Difference between revisions of "Fox"

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m (Description: Pros)
(Main armament)
 
(15 intermediate revisions by 7 users not shown)
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
When it comes to armour protection, the Fox is severely lacking. With protection from .50 calibre bullets from the front only, players will quickly find themselves killed if targeted by the enemy, so care should be taken to not be seen and to keep moving if seen so as to provide a hard target to hit.
 +
 
 +
The internals of the Fox will not provide much chance to survive either, as the 3 crew members are very tightly packed with not much empty space, so any shots that penetrate are likely to kill at least 2, if not all 3 crew. Most of the space not taken up by crew is taken by either the engine, transmission or ammunition, so even if the crew does not die straight away, players will typically find themselves either exploding, or stuck in place while the enemy reloads.
  
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
Line 22: Line 24:
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 33.5 mm (53°) Front Glacis
 +
33.5 mm (1-53°) Driver's Port
 +
| 41 mm (0-6°)  ''Top'' <br>5 mm (0°) ''Bottom'' || 38 mm (1°) || 5 mm (89°)
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
| Turret || 41 mm (47-60°) ''Turret front'' <br>41 mm (52-55°) ''Gun mantlet'' || 41 mm (0°) || 38 mm (36°) || 20 mm (89°)
 
|-
 
|-
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
+
| Cupola || 20 mm (60°) || 20 mm (60°)  || 20 mm (60°) || 20 mm (59-89°)
 
|-
 
|-
 
|}
 
|}
Line 38: Line 42:
 
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
  
{{tankMobility}}
+
{{tankMobility|abMinHp=302|rbMinHp=172}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 50: Line 54:
 
{{main|L21A1 (30 mm)}}
 
{{main|L21A1 (30 mm)}}
  
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
Sharing the main gun with the Warrior, players should be aware of the low rate of fire for this weapons calibre, with 0.9 seconds between each shell. The clip size of 3 may look like a downside, but the reload time of the clip is fast enough to not make a difference to fire rate.
 +
 
 +
One redeeming factor of the gun is the APDS, giving it impressive penetration (for a 30 mm). However, it is still a 30 mm and players should always be looking for the side of targets unless they are very lightly armoured. The post-penetration damage requires careful aiming to disable enemy vehicles as the Fox will not withstand return fire which the enemy will get a chance to do as the fire rate is slow enough to give them time to react.
 +
 
 +
Starting with APHE and HEI belts, the penetration is severely lacking and can not be relied upon to kill targets, but once the APDS belt is unlocked, players can start being more comfortable when flanking.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
Line 61: Line 69:
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 99 (3) || rowspan="2" | 80 || rowspan="2" | -14°/+40° || rowspan="2" | ±180° || rowspan="2" | - || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 99 (3) || rowspan="2" | 80 || rowspan="2" | -14°/+40° || rowspan="2" | ±180° || rowspan="2" | - || 57.1 || 79.1 || 96.0 || 106.2 || 113.0 || rowspan="2" | 1.04 || rowspan="2" | 0.92 || rowspan="2" | 0.85 || rowspan="2" | 0.80
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __._ || __._ || __._ || __._ || __._
+
| 35.7 || 42.0 || 51.0 || 56.4 || 60.0
 
|-
 
|-
 
|}
 
|}
Line 81: Line 89:
 
! 3rd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 4th<br>rack empty
! 5th<br>rack empty
 
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''33''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''33''' || 11&nbsp;''(+22)'' || 7&nbsp;''(+26)'' || 4&nbsp;''(+29)'' || 1&nbsp;''(+32)'' || No
 
|-
 
|-
 
|}
 
|}
Line 94: Line 100:
 
