PLAY
Ground Vehicles
Gal Batash
VI
Rank
AB
9.3
RB
9.3
SB
9.3
Battle rating
Israel
Game nation
Medium tank
Main role
190,000
RP
Research
520,000
SL
Purchase
General information

The Magach 6B Gal Batash was an upgrade present in a small number of Magach 6B Gal tanks, the idea of this upgrade was to increase firepower, protection and improve optics and electronics without affecting the mobility of the tank. The Magach 6B Gal Batash remained in low intensity service, since it was meant to complement the lack of Merkava tanks in rearguard and reserve units. The Magach 6B Gal Batash used the same fire control system as the Magach 6B Gal, that is, the "Gal" fire control system. To combat the added weight, a new engine was installed with 908hp. This model only saw limited production and was considered one of the most modern israeli tanks in service when it came out.

It was introduced in Update "Wind of Change". The Magach 6B Gal Batash plays like most M60 tanks that rely heavily in it's fire control system and firepower. Much like other M48/M60 platforms with modernized armour and weaponry like the Magach 7C, the M48 Super, the M60A3 TTS and the CM11, the Magach 6B Gal Batash has a weak engine, with mediocre acceleration, poor reverse speed but being superior to tanks like the T-64 and T-72. This means that it relies on good positioning, target acquisition and precise shots to stay relevant in the battlefield, since it's ofter overshadowed by tanks like the Leopard 1 that are more mobile and multirole thanks to their good mobility. Still the Magach 6B Gal Batash has a good enough armour in the turret, specially to stop tandem shaped warheads and older ATGMs launched from helicopters or IFVs. It's also very resistent against shots from autocannons but APDS and APFSDS projectiles can still go trough it's armour in weak areas.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 108 / 70 / 40 mm
Turret 230 / 49 / 57 mm
Visibility 141 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 4853 km/h
Backward 1113 km/h
Power-to-weight ratio 16.514.631.525.6 hp/t
Engine power 9088031,7321,407 hp
Weight 55 t
Optics
Gunner
Commander
Driver
Optics zoom
6.0x–12.0x
2.0x–8.0x
Optical device
Armaments
105 mm Sharir cannon
Ammunition 63 rounds
First-order 37 rounds
Reload basic crew → aces
8.7 → 6.7 s
Vertical guidance -10 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 15.713.429.621.422.519.142.430.6 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS400400400400400400
HESH127127127127127127
APFSDS337335330322314306
Smoke333333
APFSDS430427420409400390
12.7 mm M2HB machine gun (coaxial)
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm FN MAG 60-40 machine gun (coaxial)
Ammunition 6,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
2 x 7.62 mm FN MAG 60-40 machine gun
Ammunition 3,600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min
Vertical guidance -10 / 50°
Horizontal guidance -120 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,887 → 6,138 SL
RB 3,837 → 6,059 SL
SB 4,995 → 7,887 SL
Crew training 150,000 SL
Experts 520,000 SL
Aces 2,100 GE
Research Aces 950,000 RP
Reward multiplier AB / RB / SB
150 / 200 / 230 % SL
220 % RP
Total cost of modifications 158,100 RP
264,000 SL
Talisman cost 2,600 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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Like:
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Settings
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Characteristics:
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