Difference between revisions of "BTR-80A"
Colok76286 (talk | contribs) (Edits) |
CObro6680B (talk | contribs) (I have added some specs of the armour and added to the basic description.) (Tag: Visual edit) |
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs| | + | The '''{{Specs|BTR-80}}''' is a rank {{Specs|V}} Soviet light tank {{Battle-rating}}. It was introduced in [[Update "La Royale"]]. |
== General info == | == General info == | ||
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{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | '' | + | ''The armour is generally good enough to survive 7mm AP bullets, although they pay penetrate the rear of the vehicle. The front 90° arc is also partially resistant in the most part to some 50. calibre bullets, but this is not enough to rely on. The engine modules are small and close to the floor of the vehicle, so are less likely to take damage than those of other comparable tanks. On the other hand, much of the crew in the front of the front of the vehicle are close enough together to make sure that a hit to the front of the tank causes at least 2 of the 3 crew to be knocked out. Ammunition behind the gunner in a similar layout to the BMP-1 further reduce survivability. The centre of the vehicle (as it is quite long) has no modules inside, potentially causing a no armour is best armour situation. The turret will be able to survive 50. calibre bullets but nothing more.'' |
− | '''Armour type:''' <!-- The | + | '''Armour type:''' <!-- The vehicle consists mostly of high hardness armour. --> |
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
* Cast homogeneous armour (Turret, Transmission area) --> | * Cast homogeneous armour (Turret, Transmission area) --> | ||
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || | + | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' ||6mm|| ___ - ___ mm |
|- | |- | ||
− | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || | + | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' ||23-15mm||23-15mm||23-15mm |
|- | |- | ||
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm |
Revision as of 10:40, 19 June 2023
Contents
Description
The ' is a rank Soviet light tank with a battle rating of 7.3 (AB/RB/SB). It was introduced in Update "La Royale".
General info
Survivability and armour
The armour is generally good enough to survive 7mm AP bullets, although they pay penetrate the rear of the vehicle. The front 90° arc is also partially resistant in the most part to some 50. calibre bullets, but this is not enough to rely on. The engine modules are small and close to the floor of the vehicle, so are less likely to take damage than those of other comparable tanks. On the other hand, much of the crew in the front of the front of the vehicle are close enough together to make sure that a hit to the front of the tank causes at least 2 of the 3 crew to be knocked out. Ammunition behind the gunner in a similar layout to the BMP-1 further reduce survivability. The centre of the vehicle (as it is quite long) has no modules inside, potentially causing a no armour is best armour situation. The turret will be able to survive 50. calibre bullets but nothing more.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
6mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
23-15mm | 23-15mm | 23-15mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 97 | 14 | 14.6 | _,___ | 496 | __.__ | 33.97 |
Realistic | 87 | 12 | _,___ | 260 | __.__ | 17.81 |
Modifications and economy
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
30 mm 2A72 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 300 (250) | 330 | -5°/+70° | ±180° | - | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
- Default: AP-T · HEF-I* · AP-T · HEF-I*
- 30 mm HEI: HEF-I* · HEF-I* · HEF-I* · AP-T
- 30 mm APT: AP-T · AP-T · AP-T · HEF-T*
- 30 mm APDS: APDS · APDS · APDS · APDS · HEF-T*
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
HEF-I* | 8 | 7 | 6 | 5 | 4 | 3 | |
AP-T | 65 | 63 | 53 | 44 | 36 | 29 | |
HEF-T* | 9 | 8 | 7 | 5 | 4 | 3 | |
APDS | 82 | 81 | 79 | 75 | 72 | 69 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
HEF-I* | 960 | 0.39 | 0.1 | 0.1 | 75.46 | 79° | 80° | 81° | ||||
AP-T | 970 | 0.4 | - | - | - | 47° | 60° | 65° | ||||
HEF-T* | 960 | 0.39 | 0.1 | 0.1 | 17.86 | 79° | 80° | 81° | ||||
APDS | 1,120 | 0.3 | - | - | - | 75° | 78° | 80° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
2 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
7.62 mm PKT | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- 30 mm autocannon
- Fairly mobile and thus very good at flanking
- Amphibious
- APDS is great for fighting against light vehicles and MBTs' sides
Cons:
- Huge profile
- Poor survivability due to thin armour, minimal crew number and large size
- -5° gun depression and slower gun handling
- Has no stabiliser
History
The BTR-80 armored personnel carrier was developed with experience from using the previous vehicles of the series, BTR-60 and BTR-70, in peacetime and combat operations of the Afghan war. The vehicle received a new 260 hp engine, reinforced armor, improved fire ports for the small arms of the troops inside, as well as other improvements. The main gun of the BTR-80 remained a heavy machine gun, however, due to the low efficiency of machine gun fire against modern lightly armored targets, an improved version of the vehicle with a 30mm 2A72 autocannon appeared in 1993, designated as BTR-80A. Vehicles of the BTR-80 family took part in all major armed conflicts in the territory of the former USSR and a number of other countries. Despite the commissioning of more advanced APCs, the BTR-80A is still in service with the Russian Army to this day.
- From Devblog
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
USSR light tanks | |
---|---|
T-26 | T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E |
BT | BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32) |
T-50 | T-126 · T-50 |
T-70 | T-70 · T-80 |
PT-76 | PT-76B · PT-76-57 · Object 906 |
BMP | BMP-1 · BMP-2 · BMP-2M · BMP-3 |
BMD | BMD-4 |
2S25 | 2S25 · 2S25M |
Wheeled | BA-11 · BTR-80A |
Other | T-60 · Object 685 · 2S38 |
China | ▂Type 62 |