{{main|L37A2 (7.62 mm)}}
 
{{main|L37A2 (7.62 mm)}}
  
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
The Fox's L37A2 coaxial machine gun can be used along with the 30 mm autocannon, to take down aircraft that could pose a threat to your vehicle. The machine gun can also be used to counter many open vehicles of the battle rating such as the M53/59 and the M56 Scorpion.
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
Line 102: Line 108:
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
| Coaxial || 2,600 (100) || 650 || - || -
 
|-
 
|-
 
|}
 
|}
Line 108: Line 114:
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
In summary, the Fox plays in a similar fashion to vehicles like the Italian R3. Its mobility allows for players to scout and move to positions faster than the majority of other vehicles seen at the battle rating. As the Fox's battle rating is home to the majority of Cold War heavy tanks, most of the teams are usually a combination of heavy tanks and main battle tanks, putting the Fox in a unique position to capture zones before the teams even engage each other. The 30 mm cannon has a terrible fire rate, but it does have an APDS round that allows the fox to knock out most things from either the side or back. On the occasion where a Fox is unable to destroy a tank with its APDS belt, tracks and cannon barrels will be destroyed by the 30 mm rounds. 12.7 mm machine gun rounds and higher can penetrate the Fox's armour, so caution should be exercised if the enemy's machine guns are still functional.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
'''Pros:'''  
+
'''Pros:'''
  
* '''Great mobility and acceleration with a reverse gearbox'''
+
* Great mobility and acceleration with a reverse gearbox
 
+
* Effective cannon that can penetrate almost all vehicles from the sides and back
*
+
* Small profile, allowing for "rat" gameplay and access to a lot of hiding places.
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Terrible fire rate
 +
* Can be penetrated by .50 cals from the sides and back
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
Beginning development in 1965 by the Daimler company of Coventry, the FV721 Fox was a 4x4 armoured car as a replacement for the Ferret scout car and Saladin armoured car. The first of 15 prototypes was completed in November 1967 with user trials beginning the following year. Following successful trials, the first announcement about the Fox was made in October 1969, with a production order placed with Royal Ordnance Leeds the following year. Production began in 1972 and ran to May 1973, building a total of 325.
 +
 
 +
200 vehicles saw service with the United Kingdom, with most being used by the Royal Yeomanry and the Queen's Own Yeomanry, part of the British Army of the Rhine. Small numbers were also attached to air mobile, armoured and mechanized infantry battalions to form a reconnaissance platoon. The Fox was retired from British service by 1994.
 +
 
 +
The remaining vehicles were exported to Malawi and Nigeria, with some remaining in service to this day.
 +
 
 +
=== [[wt:en/news/8789-development-fv721-fox-an-opportunistic-predator-en|Devblog]] ===
 +
In the 1960s, the British Army was looking to replace their outdated Ferret and Saladin armored cars with a more capable vehicle that featured the 30 mm L21A1 RARDEN cannon. Development of the FV721 Fox started in 1965 by Daimler with the first prototype ready and shown to the British Army in 1967. After successful trials, full-scale production of the Fox was given the go ahead and was completed by 1973. Over 300 were built, where most were operated by Britain which are now out of service, and some by Malawi and Nigeria that are still in service today in very limited numbers.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Videos
 +
{{Youtube-gallery|L0RHBstrvEk|'''The Shooting Range #400''' - ''Metal Beasts'' section at 00:52 discusses the {{PAGENAME}}.}}
  
 
== See also ==
 
== See also ==
Line 145: Line 160:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [[wt:en/news/8789-development-fv721-fox-an-opportunistic-predator-en|[Devblog]  FV721 Fox: An Opportunistic Predator]]
* ''other literature.''
 
  
 
{{Britain light tanks}}
 
{{Britain light tanks}}
 
[[Category:Wheeled ground vehicles]]
 
[[Category:Wheeled ground vehicles]]

Latest revision as of 19:15, 16 April 2024

uk_fv721_fox.png
GarageImage Fox.jpg
Fox
AB RB SB
7.0 7.0 7.0
Class:
Research:71 000 Specs-Card-Exp.png
Purchase:210 000 Specs-Card-Lion.png
Show in game

Description

The FV721 Fox is a rank IV British light tank with a battle rating of 7.0 (AB/RB/SB). It was introduced in Update "Alpha Strike".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull33 / 41 / 38
Turret41 / 38 / 38
Crew3 people
Visibility84 %

When it comes to armour protection, the Fox is severely lacking. With protection from .50 calibre bullets from the front only, players will quickly find themselves killed if targeted by the enemy, so care should be taken to not be seen and to keep moving if seen so as to provide a hard target to hit.

