Difference between revisions of "E.B.R. (1951)"
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The ''' | + | The '''Panhard Engin Blindé de Reconnaissance (E.B.R.) Modèle 1951''' is the first variant of the [[E.B.R. (Family)|Panhard E.B.R. armoured car family]]. In general, the Panhard E.B.R. armoured car is an 8x8 wheeled armoured car built on the basis of the previous Panhard AM 40 P/Model 201, an armoured car born before World War II but only at the prototype level. All variants of the Panhard E.B.R. armoured car family are powered by a 200 horsepower 6 litre 12HD horizontally opposed air-cooled 12-cylinder engine (with dual carburettors and 6.6:1 compression, allowing it to run on low-octane petrol) and had a crew of four: two drivers (front and rear), and a gunner and a commander, both sitting in the oscillating turret. The engine was located beneath the fighting compartment's floor, which necessitated the removal of the turret in order to perform extensive engine repairs. The Panhard E.B.R. Modèle 1951 was the first mass-produced variant, with around 836 units manufactured between 1951 and 1954. The main armament is a 75 mm SA 49 tank gun that was manually loaded and mounted in a round-shaped FL 11 oscillating turret. The ammunition and ballistics of the US Army 75 mm M3 and M6 tank guns were shared by the SA 49 tank gun. |
+ | |||
+ | Introduced in [[Update "Ground Breaking"]], the Panhard E.B.R. Modèle 1951 is a fast and agile light tank that is suited for flanking and capturing zones. On open maps, try to be the first to reach the flanking positions. Due to its low muzzle velocity and poor accuracy, its primary armament is unreliable across long distances. If you are attacked from the front, simply retreat or outmanoeuvre your opponent. Never engage in a frontal assault on an enemy or exchange shots with multiple opponents at the same time. Use your superior mobility and high speed to sneak across the maps and ambush isolated enemies in combat. Its thin armour is not able to withstand even a heavy machine gun. When confronted with multiple opponents, use smoke to conceal your retreat. | ||
== General info == | == General info == | ||
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<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
* Cast homogeneous armour (Turret, Transmission area) --> | * Cast homogeneous armour (Turret, Transmission area) --> | ||
+ | * Rolled homogeneous armour (hull, turret roof - rear, cupola roof) | ||
+ | * Cast homogeneous armour (turret base, turret, gun mantlet, cupola) | ||
{| class="wikitable" | {| class="wikitable" | ||
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 22 mm (56-70°) ''Upper glacis'' <br> 16 mm (75°) ''Sides'' <br> 40 mm (16°) ''Lower glacis'' || style="text-align:center" | 16 mm || 22 mm (56-70°) ''Upper glacis'' <br> 16 mm (75°) ''Sides'' <br> 40 mm (16°) ''Lower glacis'' || style="text-align:center" | 15 mm |
|- | |- | ||
− | | Turret || | + | | Turret || 40 mm (spherical) ''Turret front'' <br> 60 mm (spherical) ''Gun mantlet'' || colspan="2" style="text-align:center" | 20 mm (cylindrical) || 40 mm (spherical) ''Turret front'' <br> 10 mm (18°) ''Rear half'' |
|- | |- | ||
− | | Cupola || | + | | Cupola || colspan="3" style="text-align:center" | 20 mm (conical) ''Base'' <br> 10 mm (spherical) ''Dome'' || 20 mm (conical) ''Outer ring'' <br> 10 mm (spherical) ''Centre'' |
|- | |- | ||
|} | |} | ||
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'''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | ||
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | ||
+ | * Wheels and the chassis are 10 mm thick. | ||
+ | * Belly armour is 10 mm thick. | ||
=== Mobility === | === Mobility === | ||
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==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | + | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | |
− | <!-- '''Last updated:''' --> | + | <!-- '''Last updated: 2.37.0.37''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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! 5th<br>rack empty | ! 5th<br>rack empty | ||
! 6th<br>rack empty | ! 6th<br>rack empty | ||
+ | ! 7th<br>rack empty | ||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''60''' || | + | | '''60''' || 55 ''(+5)'' || 49 ''(+11)'' || 37 ''(+23)'' || 25 ''(+35)'' || 22 ''(+38)'' || 19 ''(+41)'' |
+ | |1 ''(+59)''|| No | ||
|- | |- | ||
|} | |} | ||
+ | '''Notes:''' | ||
+ | |||
+ | * Rack 7 is a first-stage ammo rack. It totals 18 shells which will get replenished over time when not interrupted by firing. | ||
+ | ** The restocking time is longer than the normal reload time of the gun (about 12 seconds). | ||
+ | * Shells are modelled individually and disappear after having being fired or loaded. | ||
+ | * Hull empty: 19 (+41) shells. | ||
