Difference between revisions of "M60 AMBT"

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=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
 +
 +
* Has the second highest penetrating APFSDS round in the game (after the Swedish/Italian 625 mm round), allowing effective engagement of any target from the front.
 +
* Has much higher mobility than the other M60 series tanks, making it much more pleasant to play.
 +
* Has a 25 mm autocannon on the turret roof, allowing easier engagement of low-flying helicopters.
 +
* Is protected on the sides by composite screens and slat armor which can protect against HEAT projectiles and low-penetration autocannons, though it should not be relied upon.
 +
* No ammunition is located in the turret bustle, which means shots to the turret will almost never kill it in one shot.
  
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
* Has a stock HEATFS round with the APFSDS round as a Tier III modification; HEATFS can be useful but is generally less effective and versatile than APFSDS.
 +
* Lacks useful armor such as composite or spaced armor: just about any shell that hits it is going to penetrate except for low-penetration autocannons from the front.
 +
* Has a very large and weak mantlet which is able to be penetrated by high-penetration autocannons, such as those on the CV90 series; the turret ring is a target for even weak autocannons.
 +
* Despite the much more powerful engine when compared to earlier M60s, the AMBT still does not have the mobility of the other MBTs at its BR.
 +
* The commander's cupola is very large and the 25 mm gun is mounted high above the turret, and they will often give away your position, especially when trying to go hull down or when cresting a hill or ridge.
  
 
*
 
*

Revision as of 00:37, 21 July 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
M60 AMBT
us_m60a3_slep.png
M60 AMBT
AB RB SB
10.0 10.0 10.0
Class:
Show in game
This page is about the gift American medium tank M60 AMBT. For other versions, see M60 (Family).

Description

The M60 AMBT is a gift rank VII American medium tank with a battle rating of 10.0 (AB/RB/SB). It was introduced during Update "Starfighters" as a reward for World War Mode Season 3: Road to the West.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 65 16 54.5 1,860 2,290 34.13 42.02
Realistic 58 15 1,061 1,200 19.47 22.02

Armaments

Main armament

Main article: M256 (120 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

120 mm M256 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 40 -10°/+20° ±180° Two-plane 38.1 52.7 __.__ __.__ 75.3 8.7 _.__ _.__ 6.7
Realistic 23.8 28.0 __.__ __.__ 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M830 HEATFS 480 480 480 480 480 480
KE-W APFSDS 583 579 569 556 542 528
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M830 HEATFS 1,140 13.10 N/A 0.1 2,360 65° 72° 77°
KE-W APFSDS 1,585 4.00 N/A N/A N/A 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
40 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Additional armament

Main article: LW25 (25 mm)

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

25 mm LW25 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 300 (300) 201 -5°/+28° ±180° N/A 29.0 40.0 __.__ __.__ 56.0 0.5 _.__ _.__ 0.4
Realistic 18.0 21.0 __.__ __.__ 30.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M792 HEI-T 3 3 3 3 3 3
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M792 HEI-T 900 0.50 N/A 0.1 54.4 79° 80° 81°

Ammo racks

Full
Ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
1 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

12.7 mm M85
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 900 (200) 626 -4°/+60° -95°/+160°
7.62 mm M240
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 5,950 (200) 750 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism KE-W Smoke grenade
IV Transmission Engine Artillery Support Laser rangefinder NVD

Pros and cons

Pros:

  • Has the second highest penetrating APFSDS round in the game (after the Swedish/Italian 625 mm round), allowing effective engagement of any target from the front.
  • Has much higher mobility than the other M60 series tanks, making it much more pleasant to play.
  • Has a 25 mm autocannon on the turret roof, allowing easier engagement of low-flying helicopters.
  • Is protected on the sides by composite screens and slat armor which can protect against HEAT projectiles and low-penetration autocannons, though it should not be relied upon.
  • No ammunition is located in the turret bustle, which means shots to the turret will almost never kill it in one shot.

Cons:

  • Has a stock HEATFS round with the APFSDS round as a Tier III modification; HEATFS can be useful but is generally less effective and versatile than APFSDS.
  • Lacks useful armor such as composite or spaced armor: just about any shell that hits it is going to penetrate except for low-penetration autocannons from the front.
  • Has a very large and weak mantlet which is able to be penetrated by high-penetration autocannons, such as those on the CV90 series; the turret ring is a target for even weak autocannons.
  • Despite the much more powerful engine when compared to earlier M60s, the AMBT still does not have the mobility of the other MBTs at its BR.
  • The commander's cupola is very large and the 25 mm gun is mounted high above the turret, and they will often give away your position, especially when trying to go hull down or when cresting a hill or ridge.

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT