Difference between revisions of "MG 81 (7.92 mm)"
(Updated) |
Colok76286 (talk | contribs) (→Available ammunition: Added ammunition data) |
||
Line 25: | Line 25: | ||
=== Available ammunition === | === Available ammunition === | ||
− | ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' | + | <!-- ''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).'' --> |
+ | |||
+ | * '''Default:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|Ball|Omni-purpose bullet}}{{-}}{{Annotation|Ball|Omni-purpose bullet}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|AI|Adjustment incendiary}} | ||
+ | |||
+ | :: The default round that all players start with. With a mix of AP-T, AP-I and AI rounds along regular bullets, its efficiency is severely limited as it does not focus on any role but rather tries to fulfill all of them in the same belt. It keeps damaging planes until 1,500 m distance. | ||
+ | |||
+ | * '''Armoured targets:''' {{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|AP|Armour-piercing}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}} | ||
+ | |||
+ | :: This belt is for armoured targets due to the high content of armour-piercing rounds. Its damage potential drops severely beyond 500 m distance. | ||
+ | |||
+ | * '''AP-T:''' {{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}} | ||
+ | |||
+ | :: This belt combines the benefits of armour-piercing rounds with incendiary rounds. Its damage potential drops severely beyond 1,000 m distance. | ||
+ | |||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="7" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Belts | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | Default || 13 || 12 || 7 || 4 || 3 || 3 | ||
+ | |- | ||
+ | | Armoured targets || 13 || 12 || 7 || 2 || 1 || 1 | ||
+ | |- | ||
+ | | AP-T || 13 || 12 || 7 || 4 || 1 || 1 | ||
+ | |- | ||
+ | |} | ||
=== Comparison with analogues === | === Comparison with analogues === |
Revision as of 12:45, 9 November 2020
Contents
Description
Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.
Vehicles equipped with this weapon
Vehicles equipped with this weapon | |
---|---|
Twin-engine fighters | Bf 110 G-2 (Defensive) · ◐Bf 110 G-4 (Defensive) · Ju 88 C-6 (Defensive) |
Attackers | Ju 87 G-1 (Defensive) · Ju 87 G-2 (Defensive) |
Bombers | |
Do 217 | Do 217 K-1 (Defensive) · Do 217 M-1 (Defensive) |
He 111 | He 111 H-16 (Defensive) |
He 177 | He 177 A-5 (Defensive) |
Ju 87 | Ju 87 D-3 (Defensive) · ▄Ju 87 D-3 (Defensive) · Ju 87 D-5 (Suspended) |
Ju 88 | Ju 88 A-4 |
Ju 188 | Ju 188 A-2 (Defensive) |
General info
Tell us about the tactical and technical characteristics of the cannon or machine gun.
Available ammunition
- Default: AP-T · Ball · Ball · AP-I · AI
- The default round that all players start with. With a mix of AP-T, AP-I and AI rounds along regular bullets, its efficiency is severely limited as it does not focus on any role but rather tries to fulfill all of them in the same belt. It keeps damaging planes until 1,500 m distance.
- Armoured targets: AP · AP · AP · AP-T
- This belt is for armoured targets due to the high content of armour-piercing rounds. Its damage potential drops severely beyond 500 m distance.
- AP-T: AP-I · AP-T · AP-I · AP-T
- This belt combines the benefits of armour-piercing rounds with incendiary rounds. Its damage potential drops severely beyond 1,000 m distance.
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Belts | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Default | 13 | 12 | 7 | 4 | 3 | 3 |
Armoured targets | 13 | 12 | 7 | 2 | 1 | 1 |
AP-T | 13 | 12 | 7 | 4 | 1 | 1 |
Comparison with analogues
Give a comparative description of cannons/machine guns that have firepower equal to this weapon.
Usage in battles
Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.
Pros and cons
Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
Pros:
Cons:
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the cannon/machine gun;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the weapon;
- other literature.
Aircraft machine guns | |
---|---|
USA | |
7.62 mm | Browning · M134 Minigun |
12.7 mm | GAU-19 · M2 Browning · M3 Browning |
Germany | |
7.62 mm | MG3 |
7.92 mm | MG 15 · MG 17 · MG 81 |
12.7 mm | FN M3P |
13 mm | MG 131 |
USSR | |
7.62 mm | DA · GShG-7.62 · PKT · PV-1 · ShKAS |
12.7 mm | A-12.7 · Berezin UB · TKB-481 · YaK-B |
Britain | |
7.62 mm | FN 60.30 · L8A1 |
7.7 mm | Browning · Lewis · Vickers E · Vickers K |
Japan | |
7.7 mm | Te-1 · Type 89 · Type 89 'special' · Type 92 · Type 97 navy |
7.92 mm | Type 1 · Type 98 |
12.7 mm | Ho-103 · Ho-104 |
13 mm | Type 2 |
13.2 mm | Type 3 |
China | |
12.7 mm | QJK99-12.7-1 |
Italy | |
7.7 mm | Breda-SAFAT · Lewis |
7.92 mm | FN Browning |
12.7 mm | Breda-SAFAT · FN M3M · Scotti |
France | |
7.5 mm | Darne 1933 · Fabrique Nationale Mle 38 · FN Browning · MAC 1934 · MAC 1934T · Mle 33 · Mle 1923 |
7.62 mm | PKA |
7.92 mm | FN-Browning M.36 No.3 · FN-Browning M.36 No.4 |
Sweden | |
7.7 mm | FN-Browning M.36 No.3 |
8 mm | Ksp m/22 · Ksp m/22 Fh · Ksp m/22 Fv · Ksp m/22-37 R |
12.7 mm | Akan m/39A · Akan m/40 · Akan m/45 · LKk/42 |
13.2 mm | Akan m/39 · Akan m/39A |