Difference between revisions of "D.500"

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(Updated as of 1.89.1.63)
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== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French fighter {{Battle-rating}}. It was introduced in [[Update 1.73 "Vive la France"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French fighter {{Battle-rating}}. It was introduced in [[Update 1.73 "Vive la France"]].
  
The D.500 is an all-metal mono-wing French aircraft with an open cockpit and fixed landing gear being built all through the mid-1930s. This fighter was France’s primary fighter aircraft until the Morane-Saulnier M.S.406 fighter replaced it in 1939. When playing Simulator Battle (or Arcade and Realistic Battle in cockpit view), this aircraft offers excellent visibility only really limiting visibility where the wings protrude out of the fuselage. This aircraft boasts 1,200 rounds of ammunition split between four machine guns which can do severe damage especially when an adjusted gun convergence is between 150 and 350 meters.  
+
The D.500 is an all-metal mono-wing French aircraft with an open cockpit and fixed landing gear being built all through the mid-1930s. This fighter was France’s primary fighter aircraft until the Morane-Saulnier M.S.406 fighter replaced it in 1939. When playing Simulator Battles (or Arcade and Realistic Battles in cockpit view), this aircraft offers excellent visibility only really limiting visibility where the wings protrude out of the fuselage. This aircraft boasts 1,200 rounds of ammunition split between four machine guns which can do severe damage especially when gun convergence is between 150 and 350 meters.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
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! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 36: Line 35:
 
! RB
 
! RB
 
|-
 
|-
| ? || ? || 9,000 || ??.? || ??.? || ??.? || ??.? || 150
+
| 355 || 349 || {{Specs|ceiling}} || 15.7 || 16.3 || 10.4 || 10.4 || 150
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
| 378 || 366 || 9,000 || 14.4 || 15.0 || 14.7 || 12.5 || 150
+
| 378 || 366 || {{Specs|ceiling}} || 14.4 || 15.0 || 14.7 || 12.5 || 150
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| ??? || ??? || ??? || ~?? || ~?
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 410 || ~13 || ~8
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 320 || < 330 || < 360 || > 280
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp
+
| 3,800 m || 690 hp || N/A
 
|-
 
|-
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
* 3 mm Steel plate behind engine.
 
* 3 mm Steel plate behind engine.
 
* 3 mm Steel plate on pilot's seat.
 
* 3 mm Steel plate on pilot's seat.
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|Darne 1933 (7.5 mm)|MAC 1934 (7.5 mm)}}
 
{{main|Darne 1933 (7.5 mm)|MAC 1934 (7.5 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 +
* 2 x 7.5 mm Darne 1933 machine guns, nose-mounted (300 rpg = 600 total)
 +
* 2 x 7.5 mm MAC 1934 machine guns, wing-mounted (300 rpg = 600 total)
  
* 2 x 7.5 mm Darne 1933 machine guns (300 rpg = 600 total)
+
The four machine guns are arranged with the two Darne 1933 guns mounted in the nose and the two MAC 1934 guns mounted on the underside of each wing. Each are armed with the same amount of ammunition, which means that all guns will fire together until empty.
* 2 x 7.5 mm MAC 1934 machine guns (300 rpg = 600 total)
 
 
 
The four machine guns are arranged with the two Darne 1933 guns mounted in the nose and the two MAC 1934 guns mounted under on the underside of the wing. Each are armed with the same amount of ammunition, which means that all guns will fire with each other until empty.
 
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
+
The D.500 is a good beginner aircraft for newer pilots. This airplane in the French tech tree is only one of two non-biplane aircraft offered as a reserve aircraft; the [[P-26 (Family)|P-26 ''Peashooter'']] being the other. This aircraft is an excellent aircraft for in-close fighting. Bringing in the gun convergence between 150 and 350 meters and then targeting an enemy fighter/bomber aircraft within that range or closer will allow for all four guns to do the most damage along with potentially setting alight the enemy vehicle. This aircraft can switch between attacking aircraft and ground vehicles with no problems as it is still quite manoeuvrable at lower speeds and altitudes. Long continued bursts from the guns can quickly lead to the machine guns jamming: instead, utilise short controlled bursts which should allow you to avoid that. In Arcade Battle, the relatively short ammunition reload rate (~10 seconds) will have you back in action fairly quickly.
The D.500 is a good beginner aircraft for newer pilots. This airplane in the French tech tree is only one of two non-biplane aircraft offered as a reserve aircraft; the [[P-26_(Family)|P-26 ''Peashooter'']] being the other. This aircraft is an excellent aircraft for in-close fighting. Bringing in the gun convergence between 150 and 350 meters and then targeting an enemy fighter/bomber aircraft within that range or closer will allow for all four guns to do the most damage along with potentially setting alight the enemy vehicle. This aircraft can switch between attacking aircraft and ground vehicles with no problems as it is still quite maneuverable at lower speeds and altitudes. Long continued bursts from the guns can quickly lead to the machine guns jamming, instead, utilize short controlled bursts which should allow you to avoid that. In Arcade Battle, the relatively short ammunition reload rate (~10 seconds) will have you back in action fairly quickly.
 
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
|-
 
| Not controllable || Controllable<br>Automatic pitch || Controllable || Not controllable || Combined || Controllable || Not controllable
 
 
|-
 
|-
 +
| Not controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
!colspan = "1"| Tier
+
! colspan="1" | Tier
!colspan = "2"| Flight performance
+
! colspan="2" | Flight performance
!colspan = "1"| Survivability
+
! colspan="1" | Survivability
!colspan = "1"| Weaponry
+
! colspan="1" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
 
| Offensive 7 mm
 
| Offensive 7 mm
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|  
+
|
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
 
| New 7 mm MGs
 
| New 7 mm MGs
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
|  
+
|
 
| Cover
 
| Cover
|  
+
|
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
* Very maneuverable
+
* Very manoeuvrable
 
* Speed is adequate
 
* Speed is adequate
 
* Guns are powerful at the rank
 
* Guns are powerful at the rank
* Short gun convergence (250-350m) chews up aircraft at short ranges
+
* Short gun convergence (150 - 350 m) chews up aircraft at short ranges
  
 
'''Cons:'''
 
'''Cons:'''
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== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
Line 238: Line 218:
 
* ''other literature.''
 
* ''other literature.''
  
{{French fighters}}
+
{{France fighters}}

Revision as of 13:20, 24 June 2019

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
D.500
d_500.png
D.500
AB RB SB
1.0 1.0 1.0
Class:
Research:Free
Purchase:Free
Show in game

Description

GarageImage D.500.jpg


The D.500 is a rank I French fighter with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.73 "Vive la France".

The D.500 is an all-metal mono-wing French aircraft with an open cockpit and fixed landing gear being built all through the mid-1930s. This fighter was France’s primary fighter aircraft until the Morane-Saulnier M.S.406 fighter replaced it in 1939. When playing Simulator Battles (or Arcade and Realistic Battles in cockpit view), this aircraft offers excellent visibility only really limiting visibility where the wings protrude out of the fuselage. This aircraft boasts 1,200 rounds of ammunition split between four machine guns which can do severe damage especially when gun convergence is between 150 and 350 meters.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
355 349 9000 15.7 16.3 10.4 10.4 150
Upgraded
Max Speed
(km/h at 5,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
378 366 9000 14.4 15.0 14.7 12.5 150

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
410 ~13 ~8
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 320 < 330 < 360 > 280
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,800 m 690 hp N/A

Survivability and armour

  • 3 mm Steel plate behind engine.
  • 3 mm Steel plate on pilot's seat.

Armaments

Offensive armament

The D.500 is armed with:

  • 2 x 7.5 mm Darne 1933 machine guns, nose-mounted (300 rpg = 600 total)
  • 2 x 7.5 mm MAC 1934 machine guns, wing-mounted (300 rpg = 600 total)

The four machine guns are arranged with the two Darne 1933 guns mounted in the nose and the two MAC 1934 guns mounted on the underside of each wing. Each are armed with the same amount of ammunition, which means that all guns will fire together until empty.

Usage in battles

The D.500 is a good beginner aircraft for newer pilots. This airplane in the French tech tree is only one of two non-biplane aircraft offered as a reserve aircraft; the P-26 Peashooter being the other. This aircraft is an excellent aircraft for in-close fighting. Bringing in the gun convergence between 150 and 350 meters and then targeting an enemy fighter/bomber aircraft within that range or closer will allow for all four guns to do the most damage along with potentially setting alight the enemy vehicle. This aircraft can switch between attacking aircraft and ground vehicles with no problems as it is still quite manoeuvrable at lower speeds and altitudes. Long continued bursts from the guns can quickly lead to the machine guns jamming: instead, utilise short controlled bursts which should allow you to avoid that. In Arcade Battle, the relatively short ammunition reload rate (~10 seconds) will have you back in action fairly quickly.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Not controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor Airframe
III Wings repair Engine New 7 mm MGs
IV Cover

Pros and cons

Pros:

  • Very manoeuvrable
  • Speed is adequate
  • Guns are powerful at the rank
  • Short gun convergence (150 - 350 m) chews up aircraft at short ranges

Cons:

  • Low speed limit
  • While not the fastest, usually not an issue
  • No flaps and gear permanently extended
  • Open cockpit means enemy rounds can potentially snipe the pilot

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


France fighters
Dewoitine  D.371 · D.371 H.S.9 · D.373 · D.500 · D.501 · Pallier's D.510 · D.520
Morane-Saulnier  M.S.405C1 · M.S.406C1 · M.S.410
Arsenal  V.G.33C-1
Bloch  M.B.152C1 · M.B.157
Caudron  C.R.714
Sud-Ouest  S.O.8000 Narval
American  H-75A-1 · H-75A-4 · ▄P-39Q-25 · ▄P-40F-5 Lafayette · ▄P-47D-22-RE · ▄P-63C-5 · F-6C-10-NA
  ▄F6F-5 · ▄F6F-5N · F4U-7 · ▄F8F-1B
Other countries  ▄Seafire LF Mk.III · ▄Yak-3 · Challe's ▄Yak-9T · NC.900
Belgium  ▄Gladiator Mk I · ▄Spitfire FR Mk XIVe
Netherlands  ◘Sea Fury FB 51