Difference between revisions of "Magach 1"

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(General info)
(Main armament: Updated)
 
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{{Specs-Card
 
{{Specs-Card
 
|code=il_m48a1_patton_III
 
|code=il_m48a1_patton_III
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
 +
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli medium tank {{Battle-rating}}. It was introduced in [[Update "Wind of Change"]].
+
The '''Magach 1''' is the first variant of the [[Magach (Family)|Magach main battle tank family]], the Israeli designation and subsequent modification of the American [[M48 Patton (Family)|M48 Patton]] and [[M60 (Family)|M60]] MBT families. Israel first the received M48A2 variant in a secret arms deal with West Germany in the early 1960s. More vehicles were sent from the U.S. (the M48A1 variant) after the deal was exposed in 1965 and Germany cancelled further deliveries. The M48A1 variant was redesignated as Magach 1. The Magach 1 served in the 1967 Six-Day War but was quickly modernized and redesignated as the [[Magach 3]] afterwards.
 +
 
 +
Introduced in [[Update "Wind of Change"]], the Magach 1 should stay close behind the more heavily armoured vehicles on the front lines, taking well-aimed shots with its 90 mm M41 tank gun to either destroy or damage the target to support enemy vehicle destruction. It should not be used in close-quarters combat since it lacks the firepower and mobility to win or escape a confrontation. If you find yourself in close-quarters combat nonetheless, use neutral steering to quickly get your aim on target.
  
 
== General info ==
 
== General info ==
Line 16: Line 19:
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
 
  
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
+
'''Armour type:'''
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
+
 
* Cast homogeneous armour (Turret, Transmission area) -->
+
* Rolled homogeneous armour (hull roof, engine vents)
 +
* Cast homogeneous armour (hull front, sides, rear, turret, cupola)
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
|Hull||85-200 mm (59-74°) ''Front glacis''
+
| Hull || 110 mm (52-60°) ''Upper glacis'' <br> 100 mm (38-62°) ''Lower glacis'' || 76 mm (29°) ''Top - Front'' <br> 51 mm (26°) ''Top - Rear'' <br> 38 mm (63°) ''Bottom - Front'' <br> 25 mm (60°) ''Bottom - Rear'' || 35 mm (32°) ''Top'' <br> 25 mm (62°) ''Bottom'' || 110 mm (40°) ''Front glacis'' <br> 57 mm ''Crew and engine compartments'' <br> 10 mm ''Engine vents''
63-200 mm (13-60°) ''Lower glacis''
 
|76 mm (8-43°) ''Front''
 
51 mm (0-43°) ''Rear''
 
|35 mm (26-32°) ''Top''
 
25 mm (61-62°) ''Bottom''
 
|25.4-57 mm
 
 
|-
 
|-
|Turret||127 mm (12-76°) ''Turret front''
+
| Turret || 152 mm (23-32°) ''Turret front'' <br> 152 (25°) ''Gun mantlet'' <br> 70 mm ''Turret ring''|| 69-100 mm (12-36°) || 50-58 mm (35°) || 26 mm
152 + 82 mm (17-26°) ''Gun mantlet''
 
|69-100 mm (12-36°)||51-55 mm (2-71°)||25-69 mm
 
 
|-
 
|-
| Cupola || colspan="4" |70 mm
+
| Cupola || colspan="3" | 29.7 mm (spherical) || 29.7 mm
 
|-
 
|-
 
|}
 
|}
 +
'''Notes:'''
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
+
* Suspension wheels, tracks, and torsion bars are 20 mm thick.
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
+
* Belly armour is 38 mm thick under the crew compartment, and 25 mm thick under the engine compartment.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
  
{{tankMobility}}
+
{{tankMobility|abMinHp=1,255|rbMinHp=716}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 61: Line 56:
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|M41 (90 mm)}}
 
{{main|M41 (90 mm)}}
 
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" |60|| rowspan="2" |-9°/+19°|| rowspan="2" |±180°|| rowspan="2" |N/A||22.85||31.62||38.40||42.47||45.18|| rowspan="2" |9.75|| rowspan="2" |8.63|| rowspan="2" |7.95|| rowspan="2" |7.50
+
| rowspan="2" | 60 || rowspan="2" | -9°/+19° || rowspan="2" | ±180° || rowspan="2" | - || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
|14.28||16.80||20.40||22.56||24.00
+
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:M41 (90 mm)/Ammunition|M332 shot, T142E3, M82 shot, M431 shell, M71 shell, M313}}
! colspan="8" | Penetration statistics
+
 
