Difference between revisions of "Tiran 4S"
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+ | | about = Israeli medium tank '''{{PAGENAME}}''' | ||
+ | | usage = the other version | ||
+ | | link = Tiran 4 | ||
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|code=il_tiran_4_sh | |code=il_tiran_4_sh |
Revision as of 05:06, 17 June 2022
This page is about the Israeli medium tank Tiran 4S. For the other version, see Tiran 4. |
Contents
Description
The Tiran 4S is a rank V Israeli medium tank with a battle rating of 8.0 (AB/RB/SB). It was introduced in Update "Wind of Change".
It is a captured T-54 (1951) from the 1967 and 1973 Arab-Israeli Wars. The Tiran 4S offers the major change of switching to the American M68 cannon which is shared by other Israeli tanks. Beside that, the changes are minimal: from the outside, an added jerry can and rear stowage boxes, and the commander-controlled machine gun being swapped to a 7.62 mm M1919A4.
It plays similarly to the Soviet T-54 (1951) and Chinese type 59, and is therefore not vulnerable to the shot-traps of earlier models. However, the new gun grants unique gunplay options with options for APDS, HESH, HEAT and Smoke shells. It will offer a fresh experience compared to the Soviet and Chinese T-54s.
General info
Survivability and armour
Being a near perfect copy of the T-54 (1951), the Tiran 4S offers very good protection. It is able to survive all solid shot rounds, but offers no protection against HEAT-based options, leaving it weak in that aspect, especially at its battle rating where this type of ammunition is the norm.
Armour type:
- Rolled homogeneous armour (hull, turret, cupola)
- Cast homogeneous armour (gun mantlet)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 100 mm (60°) Upper glacis 100 mm (63°) Lower glacis |
80 mm Top 20 mm + 20 mm (31°) Bottom |
45 mm (16°) Upper plate 30 mm (72°) Lower glacis |
100 mm (30°) Front glacis 30 mm Crew compartment 10-20 mm Engine compartment |
Turret | 200 mm (spherical) Turret front 100 mm (cylindrical) Gun mantlet |
160 mm (spherical) | 65 mm (spherical) | 30 mm |
Cupola | 100 mm (conical) | 40 mm |
Notes:
- Tracks and suspension wheels are 20 mm thick.
- Belly armour is 20 mm thick.
- Jerry cans, storage boxes, and mudguards are 4 mm thick.
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 56 | 9 | 35.5 | 806 | 992 | 22.7 | 27.94 |
Realistic | 51 | 8 | 460 | 520 | 12.96 | 14.65 |
Modifications and economy
Armaments
Main armament
105 mm M68 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 34 | -4°/+17° | ±180° | N/A | 9.5 | 13.2 | 16.0 | 17.7 | 18.8 | 11.05 | 9.78 | 9.01 | 8.50 |
Realistic | 5.9 | 7.0 | 8.5 | 9.4 | 10.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M392A2 | APDS | 303 | 302 | 296 | 277 | 257 | 252 |
M156 | HESH | 127 | 127 | 127 | 127 | 127 | 127 |
M152 | HEATFS | 400 | 400 | 400 | 400 | 400 | 400 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M392A2 | APDS | 1,478 | 4 | N/A | N/A | N/A | 75° | 78° | 80° |
M156 | HESH | 732 | 14.85 | 0.1 | 4 | 4,310 | 73° | 77° | 80° |
M152 | HEATFS | 1,173 | 10.5 | 0.05 | 0.1 | 1,270 | 65° | 72° | 77° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M416 | 730 | 11.4 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
34 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
7.62 mm M1919A4 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 1,000 (250) | 500 | -10°/+60° | ±180° |
Coaxial | 3,000 (250) | 500 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Videos
See also
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Israeli Ordnance Corps (חיל החימוש) | |
---|---|
Medium Tanks | M-51 · M-51 (W) |
MBTs | |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5 |
Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash | |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet |
Tiran | Tiran 4 · Tiran 4S |
Merkava | ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D |
Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M | |
Tank destroyers | Zachlam Tager |
See Also | Chrysler Defense · Department of Tank Design · Morozov Design Bureau |
Israel medium tanks | |
---|---|
M-51 | M-51 · M-51 (W) |
Magach | Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6 |
Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C | |
Tiran | Tiran 4 · Tiran 4S · Tiran 6 |
Sho't | Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet |
Merkava | Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol |
Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC |