Difference between revisions of "Nesher"

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== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
''The IAI Nesher is a multi-role jet aircraft made and produced by Israeli Aircraft Industries as a modified Dassault Mirage 5. After suffering air losses during the Six-Day War, and the War of Attrition in the late 1960s, Israel was seeking to develop a new multi-role capable jet aircraft. Before the war, Israel began co-development with Dassault Aviation in France to build the Mirage 5, and it was eventually built by Israel and named Nesher (Hebrew: נשר). In January 1969, the French authorities hands embargo on Israel due to the raid on Lebanon avoided the first 30 Mirage 5 aircraft which have been already paid for by Israel. The raid also caused the French to stop aiding the Israelis on their current [[Mirage IIICJ]] fleet. This was a setback for Israel prompting them to continue development on the Nesher on their own with the help of some Swiss engineers who had the technical specifications of the Mirage 5.''
 +
 
 +
''Production started in 1969 on the first empty airframes with no weapons, electronics, seat, or engine included, delivered without delay from Dassault Aviation. The first 'Raam A' was once delivered in May 1971. In November of 1971, the newly modified aircraft was renamed Nesher. The new Nesher's airframe was almost identical to the Mirage 5, but fitted with Israeli avionics, improved range and a wider range of AAMs, and an ejection seat. The much simpler avionics made it somewhat easier to fly for many new aviators. The Nesher was slightly less maneuverable than the [[Mirage IIICJ]], but it had a larger payload and longer range. The reduced maneuverability did not stop the Nesher from exceeding in the Yom Kippur War of 1973 downing more than 100 enemy aircraft in the war proving the Nesher a true killer aircraft.''
 +
[[File:Nesher526.jpg|frame|420x420px|An IAI Nesher '526' flying over the Sinai]]
 +
''51 Nesher's were built, and 10 two-seat trainer aircraft were also built. Production stopped in 1974, for the Israelis to build their next air superiority fighter, the Kifir (Lion Cub) or Kifir C.7. The Nesher was later retired from the Israeli Air Force in 1977. After a good lifetime serving the Israeli Air Force, many Nesher's were refurbished, and sold to Argentina, and operate in their air force, later renaming it the "Dagger" and not retiring them until 2015!''
  
 
== Media ==
 
== Media ==
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Israel jet aircraft}}
 
{{Israel jet aircraft}}

Revision as of 21:06, 17 December 2021

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
nesher.png
GarageImage Nesher.jpg
Nesher
AB RB SB
10.3 10.0 10.0
Research:260 000 Specs-Card-Exp.png
Purchase:710 000 Specs-Card-Lion.png
Show in game

Description

The Nesher is a rank VII Israeli jet fighter with a battle rating of 10.3 (AB) and 10.0 (RB/SB). It was introduced in Update "Winged Lions".

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 12 000 m2 160 km/h
Turn time28 s
Max altitude16 000 m
EngineSNECMA Atar 9C
Type
Cooling systemAir
Take-off weight11 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 16000 __._ __._ __._ __._ ___
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
_ _ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 426 ___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
_____ _ _,___ kg ___ kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type _m fuel __m fuel __m fuel
___ kg ___ _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MTOW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear426 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 089 → 4 154 Sl icon.png
RB11 211 → 15 078 Sl icon.png
SB10 362 → 13 936 Sl icon.png
Total cost of modifications227 500 Rp icon.png
350 000 Sl icon.png
Talisman cost2 800 Ge icon.png
Crew training200 000 Sl icon.png
Experts710 000 Sl icon.png
Aces2 800 Ge icon.png
Research Aces1 080 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 380 / 600 % Sl icon.png
232 / 232 / 232 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
340 Ge icon.png
Mods booster.png
New boosters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
490 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
410 Ge icon.png
Mods jet engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
560 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
340 Ge icon.png
Mods armor frame.png
Airframe
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
490 Ge icon.png
Mods g suit.png
G-suit
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
410 Ge icon.png
Mods armor cover.png
Cover
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
560 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
340 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
Mk82
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
340 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-3/A
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
340 Ge icon.png
Mod arrow 1.png
Mods weapon.png
aden_new_gun
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
490 Ge icon.png
Mods pilon bomb.png
M117
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
490 Ge icon.png
Mod arrow 0.png
Mods gunpods.png
Gun pod SUU-23/A.
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
410 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
Mk83
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
410 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket large.png
LAU-10/A
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
410 Ge icon.png
Mods ammo.png
M60_belt_pack
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
560 Ge icon.png
Mods pilon bomb.png
Mk84
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
560 Ge icon.png
Mods air to air missile.png
AIM-9G
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
560 Ge icon.png