|-
+
==== [[Ammo racks]] ====
! rowspan="2" data-sort-type="text" | Ammunition
+
[[File:Ammoracks_M48A1.png|right|thumb|x250px|[[Ammo racks]] of the M48A1 (identical).]]
! rowspan="2" | Type of<br>warhead
+
<!-- '''Last updated: 2.15.1.55''' -->
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| M332 shot ||APCR||321||316||292||265||240||218
 
|-
 
| T142E3 || HESH ||102||102||102||102||102||102
 
|-
 
| M82 shot || APCBC ||185||182||170||155||142||130
 
|-
 
| M431 shell || HEATFS ||320||320||320||320||320||320
 
|-
 
| M71 shell || HE ||13||13||13||13||13||13
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| M332 shot || APCR ||1,249||5.7||N/A||N/A||N/A||66°||70°||72°
 
|-
 
| T142E3 || HESH ||792||10.6||0.1||4||3,050||73°||77°||80°
 
|-
 
| M82 shot || APCBC ||853||10.94||1.2||14||137.2||48°||63°||71°
 
|-
 
| M431 shell || HEATFS ||1,216||5.8||0.05||0.1||712.64||65°||72°||77°
 
|-
 
| M71 shell || HE ||823
 
|10.55
 
|0
 
|0.1
 
|925
 
|79°
 
|80°
 
|81°
 
|-
 
|}
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
! colspan="7" | Smoke shell characteristics
 
 
|-
 
|-
! Ammunition
+
! Full<br>ammo
! Velocity<br>(m/s)
+
! 1st<br>rack empty
! Projectile<br>Mass (kg)
+
! 2nd<br>rack empty
! Screen radius<br>(m)
+
! 3rd<br>rack empty
! Screen deploy time<br>(s)
+
! 4th<br>rack empty
! Screen hold time<br>(s)
+
! 5th<br>rack empty
! Explosive Mass<br>(TNT equivalent) (g)
+
! Visual<br>discrepancy
 
|-
 
|-
| M313 ||821||10.7||13||5||20||50
+
| '''60''' || 53&nbsp;''(+7)'' || 42&nbsp;''(+18)'' || 24&nbsp;''(+36)'' || 17&nbsp;''(+43)'' || 1&nbsp;''(+59)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Notes''':
 +
 +
* Shells are modeled by sets of 2 and disappear from the rack after you've fired both shells in the set.
 +
* Racks 4 and 5 are first stage ammo racks. They total 23 shells and get filled first when loading up the tank.
 +
** These rack are also emptied early: the depletion order at full capacity is: 4 - 5 - 1 - 2 - 3.
 +
** Simply not firing when the gun is loaded will move ammo from racks 1-3 into rack 5 then 4. Firing will interrupt the restocking of the ready rack.
  
==== [[Ammo racks]] ====
 
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 
<!-- '''Last updated:''' -->{| class="wikitable" style="text-align:center"
 
|-
 
!Full
 
ammo
 
!1st
 
rack empty
 
!2nd
 
rack empty
 
!3rd
 
rack empty
 
!4th
 
rack empty
 
!5th
 
rack empty
 
!Visual
 
discrepancy
 
|-
 
|'''60'''||54&nbsp;''(+6)''||38&nbsp;''(+22)''||30&nbsp;''(+30)''||12&nbsp;''(+48)''||1&nbsp;''(+59)''||No
 
|-
 
|}
 
 
=== Machine guns ===
 
=== Machine guns ===
 
{{Specs-Tank-Weapon|2}}
 
{{Specs-Tank-Weapon|2}}
Line 175: Line 104:
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|M2HB (12.7 mm)|M73 (7.62 mm)}}
 
{{main|M2HB (12.7 mm)|M73 (7.62 mm)}}
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
|Pintle||900 (200)||577||-15°/+60°||±180°
+
| Pintle || 600 (200) || 575 || -/+60° || ±180°
 
|-
 
|-
 
|}
 
|}
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
|Coaxial||5,950 (250)||500||N/A||N/A
+
| Coaxial || 6,000 (250) || 500 || - || -
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
The Magach 1 will feel familiar to tankers from the American and German tank trees, as it is essentially a copy-paste [[M48A1]]/[[M48A2 C]] from those trees. Being the first true MBT that the Israelis have access to (alongside the [[Sho't]]) it will bring a new playstyle to those who have been using the M-51s and French light tanks before it.
 +
 