=== Machine guns === | === Machine guns === | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | The E.B.R (1951) is a fast light tank perfect for flanking and capturing points. In open maps try to be the first in flanking points | + | The E.B.R (1951) is a fast light tank perfect for flanking and capturing points. In open maps, try to be the first in flanking points. Its low muzzle velocity and poor accuracy make its canon unreliable above 600 m. If attacked frontally, try to outspeed or outmanoeuvre your enemy. If immobilised, try to shoot the enemy's canon or weak points. In rural and urban combat, your only strategy will be to flank otherwise you'll not be able to penetrate medium and heavy tanks at this BR. Its weak armour can't resist .50 cal HMGs from the sides so be careful against M18s and Shermans. When threatened by multiple enemies, use the smoke to cover your retreat and do not engage them even if it's to destroy a track or taking an easy shot. |
+ | |||
+ | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
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* Extremely fast on road, both forward and backwards like the [[Sd.Kfz.234 (Family)|Sd.Kfz.234]] | * Extremely fast on road, both forward and backwards like the [[Sd.Kfz.234 (Family)|Sd.Kfz.234]] | ||
* Fast turret traverse of ~25°/s allows it to engage agile targets like [[M18 Hellcat (Family)|M18]] easily | * Fast turret traverse of ~25°/s allows it to engage agile targets like [[M18 Hellcat (Family)|M18]] easily | ||
− | |||
* Has a narrow and low silhouette, easy to hide behind vegetation and cover | * Has a narrow and low silhouette, easy to hide behind vegetation and cover | ||
* High reverse speed and access to smoke grenade launchers grant it excellent tactical agility, meaning that the EBR can get out of dangerous situations quickly | * High reverse speed and access to smoke grenade launchers grant it excellent tactical agility, meaning that the EBR can get out of dangerous situations quickly | ||
* Capable of quick retreat and movement even with the loss of a wheel | * Capable of quick retreat and movement even with the loss of a wheel | ||
− | |||
'''Cons:''' | '''Cons:''' | ||
* Relies on roads heavily as mobility on loose surfaces is quite poor | * Relies on roads heavily as mobility on loose surfaces is quite poor | ||
− | * | + | * Overall poor survivability due to thin overall armour, the fuel tanks in particular is prone to exploding when being hit |
* Steering radius is quite large, navigation in confined environment can be awkward | * Steering radius is quite large, navigation in confined environment can be awkward | ||
− | * | + | * 75 mm gun has poor penetration values, thus rely heavily on flanking to better chance to deal damage |
* Wheels are large and spread out, can get damaged easily | * Wheels are large and spread out, can get damaged easily | ||
Latest revision as of 00:25, 10 November 2024
This page is about the French light tank E.B.R. (1951). For other versions, see E.B.R. (Family). |
Contents
Description
The Panhard Engin Blindé de Reconnaissance (E.B.R.) Modèle 1951 is the first variant of the Panhard E.B.R. armoured car family. In general, the Panhard E.B.R. armoured car is an 8x8 wheeled armoured car built on the basis of the previous Panhard AM 40 P/Model 201, an armoured car born before World War II but only at the prototype level. All variants of the Panhard E.B.R. armoured car family are powered by a 200 horsepower 6 litre 12HD horizontally opposed air-cooled 12-cylinder engine (with dual carburettors and 6.6:1 compression, allowing it to run on low-octane petrol) and had a crew of four: two drivers (front and rear), and a gunner and a commander, both sitting in the oscillating turret. The engine was located beneath the fighting compartment's floor, which necessitated the removal of the turret in order to perform extensive engine repairs. The Panhard E.B.R. Modèle 1951 was the first mass-produced variant, with around 836 units manufactured between 1951 and 1954. The main armament is a 75 mm SA 49 tank gun that was manually loaded and mounted in a round-shaped FL 11 oscillating turret. The ammunition and ballistics of the US Army 75 mm M3 and M6 tank guns were shared by the SA 49 tank gun.
Introduced in Update "Ground Breaking", the Panhard E.B.R. Modèle 1951 is a fast and agile light tank that is suited for flanking and capturing zones. On open maps, try to be the first to reach the flanking positions. Due to its low muzzle velocity and poor accuracy, its primary armament is unreliable across long distances. If you are attacked from the front, simply retreat or outmanoeuvre your opponent. Never engage in a frontal assault on an enemy or exchange shots with multiple opponents at the same time. Use your superior mobility and high speed to sneak across the maps and ambush isolated enemies in combat. Its thin armour is not able to withstand even a heavy machine gun. When confronted with multiple opponents, use smoke to conceal your retreat.
General info
Survivability and armour
The E.B.R 1951's armor is primarily designed to protect against small-caliber machine gun fire and shell fragments. Its hull and turret are made of welded steel plates, providing reasonable protection against low-caliber machine guns and light artillery fire. However, it should be noted that the E.B.R 1951 is not intended to engage in direct combat with heavy tanks or powerful anti-tank weaponry.
While the armor is not very thick, the tank compensates for its vulnerability by relying on its excellent speed and agility to avoid enemy fire. Its speed and maneuverability make it a difficult target for slower tanks and artillery, allowing the E.B.R 1951 to employ hit-and-run tactics effectively.
