PUMA
Contents
Description
The Schützenpanzer PUMA is a rank VII German light tank with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update "Wind of Change".
General info
Survivability and armour
The exterior armor of the Puma is nothing we have not seen before in previous vehicles. The most protected piece of the Puma is the additional plate on the lower glacis being 15 mm. It has mediocre armor at first sight, barely withstanding 12.7 mm rounds. However, the spacing and modules make this vehicle a very capable one when it comes to survivability. The frontal glacis is in two parts, the upper area that is 5 mm RHA sloped at 76 degrees and the lower one being 15 mm RHA sloped at 32 degrees. Both the upper and lower plates will not stop anything but SPAA munitions at the battle-rating and HEAT-FS projectiles. The lower glacis plate is not as strong since it is not sloped as much as the front plate, but penetrating this plate will often result in shrapnel stopped by the engine deck.
Thanks to the engine bay being on the front of the tank, it acts as an impressive spaced armor to protect the crew from all sorts of attacks in addition to the lower glacis composite armor and spall shields dividing the engine bay from the crew compartment. However, it comes at the expense of being lit on fire multiple times. It has access to a powerful ERA that protects the sides of the Puma. However, this ERA is only effective on certain chemical munitions as the side armor of the Puma is non-existent. It is similar to the armor package seen on the skirts of the Challenger 2 British Main Battle Tank as it offers a 500 mm protection against chemical munitions with a successful disruption up to 550 mm at 0° LOS. This protection is increased as the angling is higher. It is unable to fight against tandem warheads and ATGMs with a penetration above the stipulated.
The space inside the crew compartment offers a really good protection for chemical energy penetrators such as HEAT-FS, ATGMs and anti-tank grenades, having a similar effect as on the Class 3(P). This makes the tank capable of withstanding hits of almost all HEAT-FS of the BR and even some ATGMs without fatal damage. It is also able to reduce the penetration or stop ATGM like the 9M113 Konkurs (ATGM of the BMP-2) and 9M112 (ATGM of the T-64B) although do not expect it to happen all the time, it depends on your angling, where the missile impacts and overpressure mechanics.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 15 mm (76°) | 15 mm Top 10 mm Bottom |
15 mm | 15 mm |
Turret | 25 mm Turret front 10 mm Gun mantlet |
25 mm | 25 mm | 10 - 25 mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 78 | 34 | 43 | _,___ | 2,076 | __.__ | 48.28 |
Realistic | 71 | 31 | _,___ | 1,088 | __.__ | 25.3 |
Modifications and economy
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
30 mm MK 30-2/ABM | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 400 (100) | 200 | -10°/+45° | ±180° | Two-plane | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
- Default: APDS · HEI-T* · HEI-T*
- MK266: HEI-T*
- PMC308: HEI-T
- PMC287: APFSDS
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Belt | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Default | __ | __ | __ | __ | __ | __ |
MK266 | __ | __ | __ | __ | __ | __ |
PMC308 | __ | __ | __ | __ | __ | __ |
PMC287 | __ | __ | __ | __ | __ | __ |
Belt details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Belt | Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | |||
0% | 50% | 100% | |||||||
MK266 | HEI-T* | ___ | _.__ | __ | _._ | ___ | __° | __° | __° |
PMC308 | HEI-T | ___ | _.__ | __ | _._ | ___ | __° | __° | __° |
PMC287 | APFSDS | ___ | _.__ | __ | _._ | ___ | __° | __° | __° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
4 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
5.56 mm MG4 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Germany light tanks | |
---|---|
Pz.II | Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic |
Sd.Kfz.234 | Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD |
Marder | Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105 |
SPz PUMA | PUMA · PUMA VJTF |
Wheeled | Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS |
Other | Ru 251 · SPz 12-3 LGS |
Argentina | TAM · TAM 2C · TAM 2IP · JaPz.K A2 |
Czechoslovakia | Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1 |
France | Pz.Sp.Wg.P204(f) KwK |
Lithuania | Vilkas |
USA | leKPz M41 |
USSR | SPz BMP-1 |
- Ground vehicles
- Germany ground vehicles
- Seventh rank ground vehicles
- Light tanks
- Ground vehicles with explosive reactive armour
- Ground vehicles with composite armour
- Ground vehicles with smoke grenades
- Ground vehicles with night vision device
- Ground vehicles with thermal sight
- Ground vehicles with gun stabilizer