 +
This vehicle is a first-generation MBT and an American one at that, so its mobility is still average compared to other early MBTs such as the [[Leopard I]] and [[T-54 (1949)]]. The gun has access to decent ammunition in the form of the final HEATFS shell but is still limited in that it's a 90 mm cannon when many contemporaries are sporting 105 mm weapons that sport APDS along with their own HEATFS shells. Staying out of close-range engagements is a must due to the limited damage potential of the gun and balky turret/suspension handling.
 +
 
 +
The Magach 1 will feel right at home staying close behind the more heavily armoured vehicles in the front line and taking well-aimed, surgical shots with its smaller weapon and either killing the target or crippling it so that its teammates can go in and finish the job safely. If caught in close-quarters combat, take advantage of the neutral steering and somewhat trolly armour angles to try and get the gun back on target.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Decent front hull armour, both thickness and angling, when compared to some contemporary MBTs
 +
* Nice roof armour, only aircraft with heavy AP/dedicated anti-armour rounds will get through
 +
* Has access to a very effective M431 HEATFS shell
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Early M48 model, still suffers from sluggish mobility.
 +
* Gun is effective but still only 90 mm when contemporary opponents start bringing higher-velocity 100+ mm cannons.
 +
* Large profile target, more easily targeted by dedicated tankbuster aircraft and sniping tanks
 +
* The commander .50 cal is placed in a clumsy mini-turret, defending against aircraft/fast light tanks is difficult
 +
* The stock round, M332 APCR, has very limited damage potential and bounces easily
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
 
 +
=== Development ===
 +
In February 1951, the US Army opted for a new design to replace their [[M46]]/[[M47]] tanks. Designated the 90 mm Gun Tank T-48, it featured a novel (for American Cold War tanks) hemispherical turret, hull, and suspension design. The crew was reduced to four, and it began production in 1952 after being named for the famous General George S. Patton. During initial production, several protection defects were identified and a program to refit them began, resulting in the M48A1 with a slightly different driver's hatch and commander's cupola, now equipped with a .50 [[M2HB (12.7 mm)|M2HB]].
 +
 
 +
=== Israeli Service ===
 +
Israel's first M48s were acquired from West Germany in the early 1960s in a secret arms deal, with the United States providing further vehicles after the deal was exposed. The M48A1 variants came from the United States transfers.
 +
 
 +
During the Six Day War in 1967, the M48A1s served in their stock US configuration and acquitted themselves well. However, by the Yom Kippur War their 90 mm cannons had been recognized as obsolete for Israeli purposes and the only remaining M48 tanks in the IDF were later versions equipped with 105 mm cannons or conversions of the M48A1/A2/A3s to the 105 mm cannon.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_m48a1_patton_III Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 225: Line 171:
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the vehicles;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[Magach (Family)]]
  
 
== External links ==
 
== External links ==
Line 234: Line 180:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [[wikipedia:Magach|[Wikipedia] Magach]]
* ''other literature.''
 
  
 +
{{TankManufacturer Israeli Ordnance Corps}}
 
{{Israel medium tanks}}
 
{{Israel medium tanks}}

Latest revision as of 13:13, 10 February 2024

RANK 6 BRITAIN
Rooikat 105 PACK
This page is about the Israeli medium tank Magach 1. For other versions, see Magach (Family).
Magach 1
il_m48a1_patton_iii.png
GarageImage Magach 1.jpg
ArtImage Magach 1.jpg
Magach 1
AB RB SB
7.7 7.7 7.7
Class:
Research:63 000 Specs-Card-Exp.png
Purchase:200 000 Specs-Card-Lion.png
Show in game

Description

The Magach 1 is the first variant of the Magach main battle tank family, the Israeli designation and subsequent modification of the American M48 Patton and M60 MBT families. Israel first the received M48A2 variant in a secret arms deal with West Germany in the early 1960s. More vehicles were sent from the U.S. (the M48A1 variant) after the deal was exposed in 1965 and Germany cancelled further deliveries. The M48A1 variant was redesignated as Magach 1. The Magach 1 served in the 1967 Six-Day War but was quickly modernized and redesignated as the Magach 3 afterwards.

Introduced in Update "Wind of Change", the Magach 1 should stay close behind the more heavily armoured vehicles on the front lines, taking well-aimed shots with its 90 mm M41 tank gun to either destroy or damage the target to support enemy vehicle destruction. It should not be used in close-quarters combat since it lacks the firepower and mobility to win or escape a confrontation. If you find yourself in close-quarters combat nonetheless, use neutral steering to quickly get your aim on target.

General info

Survivability and armour

Armourfront / side / back
Hull110 / 76 / 35
Turret130 / 76 / 51
Crew4 people
Visibility117 %

Armour type:

  • Rolled homogeneous armour (hull roof, engine vents)
  • Cast homogeneous armour (hull front, sides, rear, turret, cupola)
Armour Front (Slope angle) Sides Rear Roof
Hull 110 mm (52-60°) Upper glacis
100 mm (38-62°) Lower glacis
76 mm (29°) Top - Front
51 mm (26°) Top - Rear
38 mm (63°) Bottom - Front
25 mm (60°) Bottom - Rear
35 mm (32°) Top
25 mm (62°) Bottom
110 mm (40°) Front glacis
57 mm Crew and engine compartments
10 mm Engine vents
Turret 152 mm (23-32°) Turret front
152 (25°) Gun mantlet
70 mm Turret ring
69-100 mm (12-36°) 50-58 mm (35°) 26 mm
Cupola 29.7 mm (spherical) 29.7 mm

Notes:

  • Suspension wheels, tracks, and torsion bars are 20 mm thick.
  • Belly armour is 38 mm thick under the crew compartment, and 25 mm thick under the engine compartment.

Mobility

Speedforward / back
AB50 / 10 km/h
RB and SB45 / 9 km/h
Number of gears4 forward
1 back
Weight44.9 t
Engine power
AB1 545 hp
RB and SB810 hp
Power-to-weight ratio
AB34.4 hp/t
RB and SB18.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 50 10 44.9 1,255 1,545 27.95 34.41
Realistic 45 9 716 810 15.95 18.04

Modifications and economy

Repair costBasic → Reference
AB3 126 → 4 401 Sl icon.png
RB3 536 → 4 978 Sl icon.png
SB5 016 → 7 062 Sl icon.png
Total cost of modifications52 400 Rp icon.png
90 500 Sl icon.png
Talisman cost1 700 Ge icon.png
Crew training57 000 Sl icon.png
Experts200 000 Sl icon.png
Aces800 Ge icon.png
Research Aces520 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 180 / 200 % Sl icon.png
172 / 172 / 172 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
2 600 Rp icon.png
Cost:
4 500 Sl icon.png
175 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
2 400 Rp icon.png
Cost:
4 100 Sl icon.png
160 Ge icon.png
Mods new tank break.png
Brake System
Research:
2 400 Rp icon.png
Cost:
4 100 Sl icon.png
160 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 600 Rp icon.png
Cost:
4 500 Sl icon.png
175 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
3 400 Rp icon.png
Cost:
5 900 Sl icon.png
230 Ge icon.png
Mods new tank engine.png
Engine
Research:
3 400 Rp icon.png
Cost:
5 900 Sl icon.png
230 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 600 Rp icon.png
Cost:
4 500 Sl icon.png
175 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 400 Rp icon.png
Cost:
4 100 Sl icon.png
160 Ge icon.png
Mods tank reinforcement il.png
Crew Replenishment
Research:
2 600 Rp icon.png
Cost:
4 500 Sl icon.png
175 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
2 600 Rp icon.png
Cost:
4 500 Sl icon.png
175 Ge icon.png
Mods tank ammo.png
90mm_us_M82_m48_ammo_pack
Research:
2 600 Rp icon.png
Cost:
4 500 Sl icon.png
175 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
2 400 Rp icon.png
Cost:
4 100 Sl icon.png
160 Ge icon.png
Mods tank ammo.png
90mm_us_T142E3_HESH_ammo_pack
Research:
2 400 Rp icon.png
Cost:
4 100 Sl icon.png
160 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 600 Rp icon.png
Cost:
4 500 Sl icon.png
175 Ge icon.png
Mods tank ammo.png
90mm_us_M431_HEAT_ammo_pack
Research:
2 600 Rp icon.png
Cost:
4 500 Sl icon.png
175 Ge icon.png
Mods night vision device.png
NVD
Research:
2 600 Rp icon.png
Cost:
4 500 Sl icon.png
175 Ge icon.png
Mods art support.png
Artillery Support
Research:
3 400 Rp icon.png
Cost:
5 900 Sl icon.png
230 Ge icon.png
Mods tank ammo.png
90mm_us_M313_Smoke_ammo_pack
Research:
3 400 Rp icon.png
Cost:
5 900 Sl icon.png
230 Ge icon.png
Mods tank rangefinder.png
Rangefinder
Research:
3 400 Rp icon.png
Cost:
5 900 Sl icon.png
230 Ge icon.png

Armaments

Rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

Ammunition60 rounds
First-order23 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-9° / 19°
Main article: M41 (90 mm)
90 mm M41 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 60 -9°/+19° ±180° - 22.8 31.6 38.4 42.5 45.2 8.71 7.70 7.10 6.70
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M332 shot APCR 321 316 292 265 240 218
T142E3 HESH 102 102 102 102 102 102
M82 shot APCBC 185 182 169 155 142 130
M431 shell HEATFS 320 320 320 320 320 320
M71 shell HE 20 20 18 17 16 16
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M332 shot APCR 1,249 5.7 - - - 66° 70° 72°
T142E3 HESH 792 10.6 0.1 4 3,050 73° 77° 80°
M82 shot APCBC 853 10.91 1.2 14 137.2 48° 63° 71°
M431 shell HEATFS 1,216 5.8 0.05 0.1 712.64 65° 72° 77°
M71 shell HE 823 10.55 0.2 0.1 1,210 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M313 821 10.7 9 5 20 50

Ammo racks

Ammo racks of the M48A1 (identical).
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
60 53 (+7) 42 (+18) 24 (+36) 17 (+43) (+59) No

Notes:

  • Shells are modeled by sets of 2 and disappear from the rack after you've fired both shells in the set.
  • Racks 4 and 5 are first stage ammo racks. They total 23 shells and get filled first when loading up the tank.
    • These rack are also emptied early: the depletion order at full capacity is: 4 - 5 - 1 - 2 - 3.
    • Simply not firing when the gun is loaded will move ammo from racks 1-3 into rack 5 then 4. Firing will interrupt the restocking of the ready rack.

Machine guns

Ammunition600 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-9° / 60°
Ammunition6 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 600 (200) 575 -9°/+60° ±180°
7.62 mm M73
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 6,000 (250) 500 - -

Usage in battles

The Magach 1 will feel familiar to tankers from the American and German tank trees, as it is essentially a copy-paste M48A1/M48A2 C from those trees. Being the first true MBT that the Israelis have access to (alongside the Sho't) it will bring a new playstyle to those who have been using the M-51s and French light tanks before it.

This vehicle is a first-generation MBT and an American one at that, so its mobility is still average compared to other early MBTs such as the Leopard I and T-54 (1949). The gun has access to decent ammunition in the form of the final HEATFS shell but is still limited in that it's a 90 mm cannon when many contemporaries are sporting 105 mm weapons that sport APDS along with their own HEATFS shells. Staying out of close-range engagements is a must due to the limited damage potential of the gun and balky turret/suspension handling.

The Magach 1 will feel right at home staying close behind the more heavily armoured vehicles in the front line and taking well-aimed, surgical shots with its smaller weapon and either killing the target or crippling it so that its teammates can go in and finish the job safely. If caught in close-quarters combat, take advantage of the neutral steering and somewhat trolly armour angles to try and get the gun back on target.

Pros and cons

Pros:

  • Decent front hull armour, both thickness and angling, when compared to some contemporary MBTs
  • Nice roof armour, only aircraft with heavy AP/dedicated anti-armour rounds will get through
  • Has access to a very effective M431 HEATFS shell

Cons:

  • Early M48 model, still suffers from sluggish mobility.
  • Gun is effective but still only 90 mm when contemporary opponents start bringing higher-velocity 100+ mm cannons.
  • Large profile target, more easily targeted by dedicated tankbuster aircraft and sniping tanks
  • The commander .50 cal is placed in a clumsy mini-turret, defending against aircraft/fast light tanks is difficult
  • The stock round, M332 APCR, has very limited damage potential and bounces easily

History

Development

In February 1951, the US Army opted for a new design to replace their M46/M47 tanks. Designated the 90 mm Gun Tank T-48, it featured a novel (for American Cold War tanks) hemispherical turret, hull, and suspension design. The crew was reduced to four, and it began production in 1952 after being named for the famous General George S. Patton. During initial production, several protection defects were identified and a program to refit them began, resulting in the M48A1 with a slightly different driver's hatch and commander's cupola, now equipped with a .50 M2HB.

Israeli Service

Israel's first M48s were acquired from West Germany in the early 1960s in a secret arms deal, with the United States providing further vehicles after the deal was exposed. The M48A1 variants came from the United States transfers.

During the Six Day War in 1967, the M48A1s served in their stock US configuration and acquitted themselves well. However, by the Yom Kippur War their 90 mm cannons had been recognized as obsolete for Israeli purposes and the only remaining M48 tanks in the IDF were later versions equipped with 105 mm cannons or conversions of the M48A1/A2/A3s to the 105 mm cannon.

Media

Skins

See also

Related development

External links


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6
  Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C
Tiran  Tiran 4 · Tiran 4S
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Raam Segol
  Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC