Difference between revisions of "Pr.123K (A-10bis)"
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== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | This boat has no armour, and relies upon small size and fast speed for survival. Turning away after dropping torpedoes and hiding behind smoke should be standard tactics. | |
− | + | === Mobility === | |
+ | The Pr 123K (A-11) is the fastest boat in the game - getting to 135/136kph in Arcade Battles. This makes it very useful for caping zones that are some distance from the main battle area. | ||
− | + | The vessel loses a lot of speed when making anything more than minimal turns, like all hydrofoils. However it has very good acceleration, allowing sharp turns to be a normal part of your tactics. | |
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== Armament == | == Armament == | ||
=== Machinegun armament === | === Machinegun armament === | ||
− | + | The Pr. 123K has dual [https://wiki.warthunder.com/KPVT_(14.5_mm) KPVT (14.5mm)] machine guns mounted at the stern, giving a very wide angle of fire excluding a relatively small angle either side of straight ahead.. | |
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− | + | However the KPV is a very powerful gun, and with API ammunition it can do considerable internal and crew damage, destroying any other small boat in the game with 2-3 reloads, and even significantly reducing the crew of much larger vessels such as destroyers. Effective use of the guns requires good understanding of lead and aiming offsets for speed and angle - opponents will often not adequately compensate for your speed, while you can be causing damage at ranges up to 1.5km | |
=== Torpedo armament === | === Torpedo armament === | ||
− | + | The Pr. 123bis carries two 450 mm wet-heating 45-36NU torpedoes. They have a range of 3 km at a speed of 78 km/h or a range of 6 km at 73 km/h with the Torpedo Mode module installed. They are placed at the bow of the boat and fired out at the same speed the boat is already travelling at. | |
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=== Special armament === | === Special armament === | ||
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== Usage in battles == | == Usage in battles == | ||
− | + | In AB this vessel is best used to cap zones that are some distance from the main action areas. This is best done at the start of the battle, or towards the end, in either case when there are likely to be fewer enemy vessels near those zones. | |
+ | |||
+ | The vessel is also an adequate PT boat for its BR, and its high speed allows it to hide behind terrain (islands, peninsulas) in ambush and to reload torpedoes (in AB) | ||
=== Pros and cons === | === Pros and cons === | ||
− | '' | + | '''Pros:''' |
− | + | * Very fast; | |
+ | * Very small; | ||
+ | * 2 x 14.5mm machineguns pack more punch than expected. | ||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * Weak hull and small crew cannot take much damage; | ||
+ | * Only 2 torpedoes. | ||
* | * |
Revision as of 23:59, 12 November 2019
Contents
Description
The Pr.123K (A-10bis) is a premium rank II Soviet motor torpedo boat
with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea" as part of the fleet release into open beta test.
General info
Survivability and armour
This boat has no armour, and relies upon small size and fast speed for survival. Turning away after dropping torpedoes and hiding behind smoke should be standard tactics.
Mobility
The Pr 123K (A-11) is the fastest boat in the game - getting to 135/136kph in Arcade Battles. This makes it very useful for caping zones that are some distance from the main battle area.
The vessel loses a lot of speed when making anything more than minimal turns, like all hydrofoils. However it has very good acceleration, allowing sharp turns to be a normal part of your tactics.
Armament
Machinegun armament
The Pr. 123K has dual KPVT (14.5mm) machine guns mounted at the stern, giving a very wide angle of fire excluding a relatively small angle either side of straight ahead..
However the KPV is a very powerful gun, and with API ammunition it can do considerable internal and crew damage, destroying any other small boat in the game with 2-3 reloads, and even significantly reducing the crew of much larger vessels such as destroyers. Effective use of the guns requires good understanding of lead and aiming offsets for speed and angle - opponents will often not adequately compensate for your speed, while you can be causing damage at ranges up to 1.5km
Torpedo armament
The Pr. 123bis carries two 450 mm wet-heating 45-36NU torpedoes. They have a range of 3 km at a speed of 78 km/h or a range of 6 km at 73 km/h with the Torpedo Mode module installed. They are placed at the bow of the boat and fired out at the same speed the boat is already travelling at.
Special armament
Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.
Usage in battles
In AB this vessel is best used to cap zones that are some distance from the main action areas. This is best done at the start of the battle, or towards the end, in either case when there are likely to be fewer enemy vessels near those zones.
The vessel is also an adequate PT boat for its BR, and its high speed allows it to hide behind terrain (islands, peninsulas) in ambush and to reload torpedoes (in AB)
Pros and cons
Pros:
- Very fast;
- Very small;
- 2 x 14.5mm machineguns pack more punch than expected.
Cons:
- Weak hull and small crew cannot take much damage;
- Only 2 torpedoes.
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on ship;
- other literature.
USSR boats | |
---|---|
Motor torpedo boats | D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-10bis) · Pr.123K · Pr.183 |
Motor gun boats | TKA-412 · MO-4 · OD-200 · Pr.253L · Pr.183 BM-21 · Ya-5M |
Motor torpedo gun boats | Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P · MPK Pr.11451 |
Gunboats | Groza |
Armoured gun boats | BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS |
Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late |
USSR premium ships | |
---|---|
Motor torpedo boats | G-5 (ShVAK) · Pr.123K (A-10bis) |
Motor gun boats | TKA-412 · Pr.183 BM-21 · Ya-5M |
Motor torpedo gun boats | MPK Pr.12412P |
Armoured gun boats | MBK-161 early · MBK pr.186 (MK 85) · Pr.1124 MLRS · Pr.1204 |
Sub-chasers | MPK Pr.122bis |
Frigates | Rosomacha |
Destroyers | Kerch · Ryany · Leningrad · Stroyny · Smelyi · Neustrashimy · Blagorodnyy |
Light cruisers | Murmansk · Kerch · Zheleznyakov |
Battleships | Marat |