The BV 238 is known for a number of things. It is the largest plane in WT for one, is a human fireworks display, and is very fun to use. Even though it is a meme, it is slow, turns and handles like a stuck pig, and is the XP-50's favorite lunchtime snack. So how is it played?
The ASU-57 is a tank destroyer in the Russian tech tree that despite fulfilling that role, is more similar to the L3 in size, getting constantly abducted. Even with its small size, it is a very potent vehicle when played correctly (unlike the L3) and in the right spot. So, how is it played?
The Object 906 was intended to be a better replacement for the PT-76, with better NVD, mobility, and a better gun. Both of these vehicles were intended to be amphibious scout vehicles, a role they performed very well. In-game, the PT-76 is very underwhelming, however the Object 906 is the opposite of that. When played correctly, it can quickly turn into possibly the most dangerous vehicle on your team. Below, I’ll go over how to play it, its strengths and its weaknesses.
Do you have a need? A need for speed? Then the BTR-80A is for you. This is one of the fastest vehicles at its rank, able to zip around the map riddling tanks to shreds with the 30 mm autocannon it is equipped with. Now, to get in those positions, it requires skill, patience and map knowledge. How do you use that skill, and how is it played?
This MiG-21S is a jet fighter for the Russian tech tree. It has many perks, like a good airframe and loadout, early radar missiles, and incredible acceleration. However, it has one major flaw — you get no countermeasures. This doesn’t make the plane unplayable; however, it requires a bit more thinking than other MiG-21s. So, how is it played?
The IS-3 is the third tank in the IS series. It retains the same 122mm cannon, gets a dome-shaped turret, and most famously - the armour has been heavily upgraded. Able to tank hits from most foes, it has gained an infamous reputation for being hard to kill. It also faces many tanks with the similar characteristic of a big gun with a slow reload. However - how do you get in those situations? And how is it played?
In War Thunder, the T-80s are among the pinnacle of Russian MBTs. They are fast, have a good gun, and decent armour. They excel at many roles, and at all ranges. The T-80U-E1 is a modification of the existing T-80U, with better thermals and a slightly better turret traverse. This variant is technologically superior to most other T-80s apart from the T-80BVM. How is this vehicle played?