Armour type:
- Rolled homogeneous armour (hull, turret roof - rear, cupola roof)
- Cast homogeneous armour (turret base, turret, gun mantlet, cupola)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 22 mm (56-70°) Upper glacis 16 mm (75°) Sides 40 mm (16°) Lower glacis |
16 mm | 22 mm (56-70°) Upper glacis 16 mm (75°) Sides 40 mm (16°) Lower glacis |
15 mm |
Turret | 40 mm (spherical) Turret front 60 mm (spherical) Gun mantlet |
20 mm (cylindrical) | 40 mm (spherical) Turret front 10 mm (18°) Rear half | |
Cupola | 20 mm (conical) Base 10 mm (spherical) Dome |
20 mm (conical) Outer ring 10 mm (spherical) Centre |
Notes:
- Wheels and the chassis are 10 mm thick.
- Belly armour is 10 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 117 | 117 | 12.5 | 310 | 382 | 24.8 | 30.56 |
Realistic | 105 | 105 | 177 | 200 | 14.16 | 16 |
Modifications and economy
Armaments
Main armament
75 mm SA49 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 60 | -10°/+15° | ±180° | - | 24.8 | 34.3 | 41.6 | 46.0 | 48.9 | 7.80 | 6.90 | 6.36 | 6.00 |
Realistic | 15.5 | 18.2 | 22.1 | 24.4 | 26.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M72 shot | AP | 91 | 88 | 78 | 67 | 57 | 49 |
M48 shell | HE | 10 | 10 | 10 | 10 | 10 | 10 |
M61 shot | APCBC | 104 | 102 | 93 | 84 | 75 | 68 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
M72 shot | AP | 619 | 6.3 | - | - | - | 47° | 60° | 65° | |||
M48 shell | HE | 463 | 6.3 | 0.2 | 0.1 | 666 | 79° | 80° | 81° | |||
M61 shot | APCBC | 618 | 6.79 | 1.2 | 14 | 63.7 | 48° | 63° | 71° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
M89 | 259 | 3 | 9 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|
60 | 55 (+5) | 49 (+11) | 37 (+23) | 25 (+35) | 22 (+38) | 19 (+41) | 1 (+59) | No |
Notes:
- Rack 7 is a first-stage ammo rack. It totals 18 shells which will get replenished over time when not interrupted by firing.
- The restocking time is longer than the normal reload time of the gun (about 12 seconds).
- Shells are modelled individually and disappear after having being fired or loaded.
- Hull empty: 19 (+41) shells.
Machine guns
7.5 mm MAC 31 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 4,950 (150) | 551 | - | - |
Usage in battles
The E.B.R (1951) is a fast light tank perfect for flanking and capturing points. In open maps, try to be the first in flanking points. Its low muzzle velocity and poor accuracy make its canon unreliable above 600 m. If attacked frontally, try to outspeed or outmanoeuvre your enemy. If immobilised, try to shoot the enemy's canon or weak points. In rural and urban combat, your only strategy will be to flank otherwise you'll not be able to penetrate medium and heavy tanks at this BR. Its weak armour can't resist .50 cal HMGs from the sides so be careful against M18s and Shermans. When threatened by multiple enemies, use the smoke to cover your retreat and do not engage them even if it's to destroy a track or taking an easy shot.
Pros and cons
Pros:
- Extremely fast on road, both forward and backwards like the Sd.Kfz.234
- Fast turret traverse of ~25°/s allows it to engage agile targets like M18 easily
- Has a narrow and low silhouette, easy to hide behind vegetation and cover
- High reverse speed and access to smoke grenade launchers grant it excellent tactical agility, meaning that the EBR can get out of dangerous situations quickly
- Capable of quick retreat and movement even with the loss of a wheel
Cons:
- Relies on roads heavily as mobility on loose surfaces is quite poor
- Overall poor survivability due to thin overall armour, the fuel tanks in particular is prone to exploding when being hit
- Steering radius is quite large, navigation in confined environment can be awkward
- 75 mm gun has poor penetration values, thus rely heavily on flanking to better chance to deal damage
- Wheels are large and spread out, can get damaged easily
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Panhard | |
---|---|
Armoured Cars | AML-90 |
AMD.35 | AMD.35 · AMD.35 (SA35) |
E.B.R. | E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963) |
Export | AML-90 |
France light tanks | |
---|---|
AMC.34/35 | AMC.34 YR · AMC.35 (ACG.1) |
H.35/39 | H.35 · H.39 · H.39 "Cambronne" |
AMX-13 | AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT) |
Wheeled | AML-90 · AMX-10RC · Vextra 105 |
AMD.35 | AMD.35 · AMD.35 (SA35) |
E.B.R. | E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963) |
Other | FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30) |
Austria | SK-105A2 |
Great Britain | ▄Crusader Mk.II |
Netherlands | CV 9035NL |
USA | LVT-4/40 · ▄M3A3 Stuart |