IJN Shimakaze

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IJN Shimakaze
jp_destroyer_shimakaze.png
IJN Shimakaze
AB RB SB
5.0 5.0 5.0
Research:260 000 Specs-Card-Activity.png
Purchase:330 000 Specs-Card-Lion.png
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Description

GarageImage IJN Shimakaze.jpg


The Shimakaze-class, IJN Shimakaze, 1944 is a squadron rank III Japanese destroyer with a battle rating of 5.0 (AB/RB/SB). It was introduced during Update "Raining Fire".

General info

Survivability and armour

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 93 31
RB/SB Stock ___ ___
Upgraded 76 25

Armament

Primary armament

Main article: Type 3 (127 mm)

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

Main article: Type 93 (13.2 mm)

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Torpedo armament

Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.

Special armament

Main article: Type 95 depth charge

Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.

Usage in battles

The Shimakaze is one of the most formidable destroyers Japan can offer, owning it largely to its outstanding torpedo armament of 3 quintuple launchers and beated by Tashkent as 2nd fastest ship in-game. Otherwise she has a well-rounded mix of survivability and firepower lacking behind due not having any AP options make it cannon fodder for most cruisers if the maneuverability isn't made any use of. On the contrary cruisers only have to worry about the Shimakaze like any other Japanese destroyer for their arsenal of torpedoes that will most likely wall them of in a wave of torpedoes and sinking it instantly.

Like all torpedo-centric destroyers Shimakaze excels in Arcade Battles with an ability to re-spawn torpedoes mid-battle, while having much tougher time in Realistic Battles.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 25 mm APT belt
II Rudder Replacement Fire Protection System Smokescreen 25 mm HEIT belts Auxiliary Armament Targeting 127 mm Type 1 HE-TF
III Propeller Replacement Shrapnel Protection Ventilation Improved Rangefinder Primary Armament Targeting
IV Engine Maintenance New Pumps Ammo Wetting Bomb mortar

Pros and cons

Pros:

  • Fastest Japanese destroyer
    • Good maneuverability
    • Top speed of {{{1}}} / {{{1}}} kn
  • 3 quintuple torpedo launchers
  • 127 mm guns have good ballistics
  • 21 x 25 mm AA with a lot of ammunition

Cons:

  • Average Japanese destroyer turrets (Type 3 (127 mm))
    • Slow turret traverse
    • 127 mm guns have no AP (Only HE and HE-DF)
    • 127 mm guns are almost useless against air targets (due to slow traverse)
  • Turrets tend to be taken out often
  • 25 mm AA only effective at close range (max range about 3 km)

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

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  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Japan destroyers
  IJN
Momi-class  IJN Momi
Mutsuki-class  IJN Mutsuki · IJN Satsuki
Fubuki-class  IJN Ayanami
Hatsuharu-class  IJN Hatsuharu · IJN Nenohi
Shiratsuyu-class  IJN Yuudachi
Yugumo-class  IJN Yugumo · IJN Hayanami · IJN Kiyoshimo
Shimakaze-class  IJN Shimakaze
Akizuki-class  IJN Akizuki · IJN Hatsuzuki
  JMSDF
Ariake-class*  JDS Yūgure (DD-184)
Harukaze-class  JDS Harukaze (DD-101)
Murasame-class  JDS Murasame (DD-107)
  * Modified Fletcher-class destroyers

Japan squadron ships
IJN Shimakaze