Difference between revisions of "Sho't Kal Dalet"
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The ' | + | After devastating losses in the Yom Kippur War the IDF realized the importance of crew protection in their tanks. Thus, the Sho't tanks and Magach tanks were fitted with Blazer ERA, a new type of protection designed to stop or decrease the penetration power of chemical weapons, like RPGs and ATGMs. The Sho't Kal Dalet (as it was called with the upgrades installed) also fitted new fire control system and gun, to improve lethality and firepower. The Kal Dalet was the last mass produced upgrade of the Centurion by Israel, and proved it's effectiveness in the 1982 Invasion of Lebanon. |
− | Originally introduced in the [[Sho't Kal Dalet (Great Britain)|British tech tree]], the {{PAGENAME}} was moved into the Israeli tech tree. It closely resembles the standard tech tree variant [[Sho't Kal Gimel]] with differences mostly in cosmetics, with the {{PAGENAME}} appearing in a default desert tan camouflage and a spare road wheel hanging in front. | + | It was introduced in [[Update "Danger Zone"]]. Originally introduced in the [[Sho't Kal Dalet (Great Britain)|British tech tree]], the {{PAGENAME}} was moved into the Israeli tech tree. It closely resembles the standard tech tree variant [[Sho't Kal Gimel]] with differences mostly in cosmetics, with the {{PAGENAME}} appearing in a default desert tan camouflage and a spare road wheel hanging in front. The Sho't Kal Dalet, is a Centurion tank, thus it is not characterized for it's mobility or armour. The Kal Dalet has a very good fire control system for it's BR, with thermal imaging system it can acquire targets trough bushes and other obstacles that allow light to pass trough. The most important asset in the Kal Dalet's inventory is it's amazing firepower, with a 105mm gun and it's already mentioned thermal imaging, it can reliably detect targets up to 3KM of distance in a BR bracket were not many tanks have modern night vision devices. |
== General info == | == General info == | ||
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== Media == | == Media == | ||
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;Skins | ;Skins | ||
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* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
+ | |||
;''Vehicles equipped with the same chassis'' | ;''Vehicles equipped with the same chassis'' | ||
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* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
+ | |||
* [[wt:en/news/5912-development-sho-t-kal-dalet-conquering-the-desert-en|[Devblog] Sho't Kal Dalet: Conquering the Desert]] | * [[wt:en/news/5912-development-sho-t-kal-dalet-conquering-the-desert-en|[Devblog] Sho't Kal Dalet: Conquering the Desert]] | ||
* [[wikipedia:Sho't#Sho't_Kal_Alef/Bet/Gimel/Dalet|[Wikipedia] Sho't Kal Dalet]] | * [[wikipedia:Sho't#Sho't_Kal_Alef/Bet/Gimel/Dalet|[Wikipedia] Sho't Kal Dalet]] |
Revision as of 00:47, 24 October 2023
This page is about the premium Israeli medium tank Sho't Kal Dalet. For other versions, see Sho't (Family). |
Contents
Description
After devastating losses in the Yom Kippur War the IDF realized the importance of crew protection in their tanks. Thus, the Sho't tanks and Magach tanks were fitted with Blazer ERA, a new type of protection designed to stop or decrease the penetration power of chemical weapons, like RPGs and ATGMs. The Sho't Kal Dalet (as it was called with the upgrades installed) also fitted new fire control system and gun, to improve lethality and firepower. The Kal Dalet was the last mass produced upgrade of the Centurion by Israel, and proved it's effectiveness in the 1982 Invasion of Lebanon.
It was introduced in Update "Danger Zone". Originally introduced in the British tech tree, the Sho't Kal Dalet was moved into the Israeli tech tree. It closely resembles the standard tech tree variant Sho't Kal Gimel with differences mostly in cosmetics, with the Sho't Kal Dalet appearing in a default desert tan camouflage and a spare road wheel hanging in front. The Sho't Kal Dalet, is a Centurion tank, thus it is not characterized for it's mobility or armour. The Kal Dalet has a very good fire control system for it's BR, with thermal imaging system it can acquire targets trough bushes and other obstacles that allow light to pass trough. The most important asset in the Kal Dalet's inventory is it's amazing firepower, with a 105mm gun and it's already mentioned thermal imaging, it can reliably detect targets up to 3KM of distance in a BR bracket were not many tanks have modern night vision devices.
General info
Survivability and armour
As a Centurion-based tank, the Sho't Kal Dalet comes under increasingly lethal enemy shells, APFSDS and HEAT-FS, that can easily penetrate the front of the tank. Some attempts can be seen to remedy this issue, with an extra 51 mm plate welded on top of the base 76.2 mm hull front armour, and ERA platings to help protect against HEAT-FS. Both of these can help resist against the glancing kinetic or chemical shells and hopefully provide extra breathing room for the Sho't Kal Dalet to continue manoeuvring on the battlefield.
