Magach 3

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Rank 6 USA
F-5C Pack
This page is about the Israeli medium tank Magach 3. For other versions, see Magach (Family).
Magach 3
il_magach_3_idf.png
GarageImage Magach 3.jpg
Magach 3
AB RB SB
8.0 8.0 8.0
Class:
Research:82 000 Specs-Card-Exp.png
Purchase:240 000 Specs-Card-Lion.png
Show in game

Description

The Magach 3 was an overall upgrade to the M48 tanks fitted by Israel. Compared to the Magach 1 and 2, it was the first to receive major upgrades not fitted by Americans or Germans. It included a more powerful American-made 105 mm M68 cannon with more powerful anti-tank rounds to deal with Soviet threats like the T-54 and T-62. The tank also eventually received Blazer ERA to deal with Soviet made RPGs and ATGMs fitted in large quantities by Egyptian and Syrian forces. The tank also received a new 750 HP engine coupled with a new Allison transmission (the same used by the first M60s), as well as new radio equipment and electronics.

It was introduced in Update "Drone Age". The Magach 3 is an upgunned version of the previous Magach variants. It has very similar mobility thanks to the new transmission and engine. However it does not use Blazer ERA blocks, since that is reserved for the premium version. The 105 mm gun with its new APDS shell is the most important upgrade as well as the new commander's cupola. The new gun packs quite a heavy punch and can be used to reliably penetrate all tanks at its BR, that being with the HEAT-FS or the APDS shell, just take in mind that ERA can already be seen around its BR which poses a threat to chemical munitions. The tank lacks a stabilizer, however, it has an optical rangefinder so it can be used to accurately pick targets thousands of metres away.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull110 / 76 / 35
Turret130 / 76 / 51
Crew4 people
Visibility115 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB54 / 9 km/h
RB and SB49 / 8 km/h
Number of gears6 forward
2 back
Weight49.0 t
Engine power
AB1 431 hp
RB and SB750 hp
Power-to-weight ratio
AB29.2 hp/t
RB and SB15.3 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 54 9 49 1,162 1,431 23.71 29.2
Realistic 49 8 663 750 13.53 15.31

Modifications and economy

Repair costBasic → Reference
AB3 671 → 5 168 Sl icon.png
RB4 087 → 5 754 Sl icon.png
SB5 798 → 8 163 Sl icon.png
Total cost of modifications69 200 Rp icon.png
117 100 Sl icon.png
Talisman cost1 900 Ge icon.png
Crew training68 000 Sl icon.png
Experts240 000 Sl icon.png
Aces990 Ge icon.png
Research Aces620 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 190 / 220 % Sl icon.png
184 / 184 / 184 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
170 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
170 Ge icon.png
Mods new tank filter.png
Filters
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
5 800 Rp icon.png
Cost:
9 500 Sl icon.png
310 Ge icon.png
Mods new tank engine.png
Engine
Research:
5 800 Rp icon.png
Cost:
9 500 Sl icon.png
310 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 300 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 100 Rp icon.png
Cost:
5 200 Sl icon.png
170 Ge icon.png
Mods tank reinforcement il.png
Crew Replenishment
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods night vision device.png
NVD
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods tank rangefinder.png
Rangefinder
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
170 Ge icon.png
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Research:
3 200 Rp icon.png
Cost:
5 200 Sl icon.png
170 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Research:
3 600 Rp icon.png
Cost:
5 900 Sl icon.png
190 Ge icon.png
Mods art support.png
Artillery Support
Research:
5 800 Rp icon.png
Cost:
9 500 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
105mm_usa_HEAT_FS_ammo_pack
Research:
5 800 Rp icon.png
Cost:
9 500 Sl icon.png
310 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

Ammunition57 rounds
First-order22 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-9° / 19°
Main article: M68 (105 mm)
105 mm M68 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 57 -9°/+19° ±180° N/A 22.8 31.6 38.4 42.5 45.2 8.71 7.70 7.10 6.70
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M392A2 APDS 350 347 333 317 302 287
M156 HESH 127 127 127 127 127 127
M152 HEATFS 400 400 400 400 400 400
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M392A2 APDS 1,478 4 - - - 75° 78° 80°
M156 HESH 731 11.4 0.1 4 3.17 73° 77° 80°
M152 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 16 5 25 50

Ammo racks

Ammo racks of the Magach 3
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
57 49 (+8) 34 (+23) 23 (+34) 17 (+40) (+56) No

Machine guns

Ammunition1 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Ammunition6 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
Ammunition2 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
Ammunition2 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate960 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Gun mantlet 1,000 (200) 577 N/A N/A
7.62 mm FN MAG 60-40
Mount Capacity (Belt) Fire rate Vertical Horizontal
Loader's hatch 2,000 (200) 600 -5°/+50° -120°/+60°
7.62 mm M73
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 6,000 (250) 500 N/A N/A
7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Commander's hatch 2,000 (250) 500 -5°/+50° -60°/+120°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

The Magach 3 was another version of the Magach series of tanks, based on the M48 chasis. This version was the first to introduce major modifications and upgrades outside of those already fitted by the Americans and Germans in their M48A1/A2/A2C.

The Magach 3 used many parts present in the original Magach 2 (M48A2C) but it also fixed some of the most important problems with the standard version of the M48. A new British made L7 105mm gun was installed with new rounds capable of much more firepower. The increase in gun caliber was very necesary since the M48s original 90mm gun was deemed inferior to the 100 and 115 mm guns used in the T-54s and T-62s.

Another upgrade was the installation of a low profile commanders cupola, since the original cupola was considered unnecessary and also increased maintenance, new communications equipment was installed to help with coordination in the battlefield and later on, some tanks were upgraded with Blazer ERA. The Magach 3 was one of the first to use Blazer ERA, since during the Six Days War and Yom Kippur War it was shown that it's armour was not enough to protect the crew against RPGs and ATGMs, in fact, the Magach 3 was one of the most lost tanks during these two conflicts.

With the installation of Blazer ERA, new electronics and increased firepower, the total weight of the tank increased, and thus a new powerplant was required, a  750 hp (560 kW) diesel engine Continental AVDS-1790-2A was installed, as well as a new Allison CD-850-6 transmission.

Media

Skins

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6
  Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C
Tiran  Tiran 4 · Tiran 4S
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Raam Segol
  Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC