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Ground Vehicles
Magach 6M
VI
Rank
AB
9.0
RB
9.0
SB
9.0
Battle rating
Israel
Game nation
Medium tank
Main role
160,000
RP
Research
450,000
SL
Purchase
General information

The Magach 6M was part of the Israeli fleet of M60 tanks acquired from the United states that served alongside Centurion MBTs and other light tanks. This specific variant of the vehicle was the latest variant developed by Israel for the M60A3, it was identical to the Magach 6R but has a new Nachal Oz fire control system fitted. Other than that, the vehicle remained very similar to others in Israeli service with Blazer ERA blocks, but the tank was not very liked by the crew members since the reliability was relatively poor. With the introduction of more capable Magach tanks like the Magach 7, the Magach 6M quickly became obsolete and no further modifications were installed.

It was introduced in Update "Drone Age". This tank suffers from very poor survivability with its a mediocre armour and a lacklustre mobility. However it is still very competitive around its rank thanks to the much improved fire control system with thermal imaging system for the gunner. Unlike other M60 tanks, this one has the smaller commander cupola without the 12.7 mm heavy machine gun, which is a great plus since it was an easy target for HE shells. The Magach 6M is a tank that should not be played aggressively, instead, stay behind your teammates and, when you have possibility, flank the enemy under the cover of more capable frontline tanks like the Merkava. Another option is using your gun depression to stay back and play as a sniper, picking off enemies at long ranges with your thermal sight, this strategy works very well specially in downtiers when most tanks lack any sort of modern fire control systems.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 93 / 70 / 40 mm
Turret 130 / 76 / 51 mm
Visibility 121 %
Crew 4 persons
Support systems
Mobility
Max speed
Forward 4853 km/h
Backward 1113 km/h
Power-to-weight ratio 1513.328.623.2 hp/t
Engine power 7506631,4311,162 hp
Weight 50 t
Optics
Gunner
Commander
Driver
Optics zoom
8.0x
Optical device
Armaments
105 mm Sharir cannon
Ammunition 57 rounds
First-order 22 rounds
Reload basic crew → aces
8.7 → 6.7 s
Vertical guidance -9 / 19°
Turret Rotation Speed basic crew → aces
Horizontal 16.814.331.622.82420.445.232.6 °/s
Vertical 2.82.29.86.343.2149 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEATFS400400400400400400
HESH127127127127127127
APFSDS337335330322314306
Smoke333333
7.62 mm M1919A4 machine gun
Ammunition 2,000 rounds
Belt capacity 250 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 500 shots/min
Vertical guidance -5 / 50°
Horizontal guidance -60 / 120°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/T13127320
7.62 mm FN MAG 60-40 machine gun (coaxial)
Ammunition 6,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
7.62 mm FN MAG 60-40 machine gun
Ammunition 2,000 rounds
Belt capacity 200 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 1,000 shots/min
Vertical guidance -5 / 50°
Horizontal guidance -120 / 60°
Turret Rotation Speed basic crew → aces
Horizontal 6353.6118.685.79076.5169.4122.4 °/s
Vertical 6350.4220.5141.19072315201.6 °/s

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP/AP/T13127320
Economy
Repair cost Basic → Reference
AB 3,908 → 6,096 SL
RB 4,050 → 6,318 SL
SB 5,014 → 7,822 SL
Crew training 130,000 SL
Experts 450,000 SL
Aces 2,000 GE
Research Aces 890,000 RP
Reward multiplier AB / RB / SB
140 / 200 / 230 % SL
214 % RP
Total cost of modifications 133,800 RP
226,400 SL
Talisman cost 2,400 GE

Research order:

Mobility
Protection
Firepower
Rating by players
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