well as the maximum speed forwards and backward.'' --> |
{{tankMobility|abMinHp=852|rbMinHp=486|AoAweight=6}} | {{tankMobility|abMinHp=852|rbMinHp=486|AoAweight=6}} | ||
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== Usage in battles == | == Usage in battles == | ||
− | <!-- '' | + | <!-- ''It is recommended to only bring 21 shells into battle, as the last 9 will be stored in the hull next to the driver. Play the XM8 like you play the M18, sneak around, lurk, and strike when they least expect it. One thing to note is, due to your armor, survivability, and mobility, you need to get out of there fast. Another thing you could try is sniping. It is not recommended due to its sub-par ammunition, but it will keep you alive for longer.'' --> |
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team, and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' |
=== Pros and cons === | === Pros and cons === | ||
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* 5-second autoloader allows for quick follow-up shots | * 5-second autoloader allows for quick follow-up shots | ||
− | * Can equip one of two protection levels (add-on | + | * Can equip one of two protection levels (add-on armor package), giving flexibility to the player |
+ | * Generation 1 thermals for the gunner | ||
+ | * Frontally immune, and well-protected on the sides against autocannons at or below 30mm, with the level 3 armor package | ||
* Good levels of zoom on gunner optics | * Good levels of zoom on gunner optics | ||
+ | * Has 16 smoke grenades, 8 launched at a time fully covering 180 degrees front | ||
'''Cons:''' | '''Cons:''' | ||
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* Sub-par ammunition compared to vehicles in the BR bracket | * Sub-par ammunition compared to vehicles in the BR bracket | ||
* Inadequate transmission results in poor acceleration | * Inadequate transmission results in poor acceleration | ||
− | * Overall mobility is below average for a light tank despite an above average power-to-weight ratio | + | * Overall mobility is below average for a light tank despite an above-average power-to-weight ratio, which can be improved by only using level 1 armor |
− | + | * Two out of three crew members are lined up on the right side of the turret making a crew knockout easy | |
− | * Two out of three crew members are lined up | + | * Ammunition carousel making ammo detonation a common occurrence |
− | * | ||
− | |||
* High silhouette | * High silhouette | ||
Revision as of 22:47, 7 April 2021
Contents
Description
The 105 mm Armored Gun System XM8 is a gift rank VI American light tank with a battle rating of 9.3 (AB) and 9.7 (RB/SB). It was introduced during Update "Ixwa Strike" as a reward for the Future Technology event.
General info
Survivability and armour
Describe armor protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armor protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armor.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 25.4 mm (76°) Upper glacis 38.1 mm (29°) Lower plate |
25.4 mm Top - Front 12.7 mm Top - Rear 25.4 mm Bottom |
25.4 mm | 25.4 mm |
Turret | 25.4-38.1 mm Turret front 25.4 mm Gun mantlet |
25.4 mm | 25.4 mm | 25.4 mm |
Cupola | 25.4 mm | 25.4 mm | 25.4 mm | 25.4 mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | ||||
---|---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | AoA | Stock | Upgraded | Stock | Upgraded | |
Arcade | 81 | 17 | 11.6 | 6 | 852 | 1,049 | 73.45 | 59.6 |
Realistic | 73 | 15 | 486 | 550 | 41.9 | 31.25 |
Modifications and economy
Armaments
Main armament
105 mm XM35 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 30 | -10°/+20° | ±180° | Two-plane | __._ | __._ | __._ | __._ | __._ | 5.00 | 5.00 | 5.00 | 5.00 |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
The C76A1 APFSDS, while not having the best normal penetration, has better penetrating characteristics at an angle than the M735.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M456 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
M393A2 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
C76A1 | APFSDS | 334 | 330 | 323 | 314 | 306 | 297 |
M735 | APFSDS | 353 | 350 | 342 | 333 | 322 | 312 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M456 | HEATFS | 1,173 | 10.5 | 0.05 | 0.1 | 1,270 | 65° | 72° | 77° |
M393A2 | HESH | 732 | 14.85 | 0.05 | 0.1 | 4,310 | 73° | 77° | 80° |
C76A1 | APFSDS | 1,509 | 3.6 | N/A | N/A | N/A | 78° | 80° | 81° |
M735 | APFSDS | 1,501 | 3.7 | N/A | N/A | N/A | 76° | 77° | 80° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M416 | 730 | 11.4 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
30 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 600 (200) | 577 | -10°/+50° | ±120° |
7.62 mm M240 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 4,500 (200) | 941 | -2°/+10° | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team, and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
- 5-second autoloader allows for quick follow-up shots
- Can equip one of two protection levels (add-on armor package), giving flexibility to the player
- Generation 1 thermals for the gunner
- Frontally immune, and well-protected on the sides against autocannons at or below 30mm, with the level 3 armor package
- Good levels of zoom on gunner optics
- Has 16 smoke grenades, 8 launched at a time fully covering 180 degrees front
Cons:
- Sub-par ammunition compared to vehicles in the BR bracket
- Inadequate transmission results in poor acceleration
- Overall mobility is below average for a light tank despite an above-average power-to-weight ratio, which can be improved by only using level 1 armor
- Two out of three crew members are lined up on the right side of the turret making a crew knockout easy
- Ammunition carousel making ammo detonation a common occurrence
- High silhouette
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
USA light tanks | |
---|---|
LVT | LVT(A)(1) · ○LVT(A)(1) · LVT(A)(4) |
M2 | M2A2 · M2A4 · M2A4 (1st Arm.Div.) |
M3/M5 Stuart | M3 Stuart · M3A1 Stuart · M3A1 (USMC) · M5A1 · M5A1 TD · ▃Stuart VI (5th CAD) |
M22 Locust | M22 |
M24 Chaffee | M24 · M24 (TL) |
M18 Hellcat | M18 GMC · M18 "Black Cat" · Super Hellcat |
M41 Walker Bulldog | M41A1 |
M551 Sheridan | M551 · M551(76) |
M3 Bradley | M3 Bradley · M3A3 Bradley |
Wheeled | M8 LAC · T18E2 · M1128 · M1128 Wolfpack |
Other | M8A1 GMC · T92 · T114 · HSTV-L · CCVL · XM8 · XM800T · AGS |