Side armour, without any up-armouring effort, proves to be vulnerable against autocannon rounds from IFVs or SPAAs, so it is best to keep the tank's frontal array pointed towards the main threat. Any penetration on the tank, whether from the front or the sides, have a very high chance of hitting one of the crew, the ammunition, or the fuel. Combined with the relatively dubious reliability of the front armour, a Sho't Kal Dalet would benefit from a very safe playstyle reducing the number of chances the Sho't Kal Dalet can be hit in.
Front-launching smoke grenades are also available with the tank, allowing the players the option to quickly bring up concealment in order to withdraw the Sho't Kal Dalet to a safe place if under threat of enemy fire.
Armour type:
- Rolled homogeneous armour (Hull, Roof, Turret roof, Cupola roof, Side skirts, Smoke launchers)
- Cast homogeneous armour (Turret, Gun mantlet, Cupola sides)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 127.2 mm (57°) Upper glacis 76.2 mm (46°) Lower glacis |
50.8 mm (12°) | 38 mm (8°) Top 20 mm (62°) Bottom |
5 - 29 mm |
Turret | 89 mm Turret front 100 - 200 mm Gun mantlet |
89 mm | 89 mm | 29 - 50.8 mm |
Cupola | 152 mm | 90 - 152 mm | 90 mm | 29 mm |
Notes:
- Tracks and suspension wheels are both 20 mm thick.
- The steel boxes around the turret and the hull give a 4 mm additional protection, though this seems to be a negligible addition.
- Skirting are placed on the sides of the Centurion, giving an additional 6 mm of side protection and can act as spaced armour.
- An internal structural plate of 17 mm thickness separates the forward ammo rack from the driver as seen in X-ray mode.
- Another internal 17 mm structural plate with large openings separates the driving compartment from the fighting compartment.
- Each block Blazer ERA provides 260 mm worth of Chemical Energy protection
Mobility
Compared to the tech tree Sho't Kal Alef and Sho't Kal Gimel, the Sho't Kal Dalet has very similar mobility due to sharing the same engine upgrade into a 750 hp Continental diesel engine with 2,400 RPM. Forward speeds can reach up to 48 km/h (5 gears) in RB. Reverse speed, great already in the basic Centurion, is enhanced by this engine upgrade to reach up to -12 km/h (2 gears) to aid in the tank's withdrawal efforts.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 53 | 13 | 54 | 1,162 | 1,431 | 21.52 | 26.5 |
Realistic | 48 | 12 | 663 | 750 | 12.28 | 13.89 |
Modifications and economy
Armaments
Main armament
The Sharir main gun is based on the Royal Ordnance L7 gun and so it can fire an assortment of APFSDS, HEAT-FS, HESH, and smoke rounds for a relatively versatile options of attacking. With a fast reload speed of down to 6.7 seconds, a Sho't Kal Dalet in a decent ambush site can make quick work of several enemies downrange.
105 mm Sharir | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 72 | -10°/+18° | ±180° | Two-plane | 22.8 | 31.6 | 38.4 | 42.5 | 45.2 | 8.71 | 7.70 | 7.10 | 6.70 |
Realistic | 14.3 | 16.8 | 20.4 | 22.6 | 24.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M152 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
M156 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
M111 | APFSDS | 337 | 335 | 330 | 322 | 314 | 306 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
M152 | HEATFS | 1,174 | 10.5 | 0.05 | 0.1 | 1.27 | 65° | 72° | 77° | |||
M156 | HESH | 731 | 11.4 | 0.1 | 4 | 3.17 | 73° | 77° | 80° | |||
M111 | APFSDS | 1,455 | 4.2 | - | - | - | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
M416 | 732 | 11.6 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|
72 | 68 (+4) | 63 (+9) | 33 (+39) | 25 (+47) | 12 (+60) | 5 (+67) | 1 (+71) | No |
Notes:
- Racks 6 and 7 are first stage ammo racks. They total 11 shells and get filled first when loading up the tank.
- These racks are also emptied early: the rack depletion order at full capacity is: 6 - 7 - 1 - 2 - 3 - 4 - 5
- To go into battle with the frontal ammo rack empty, pack 33 (+39) shells.
Machine guns
Like its tech tree counterparts, the Sho't Kal Dalet comes with multiple machine guns. In total, there are 2 coaxial machine guns (FN MAG 60-40 (7.62 mm) & M2HB (12.7 mm)) and 2 roof-mounted machine guns (FN MAG 60-40 (7.62 mm)). Though there is only one 12.7 mm machine gun, the four machine guns firing in unison can prove dangerous to any low-flying aircraft to cripple certain components or discourage the aircraft from staying low near a Sho't Kal Dalet.
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 1,000 (200) | 577 | N/A | N/A |
7.62 mm FN MAG 60-40 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 1,200 (200) | 600 | N/A | N/A |
Pintle (loader) | 1,800 (200) | 600 | -10°/+5° | -120°/+80° |
Pintle (commander) | 1,800 (200) | 600 | -10°/+50° | -80°/+120° |
Usage in battles
As mentioned in previous sections, the Sho't Kal Dalet is rather poorly protected against straight-on kinetic hits, but its cannon is quite lethal with the available ammunition and rate of fire. As such, the Sho't Kal Dalet should be used moreso as a "sniper", staying farther range and using the Sharir cannon and the M111 APFSDS round to engage enemies from afar.
This playstyle is benefited from the laser rangefinder available to the Sho't Kal Dalet, which can provide accurate, and compensated, ranges for the cannon to fire at the enemy quickly. When firing from so far, the only enemy threats would be tanks with similar fire control systems for long-range fighting or missile launchers. In the latter case, the presence of ERA plates on the Sho't Kal Dalet may prove key to its survival by protecting the tank against a single hit, which then allows Sho't Kal Dalet players to assess where the missile came from and either withdraw into cover or engage the missile launcher if it has been spotted.
Fighting in a hull-down position would also benefit the Sho't Kal Dalet to reduce its profile to the turret, which has a more complex armour design as well as more ERA coverage from the front.
While close-range fighting is not impossible with the Sho't Kal Dalet with its stabilized gun and mobility, the weak side armour and relatively slow turret and hull traverse makes the vehicle not ideal to that playstyle.
Pros and cons
Pros:
- 105 mm Sharir cannon has impressive ammunition options
- Cannon is fully stabilized for fighting on-the-move
- Laser range finder allows for easier range acquisition to engage in long-range combat
- ERA can prove sufficient against incoming chemical warheads or ATGM
- Vehicle front profile is relatively small and has good ERA coverage
Cons:
- Vehicle is still slower than other contemporary medium tanks of the rank
- Armour against kinetic energy threats is rather weak
- Internals are full of vital components, a single penetration can easily cripple the tank's combat ability, if not outright destroy it
History
Devblog
In the late 1950s, Israel struck a deal with Great Britain to purchase a number of Centurion Mk.5 tanks as a response to Egypt's own rearmament efforts at the time. Deliveries continued well into the 1960s, with Israel fielding more than 300 Centurion tanks prior to the Six-Day War in 1967.
Although the Centurion, or Sho't as it was called by the Israelis, was the most modern tank in service with the IDF at the time, it wasn't very liked among Israeli tank crews due to its low reliability in desert conditions. Therefore, the decision was made to modernize the vehicles in May 1967 by replacing the petrol engine with a more powerful and reliable Continental diesel engine. Further upgrades included the fitting of a new transmission, larger fuel tanks and other minor improvements.
In the following Middle Eastern conflicts of the late '60s and early '70s, the Sho't had proven its effectiveness in combat. However, after the devastating tank losses of the Yom Kippur War, Israeli engineers realized the importance of crew protection and work on an indigenous tank design, that would become the Merkava, began.
In the meantime, the vehicles that were already in service had to be modernized in order to prevent a repeat of the high losses of the Yom Kippur War in potential future conflicts. This modernization effort primarily focused on the addition of the Blazer ERA package to the Sho't Kal and Magach tanks, which would reduce the effectiveness of chemical munitions fired at the vehicles.
The upgraded Sho't Kal Dalet, as it was known, proved the effectiveness of the upgrade during the Israeli invasion of Lebanon in 1982, where it fared well against ATGMs and RPGs.
The Sho't Kal Dalet was the last mass-produced modification of the Israeli Centurion, before it was replaced by the more modern Merkava tank models. In total, Israel had purchased and used over 1,100 Centurion tanks, with some still being in limited service today as APCs, ARVs or CEVs.
Media
- Skins
See also
- Vehicles equipped with the same chassis
- Other vehicles of similar configuration and role
External links
- [Devblog] Sho't Kal Dalet: Conquering the Desert
- [Wikipedia] Sho't Kal Dalet
- [Tanks Encyclopedia] Sho't MBT
Israeli Ordnance Corps (חיל החימוש) | |
---|---|
Medium Tanks | M-51 · M-51 (W) |
MBTs | |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5 |
Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash | |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet |
Tiran | Tiran 4 · Tiran 4S |
Merkava | ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D |
Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M | |
Tank destroyers | Zachlam Tager |
See Also | Chrysler Defense · Department of Tank Design · Morozov Design Bureau |
Israel medium tanks | |
---|---|
M-51 | M-51 · M-51 (W) |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6 |
Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C | |
Tiran | Tiran 4 · Tiran 4S · Tiran 6 |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet |
Merkava | Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol |
Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC |
Israel premium ground vehicles | |
---|---|
Medium tanks | M-51 (W) · Magach 3 (ERA) · Sho't Kal Dalet · Merkava Mk.2D · Ra'am Sagol |
Tank destroyers | Sholef |
- Ground vehicles
- Israel ground vehicles
- Sixth rank ground vehicles
- Premium ground vehicles
- Medium tanks
- Ground vehicles with explosive reactive armour
- Ground vehicles with smoke grenades
- Ground vehicles with engine smoke generating system
- Ground vehicles with night vision device
- Ground vehicles with thermal sight
- Ground vehicles with gun stabilizer