Difference between revisions of "M.D.452 IIA"

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{{Specs-Card
 
{{Specs-Card
 
|code=md_452_mystere_2a
 
|code=md_452_mystere_2a
|images={{Specs-Card-Image|GarageImage_MD.452IIA.jpg}}
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
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=== Flight performance ===
 
=== Flight performance ===
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
<!--Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.-->
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<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
The {{PAGENAME}} is something of a jack of all trades, while less potent in nearly every aspect than the MD.452 IIC. Its flight performances are balanced, if a bit slow in accelerations. The roll rate is excellent at medium to high speeds (550 - 900 km/h), giving the aircraft many options for evasive manoeuvres, and although energy-bleeding, the turn rate is good against most enemies. This version carries a cluster of four 20 mm M50 canons, which fare moderately at this battle rating.
+
The {{PAGENAME}} is something of a jack of all trades, while less potent in nearly every aspect than the M.D.452 IIC. Its flight performances are balanced, if a bit slow in accelerations. The roll rate is excellent at medium to high speeds (550 - 900 km/h), giving the aircraft many options for evasive manoeuvres, and although energy-bleeding, the turn rate is good against most enemies. This version carries a cluster of four 20 mm M50 canons, which fare moderately at this battle rating.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
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== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
The {{PAGENAME}} is generally more manoeuvrable than most other contemporary aircraft it faces, the only ones you would have a tough time turning with at this battle rating would be any of the Sabres. Since its roll rate is comparable to the Sabre's once the "New Boosters" modification is installed, the option of turnfighting becomes available, although speed will be bled at a relatively high rate. Still, like the predecessors of the Mystère II, boom & zooming should remain the first choice in engagements; but unlike the MD.452 IIC, this aircraft's engine is slightly less powerful, and one or two minutes of sideclimb might be necessary to remain in control of the engagement situation. Commands stiffening doesn't appear under around 1,000-1,050 km/h, and subtle use of airbrakes will be necessary to ensure control during the whole descent.
+
The {{PAGENAME}} is generally more manoeuvrable than most other contemporary aircraft it faces, the only ones you would have a tough time turning with at this battle rating would be any of the Sabres. Since its roll rate is comparable to the Sabre's once the "New Boosters" modification is installed, the option of turnfighting becomes available, although speed will be bled at a relatively high rate. Still, like the predecessors of the Mystère II, boom & zooming should remain the first choice in engagements; but unlike the M.D.452 IIC, this aircraft's engine is slightly less powerful, and one or two minutes of sideclimb might be necessary to remain in control of the engagement situation. Commands stiffening doesn't appear under around 1,000-1,050 km/h, and subtle use of airbrakes will be necessary to ensure control during the whole descent.
  
 
Overall, the {{PAGENAME}} should be considered as a second line fighter, and fares better when paired with support. Another secondary role can be as a harasser, BnZing many different enemies, to damage them, and go around later for another decisive pass, or even letting allies finish off the disabled foes.
 
Overall, the {{PAGENAME}} should be considered as a second line fighter, and fares better when paired with support. Another secondary role can be as a harasser, BnZing many different enemies, to damage them, and go around later for another decisive pass, or even letting allies finish off the disabled foes.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
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* Decent climb rate
 
* Decent climb rate
 
* Strong and effective flaps
 
* Strong and effective flaps
* Nose-mounted 20mm guns
+
* Nose-mounted 20 mm guns
 
* Good ammo choices (besides "Default" one)
 
* Good ammo choices (besides "Default" one)
 
* Quite nice when downtiered in battles
 
* Quite nice when downtiered in battles
 
* Guns equipped with belts other than the stock option can quickly down or critically damage the opponent
 
* Guns equipped with belts other than the stock option can quickly down or critically damage the opponent
 
* With all modifications, can deal with MiG-15 and Sabres, but these interceptors are still superior
 
* With all modifications, can deal with MiG-15 and Sabres, but these interceptors are still superior
* Easy to fly and land with a ripped wingtip or even whole wing  
+
* Easy to fly and land with a ripped wingtip or even whole wing
  
 
'''Cons:'''
 
'''Cons:'''
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* Fragile; a few hits of enemy fire will make controlling the aircraft more difficult
 
* Fragile; a few hits of enemy fire will make controlling the aircraft more difficult
 
* 500 bullets so some practice in needed
 
* 500 bullets so some practice in needed
* Nearly no armour, pilot knockouts are really common  
+
* Nearly no armour, pilot knockouts are really common
 
* 20 mm guns can spark
 
* 20 mm guns can spark
  
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== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
{{Youtube-gallery|bZvHRgBda9s|'''La-200 vs M.D.452 IIA''' - ''War Thunder Official Channel''|fa1_8SqJcT0|'''The Shooting Range #97''' - ''Pages of History'' section at 06:04 discusses the Dassault Mystère II.}}
 
{{Youtube-gallery|bZvHRgBda9s|'''La-200 vs M.D.452 IIA''' - ''War Thunder Official Channel''|fa1_8SqJcT0|'''The Shooting Range #97''' - ''Pages of History'' section at 06:04 discusses the Dassault Mystère II.}}
  

Revision as of 07:41, 13 September 2021

Rank VI USSR | Premium | Golden Eagles
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This page is about the French jet fighter M.D.452 IIA. For the other version, see M.D.452 IIC.
M.D.452 IIA
AB RB SB
8.0 8.0 8.3
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The M.D.452 Mystere IIA is a rank V French jet fighter with a battle rating of 8.0 (AB/RB) and 8.3 (SB). It was introduced in Update 1.73 "Vive la France".

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 0 m1 030 km/h
Turn time25 s
Max altitude13 000 m
EngineHispano-Suiza Tay Mk.250
TypeJet
Cooling systemAir
Take-off weight11 t

The M.D.452 IIA is something of a jack of all trades, while less potent in nearly every aspect than the M.D.452 IIC. Its flight performances are balanced, if a bit slow in accelerations. The roll rate is excellent at medium to high speeds (550 - 900 km/h), giving the aircraft many options for evasive manoeuvres, and although energy-bleeding, the turn rate is good against most enemies. This version carries a cluster of four 20 mm M50 canons, which fare moderately at this battle rating.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 992 962 13000 26.5 27.0 30.4 28.9 800
Upgraded 1,040 1,030 23.8 25.0 44.3 37.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1108 450 627 598 450 ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 620 < 700 < 740 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Hispano-Suiza Tay Mk.250 1 5,540 kg 230 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 8m fuel 20m fuel 28m fuel
950 kg Centrifugal-flow turbojet 5,955 kg 6,555 kg 6,955 kg 10,500 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 8m fuel 20m fuel 28m fuel MTOW
Stationary 2,856 kgf N/A 0.48 0.44 0.41 0.27
Optimal 2,856 kgf
(0 km/h)
N/A 0.48 0.44 0.41 0.27

Survivability and armour

Crew1 person
Speed of destruction
Structural1 108 km/h
Gear450 km/h
  • 40 mm Bulletproof glass in front of pilot.

Modifications and economy

Repair costBasic → Reference
AB3 431 → 4 635 Sl icon.png
RB9 625 → 13 003 Sl icon.png
SB11 364 → 15 352 Sl icon.png
Total cost of modifications91 400 Rp icon.png
147 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 360 / 600 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
9 100 Rp icon.png
Cost:
15 000 Sl icon.png
330 Ge icon.png
Mods jet compressor.png
Compressor
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
240 Ge icon.png
Mods booster.png
New boosters
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
240 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
270 Ge icon.png
Mods jet engine.png
Engine
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
270 Ge icon.png
Mods g suit.png
G-suit
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
540 Ge icon.png
Mods armor frame.png
Airframe
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
240 Ge icon.png
Mods armor cover.png
Cover
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
540 Ge icon.png
Mods ammo.png
hispano_belt_pack
Research:
9 100 Rp icon.png
Cost:
15 000 Sl icon.png
330 Ge icon.png
Mod arrow 1.png
Mods weapon.png
hispano_mk5_new_gun
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
270 Ge icon.png

Armaments

Offensive armament

Weapon 14 x 20 mm M50 cannon
Ammunition500 rounds
Fire rate750 shots/min
Main article: M50 (20 mm)

The M.D.452 IIA is armed with:

  • 4 x 20 mm M50 cannons, chin-mounted (125 rpg = 500 total)

The four machine guns are clustered on the underside of the fuselage, directly below the pilot. Each are armed with the same amount of ammunition, which means that all guns will fire together until empty.

Like all French aircraft in all battle rating, the default ammunition belt is extremely underwhelming, with "practice rounds" representing 25% of the belt composition. As such, the research of the newer sets of ammo belts should be prioritized. Once upgraded, the M.D.452 IIA will still struggle to destroy an enemy plane in a single pass, but each hitting burst is decisive as the rounds are potent enough to severely damage the adversaries' engine/controls/wing surface.

Usage in battles

The M.D.452 IIA is generally more manoeuvrable than most other contemporary aircraft it faces, the only ones you would have a tough time turning with at this battle rating would be any of the Sabres. Since its roll rate is comparable to the Sabre's once the "New Boosters" modification is installed, the option of turnfighting becomes available, although speed will be bled at a relatively high rate. Still, like the predecessors of the Mystère II, boom & zooming should remain the first choice in engagements; but unlike the M.D.452 IIC, this aircraft's engine is slightly less powerful, and one or two minutes of sideclimb might be necessary to remain in control of the engagement situation. Commands stiffening doesn't appear under around 1,000-1,050 km/h, and subtle use of airbrakes will be necessary to ensure control during the whole descent.

Overall, the M.D.452 IIA should be considered as a second line fighter, and fares better when paired with support. Another secondary role can be as a harasser, BnZing many different enemies, to damage them, and go around later for another decisive pass, or even letting allies finish off the disabled foes.

Pros and cons

Pros:

  • Good turn rate between 550 km/h and 900 km/h
  • Decent climb rate
  • Strong and effective flaps
  • Nose-mounted 20 mm guns
  • Good ammo choices (besides "Default" one)
  • Quite nice when downtiered in battles
  • Guns equipped with belts other than the stock option can quickly down or critically damage the opponent
  • With all modifications, can deal with MiG-15 and Sabres, but these interceptors are still superior
  • Easy to fly and land with a ripped wingtip or even whole wing

Cons:

  • "Default" ammunition belt is underperforming for the rank
  • Stock performance is lacking
  • Slow compared to other contemporary aircraft
  • Poor horizontal energy retention compared to its predecessors
  • Fragile; a few hits of enemy fire will make controlling the aircraft more difficult
  • 500 bullets so some practice in needed
  • Nearly no armour, pilot knockouts are really common
  • 20 mm guns can spark

History

A preserved M.D.452 Mystere.

The M.D.452 Mystere was a swept-wing air superiority fighter developed by Dassault Aviation, derived from the M.D.450 Ouragan. The aircraft combined the fuselage of the Ouragan with a new swept-wing, enabling it to reach much faster speeds than its predecessor. In 1951, the Mystere IIA became the first French-designed plane to break the sound barrier, in a controlled dive.[1] Later on, the aircraft would enter service with the French Air force, and serve until 1957, when it was relegated to training duties.

Design and Development

The M.D.452 Mystere was originally designed as an advanced variant of the preceding M.D. 450 Ouragan, with a new wing section and engine. In 1950, Marcel Dassault, the head of the Dassault aviation firm, signed a contract to produce an M.D.450 Ouragan with a new thinner wing section.[1] The aircraft had a wing swept back at 30 degrees compared to the Ouragan's 14 degrees, and was powered by a license-built version of the Rolls-Royce Nene. During tests, the aircraft showed significantly better climb rate and top speed, being capable of reaching transonic speeds. After four prototypes, the M.D.452 IIA was developed, carrying four 20 mm Hispano cannons and the Rolls-Royce Tay engine. On October 28th 1951, a Mystere IIA became the first French aircraft to break the sound barrier, in a controlled dive.[2]

However, the M.D.452 IIA failed to enter service, as it was rapidly replaced by the M.D.452 IIB and IIC. The IIB and IIC retained the wing and fuselage of the IIA, while featuring a new intake design and a pair of 30 mm DEFA cannons in place of the IIA's four Hispanos. The new IIC was re-engined with a SNECMA Atar turbojet, capable of producing 25 kN of thrust.[2] The M.D.452 IIC would later go on to enter service, serving between 1954 and 1963.

Media

See also

Related development
Aircraft of a similar configuration, role or era

External links

References

  1. 1.0 1.1 "MD 452 Mystère II." Dassault Aviation. https://www.dassault-aviation.com/en/passion/aircraft/military-dassault-aircraft/md-452-mystere-ii/
  2. 2.0 2.1 "The Dassault Ouragan, Mystere, & Super Mystere." Greg Goebel. http://www.airvectors.net/avmyst.html

Template:AirManufacturer Bloch

France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)
Belgium  ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM
Netherlands  ◘Sea Hawk Mk.50 · ◘Hunter F.6