The internals of the Fox will not provide much chance to survive either, as the 3 crew members are very tightly packed with not much empty space, so any shots that penetrate are likely to kill at least 2, if not all 3 crew. Most of the space not taken up by crew is taken by either the engine, transmission or ammunition, so even if the crew does not die straight away, players will typically find themselves either exploding, or stuck in place while the enemy reloads.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 33.5 mm (53°) Front Glacis

33.5 mm (1-53°) Driver's Port

41 mm (0-6°) Top
5 mm (0°) Bottom
38 mm (1°) 5 mm (89°)
Turret 41 mm (47-60°) Turret front
41 mm (52-55°) Gun mantlet
41 mm (0°) 38 mm (36°) 20 mm (89°)
Cupola 20 mm (60°) 20 mm (60°) 20 mm (60°) 20 mm (59-89°)

Notes:

Mobility

Reverse gearbox
Forward and backward movement is possible at the same maximum speed
Speedforward / back
AB110 / 110 km/h
RB and SB99 / 99 km/h
Number of gears5 forward
5 back
Weight6.1 t
Engine power
AB372 hp
RB and SB195 hp
Power-to-weight ratio
AB61.0 hp/t
RB and SB32.0 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 110 110 6.1 302 372 49.51 60.98
Realistic 99 99 172 195 28.2 31.97

Modifications and economy

Repair costBasic → Reference
AB2 423 → 3 808 Sl icon.png
RB2 955 → 4 645 Sl icon.png
SB3 967 → 6 236 Sl icon.png
Total cost of modifications61 800 Rp icon.png
102 900 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training61 000 Sl icon.png
Experts210 000 Sl icon.png
Aces890 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 150 / 190 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
4 100 Rp icon.png
Cost:
6 800 Sl icon.png
240 Ge icon.png
Mods new car suspension.png
Suspension
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
160 Ge icon.png
Mods new tank break.png
Brake System
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
160 Ge icon.png
Mods new tank filter.png
Filters
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
230 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
230 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
4 100 Rp icon.png
Cost:
6 800 Sl icon.png
240 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
160 Ge icon.png
Mods tank reinforcement uk.png
Crew Replenishment
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
230 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
4 100 Rp icon.png
Cost:
6 800 Sl icon.png
240 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
160 Ge icon.png
Mods airstrike.png
Airstrike
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
160 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png
Mods tank ammo.png
30mm_hs_831_APDS_ammo_pack
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png
Mods night vision device.png
NVD
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
230 Ge icon.png
Mods scouting.png
Improved optics
Research:
4 000 Rp icon.png
Cost:
6 600 Sl icon.png
230 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

Ammunition99 rounds
Belt capacity3 rounds
Reloadbasic crew → aces
1.0 → 0.8 s
Fire rate81 shots/min
Vertical guidance-14° / 40°
Main article: L21A1 (30 mm)

Sharing the main gun with the Warrior, players should be aware of the low rate of fire for this weapons calibre, with 0.9 seconds between each shell. The clip size of 3 may look like a downside, but the reload time of the clip is fast enough to not make a difference to fire rate.

One redeeming factor of the gun is the APDS, giving it impressive penetration (for a 30 mm). However, it is still a 30 mm and players should always be looking for the side of targets unless they are very lightly armoured. The post-penetration damage requires careful aiming to disable enemy vehicles as the Fox will not withstand return fire which the enemy will get a chance to do as the fire rate is slow enough to give them time to react.

Starting with APHE and HEI belts, the penetration is severely lacking and can not be relied upon to kill targets, but once the APDS belt is unlocked, players can start being more comfortable when flanking.

