Difference between revisions of "Super Etendard"
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== Description == | == Description == | ||
− | + | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | |
+ | The '''{{Specs|name}}''' is a rank {{Specs|rank}} French strike aircraft {{Battle-rating}}. It was introduced in [[Update "Sons of Attila"]]. It is a competitive aircraft with good air to air and air to ground capability. | ||
− | The | + | The Super Étendard, a French naval fighter aircraft, boasts a storied legacy in aviation history due to its impressive capabilities and distinguished service record. Its inception in the 1970s marked the beginning of an era where this sleek and agile aircraft played a pivotal role within the French Navy and numerous other countries across the globe. Recognized for its adaptability and exceptional combat performance, the Super Étendard has remained an iconic representation of precision strike capabilities and carrier-based operations, etching an enduring legacy within the realm of military aviation. |
== General info == | == General info == | ||
Line 13: | Line 14: | ||
{{Specs-Avia-Flight}} | {{Specs-Avia-Flight}} | ||
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> | ||
− | The Super Étendard is quite a manoeuvrable plane. It features good | + | The Super Étendard is quite a manoeuvrable plane. It features good manoeuvring energy retention even at high speeds, it does not compress easily, and due to its new engine compared to the original Étendard IVM, it has a much higher thrust-to-weight ratio, allowing it to climb extremely well, and making it able to reach supersonic speeds, even though it does not have an afterburner. Overall a fun plane to fly, although it may feel quite unstable during certain manoeuvres. |
{| class="wikitable" style="text-align:center" width="70%" | {| class="wikitable" style="text-align:center" width="70%" | ||
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{{Specs-Avia-Armour}} | {{Specs-Avia-Armour}} | ||
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | ||
− | The | + | The Super Étendard relies heavily on the pilots positioning and defensive flying capability to survive. Its high thrust to weight ratio, good manoeuvring energy retention and the fact that it doesn't compress easily makes it quite an easy plane to fly defensively, as it can take advantage of enemies weaknesses. However due to its flight model, it does not like to lose energy or rather speed, which means that making an enemy overshoot is quite harder to achieve than with a delta wing. |
− | |||
− | However due to its flight model, it does not like to lose energy or rather speed, which means that making an enemy overshoot is quite harder to achieve than with a delta wing. | ||
− | It features a total of | + | It also features a total of 180 countermeasures. It is easy to flare off incoming missiles due to its lack of an afterburner, and high amount of countermeasures. |
=== Modifications and economy === | === Modifications and economy === | ||
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{{Specs-Avia-Suspended}} | {{Specs-Avia-Suspended}} | ||
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | ||
− | + | {{Navigation-Start|Default weapon presets}} | |
{{Navigation-First-Simple-Line}} | {{Navigation-First-Simple-Line}} | ||
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* 1 x ATLIS II targeting pod + 4 x 277 kg GBU-12 Paveway II bombs (1,108 kg total) | * 1 x ATLIS II targeting pod + 4 x 277 kg GBU-12 Paveway II bombs (1,108 kg total) | ||
{{Navigation-End}} | {{Navigation-End}} | ||
+ | |||
+ | The Super Étendard features really good armament for engaging air targets as well as ground targets. It can take 180 countermeasures, 2 x R550 Magic 1 missiles, as well as 4 x guided bombs at the same time, making it extremely competitive in ground battles, as well as in air battles when used as a multirole aircraft. | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | The | + | The Super Étendard feels like a true modern multirole fighter, but at a lower BR. |
− | + | In ARB matches, it should be used with mixed or reinforced flares, and 2 x R550 Magic 1 missiles, along with 10 minutes of fuel (20 min if you are not aggressive, or if you play on a big map). This makes you the most efficient at keeping your own plane alive, while being able to get some quite easy kills. The Super Étendard is a reliable Boom and Zoom plane, but can hold its own quite well in Energy Fighting due to its high thrust-to-weight ratio. | |
− | + | In GRB matches, you should keep your distance, and listen well to your RWR. Once you find a target that is not moving fast or is stationary, you should get very high, drop a bomb while lasing your chosen target, and after dropping, you should keep the altitude. | |
− | You should always destroy all other | + | You should always destroy all other air superiority fighters before engaging in close air support. |
=== Pros and cons === | === Pros and cons === | ||
− | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:''' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
+ | |||
+ | '''Pros:''' | ||
− | * Lots of flares | + | * Lots of flares |
* Easy to flare missiles due to lack of afterburner | * Easy to flare missiles due to lack of afterburner | ||
− | * Forgivable airframe. It can be thrown into | + | * Forgivable airframe. It can be thrown into a lot of situations and still come out on top even against more manoeuvrable targets |
* Can use countermeasures, AAMs, and AGMs at the same time. | * Can use countermeasures, AAMs, and AGMs at the same time. | ||
* Modern Avionics. Full Digital RWR, and gets access to modern HUD in the cockpit, helping players hit their target WAY easier in first person. | * Modern Avionics. Full Digital RWR, and gets access to modern HUD in the cockpit, helping players hit their target WAY easier in first person. | ||
− | |||
− | |||
'''Cons:''' | '''Cons:''' | ||
* Lack of afterburner, making it a trans-sonic plane at most. | * Lack of afterburner, making it a trans-sonic plane at most. | ||
− | * Slightly unstable airframe due to flight model, making it wobbly in certain | + | * Slightly unstable airframe due to flight model, making it wobbly in certain manoeuvres. |
− | |||
− | |||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | + | The Super Étendard's history began in the late 1960s when France sought a replacement for its aging Étendard IV aircraft. Dassault Aviation designed the Super Étendard, introduced in the 1970s, as a carrier-based strike fighter. It featured a compact, agile airframe, advanced avionics, and a SNECMA Atar 8K-50 turbojet engine. | |
− | |||
− | |||
− | + | In 1982, during the Falklands War, the Super Étendard gained international recognition when it successfully hit the British destroyer HMS Sheffield with an Exocet missile, showcasing its maritime strike capabilities. | |
− | + | Exported to nations like Iraq and Argentina, it participated in various conflicts, serving roles from anti-ship strikes to ground attacks. The aircraft underwent upgrades over time but was eventually retired by France in 2016, making way for the Rafale M. | |
== Media == | == Media == |
Revision as of 09:18, 25 September 2023
Contents
Description
The Super Etendard (SEM) is a rank VII French strike aircraft with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update "Sons of Attila". It is a competitive aircraft with good air to air and air to ground capability.
The Super Étendard, a French naval fighter aircraft, boasts a storied legacy in aviation history due to its impressive capabilities and distinguished service record. Its inception in the 1970s marked the beginning of an era where this sleek and agile aircraft played a pivotal role within the French Navy and numerous other countries across the globe. Recognized for its adaptability and exceptional combat performance, the Super Étendard has remained an iconic representation of precision strike capabilities and carrier-based operations, etching an enduring legacy within the realm of military aviation.
General info
Flight performance
The Super Étendard is quite a manoeuvrable plane. It features good manoeuvring energy retention even at high speeds, it does not compress easily, and due to its new engine compared to the original Étendard IVM, it has a much higher thrust-to-weight ratio, allowing it to climb extremely well, and making it able to reach supersonic speeds, even though it does not have an afterburner. Overall a fun plane to fly, although it may feel quite unstable during certain manoeuvres.
Characteristics | Max speed (km/h at _,___ m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | ___ | ___ | 13000 | __._ | __._ | __._ | __._ | ___ |
Upgraded | ___ | ___ | __._ | __._ | __._ | __._ |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
_ | _ | _ | _ | _ | _ |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
0 | 426 | ___ | ___ | ___ | ~__ | ~__ |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< ___ | < ___ | < ___ | - |
Engine performance
Engine | Aircraft mass | |||||
---|---|---|---|---|---|---|
Engine name | Number | Basic mass | Wing loading (full fuel) | |||
_____ | _ | _,___ kg | ___ kg/m2 | |||
Engine characteristics | Mass with fuel (no weapons load) | Max Gross Weight | ||||
Weight (each) | Type | _m fuel | __m fuel | __m fuel | ||
___ kg | ___ | _,___ kg | _,___ kg | _,___ kg | _,___ kg | |
Maximum engine thrust @ 0 m (RB/SB) | Thrust to weight ratio @ 0 m (___%/WEP) | |||||
Condition | 100% | ___%/WEP | _m fuel | __m fuel | __m fuel | MGW |
Stationary | ___ kgf | ___ kgf | _.__ | _.__ | _.__ | _.__ |
Optimal | ___ kgf (_ km/h) |
___ kgf (_ km/h) |
_.__ | _.__ | _.__ | _.__ |
Survivability and armour
The Super Étendard relies heavily on the pilots positioning and defensive flying capability to survive. Its high thrust to weight ratio, good manoeuvring energy retention and the fact that it doesn't compress easily makes it quite an easy plane to fly defensively, as it can take advantage of enemies weaknesses. However due to its flight model, it does not like to lose energy or rather speed, which means that making an enemy overshoot is quite harder to achieve than with a delta wing.
It also features a total of 180 countermeasures. It is easy to flare off incoming missiles due to its lack of an afterburner, and high amount of countermeasures.
Modifications and economy
Armaments
Offensive armament
The Super Etendard is armed with:
- 2 x 30 mm DEFA 553 cannons, belly-mounted (125 rpg = 250 total)
Suspended armament
Default weapon presets | |
---|---|
|
The Super Étendard features really good armament for engaging air targets as well as ground targets. It can take 180 countermeasures, 2 x R550 Magic 1 missiles, as well as 4 x guided bombs at the same time, making it extremely competitive in ground battles, as well as in air battles when used as a multirole aircraft.
Usage in battles
The Super Étendard feels like a true modern multirole fighter, but at a lower BR.
In ARB matches, it should be used with mixed or reinforced flares, and 2 x R550 Magic 1 missiles, along with 10 minutes of fuel (20 min if you are not aggressive, or if you play on a big map). This makes you the most efficient at keeping your own plane alive, while being able to get some quite easy kills. The Super Étendard is a reliable Boom and Zoom plane, but can hold its own quite well in Energy Fighting due to its high thrust-to-weight ratio.
In GRB matches, you should keep your distance, and listen well to your RWR. Once you find a target that is not moving fast or is stationary, you should get very high, drop a bomb while lasing your chosen target, and after dropping, you should keep the altitude.
You should always destroy all other air superiority fighters before engaging in close air support.
Pros and cons
Pros:
- Lots of flares
- Easy to flare missiles due to lack of afterburner
- Forgivable airframe. It can be thrown into a lot of situations and still come out on top even against more manoeuvrable targets
- Can use countermeasures, AAMs, and AGMs at the same time.
- Modern Avionics. Full Digital RWR, and gets access to modern HUD in the cockpit, helping players hit their target WAY easier in first person.
Cons:
- Lack of afterburner, making it a trans-sonic plane at most.
- Slightly unstable airframe due to flight model, making it wobbly in certain manoeuvres.
History
The Super Étendard's history began in the late 1960s when France sought a replacement for its aging Étendard IV aircraft. Dassault Aviation designed the Super Étendard, introduced in the 1970s, as a carrier-based strike fighter. It featured a compact, agile airframe, advanced avionics, and a SNECMA Atar 8K-50 turbojet engine.
In 1982, during the Falklands War, the Super Étendard gained international recognition when it successfully hit the British destroyer HMS Sheffield with an Exocet missile, showcasing its maritime strike capabilities.
Exported to nations like Iraq and Argentina, it participated in various conflicts, serving roles from anti-ship strikes to ground attacks. The aircraft underwent upgrades over time but was eventually retired by France in 2016, making way for the Rafale M.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Dassault Aviation | |
---|---|
WW2* | |
Fighters | M.B.152C1 · M.B.157 |
Bombers | M.B.162 · M.B.174A-3 · M.B.175T |
Jet Aircraft | |
M.D 450 | M.D.450B Barougan · M.D.450B Ouragan |
Mystère | M.D.452 IIA · M.D.452 IIC · Mystere IVA |
Super Mystère | Super Mystere B2 |
Étendard | Etendard IVM |
Super Étendard | Super Etendard |
Alpha Jet | Alpha Jet E** |
Mirage | |
Mirage III | Mirage IIIC · Mirage IIIE · Milan |
Mirage V | Mirage 5F |
Mirage F1 | Mirage F1C · Mirage F1C-200 · Mirage F1CT |
Mirage 2000 | Mirage 2000-5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000D-R1 · Mirage 2000D-RMV |
Mirage 4000 | Mirage 4000 |
Export | |
M.D 450 | M.D.450B Ouragan |
Mystere | Mystere IVA |
Super Mystère | Sambad · Sa'ar*** |
Mirage | Shahak · ▄Mirage 5BA · ␗Mirage 2000-5Ei |
*The company was named "Société des Avions Marcel Bloch" before being renamed in 1947 | |
**Jointly manufactured with Dornier Flugzeugwerke | |
***Israeli Super Mystère refitted with new avionics and an American engine | |
See also | SABCA |
France jet aircraft | |
---|---|
Fighters | M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2 |
▄F-86K · ▄F-100D · ▄F-8E(FN) | |
Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000 | |
Mirage F1C · Mirage F1C-200 · Mirage F1CT | |
Strike aircraft | ▄F-84F · F-84F IAF · ▄F-84G-26-RE |
Etendard IVM · Super Etendard · Alpha Jet E | |
Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV | |
Bombers | S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late) |
Belgium | ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM |
Netherlands | ◘Sea Hawk Mk.50 · ◘Hunter F.6 |