Difference between revisions of "AUBL/74"
(Usage In Battles) (Tag: Visual edit) |
(Edits) |
||
Line 2: | Line 2: | ||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
− | [[File: | + | [[File:GarageImage_AUBL_74.jpg|420px|thumb|left]] |
− | {{ | + | {{Break}} |
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian light tank {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]]. It features good mobility and a low pressure Cockerill Mk. III 90 mm gun. | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian light tank {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]]. It features good mobility and a low pressure Cockerill Mk. III 90 mm gun. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''--> | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> |
'''Armour Type:''' | '''Armour Type:''' | ||
Line 18: | Line 18: | ||
!Armour | !Armour | ||
!Front (Slope Angle) | !Front (Slope Angle) | ||
− | !Sides | + | !Sides |
− | !Rear | + | !Rear |
!Roof | !Roof | ||
|- | |- | ||
Line 32: | Line 32: | ||
!Armour | !Armour | ||
!Mantlet (Slope Angle) | !Mantlet (Slope Angle) | ||
− | !Front | + | !Front |
− | !Sides | + | !Sides |
− | !Rear | + | !Rear |
− | !Roof | + | !Roof |
|- | |- | ||
|Turret | |Turret | ||
Line 64: | Line 64: | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= 248|rbMinHp= 142}} | + | {{tankMobility|abMinHp=248|rbMinHp=142}} |
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
− | |||
{{main|Cockerill Mk.3 (90 mm)}} | {{main|Cockerill Mk.3 (90 mm)}} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="100%" |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | ! | + | ! colspan="5" | [[Cockerill Mk.3 (90 mm)|90 mm Cockerill Mk.3]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | |
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
|- | |- | ||
− | + | ! ''Arcade'' | |
+ | | rowspan="2" | 32 || rowspan="2" | -9°/+27° || rowspan="2" | ±180° || rowspan="2" | N/A || 28.7 || __.__ || __.__ || __.__ || __.__ || rowspan="2" | 9.7 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ | ||
|- | |- | ||
− | ! | + | ! ''Realistic'' |
− | | | + | | 17.9 || __.__ || __.__ || __.__ || __.__ |
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
|- | |- | ||
|} | |} | ||
− | {| class="wikitable sortable | + | ==== Ammunition ==== |
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
! colspan="8" | Penetration statistics | ! colspan="8" | Penetration statistics | ||
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
− | ! colspan="6" | '''Penetration @ | + | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' |
|- | |- | ||
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
|- | |- | ||
− | | M620A1 || HEATFS || | + | | M620A1 || HEATFS || 250 || 250 || 250 || 250 || 250 || 250 |
|- | |- | ||
| M625A1 || HESH || 102 || 102 || 102 || 102 || 102 || 102 | | M625A1 || HESH || 102 || 102 || 102 || 102 || 102 || 102 | ||
|- | |- | ||
|} | |} | ||
− | {| class="wikitable sortable | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
− | ! colspan=" | + | ! colspan="10" | Shell details |
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
! rowspan="2" | Velocity<br>(m/s) | ! rowspan="2" | Velocity<br>(m/s) | ||
! rowspan="2" | Projectile<br>Mass (kg) | ! rowspan="2" | Projectile<br>Mass (kg) | ||
Line 131: | Line 112: | ||
! rowspan="2" | Fuse sensitivity<br>(mm) | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
− | |||
! colspan="3" | Ricochet | ! colspan="3" | Ricochet | ||
|- | |- | ||
! 0% !! 50% !! 100% | ! 0% !! 50% !! 100% | ||
|- | |- | ||
− | | M620A1 || HEATFS || 890 || | + | | M620A1 || HEATFS || 890 || 4.10 || N/A || 0.1 || 890.4 || 65° || 72° || 77° |
|- | |- | ||
− | | M625A1 || HESH || 800 || | + | | M625A1 || HESH || 800 || 4.50 || 0.4 || 0.1 || 1,200 || 73° || 77° || 80° |
|- | |- | ||
|} | |} | ||
− | {| class="wikitable | + | {| class="wikitable" style="text-align:center" |
− | ! colspan="7" | Smoke | + | ! colspan="7" | Smoke shell characteristics |
|- | |- | ||
! Ammunition | ! Ammunition | ||
− | ! Velocity <br | + | ! Velocity<br>(m/s) |
− | ! Projectile<br | + | ! Projectile<br>Mass (kg) |
− | ! | + | ! Screen radius<br>(m) |
− | ! | + | ! Screen deploy time<br>(s) |
− | ! | + | ! Screen hold time<br>(s) |
− | ! | + | ! Explosive Mass<br>(TNT equivalent) (g) |
|- | |- | ||
− | | | + | | M618A1 || 714 || 5.3 || 20 || 5 || 25 || 50 |
|- | |- | ||
|} | |} | ||
+ | ==== [[Ammo racks]] ==== | ||
+ | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! Full<br>ammo | ||
+ | ! 1st<br>rack empty | ||
+ | ! 2nd<br>rack empty | ||
+ | ! 3rd<br>rack empty | ||
+ | ! 4th<br>rack empty | ||
+ | ! 5th<br>rack empty | ||
+ | ! 6th<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
+ | |- | ||
+ | | '''32''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== Optics ==== | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
! colspan="3" | {{PAGENAME}} Optics | ! colspan="3" | {{PAGENAME}} Optics | ||
Line 167: | Line 165: | ||
|- | |- | ||
! Comparable optics | ! Comparable optics | ||
− | | colspan="2" style="text-align:center;" | | + | | colspan="2" style="text-align:center;" | ___ |
|- | |- | ||
|} | |} | ||
Line 173: | Line 171: | ||
=== Machine guns === | === Machine guns === | ||
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
− | {{main|Beretta | + | {{main|Beretta MG42/59 (7.62 mm)}} |
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
− | |||
− | |||
|- | |- | ||
− | ! colspan="7 | + | ! colspan="5" | [[Beretta MG42/59 (7.62 mm)|7.62 mm Beretta MG42/59]] |
|- | |- | ||
− | ! | + | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal |
− | ! Fire rate | ||
− | ! Vertical | ||
− | ! Horizontal | ||
|- | |- | ||
− | | 800 (200) || 1,200 || N/A || N/A | + | | Coaxial || 800 (200) || 1,200 || N/A || N/A |
|- | |- | ||
|} | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | AUBL/74 is strongest in a scout and support role playing from visual or hard cover | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
+ | |||
+ | AUBL/74 is strongest in a scout and support role playing from visual or hard cover. The HEAT shell can penetrate almost any enemy but the post-penetration damage is quite weak meaning most shots on spread out crews are only disabling shots. With the vehicle's slower than average reload speed, an enemy with a high crew agility and expert qualification can get their gunner back and shoot before you reload, so it is best to aim for ammunition or take out the enemy's barrel or breech. The greater than average speed allows you to get a good over-watch position early leaving you able to scout the enemy easily and take pot shots if the opportunity arises. Playing this vehicle like an [[M18 GMC|M18]] Hellcat or any other fast vehicles with good post-penetration is ill-advised as you won't often be able to kill flanked enemies in one shot, leaving you open to fire. | ||
+ | |||
+ | === Modules === | ||
+ | {| class="wikitable" | ||
+ | ! Tier | ||
+ | ! colspan="2" | Mobility | ||
+ | ! Protection | ||
+ | ! colspan="3" | Firepower | ||
+ | |- | ||
+ | | I | ||
+ | | Tires | ||
+ | | | ||
+ | | Parts | ||
+ | | Horizontal Drive | ||
+ | | M625A1 | ||
+ | | | ||
+ | |- | ||
+ | | II | ||
+ | | Suspension | ||
+ | | Brake System | ||
+ | | FPE | ||
+ | | Adjustment of Fire | ||
+ | | Airstrike | ||
+ | | | ||
+ | |- | ||
+ | | III | ||
+ | | Filters | ||
+ | | | ||
+ | | Crew Replenishment | ||
+ | | Elevation Mechanism | ||
+ | | M618A1 | ||
+ | | NVD | ||
+ | |- | ||
+ | | IV | ||
+ | | Transmission | ||
+ | | Engine | ||
+ | | Smoke grenade | ||
+ | | Artillery Support | ||
+ | | Improved optics | ||
+ | | | ||
+ | |- | ||
+ | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * 90 mm | + | * 90 mm HEATFS comes stock - HESH and smoke shells are unlockable later |
* Rather good traverse and elevation rates allowing for quick reaction to incoming enemies | * Rather good traverse and elevation rates allowing for quick reaction to incoming enemies | ||
− | * Fast on road and medium terrain | + | * Fast on road and medium terrain |
* Recoil is not too strong, making aiming the follow-up shot much easier than other light tanks | * Recoil is not too strong, making aiming the follow-up shot much easier than other light tanks | ||
* Can repair friendly units | * Can repair friendly units | ||
Line 213: | Line 249: | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the | + | ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
== Media == | == Media == | ||
− | <!-- '' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
{{Youtube-gallery|R3rRcKLqiLg|AUBL/74 - Tank Review}} | {{Youtube-gallery|R3rRcKLqiLg|AUBL/74 - Tank Review}} | ||
Line 222: | Line 258: | ||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 228: | Line 263: | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''encyclopedia page on tank;'' | + | * ''encyclopedia page on the tank;'' |
* ''other literature.'' | * ''other literature.'' | ||
{{Italy light tanks}} | {{Italy light tanks}} |
Revision as of 14:39, 26 July 2020
Contents
Description
The FIAT AUBL/74 is a rank IV Italian light tank
with a battle rating of 6.3 (AB) and 6.7 (RB/SB). It was introduced in Update 1.85 "Supersonic". It features good mobility and a low pressure Cockerill Mk. III 90 mm gun.
