Tiran 4S

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This page is about the Israeli medium tank Tiran 4S. For the other version, see Tiran 4.
il_tiran_4_sh.png
GarageImage Tiran 4S.jpg
Tiran 4S
AB RB SB
7.7 7.7 7.7
Class:
Research:150 000 Specs-Card-Exp.png
Purchase:420 000 Specs-Card-Lion.png
Show in game

Description

The Tiran 4S is a rank V Israeli medium tank with a battle rating of 7.7 (AB/RB/SB). It was introduced in Update "Wind of Change".

It is a captured T-54 (1951) from the 1967 and 1973 Arab-Israeli Wars. The Tiran 4S offers the major change of switching to the American M68 cannon which is shared by other Israeli tanks. Beside that, the changes are minimal: from the outside, an added jerry can and rear stowage boxes, and the commander-controlled machine gun being swapped to a 7.62 mm M1919A4.

It plays similarly to the Soviet T-54 (1951) and Chinese type 59, and is therefore not vulnerable to the shot-traps of earlier models. However, the new gun grants unique gunplay options with options for APDS, HESH, HEAT and Smoke shells. It will offer a fresh experience compared to the Soviet and Chinese T-54s.

General info

Survivability and armour

Armourfront / side / back
Hull100 / 80 / 45
Turret200 / 160 / 65
Crew4 people
Visibility83 %

Being a near perfect copy of the T-54 (1951), the Tiran 4S offers very good protection. It is able to survive all solid shot rounds, but offers no protection against HEAT-based options, leaving it weak in that aspect, especially at its battle rating where this type of ammunition is the norm.

Armour type:

  • Rolled homogeneous armour (hull, turret, cupola)
  • Cast homogeneous armour (gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 100 mm (60°) Upper glacis
100 mm (63°) Lower glacis
80 mm Top
20 mm + 20 mm (31°) Bottom
45 mm (16°) Upper plate
30 mm (72°) Lower glacis
100 mm (30°) Front glacis
30 mm Crew compartment
10-20 mm Engine compartment
Turret 200 mm (spherical) Turret front
100 mm (cylindrical) Gun mantlet
160 mm (spherical) 65 mm (spherical) 30 mm
Cupola 100 mm (conical) 40 mm

Notes:

  • Tracks and suspension wheels are 20 mm thick.
  • Belly armour is 20 mm thick.
  • Jerry cans, storage boxes, and mudguards are 4 mm thick.

Mobility

Speedforward / back
AB56 / 9 km/h
RB and SB51 / 8 km/h
Number of gears5 forward
1 back
Weight35.5 t
Engine power
AB992 hp
RB and SB520 hp
Power-to-weight ratio
AB27.9 hp/t
RB and SB14.6 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 56 9 35.5 806 992 22.7 27.94
Realistic 51 8 460 520 12.96 14.65

Modifications and economy

Repair costBasic → Reference
AB6 880 → 8 854 Sl icon.png
RB7 760 → 9 987 Sl icon.png
SB11 870 → 15 276 Sl icon.png
Total cost of modifications129 900 Rp icon.png
210 500 Sl icon.png
Talisman cost2 300 Ge icon.png
Crew training120 000 Sl icon.png
Experts420 000 Sl icon.png
Aces1 400 Ge icon.png
Research Aces830 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 200 / 180 % Sl icon.png
208 / 208 / 208 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
270 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
6 100 Rp icon.png
Cost:
9 700 Sl icon.png
180 Ge icon.png
Mods new tank break.png
Brake System
Research:
6 100 Rp icon.png
Cost:
9 700 Sl icon.png
180 Ge icon.png
Mods new tank filter.png
Filters
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
250 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
330 Ge icon.png
Mods new tank engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
330 Ge icon.png
Mods tank tool kit.png
Parts
Research:
5 900 Rp icon.png
Cost:
14 000 Sl icon.png
270 Ge icon.png
Mods extinguisher.png
FPE
Research:
4 000 Rp icon.png
Cost:
9 700 Sl icon.png
180 Ge icon.png
Mods tank reinforcement il.png
Crew Replenishment
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
250 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
270 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
6 100 Rp icon.png
Cost:
9 700 Sl icon.png
180 Ge icon.png
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Research:
6 100 Rp icon.png
Cost:
9 700 Sl icon.png
180 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
250 Ge icon.png
Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
250 Ge icon.png
Mods art support.png
Artillery Support
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
330 Ge icon.png
Mods tank ammo.png
105mm_usa_HEAT_FS_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
330 Ge icon.png

Armaments

Main armament

Ammunition34 rounds
First-order20 rounds
Reloadbasic crew → aces
11.1 → 8.5 s
Vertical guidance-4° / 17°
Main article: M68 (105 mm)
105 mm M68 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 34 -4°/+17° ±180° N/A 9.5 13.2 16.0 17.7 18.8 11.05 9.78 9.01 8.50
Realistic 5.9 7.0 8.5 9.4 10.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M392A2 APDS 303 302 296 277 257 252
M156 HESH 127 127 127 127 127 127
M152 HEATFS 400 400 400 400 400 400
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M392A2 APDS 1,478 4 N/A N/A N/A 75° 78° 80°
M156 HESH 732 14.85 0.1 4 4,310 73° 77° 80°
M152 HEATFS 1,173 10.5 0.05 0.1 1,270 65° 72° 77°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
M416 730 11.4 20 5 25 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
34 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition3 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
Ammunition1 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
Main article: M1919A4 (7.62 mm)
7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,000 (250) 500 -10°/+60° ±180°
Coaxial 3,000 (250) 500 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · ▃Magach 3 · Magach 6 · Magach 6A · Magach 6B · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · ▃Merkava Mk.3D · Merkava Mk.4B
  Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 6 · Magach 6A · Magach 6B · Gal Batash
Tiran  Tiran 4 · Tiran 4S
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.4B · Merkava Mk.4M