Difference between revisions of "Pvkv IV"
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+ | {{About | ||
+ | | about = Swedish tank destroyer '''{{PAGENAME}}''' | ||
+ | | and | ||
+ | | usage = other versions | ||
+ | | link-1 = Pvkv II | ||
+ | | link-2 = Pvkv III | ||
+ | }} | ||
{{Specs-Card | {{Specs-Card | ||
|code=sw_pvkv_iv | |code=sw_pvkv_iv | ||
Line 6: | Line 13: | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | + | The '''{{Specs|name}}''' Värjan was an experimental tank destroyer that was developed during the 1950s along with the [[Pvkv II]] and [[Pvkv III]]. The {{PAGENAME}} is based on the hull of [[Strv m/40L]] with an new turret to be able fit the new 57 mm Pvkan m/43 and keep the L-60 hulls in service longer. However, the Pvkv IV was soon cancelled when the [[Strv 74]] entered service. | |
− | |||
− | The '''{{Specs|name}}''' Värjan | ||
− | + | Introduced in [[Update "Sons of Attila"]], the '''{{PAGENAME}} "Värjan"''' is an excellent tank destroyer in the guise of a medium tank, when can be used to its advantages of keeping a distance from its targets. Due to its relatively thin armour and slow turret traverse, it is a bit unsuitable in close combat environments. Speed is not an issue for this vehicle, it can manoeuvre around maps with relative ease, and fast reload and excellent gun elevation and depression makes this vehicle suitable for hiding behind hills and other high positions for cover and the element of surprise. | |
== General info == | == General info == | ||
Line 18: | Line 23: | ||
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | ||
− | '''Armour type:''' | + | '''Armour type:''' |
− | + | ||
− | + | * Rolled Homogeneous Armour (hull, turret, cupola) | |
{| class="wikitable" | {| class="wikitable" | ||
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull ||13 mm (47°) ''Lower Glacis''<br>13 mm (55-56°) ''Upper Glacis''<br>35 mm (18-27°) ''Upper Plate'' |
+ | | 13 mm (12-16°)<br> || 13 mm (33-34°) ''Lower''<br>9 mm (10-26°) ''Upper'' | ||
+ | | 5 mm | ||
|- | |- | ||
− | | Turret || | + | | Turret || 20 mm ''Turret front'' <br> 20 mm ''Gun mantlet'' || 13 mm || 13 mm || 5 mm |
|- | |- | ||
− | | Cupola || | + | | Cupola || 5 mm || 5 mm || 5 mm || 5 mm |
|- | |- | ||
|} | |} | ||
Line 40: | Line 47: | ||
{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | |||
− | {{tankMobility}} | + | {{tankMobility|abMinHp=220|rbMinHp=126}} |
=== Modifications and economy === | === Modifications and economy === | ||
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|Pvkan m/43 (57 mm)}} | {{main|Pvkan m/43 (57 mm)}} | ||
− | |||
− | |||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
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|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 40 || rowspan="2" | -14°/+19° || rowspan="2" | ±180° || rowspan="2" | - || | + | | rowspan="2" | 40 || rowspan="2" | -14°/+19° || rowspan="2" | ±180° || rowspan="2" | - || 4.3 || 5.9 || 7.2 || 8.0 || 8.5 || rowspan="2" | 5.20 || rowspan="2" | 4.60 || rowspan="2" | 4.24 || rowspan="2" | 4.00 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | | + | | 2.7 || 3.2 || 3.8 || 4.2 || 4.5 |
|- | |- | ||
|} | |} | ||
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==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | + | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | |
− | <!-- '''Last updated:''' --> | + | <!-- '''Last updated: 2.33.0.123''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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! 4th<br>rack empty | ! 4th<br>rack empty | ||
! 5th<br>rack empty | ! 5th<br>rack empty | ||
− | |||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''40''' || | + | | '''40''' || 33 ''(+7)'' || 25 ''(+15)'' || 17 ''(+23)'' || 9 ''(+31)'' || 1 ''(+39)'' || No |
|- | |- | ||
