AUBL/74
Contents
Description
The FIAT AUBL/74 is a rank IV Italian light tank
with a battle rating of 6.3 (AB) and 6.7 (RB/SB). It was introduced in Update 1.85 "Supersonic". It features good mobility and a low pressure Cockerill Mk. III 90 mm gun.
General info
Survivability and armour
Armour Type:
- Rolled homogeneous armour (hull, turret)
- Cast homogeneous armour (gun mantlet)
- Wheel (tires)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 8 mm (74°) Upper Glacis 8 mm (29-36°) Driver viewport glacis 8 mm (44°) Lower Glacis |
8 mm (36-46°) Top 5 mm (39°) Engine vents 8 mm (22-30°) Bottom 8 mm Wheelwells |
8 mm (11°) Upper plate 8 mm (44°) Lower glacis |
8 mm (16°) Front glacis 8 mm (spherical) Driver hatch 8 mm Centre 8 mm (4°) Rear |
Turret | 15 mm (24°) Turret front 8 mm (13°) Turret Cheeks 15 mm (8-50°) Gun Mantlet |
8 mm (33°) 15 mm (cylindrical) Cupola well 8 mm (68-72°) Turret underside |
8 mm (11°) | 8 mm (85°) Front 8 mm Centre & Rear |
Cupola | 15 mm (cylindrical) | 8 mm |
Notes:
- The tires are 10 mm thick and the suspension rods are 1 mm thick.
- The side engine grilles are only 5 mm thick, so make sure to protect those weak points.
- There is an engine grille on the roof which is also only 5 mm thick. A weak point planes might look to take advantage of.
- This vehicle unfortunately hull breaks quite easily.
- A tightly spaced crew of three makes it easily taken out by machine guns and autocannons.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 112 | 22 | 8.2 | 248 | 305 | 30.24 | 37.2 |
Realistic | 100 | 20 | 142 | 160 | 17.32 | 19.51 |
Armaments
Main armament
90 mm Cockerill Mk.3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 32 | -9°/+27° | ±180° | N/A | 28.6 | 39.5 | 48.0 | 53.1 | 56.5 | 7.80 | 6.90 | 6.36 | 6.00 |
Realistic | 17.9 | 21.0 | 25.5 | 28.2 | 30.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M620A1 | HEATFS | 250 | 250 | 250 | 250 | 250 | 250 |
M625A1 | HESH | 102 | 102 | 102 | 102 | 102 | 102 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M620A1 | HEATFS | 890 | 4.10 | 0.0 | 0.1 | 890.4 | 65° | 72° | 77° |
M625A1 | HESH | 800 | 4.50 | 0.4 | 0.1 | 1,200 | 73° | 77° | 80° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M618A1 | 714 | 5.3 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
Visual discrepancy |
---|---|---|---|
32 | 13 (+19) | 1 (+31) | No |
Notes:
- Shells are modeled individually and disappear after having been shot or loaded.
- Rack 2 is a first stage ammo rack. It totals 12 shells and gets filled first when loading up the tank.
- This rack is also emptied early: the rack depletion order at full capacity is: 2 - 1.
- Simply not firing when the gun is loaded will move ammo from racks 1 into rack 2. Firing will interrupt the restocking of the ready racks.
Machine guns
7.62 mm Beretta MG42/59 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 800 (200) | 1,200 | N/A | N/A |
Usage in battles
AUBL/74 is strongest in a scout and support role playing from visual or hard cover. The HEAT shell can penetrate almost any enemy but the post-penetration damage is quite weak meaning most shots on spread out crews are only disabling shots. With the vehicle's slower than average reload speed, an enemy with a high crew agility and expert qualification can get their gunner back and shoot before you reload, so it is best to aim for ammunition or take out the enemy's barrel or breech. The greater than average speed allows you to get a good over-watch position early leaving you able to scout the enemy easily and take pot shots if the opportunity arises. Playing this vehicle like an M18 Hellcat or any other fast vehicles with good post-penetration is ill-advised as you won't often be able to kill flanked enemies in one shot, leaving you open to fire.
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tires | Parts | Horizontal Drive | M625A1 | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | Airstrike | |
III | Filters | Crew Replenishment | Elevation Mechanism | M618A1 | NVD | |
IV | Transmission | Engine | Smoke grenade | Artillery Support | Improved optics |
Pros and cons
Pros:
- 90 mm HEATFS comes stock - HESH and smoke shells are unlockable later
- Rather good traverse and elevation rates allowing for quick reaction to incoming enemies
- Fast on road and medium terrain
- Recoil is not too strong, making aiming the follow-up shot much easier than other light tanks
- Can repair friendly units
- Good multi-purpose tank, both for scouting, ambushing, and side shots
- Can swim!
Cons:
- Light armour is vulnerable to .50 calibre even at medium ranges
- Bad soft terrain speed, can barely break 25 km/h
- Very prone to being moved by both enemy units and explosions; a bomb going off nearby can flip the vehicle entirely
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Videos
See also
- Vehicles equipped with the same chassis
- Other vehicles of similar configuration and role
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Italy light tanks | |
---|---|
Italy | |
L6/40 | L6/40 · L6/40 (31 Rgt.) |
M11/39 | M11/39 |
Autoblindo | AB 41 · AB 43 |
Fiat 6614/6616 | FIAT 6614 · AUBL/74 · AUBL/74 HVG |
R3 Capraia | R3 T106 FA |
Centauro | Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC |
Freccia | VBC (PT2) · Freccia |
Dardo | Dardo · VCC-80/60 · VCC-80/30 |
Other | C13 T90 |
USA | ▄M3A3 · ▄M24 · ▄M18 |
Hungary | |
WWII | Csaba · Toldi IIA |
Post | ◔BTR-80A · KF41 |