Difference between revisions of "Begleitpanzer 57"

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(Description)
(Description: Updated description to better discrible APHE belt.)
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{{Specs-Card
+
{{Specs-Card|code=germ_begleitpanzer_57}}
|code=germ_begleitpanzer_57
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' was a combined project from the Thyssen-Henschel and Bofors companies. It was developed to engage and destroy Soviet APC and IFV formations without the need of additional anti tank weaponry, be that from Panzer companies or dedicated anti-tank infantry. The design was basically a Marder IFV chassis with a rapid fire 57 mm autocannon, as well as a TOW ATGM launcher with a reload mechanism that could be operated from inside the vehicle. However for an IFV, the Begleitpanzer had very little armour, and was too heavy and sluggish for a scout vehicle, as such, the project was canceled.
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced in [[Update 1.73 "Vive la France"]].
  
It was introduced in [[Update 1.73 "Vive la France"]]. At first glance, the '''Begleitpanzer 57''' may be confused for a SPAA due to the light armoured chassis and the rapid-firing 57 mm autocannon. On the turret is also a TOW launcher with SACLOS guidance, meaning it will automatically align itself with where the crosshair is pointing. As it shares the same chassis, the Begleitpanzer 57's construction is similar to that of the [[Marder A1-]], with light armour all around and sides that heavy machine guns can penetrate. The main cannon's exterior mounting also means it can be disabled by machine guns and shrapnel. As a light tank, the Begleitpanzer 57 carries great firepower and high mobility. The 57 mm autocannon has a penetration power close to that of the [[ZSU-57-2]]'s, but the addition of a TOW launcher system makes this vehicle able to engage heavier targets.
+
At first glance, the Begleitpanzer 57 may be confused for a SPAA due to the light armored chassis and a rapid-fire 57 mm auto cannon. On the turret is also a TOW launcher that can be fired in a SACLOS manner, meaning it will automatically align itself with the cross hair in-flight.
 +
 
 +
The Begleitpanzer 57 overall construction is similar to that of the [[T114]] with light armor all around that even heavy machine gun ammunition can penetrate through the sides. The turret's nature with its exterior gun mount also has its similarities.
 +
 
 +
As a light tank, the Begleitpanzer 57 carries a great firepower punch for its mobility despite its lack of armor. A rapid firing 57 mm cannon carries enough penetration rivaling that of the [[ZSU-57-2]], but the addition of a TOW launcher system makes this vehicle a dangerous opponent by being able to engage a variety of target at its leisure.
 +
 
 +
While the cannon shares the caliber with the Russian 57 mm gun, it is quite different in performance. The Russian SPAA has a slightly better combined fire rate and significantly more accuracy at range. You also start to lose the penetration advantage at 1 km compared to the APHE belt of the ZSU-57-2. All of this combined makes you very reliant on your ATGM, of which you only have 6. Upgrading to the better ATGM is highly encouraged, as the improved missile is far deadlier and much more reliable. The APHE belt, although lacking penetration, should not be ignored. It struggles to penetrate some Russian side armor, however it is still possible, as it should not be forgotten that you have an ATGM. Against IFVs and other western MBTs, the APHE shells are more than adequate. They are especially effective against weakly armored cupolas, other IFVs, and the side armor of many western MBTs, including the M48/M60, Chieftain, and Centurion tanks.
  
 
== General info ==
 
== General info ==
=== Survivability and armour ===
+
=== Survivability and armor ===
{{Specs-Tank-Armour}}
 
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
'''Armour type:'''
+
'''Armor type:'''
  
* Rolled homogeneous armour
+
* Rolled homogeneous armor
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
+
! Armor !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
 
| Hull || 11 mm (76°), 32 mm (32°) ''Front glacis'' <br> 32 mm (31-61°) ''Lower glacis'' || 15 mm (30°) ''Top'' <br> 15 mm || 11 mm (24°) ''Top'' <br> 11 mm (26°) || 11 mm
 
| Hull || 11 mm (76°), 32 mm (32°) ''Front glacis'' <br> 32 mm (31-61°) ''Lower glacis'' || 15 mm (30°) ''Top'' <br> 15 mm || 11 mm (24°) ''Top'' <br> 11 mm (26°) || 11 mm
Line 30: Line 34:
  
 
* Suspension wheels and tracks are 20 mm thick.
 