|} | |} | ||
+ | To go into battle with the turret empty, pack 33 (+7). | ||
=== Machine guns === | === Machine guns === | ||
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|ksp 39 C (7.62 mm)}} | {{main|ksp 39 C (7.62 mm)}} | ||
− | |||
− | |||
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | || | + | | Coaxial || 3,500 (250) || 500 || - || - |
|- | |- | ||
|} | |} | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | '' | + | |
+ | The '''{{PAGENAME}}''' is classified as a medium tank, but in reality works more like a tank destroyer with very vulnerable characteristics. Based on the [[Strv m/40L]] hull, it has an adequate speed of 50 km/h to move around on the battlefield and get into ambush positions. In ambush positions, the {{PAGENAME}} can utilize its good gun depression which can change the gameplay of the vehicle in combat of certain maps. Open maps with hills and mounds can give extra protection and cover for the vulnerable vehicle due to the elevation and depression. Meanwhile, close combat maps like Sweden and Advance to the Rhine will be to its disadvantage due to the cramped crew space. | ||
+ | |||
+ | The {{PAGENAME}} is an excellent ambush tank, equipped with a powerful 57 mm [[Pvkan m/43 (57 mm)|Pvkan m/43]] designed to knock out vehicles from a distance where it can be relatively safe and protected from enemy fire. It has enough firepower to handle most enemy vehicles it will face; once unlocked, the APDS ammunition it will be efficient at sniping due to high penetration shells, where even heavy tanks' armour will be rendered ineffective. In addition to the APDS ammunition the tank can also fire a decent APHE shell which can easily one shot enemies. The {{PAGENAME}} will thrive when it can utilize its strong points using the cannon at distance and efficiently use the gun elevation to its advantage. | ||
+ | |||
+ | The {{PAGENAME}} has a few disadvantages, like the weak side and rear armour and cramped crew space but also a slow turret traverse. Due to these weak points, it's easy for light tanks like the [[Sd.Kfz.234/2]] and [[M24 (Family)|M24]] to knock out it out. It's also very vulnerable to autocannon and heavy machine gun fire, so most SPAA and light tanks will be able to flank around get in close and out turn the {{PAGENAME}}'s turret. In city or towns the {{PAGENAME}} is at a disadvantage with its slow turret rotation and cramped crew space making it an easy target to knock out for most vehicles. | ||
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
+ | '''Pros:''' | ||
− | |||
* APDS rounds | * APDS rounds | ||
* Good cannon | * Good cannon | ||
Line 125: | Line 132: | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
* Slow turret traverse | * Slow turret traverse | ||
* Cramped crew compartment | * Cramped crew compartment | ||
* Light protection | * Light protection | ||
− | |||
== History == | == History == | ||
Line 136: | Line 143: | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=sw_pvkv_iv Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
Line 151: | Line 161: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
− | + | ||
+ | * [[wt:en/news/8416-development-pvkv-iv-the-last-effort-en|[Devblog] Pvkv IV: the Last Effort]] | ||
{{Sweden medium tanks}} | {{Sweden medium tanks}} |
Latest revision as of 02:47, 23 August 2024
This page is about the Swedish tank destroyer Pvkv IV. For other versions, see Pvkv II and Pvkv III. |
Contents
Description
The Pansarvärnskanonvagn IV Värjan was an experimental tank destroyer that was developed during the 1950s along with the Pvkv II and Pvkv III. The Pvkv IV is based on the hull of Strv m/40L with an new turret to be able fit the new 57 mm Pvkan m/43 and keep the L-60 hulls in service longer. However, the Pvkv IV was soon cancelled when the Strv 74 entered service.
Introduced in Update "Sons of Attila", the Pvkv IV "Värjan" is an excellent tank destroyer in the guise of a medium tank, when can be used to its advantages of keeping a distance from its targets. Due to its relatively thin armour and slow turret traverse, it is a bit unsuitable in close combat environments. Speed is not an issue for this vehicle, it can manoeuvre around maps with relative ease, and fast reload and excellent gun elevation and depression makes this vehicle suitable for hiding behind hills and other high positions for cover and the element of surprise.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
- Rolled Homogeneous Armour (hull, turret, cupola)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 13 mm (47°) Lower Glacis 13 mm (55-56°) Upper Glacis 35 mm (18-27°) Upper Plate |
13 mm (12-16°) |
13 mm (33-34°) Lower 9 mm (10-26°) Upper |
5 mm |
Turret | 20 mm Turret front 20 mm Gun mantlet |
13 mm | 13 mm | 5 mm |
Cupola | 5 mm | 5 mm | 5 mm | 5 mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 51 | 6 | 9.6 | 220 | 271 | 22.92 | 28.23 |
Realistic | 46 | 6 | 126 | 142 | 13.13 | 14.79 |
Modifications and economy
Armaments
Main armament
57 mm Pvkan m/43 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 40 | -14°/+19° | ±180° | - | 4.3 | 5.9 | 7.2 | 8.0 | 8.5 | 5.20 | 4.60 | 4.24 | 4.00 |
Realistic | 2.7 | 3.2 | 3.8 | 4.2 | 4.5 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
slpprj m/43 | AP | 101 | 97 | 81 | 65 | 52 | 42 |
sgr m/43 | HE | 8 | 8 | 8 | 8 | 8 | 8 |
slpgr m/43 | APHEBC | 88 | 86 | 78 | 69 | 61 | 53 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
slpprj m/43 | AP | 830 | 2.7 | - | - | - | 47° | 60° | 65° | |||
sgr m/43 | HE | 600 | 2.82 | 0 | 0.1 | 500 | 79° | 80° | 81° | |||
slpgr m/43 | APHEBC | 850 | 2.51 | 1.2 | 9 | 60 | 48° | 63° | 71° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|
40 | 33 (+7) | 25 (+15) | 17 (+23) | 9 (+31) | 1 (+39) | No |
To go into battle with the turret empty, pack 33 (+7).
Machine guns
7.62 mm ksp 39 C | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 3,500 (250) | 500 | - | - |
Usage in battles
The Pvkv IV is classified as a medium tank, but in reality works more like a tank destroyer with very vulnerable characteristics. Based on the Strv m/40L hull, it has an adequate speed of 50 km/h to move around on the battlefield and get into ambush positions. In ambush positions, the Pvkv IV can utilize its good gun depression which can change the gameplay of the vehicle in combat of certain maps. Open maps with hills and mounds can give extra protection and cover for the vulnerable vehicle due to the elevation and depression. Meanwhile, close combat maps like Sweden and Advance to the Rhine will be to its disadvantage due to the cramped crew space.
The Pvkv IV is an excellent ambush tank, equipped with a powerful 57 mm Pvkan m/43 designed to knock out vehicles from a distance where it can be relatively safe and protected from enemy fire. It has enough firepower to handle most enemy vehicles it will face; once unlocked, the APDS ammunition it will be efficient at sniping due to high penetration shells, where even heavy tanks' armour will be rendered ineffective. In addition to the APDS ammunition the tank can also fire a decent APHE shell which can easily one shot enemies. The Pvkv IV will thrive when it can utilize its strong points using the cannon at distance and efficiently use the gun elevation to its advantage.
The Pvkv IV has a few disadvantages, like the weak side and rear armour and cramped crew space but also a slow turret traverse. Due to these weak points, it's easy for light tanks like the Sd.Kfz.234/2 and M24 to knock out it out. It's also very vulnerable to autocannon and heavy machine gun fire, so most SPAA and light tanks will be able to flank around get in close and out turn the Pvkv IV's turret. In city or towns the Pvkv IV is at a disadvantage with its slow turret rotation and cramped crew space making it an easy target to knock out for most vehicles.
Pros and cons
Pros:
- APDS rounds
- Good cannon
- Decent reload
- Good mobility
Cons:
- Slow turret traverse
- Cramped crew compartment
- Light protection
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
Related Development
External links
Sweden medium tanks | |
---|---|
Strv m/42 | Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV |
Centurion derivatives | Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105 |
Strv 103 | Strv 103-0 · Strv 103A · Strv 103С |
Strv 121/122 | Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+ |
Other | Sherman III/IV · T 80 U |
Finland | |
WWII | ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85 |
Post War | ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6 |
Norway | Leopard 1A5NO2 |