30 mm L21A1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 99 (3) 80 -14°/+40° ±180° - 57.1 79.1 96.0 106.2 113.0 1.04 0.92 0.85 0.80
Realistic 35.7 42.0 51.0 56.4 60.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
30x170 APHE-I SAP-I 53 50 39 29 21 16
30x170 HE-I-T HEI-T* 9 8 7 5 4 4
30x170 APDS-T APDS 110 101 95 69 52 41
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
30x170 APHE-I SAP-I 1,080 0.36 1.2 9 30.6 47° 56° 65°
30x170 HE-I-T HEI-T* 1,080 0.36 0.1 0.1 85 79° 80° 81°
30x170 APDS-T APDS 1,175 0.3 - - - 75° 78° 80°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
33 11 (+22) (+26) (+29) (+32) No

Machine guns

Ammunition2 600 rounds
Belt capacity100 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate650 shots/min
Main article: L37A2 (7.62 mm)

The Fox's L37A2 coaxial machine gun can be used along with the 30 mm autocannon, to take down aircraft that could pose a threat to your vehicle. The machine gun can also be used to counter many open vehicles of the battle rating such as the M53/59 and the M56 Scorpion.

7.62 mm L37A2
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,600 (100) 650 - -

Usage in battles

In summary, the Fox plays in a similar fashion to vehicles like the Italian R3. Its mobility allows for players to scout and move to positions faster than the majority of other vehicles seen at the battle rating. As the Fox's battle rating is home to the majority of Cold War heavy tanks, most of the teams are usually a combination of heavy tanks and main battle tanks, putting the Fox in a unique position to capture zones before the teams even engage each other. The 30 mm cannon has a terrible fire rate, but it does have an APDS round that allows the fox to knock out most things from either the side or back. On the occasion where a Fox is unable to destroy a tank with its APDS belt, tracks and cannon barrels will be destroyed by the 30 mm rounds. 12.7 mm machine gun rounds and higher can penetrate the Fox's armour, so caution should be exercised if the enemy's machine guns are still functional.

Pros and cons

Pros:

  • Great mobility and acceleration with a reverse gearbox
  • Effective cannon that can penetrate almost all vehicles from the sides and back
  • Small profile, allowing for "rat" gameplay and access to a lot of hiding places.

Cons:

  • Terrible fire rate
  • Can be penetrated by .50 cals from the sides and back

History

Beginning development in 1965 by the Daimler company of Coventry, the FV721 Fox was a 4x4 armoured car as a replacement for the Ferret scout car and Saladin armoured car. The first of 15 prototypes was completed in November 1967 with user trials beginning the following year. Following successful trials, the first announcement about the Fox was made in October 1969, with a production order placed with Royal Ordnance Leeds the following year. Production began in 1972 and ran to May 1973, building a total of 325.

200 vehicles saw service with the United Kingdom, with most being used by the Royal Yeomanry and the Queen's Own Yeomanry, part of the British Army of the Rhine. Small numbers were also attached to air mobile, armoured and mechanized infantry battalions to form a reconnaissance platoon. The Fox was retired from British service by 1994.

The remaining vehicles were exported to Malawi and Nigeria, with some remaining in service to this day.

Devblog

In the 1960s, the British Army was looking to replace their outdated Ferret and Saladin armored cars with a more capable vehicle that featured the 30 mm L21A1 RARDEN cannon. Development of the FV721 Fox started in 1965 by Daimler with the first prototype ready and shown to the British Army in 1967. After successful trials, full-scale production of the Fox was given the go ahead and was completed by 1973. Over 300 were built, where most were operated by Britain which are now out of service, and some by Malawi and Nigeria that are still in service today in very limited numbers.

Media

Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Britain light tanks
A13  A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939
A15  Crusader II · Crusader "The Saint" · Crusader III
A17  Tetrarch I
IFV  Warrior
Wheeled  Daimler Mk II · AEC Mk II · Fox · Vickers Mk.11
Other  VFM5
South Africa 
SARC  SARC MkIVa · SARC MkVI (2pdr) · SARC MkVI (6pdr)
Ratel  Ratel 90 · Ratel 20
Rooikat  Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD
Other  Concept 3 · Eland 90 Mk.7
USA  Stuart I · Stuart III