* Suspension wheels and tracks are 20 mm thick.
* Belly armour is 11 mm thick.
+
* Belly armor is 11 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
{{Specs-Tank-Mobility}}
 
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp=1,116|rbMinHp=637}}
+
{{tankMobility|abMinHp= 930|rbMinHp= 531|<!--AoAweight=(optional) -->}}
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Tank-Armaments}}
 
 
=== Main armament ===
 
=== Main armament ===
{{Specs-Tank-Weapon|2}}
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.'' -->
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
+
{{main|Bofors L/70 Mk.I (57 mm)}}
{{main|Bofors L/70 Mk.1 (57 mm)}}
 
  
{| class="wikitable" style="text-align:center" width="100%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | [[Bofors L/70 Mk.1 (57 mm)|57 mm Bofors L/70 Mk.1]] || colspan="5" | Turret rotation speed (°/s) || Reloading rate (seconds)
+
! colspan="6" | [[Bofors L/70 Mk.I (57 mm)|57 mm Bofors L/70 Mk.I]]
 
|-
 
|-
! Mode !! Capacity !! Fire rate !! Vertical !! Horizontal !! Stabilizer
+
! colspan="2" | Capacity
! Stock !! Upgraded !! Full !! Expert !! Aced
+
! Fire rate <br> (shots/minute)
! Autoloader
+
! Vertical<br>guidance
 +
! Horizontal<br>guidance
 +
! Stabilizer
 
|-
 
|-
! ''Arcade''
+
| colspan="2" | 96 (48) || 200 || -8°/+45° || ±180° || N/A
| rowspan="2" | 148 || rowspan="2" | 200 || rowspan="2" | -8°/+45° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 52.4 || 72.5 || 88.0 || 97.3 || 103.5 || rowspan="2" | 0.30
 
 
|-
 
|-
! ''Realistic''
+
! colspan="6" | Turret rotation speed (°/s)
| 32.7 || 38.5 || 46.8 || 51.7 || 55.0
+
|-
 +
! Mode
 +
! Stock
 +
! Upgraded
 +
! Prior +<br>Full crew
 +
! Prior +<br>Expert qualif.
 +
! Prior +<br>Ace qualif.
 +
|-
 +
| ''Arcade'' || 20.0 || 27.67 || 33.6 || 39.53 || ??.??
 +
|-
 +
| ''Realistic'' || 12.5 || 14.7 || 17.22 || 20.87 || ??.??
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Stock
 +
! Prior +<br>Full crew
 +
! Prior +<br>Expert qualif.
 +
! Prior +<br>Ace qualif.
 +
|-
 +
| 15.00 || 15.00 || 15.00 || 15.00
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{{:Bofors L/70 Mk.1 (57 mm)/Ammunition|57x438 AP-T, 57x438 SAP-T, 57x438 HE-T, 57x438 HE-VT}}
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| 57х438 AP-T || APCBC || 125 || 122 || 107 || 91 || 77 || 66
 +
|-
 +
| 57х438 HE-T || HE || 8 || 8 || 8 || 8 || 8 || 8
 +
|-
 +
| 57х438 HE-VT || HE || 8 || 8 || 8 || 8 || 8 || 8
 +
|-
 +
| 57х438 SAP-T || APHEBC || 94 || 92 || 81 || 69 || 58 || 50
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! rowspan="2" | Normalisation at 30°<br>from horizontal
 +
! colspan="3" | Ricochet
 +
|-
 +
! 0% !! 50% !! 100%
 +
|-
 +
| 57х438 AP-T || APCBC || 950 || 2.4 || N/A || N/A || N/A || +4.0° || 48° || 63° || 71°
 +
|-
 +
| 57х438 HE-T || HE || 1,020 || 2.4 || 0.4 || 0.1 || 450 || +0.0° || 79° || 80° || 81°
 +
|-
 +
| 57х438 HE-VT || HE || 1,020 || 2.4 || 0.4 || 0.1 || 450 || +0.0° || 79° || 80° || 81°
 +
|-
 +
| 57х438 SAP-T || APHEBC || 950 || 2.4 || 1.2 || 9.0 || 75 || +4.0° || 48° || 63° || 71°
 +
|-
 +
|}
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
+
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
<!-- '''Last updated: 2.1.0.82''' -->
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! 2nd<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''148''' || 48&nbsp;''(+100)'' || 24&nbsp;''(+124)'' || 0&nbsp;''(+148)'' || No
+
| '''96''' || 72&nbsp;''(+24)'' || 48&nbsp;''(+48)'' || 24&nbsp;''(+72)'' || 0&nbsp;''(+96)'' || No
 