General info
Survivability and armour
Armour Type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet)
Armour | Front (Slope Angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 8mm (74°) Upper Glacis 8mm (44°) Lower Glacis |
8mm (39°) Upper 8mm (29°) Lower |
8mm (11°) Upper 8mm (44°) Lower |
8mm (86°) Rear 8mm (90°) Front |
Armour | Mantlet (Slope Angle) | Front | Sides | Rear | Roof |
---|---|---|---|---|---|
Turret | 15mm (51°) Upper 15mm (22°) Lower 15mm (11°) Sides |
15mm (24°) Front 8mm (13°) Turret Cheeks |
8mm (33°) | 8mm (11°) | 8mm (85°) Front Glacis 8mm (90°) Rear 8mm (90°) Gunner Hatch |
Armour | Sides (Slope Angle) | Commander Hatch (Slope Angle) |
---|---|---|
Cupola | 15mm (0°) | 8mm (90°) |
Notes:
- The side engine grilles are only 5mm thick, so make sure to protect those weak points.
- There is an engine grille on the roof which is also only 5mm thick. A weak point planes might look to take advantage of.
- This vehicle unfortunately hull breaks quite easily.
- A tightly spaced crew of three makes it easily taken out by machine guns and auto-cannons.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 112 | 22 | 8.2 | 248 | 305 | 30.24 | 37.2 |
Realistic | 100 | 20 | 142 | 160 | 17.32 | 19.51 |
Armaments
Main armament
90 mm Cockerill Mk.3 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 32 | -9°/+27° | ±180° | N/A | 28.7 | __.__ | __.__ | __.__ | __.__ | 9.7 | _.__ | _.__ | _.__ |
Realistic | 17.9 | __.__ | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M620A1 | HEATFS | 250 | 250 | 250 | 250 | 250 | 250 |
M625A1 | HESH | 102 | 102 | 102 | 102 | 102 | 102 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M620A1 | HEATFS | 890 | 4.10 | N/A | 0.1 | 890.4 | 65° | 72° | 77° |
M625A1 | HESH | 800 | 4.50 | 0.4 | 0.1 | 1,200 | 73° | 77° | 80° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M618A1 | 714 | 5.3 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
32 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Optics
AUBL/74 Optics | ||
---|---|---|
Default magnification | Maximum magnification | |
Main Gun optics | X7.2 | X8.0 |
Comparable optics | ___ |
Machine guns
7.62 mm Beretta MG42/59 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 800 (200) | 1,200 | N/A | N/A |
Usage in battles
AUBL/74 is strongest in a scout and support role playing from visual or hard cover. The HEAT shell can penetrate almost any enemy but the post-penetration damage is quite weak meaning most shots on spread out crews are only disabling shots. With the vehicle's slower than average reload speed, an enemy with a high crew agility and expert qualification can get their gunner back and shoot before you reload, so it is best to aim for ammunition or take out the enemy's barrel or breech. The greater than average speed allows you to get a good over-watch position early leaving you able to scout the enemy easily and take pot shots if the opportunity arises. Playing this vehicle like an M18 Hellcat or any other fast vehicles with good post-penetration is ill-advised as you won't often be able to kill flanked enemies in one shot, leaving you open to fire.
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tires | Parts | Horizontal Drive | M625A1 | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | Airstrike | |
III | Filters | Crew Replenishment | Elevation Mechanism | M618A1 | NVD | |
IV | Transmission | Engine | Smoke grenade | Artillery Support | Improved optics |
Pros and cons
Pros:
- 90 mm HEATFS comes stock - HESH and smoke shells are unlockable later
- Rather good traverse and elevation rates allowing for quick reaction to incoming enemies
- Fast on road and medium terrain
- Recoil is not too strong, making aiming the follow-up shot much easier than other light tanks
- Can repair friendly units
- Good multi-purpose tank, both for scouting, ambushing, and side shots
- Can swim!
Cons:
- Light armour is vulnerable to .50 calibre even at medium ranges
- Bad soft terrain speed, can barely break 25 km/h
- Very prone to being moved by both enemy units and explosions; a bomb going off nearby can flip the vehicle entirely
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Italy light tanks | |
---|---|
Italy | |
L6/40 | L6/40 · L6/40 (31 Rgt.) |
M11/39 | M11/39 |
Autoblindo | AB 41 · AB 43 |
Fiat 6614/6616 | FIAT 6614 · AUBL/74 · AUBL/74 HVG |
R3 Capraia | R3 T106 FA |
Centauro | Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC |
Freccia | VBC (PT2) · Freccia |
Dardo | Dardo · VCC-80/60 · VCC-80/30 |
Other | C13 T90 |
USA | ▄M3A3 · ▄M24 · ▄M18 |
Hungary | |
WWII | Csaba · Toldi IIA |
Post | ◔BTR-80A · KF41 |