Mk.6 mortar depth charge
Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.
Vehicles equipped with this weapon
|Vehicles equipped with this weapon|
|Motor gun boats||USS Candid|
|Frigates||USS Hoquiam · Akebono · Isuzu|
|Destroyers||HMS Churchill · HMS Montgomery|
|USS Aylwin · USS Bennion · USS Cowell · USS Fletcher · USS Gearing · USS Frank Knox · USS Moffett · USS Phelps · USS Sumner|
|JDS Harukaze (DD-101) · JDS Yūgure (DD-184)|
Tell us about the tactical and technical characteristics of the depth charge.
Describe the type of damage produced by this type of depth charge (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of depth charges that have firepower equal to this weapon.
Usage in battles
Describe situations when you would utilise this depth charge in-game (vehicle, pillbox, base, etc)
Pros and cons
Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
During World War I, the United States got its first depth charges from the British Royal Navy in 1917. Finding the sling system used by the Brits impractical, the US Navy tested other methods of launching depth charges. For the entirety of World War I, and most of World War II, the main method was simply launching over the side of the ship from racks, but during the inter-war period, launcher systems were developed including the Mark 6 mortar for the Mk.6 depth charge. The Mark 6 mortar is also known as a K-gun and was developed as an improved version of an earlier Y-gun design that was developed from a British design from Thornycroft. The K-gun was a marked improvement over the earlier Y-guns thanks to their ability to be mounted anywhere on the ship while the Y-gun was limited to mounting on the centerline. The K-gun is also a simpler design than the Y-guns. The Mark 6 mortar could launch a Mark 6, Mark 9, or Mark 14 depth charge 60 to 150 yards between 3.4 and 5.1 seconds. The Mark 6 used a separate arbor to keep the depth charge in place that broke off when the depth charge was launched.
Excellent additions to the article would be video guides, screenshots from the game, and photos.
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
|Naval depth charges|
|USA||Mk.6 · Mk.6 mortar · K-gun Mk.9|
|Germany||WBD · WBF · WBG|
|Foreign:||BB-1 (USSR) · Mk.6 (USA) · Type 95 (Japan)|
|USSR||BB-1 · BM-1 · MBU-600 mortar · RBM mortar|
|Britain||Limbo mortar · Mk.10 Hedgehog mortar · Mk.VII · Y-gun Mk.VII|
|Foreign:||Mk.6 mortar (USA)|
|Japan||Type 3 · Type 95|
|Foreign:||Mk.6 mortar (USA) · Mk.9 (USA) · Mk.10 Hedgehog (Britain)|
|Italy||B TG · B TG 100 · BAS|
|Foreign:||WBG (Germany) · Mk.10 Hedgehog (Britain)|
|Foreign:||Mk.VII (Britain) · Y-gun Mk.VII (Britain)|