PLAY
Ground Vehicles
Sho't Kal Dalet
VI
Rank
AB
9.0
RB
9.0
SB
9.0
Battle rating
Israel
Game nation
Medium tank
Main role
8,730
GE
Purchase
Premium vehicle
Status
General information

The Sho't Kal Dalet was the fourth and final production modification of the Sho't Kal series. The modification appeared in 1984 after the 1982 Lebanon War. Among the improvements was the installation of the more advanced "Barak Or" fire control system, and more efficient placement of the "Blazer" ERA packages. Tanks of this modification were in service with the IDF until 1992, when they were fully replaced by more modern Merkava tanks, and were also used for training armoured units until 2002.

Introduced in Update "Danger Zone", the Sho't Kal Dalet is quite similar to the tech-tree variant: the Sho't Kal Gimel. However, the Sho't Kal Dalet has a very good fire control system for its BR; with its thermal imaging system, it can acquire targets through bushes and other obstacles that allow light to pass through. Coupled with a 105 mm gun equipped with HEATFS and APFSDS ammunition, its firepower and gun handling are a force to be reckoned with. However, it has mediocre mobility, which will not allow it to accelerate quickly, and rather poor side armour protection, which will protect at most from heavy machine guns.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 76 / 51 / 38 mm
Turret 152 / 89 / 89 mm
Visibility 119 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 4853 km/h
Backward 1113 km/h
Power-to-weight ratio 13.912.326.521.5 hp/t
Engine power 7506631,4311,162 hp
Weight 54 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x
10.0x
Optical device
Armaments
105 mm Sharir cannon
Ammunition 72 rounds
First-order 11 rounds
Reload basic crew → aces
8.7 → 6.7 s
Vertical guidance -10 / 18°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.331.622.82420.445.232.6 °/s
Vertical 4.23.414.79.464.82113.4 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS400400400400400400
HESH127127127127127127
APFSDS337335330322314306
Smoke333333
12.7 mm M2HB machine gun (coaxial)
Ammunition 1,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 575 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/I/AP/API-T3129211496
7.62 mm FN MAG 60-40 machine gun (coaxial)
Ammunition 1,200 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
2 x 7.62 mm FN MAG 60-40 machine gun
Ammunition 3,600 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min
Vertical guidance -10 / 5°
Horizontal guidance -120 / 80°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost
AB 3,017 SL
RB 3,113 SL
SB 3,970 SL
Crew training 10,000 SL
Experts 730,000 SL
Aces 2,000 GE
Research Aces 1,780,000 RP
Reward multiplier AB / RB / SB
2 x (140 / 195 / 235) % SL
2 x 214 % RP
Premium vehicle
All modifications are unlocked

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
7
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content