|-
 
|-
 
|}
 
|}
'''Notes''':
 
  
* Shells are modeled individually and disappear after having been shot or loaded.
+
==== [[Optics]] ====
* Racks 2 and 3 are first stage ammo racks. They total 48 shells and get filled first when loading up the tank.
+
{| class="wikitable" style="text-align:center"
* As the {{PAGENAME}} is equipped with mechanized magazines, manual reloading of the gun is not possible.
+
! colspan="3" | {{PAGENAME}} Optics
* Once racks 2 and 3 have been depleted, you can't shoot until the loader has restocked the mechanized magazines. The restocking time is longer than the normal reload time of the gun. Take this into account when playing.
+
|-
* Simply not firing when the gun is loaded will move ammo from racks 1 into rack 3 then 2. Firing will interrupt the restocking of the ready racks.
+
!
* The depletion order at full capacity is: 2 - 3 - 1.
+
! Default magnification
 +
! Maximum magnification
 +
|-
 +
! Main Gun optics
 +
| X4.0 || X12.1
 +
|-
 +
! Comparable optics
 +
| colspan="2" | ???
 +
|-
 +
|}
  
 
=== Additional armament ===
 
=== Additional armament ===
{{Specs-Tank-Weapon|1}}
 
 
<!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' -->
 
<!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' -->
{{main|BGM-71 TOW}}
+
{{main|BGM-71B TOW}}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | [[BGM-71 TOW]] ATGM || colspan="4" | Reloading rate (seconds)
+
! colspan="4" | BGM-71B TOW ATGM
 
|-
 
|-
! Capacity !! Vertical !! Horizontal !! Stabilizer
+
! Capacity
! Autoloader
+
! Vertical<br>guidance
 +
! Flight<br>speed (m/s)
 +
! Range (m)
 
|-
 
|-
| 6 || -6°/+20° || - || - || 10.00
+
| 6 || -6°/+20° || 299 || 3,000
 
|-
 
|-
 +
! colspan="4" | BGM-71C TOW ATGM
 +
|-
 +
! Capacity
 +
! Vertical<br>guidance
 +
! Flight<br>speed (m/s)
 +
! Range (m)
 +
|-
 +
| 6 || -6°/+20° || 296 || 3,750
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{{:BGM-71 TOW/Ammunition|TOW, I-TOW}}
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| TOW || ATGM || 430 || 430 || 430 || 430 || 430 || 430
 +
|-
 +
| I-TOW || ATGM || 630 || 630 || 630 || 630 || 630 || 630
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! rowspan="2" | Normalisation at 30°<br>from horizontal
 +
! colspan="3" | Ricochet
 +
|-
 +
! 0% !! 50% !! 100%
 +
|-
 +
| TOW || ATGM || 299 || 18.8 || N/A || 0.1 || 2,450 || +0.0° || 80° || 82° || 90°
 +
|-
 +
| I-TOW || ATGM || 296 || 19 || N/A || 0.1 || 2,080 || +0.0° || 80° || 82° || 90°
 +
|-
 +
|}
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
[[File:Ammoracks_{{PAGENAME}}_secondary.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
+
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
<!-- '''Last updated: 2.1.0.82''' -->
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! Full<br>ammo
 
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''6''' || No
+
| '''6''' || 4&nbsp;''(+2)'' || 0&nbsp;''(+6)'' || No
 
|-
 
|-
 
|}
 
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
{{Specs-Tank-Weapon|3}}
 
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
{{main|MG3A1 (7.62 mm)}}
+
{{main|MG 3A1 (7.62 mm)}}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | [[MG 3A1 (7.62 mm)|7.62 mm MG 3A1]]
 
|-
 
|-
! colspan="5" | [[MG3A1 (7.62 mm)|7.62 mm MG3A1]]
+
! colspan="4" | ''Coaxial mount''
 
|-
 
|-
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
+
! Capacity<br>(Belt capacity)
 +
! Fire rate<br>(shots/minute)
 +
! Vertical<br>guidance
 +
! Horizontal<br>guidance
 
|-
 
|-
| Coaxial || 5,000 (200) || 1,200 || - || -
+
| 5,000 (1,000) || 1,200 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
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The Begleitpanzer 57 is a very capable light tank and support vehicle. With proximity fuse HE shells in its 57 mm cannon, it can effectively engage air targets, and can destroy enemy IFVs and even MBTs with its high-penetration rounds. However, when shooting at enemy planes, it is best to wait until they are close before firing, since the vehicle does not have a very high ammo count. Alternatively, the vehicle carries missiles which can be used very effectively to destroy both helicopters and tanks at long ranges. The missile's travel time must be taken in to consideration, but it is nice to have when the enemy is too far away to engage with the 57 mm cannon.
 
The Begleitpanzer 57 is a very capable light tank and support vehicle. With proximity fuse HE shells in its 57 mm cannon, it can effectively engage air targets, and can destroy enemy IFVs and even MBTs with its high-penetration rounds. However, when shooting at enemy planes, it is best to wait until they are close before firing, since the vehicle does not have a very high ammo count. Alternatively, the vehicle carries missiles which can be used very effectively to destroy both helicopters and tanks at long ranges. The missile's travel time must be taken in to consideration, but it is nice to have when the enemy is too far away to engage with the 57 mm cannon.
  
The Begleitpanzer's main cannon can sometimes destroy MBTs from the front, but does damage much more consistently when shooting the enemy's weaker armoured side. For this reason, it is often wise to adopt an ambushing or flanking playstyle. This is helped by the vehicle's small profile and good mobility. It is easy to reach good firing positions and manoeuvre around the enemy quickly and without being seen. (And since the vehicle has poor armour, avoiding being seen will be very important for survival).
+
The Begleitpanzer's main cannon can sometimes destroy MBTs from the front, but does damage much more consistently when shooting the enemy's weaker armored side. For this reason, it is often wise to adopt an ambushing or flanking playstyle. This is helped by the vehicle's small profile and good mobility. It is easy to reach good firing positions and maneuver around the enemy quickly and without being seen. (And since the vehicle has poor armor, avoiding being seen will be very important for survival).
  
While the cannon shares its calibre with the Soviet [[S-68 (57 mm)|57 mm S-68 cannon]], it is quite different in performance with a slower rate of fire and a lesser accuracy. The penetration power is considerably inferior compared to the APCBC belt of the S-68 at 1 km distance. The HE round can be completely ignored as it can not reliably go through the side armour of most MBTs it faces. All of this means that long range firepower relies mainly on your ATGM, of which you only have 6. Upgrading to the better ATGM is highly encouraged due to its increased penetration.
+
At the end of the day, the Begleitpanzer can be played as a light tank scout. It can't engage the enemy front-on, but it can be a valuable asset to the team and is lethal when played in the correct positions. Be sure to use the scouting ability to help friendly players locate enemy tanks. During night battles, the NVD modification will make scouting both easier to do and even more helpful to the team.
  
At the end of the day, the Begleitpanzer can be played as a light tank scout. It can't engage the enemy front-on, but it can be a valuable asset to the team and is lethal when played in the correct positions. Be sure to use the scouting ability to help friendly players locate enemy tanks. During night battles, the NVD modification will make scouting both easier to do and even more helpful to the team.
+
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="3" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
| 57x438 SAP-T
 +
|
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
| Airstrike
 +
| I-TOW
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
| 57x438 HE-VT
 +
| NVD
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Artillery Support
 +
| Improved optics
 +
| Laser rangefinder
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 152: Line 305:
 
'''Pros:'''
 
'''Pros:'''
  
* Effective against tanks and aircraft/helicopters
+
* Effective against IFVs, MBTs, and aircraft
* Has ability to utilise scouting mechanic
+
* Great for spotting and disabling tracks and gun barrels
 
* Lethal when shooting enemies from the side
 
* Lethal when shooting enemies from the side
* 1st generation gunner thermals
+
* Has access to thermal vision devices
* Proximity HE shells are very good against helicopters (proxy fuse is only active after 500 m)
+
* Proximity HE shells are deadly against aircraft
 
* Has access to a laser rangefinder
 
* Has access to a laser rangefinder
  
 
'''Cons:'''
 
'''Cons:'''
  
* Limited gun elevation (45°) to deal with enemy planes
+
* Low gun elevation (45 degrees) when dealing with enemy planes
 +
* Can easily be hull broken or destroyed by even high-caliber machine guns
 
* Cannot destroy many enemies frontally
 
* Cannot destroy many enemies frontally
 
* Fairly low ammunition count
 
* Fairly low ammunition count
 +
* Lacks a gun stabilizer.
 
* Gun breech is easily destroyed
 
* Gun breech is easily destroyed
* Must stop to fire ATGMs
+
* Must stop to fire AGTMs
 
* Loses accuracy when firing continuously
 
* Loses accuracy when firing continuously
* No smoke of any kind
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
 
=== [[wt:en/news/5069-development-begleitpanzer-57-bofors-marder-united-at-last-en|Devblog]] ===
 
The armoured fire-support vehicle Begleitpanzer 57 is a combined project from the Thyssen-Henschel and Bofors companies, developed for scouting and destroying lightly armoured Soviet APCs and IFVs without needing tank divisions for support. To achieve this, the engineers chose the chassis of the German Marder infantry fighting vehicle and installed an adapted version of an automatic 57mm ship cannon on it. Moreover, for fighting with enemy tanks, the Begleitpanzer was equipped with American TOW guided anti-tank rockets and a reloading system for the rocket launcher was developed and placed inside the vehicle's hull.
 
 
 
The result was a fast and light infantry fighting machine capable of destroying enemy tanks and armoured personnel carriers at impressive ranges. At the same time, it could also land a small group of 3 infantry scouts. Sounds like a great idea! But it was the very universality of the Begleitpanzer 57 that prevented the vehicle from going into series production. The Begleitpanzer 57 turned out to be too lightly armoured for an infantry fighting machine, and too heavily armoured for a scout tank, plus it was not adapted for overcoming significant water obstacles. The military commission rejected the experimental prototype and the project was closed.
 
  
 
== Media ==
 
== Media ==
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;Skins
 
;Skins
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_begleitpanzer_57 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&vehicleType=tank&vehicleClass=light_tank&vehicle=germ_begleitpanzer_57 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Videos
 
;Videos
{{Youtube-gallery|Y6Tr5XrBQsQ|'''The Begleit Becomes "Balanced" - Begleitpanzer''' - ''JustinPlays''|ZQ0XIBPcF4E|'''The Shooting Range #73''' - ''Metal Beasts'' section at 00:30 discusses the Begleitpanzer 57.|2h5kFyznXKU|'''Best IFVs''' discusses the {{PAGENAME}} at 3:41 - ''War Thunder Official Channel''}}
+
{{Youtube-gallery|ZQ0XIBPcF4E|'''The Shooting Range #73''' - ''Metal Beasts'' section at 00:30 discusses the Begleitpanzer 57.|2h5kFyznXKU|'''Best IFVs''' discusses the {{PAGENAME}} at 3:41 - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.'' -->
+
* ''links to approximate analogues of other nations and research trees.''
 
 
;Light tanks based on the same chassis
 
 
 
* [[Marder A1-]]
 
* [[Marder 1A3]]
 
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
* [[wt:en/news/5069-development-begleitpanzer-57-bofors-marder-united-at-last-en|[Devblog] Begleitpanzer 57: Bofors/Marder united at last!]]
+
* [https://warthunder.com/en/news/5069-development-begleitpanzer-57-bofors-marder-united-at-last-en [Devblog<nowiki>]</nowiki> Begleitpanzer 57: Bofors/Marder united at last!]
  
 
{{Germany light tanks}}
 
{{Germany light tanks}}
 
[[Category:ATGM vehicles]]
 
[[Category:ATGM vehicles]]

Revision as of 21:00, 29 November 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
Begleitpanzer 57
germ_begleitpanzer_57.png
Begleitpanzer 57
AB RB SB
9.7 9.3 9.3
Class:
Research:190 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Begleitpanzer 57.jpg


The Begleitpanzer 57 is a rank VI German light tank with a battle rating of 9.7 (AB) and 9.3 (RB/SB). It was introduced in Update 1.73 "Vive la France".

At first glance, the Begleitpanzer 57 may be confused for a SPAA due to the light armored chassis and a rapid-fire 57 mm auto cannon. On the turret is also a TOW launcher that can be fired in a SACLOS manner, meaning it will automatically align itself with the cross hair in-flight.

The Begleitpanzer 57 overall construction is similar to that of the T114 with light armor all around that even heavy machine gun ammunition can penetrate through the sides. The turret's nature with its exterior gun mount also has its similarities.

As a light tank, the Begleitpanzer 57 carries a great firepower punch for its mobility despite its lack of armor. A rapid firing 57 mm cannon carries enough penetration rivaling that of the ZSU-57-2, but the addition of a TOW launcher system makes this vehicle a dangerous opponent by being able to engage a variety of target at its leisure.

While the cannon shares the caliber with the Russian 57 mm gun, it is quite different in performance. The Russian SPAA has a slightly better combined fire rate and significantly more accuracy at range. You also start to lose the penetration advantage at 1 km compared to the APHE belt of the ZSU-57-2. All of this combined makes you very reliant on your ATGM, of which you only have 6. Upgrading to the better ATGM is highly encouraged, as the improved missile is far deadlier and much more reliable. The APHE belt, although lacking penetration, should not be ignored. It struggles to penetrate some Russian side armor, however it is still possible, as it should not be forgotten that you have an ATGM. Against IFVs and other western MBTs, the APHE shells are more than adequate. They are especially effective against weakly armored cupolas, other IFVs, and the side armor of many western MBTs, including the M48/M60, Chieftain, and Centurion tanks.

General info

Survivability and armor

Armor type:

  • Rolled homogeneous armor
Armor Front (Slope angle) Sides Rear Roof
Hull 11 mm (76°), 32 mm (32°) Front glacis
32 mm (31-61°) Lower glacis
15 mm (30°) Top
15 mm
11 mm (24°) Top
11 mm (26°)
11 mm
Turret 25 mm (39°) Turret front
25 mm (0-9°) Gun mantlet
15 mm (12-16°) Left side
15 mm Right side
15 mm (39°) 11 mm

Notes:

  • Suspension wheels and tracks are 20 mm thick.
  • Belly armor is 11 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 84 84 28.5 930 1,145 32.63 40.18
Realistic 76 76 531 600 18.63 21.05

Armaments

Main armament

57 mm Bofors L/70 Mk.I
Capacity Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
Stabilizer
96 (48) 200 -8°/+45° ±180° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior +
Full crew
Prior +
Expert qualif.
Prior +
Ace qualif.
Arcade 20.0 27.67 33.6 39.53  ??.??
Realistic 12.5 14.7 17.22 20.87  ??.??
Reloading rate (seconds)
Stock Prior +
Full crew
Prior +
Expert qualif.
Prior +
Ace qualif.
15.00 15.00 15.00 15.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
57х438 AP-T APCBC 125 122 107 91 77 66
57х438 HE-T HE 8 8 8 8 8 8
57х438 HE-VT HE 8 8 8 8 8 8
57х438 SAP-T APHEBC 94 92 81 69 58 50
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
57х438 AP-T APCBC 950 2.4 N/A N/A N/A +4.0° 48° 63° 71°
57х438 HE-T HE 1,020 2.4 0.4 0.1 450 +0.0° 79° 80° 81°
57х438 HE-VT HE 1,020 2.4 0.4 0.1 450 +0.0° 79° 80° 81°
57х438 SAP-T APHEBC 950 2.4 1.2 9.0 75 +4.0° 48° 63° 71°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
96 72 (+24) 48 (+48) 24 (+72) (+96) No

Optics

Begleitpanzer 57 Optics
Default magnification Maximum magnification
Main Gun optics X4.0 X12.1
Comparable optics  ???

Additional armament

Main article: BGM-71B TOW
BGM-71B TOW ATGM
Capacity Vertical
guidance
Flight
speed (m/s)
Range (m)
6 -6°/+20° 299 3,000
BGM-71C TOW ATGM
Capacity Vertical
guidance
Flight
speed (m/s)
Range (m)
6 -6°/+20° 296 3,750

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
TOW ATGM 430 430 430 430 430 430
I-TOW ATGM 630 630 630 630 630 630
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
TOW ATGM 299 18.8 N/A 0.1 2,450 +0.0° 80° 82° 90°
I-TOW ATGM 296 19 N/A 0.1 2,080 +0.0° 80° 82° 90°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
6 (+2) (+6) No

Machine guns

Main article: MG 3A1 (7.62 mm)
7.62 mm MG 3A1
Coaxial mount
Capacity
(Belt capacity)
Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
5,000 (1,000) 1,200 N/A N/A

Usage in battles

The Begleitpanzer 57 is a very capable light tank and support vehicle. With proximity fuse HE shells in its 57 mm cannon, it can effectively engage air targets, and can destroy enemy IFVs and even MBTs with its high-penetration rounds. However, when shooting at enemy planes, it is best to wait until they are close before firing, since the vehicle does not have a very high ammo count. Alternatively, the vehicle carries missiles which can be used very effectively to destroy both helicopters and tanks at long ranges. The missile's travel time must be taken in to consideration, but it is nice to have when the enemy is too far away to engage with the 57 mm cannon.

The Begleitpanzer's main cannon can sometimes destroy MBTs from the front, but does damage much more consistently when shooting the enemy's weaker armored side. For this reason, it is often wise to adopt an ambushing or flanking playstyle. This is helped by the vehicle's small profile and good mobility. It is easy to reach good firing positions and maneuver around the enemy quickly and without being seen. (And since the vehicle has poor armor, avoiding being seen will be very important for survival).

At the end of the day, the Begleitpanzer can be played as a light tank scout. It can't engage the enemy front-on, but it can be a valuable asset to the team and is lethal when played in the correct positions. Be sure to use the scouting ability to help friendly players locate enemy tanks. During night battles, the NVD modification will make scouting both easier to do and even more helpful to the team.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive 57x438 SAP-T
II Suspension Brake System FPE Adjustment of Fire Airstrike I-TOW
III Filters Crew Replenishment Elevation Mechanism 57x438 HE-VT NVD
IV Transmission Engine Artillery Support Improved optics Laser rangefinder

Pros and cons

Pros:

  • Effective against IFVs, MBTs, and aircraft
  • Great for spotting and disabling tracks and gun barrels
  • Lethal when shooting enemies from the side
  • Has access to thermal vision devices
  • Proximity HE shells are deadly against aircraft
  • Has access to a laser rangefinder

Cons:

  • Low gun elevation (45 degrees) when dealing with enemy planes
  • Can easily be hull broken or destroyed by even high-caliber machine guns
  • Cannot destroy many enemies frontally
  • Fairly low ammunition count
  • Lacks a gun stabilizer.
  • Gun breech is easily destroyed
  • Must stop to fire AGTMs
  • Loses accuracy when firing continuously

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic
Sd.Kfz.234  Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD
Marder  Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105
  PUMA
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90
Other  Ru 251 · SPz 12-3 LGS
Argentina  TAM · TAM 2C · TAM 2IP · JaPz.K A2
Czechoslovakia  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1
France  Pz.Sp.Wg.P204(f) KwK
Lithuania  Vilkas
USA  leKPz M41
USSR  SPz BMP-1