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T-44-100: Early MBT!

The T-44-100 is a late WWII-era Soviet medium tank. It features a well-rounded armor profile that is comparable to the later T-54 series of tanks, and sports a heavy armament that is roughly equivalent to the US T15E1 and the German KwK43. Surprisingly, it even has mobility better than its predecessor, the T-34-85! These features grant the T-44-100 great sniping and flanking abilities, letting it excel in all situations regardless of engagement ranges. However, its poor turret armor can often be exploited by attentive enemies, and it has a somewhat poor suspension/vertical drive which makes return shots take noticeably longer than in most other vehicles as the gun can take a while to stabilize. Regardless, even with these flaws, the T-44-100 is exceptionally well-rounded and can take on almost any threat it faces from any range — something that can’t be said for many other tanks at its BR.

The Infamous 2S38

The 2S38 is a premium Soviet light vehicle based on the BMP-3 platform and intended as a potential replacement for the 2S6 Tunguska SPAA. With its punchy 57 mm autocannon, great mobility, and excellent multirole capabilities, the 2S38 is a deadly vehicle in ground battles, making it loved and hated by War Thunder players alike. However, the 2S38's various strengths are balanced out by its overall lack of armor and limited survivability, which makes it somewhat of a glass cannon.

T-III: Mischievous Business

The T-III is a premium ground vehicle in the Soviet tech tree. This vehicle is essentially a copy of the German Pz.III J. Red Army soldiers found a damaged and abandoned Pz.III tank, which was secretly transported to the USSR. Later, as the German Army began to invade Russia, more Pz.IIIs were captured by the Red Army. These went into service with the Soviets. However, by 1943, the advancements in German technology and a limited supply of captured ammunition led to their withdrawal. This vehicle packs a punch with a powerful 5 cm Kampfwagenkanone 38 L/42 50mm main gun and excellent mobility and acceleration. With that in mind, how is this vehicle played, and is it worth the GE?

KV-7 (U-13) — The Triple-Barreled Monster

The KV-7 was developed in response to the Red Army’s need for an artillery support vehicle with greater firepower than the T-34 or KV-1. In the game, this self-propelled gun is known for its unique triple-gun arrangement housed in a common mantlet. This setup, combined with its respectable armor, makes it a significant threat to any opponent. But how does one master this machine, considering its distinct characteristics and drawbacks? Let’s find out.

Pr.183 BM-21: Red Missiles in the Mediterranean

The Pr.183 BM-21 is a rare Soviet-designed Egyptian modification that trades torpedoes for rocket artillery. Designed as a fast assault craft, this unique boat merges a WWII-era hull with Cold War firepower, offering devastating burst damage at the cost of poor survivability. She plays nothing like other ships in her tier—if you master the rockets, you’ll devastate enemies. But if you get spotted first, expect a quick trip back to the hangar.

The Tandem MAI

Developed back in the 1930s by Pyotr Dmitrievich Grushin, the Tandem-MAI was an experimental Soviet attack aircraft with a really unique tandem wing setup. Mostly built out of wood and without a vertical stabilizer, it was all about being quick on its feet and packing a punch with its weapons. It’s a pretty cool alternative to more traditional ground-attack planes like the Il-2. Even though it never went into mass production, its distinct design and armament make it stand out in War Thunder. Its nimble handling and five fast-firing ShKAS machine guns give players a thrilling, high-stakes experience. Whether slicing through ground targets or dodging enemy fire, the Sh-Tandem delivers a one-of-a-kind combat vibe that’s both wild and fun.

T-34-57 (1943): The Soviet Sniper

The T-34-57 (1943) is a premium Soviet medium tank. It boasts a hard-hitting 57 millimetre ZIS-4M gun and enhanced turret armour, up to 106 millimetres, compared to its counterpart, the techtree T-34-57. It bears a visual resemblance to the T-34 (1942 model) with a hexagon-shaped turret. It also retains the good sloped armour and speed of the T-34 family, whilst also having a lethal and quick reloading cannon, and is a must-have for any experienced Soviet player.

MiG-21S (R-13-300): What are countermeasures?

This MiG-21S is a jet fighter for the Russian tech tree. It has many perks, like a good airframe and loadout, early radar missiles, and incredible acceleration. However, it has one major flaw — you get no countermeasures. This doesn’t make the plane unplayable; however, it requires a bit more thinking than other MiG-21s. So, how is it played?

2S25M "Sprut-SDM1"

Few people know it, fewer people adore it. It is the VDV's vehicle of choice should they need MBT equivalent firepower in a nimble and speedy package, it also is amphibious! It is bound to be a headache for any unlucky foe that crosses path with its powerful cannon, but don’t be fooled! It can be just as easily destroyed.

TB-3M-17-32 - A Flying Castle

The TB-3M-27-32 is a rare and very solid low rank bomber. Although it is quite slow, it has a very good payload for its rank and good survivability. It has various payload options ranging from FAB-100 bombs to FAB-500. It has a total of 5 gunners with an overall good coverage, particularly above the aircraft. The aircraft's large size makes it somewhat durable against enemy fire, although it will struggle to fly at all with extensive damage due to its already very low top speed.

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