Armaments

Offensive armament

Main article: DEFA 552A (30 mm)

The Nesher is armed with:

  • 2 x 30 mm DEFA 552A cannons, belly-mounted (125 rpg = 250 total)

Suspended armament

The Nesher can be outfitted with the following ordnance:

  • Without load
  • 2 x Shafrir 2 missiles
  • 2 x AIM-9D Sidewinder missiles
  • 2 x AIM-9G Sidewinder missiles
  • 14 x 500 lb LDGP Mk 82 bombs (7,000 lb total)
  • 14 x 500 lb LDGP Mk 82 bombs + 2 x Shafrir 2 missiles (7,000 lb total)
  • 14 x 500 lb LDGP Mk 82 bombs + 2 x AIM-9D Sidewinder missiles (7,000 lb total)
  • 14 x 500 lb LDGP Mk 82 bombs + 2 x AIM-9G Sidewinder missiles (7,000 lb total)
  • 7 x 1,000 lb LDGP Mk 83 bombs (7,000 lb total)
  • 7 x 1,000 lb LDGP Mk 83 bombs + 2 x Shafrir 2 missiles (7,000 lb total)
  • 7 x 1,000 lb LDGP Mk 83 bombs + 2 x AIM-9D Sidewinder missiles (7,000 lb total)
  • 7 x 1,000 lb LDGP Mk 83 bombs + 2 x AIM-9G Sidewinder missiles (7,000 lb total)
  • 8 x 750 lb M117 cone 45 bombs (6,000 lb total)
  • 8 x 750 lb M117 cone 45 bombs + 2 x Shafrir 2 missiles (6,000 lb total)
  • 8 x 750 lb M117 cone 45 bombs + 2 x AIM-9D Sidewinder missiles (6,000 lb total)
  • 8 x 750 lb M117 cone 45 bombs + 2 x AIM-9G Sidewinder missiles (6,000 lb total)
  • 2 x 2,000 lb LDGP Mk 84 bombs (4,000 lb total)
  • 2 x 2,000 lb LDGP Mk 84 bombs + 2 x Shafrir 2 missiles (4,000 lb total)
  • 2 x 2,000 lb LDGP Mk 84 bombs + 2 x AIM-9D Sidewinder missiles (4,000 lb total)
  • 2 x 2,000 lb LDGP Mk 84 bombs + 2 x AIM-9G Sidewinder missiles (4,000 lb total)
  • 2 x 20 mm M61 cannons (1,200 rpg = 2,400 total)
  • 2 x 20 mm M61 cannons (1,200 rpg = 2,400 total) + 2 x Shafrir 2 missiles
  • 2 x 20 mm M61 cannons (1,200 rpg = 2,400 total) + 2 x AIM-9D Sidewinder missiles
  • 2 x 20 mm M61 cannons (1,200 rpg = 2,400 total) + 2 x AIM-9G Sidewinder missiles
  • 16 x Zuni Mk32 Mod 0 ATAP rockets
  • 16 x Zuni Mk32 Mod 0 ATAP rockets + 2 x Shafrir 2 missiles
  • 16 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9D Sidewinder missiles
  • 16 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9G Sidewinder missiles
  • 76 x FFAR Mighty Mouse rockets
  • 76 x FFAR Mighty Mouse rockets + 2 x Shafrir 2 missiles
  • 76 x FFAR Mighty Mouse rockets + 2 x AIM-9D Sidewinder missiles
  • 76 x FFAR Mighty Mouse rockets + 2 x AIM-9G Sidewinder missiles
  • 2 x 500 kg 500/50 kg G.P. bombs + 6 x 250 kg 250/50 kg G.P. bombs (2,500 kg total)
  • 2 x 500 kg 500/50 kg G.P. bombs + 6 x 250 kg 250/50 kg G.P. bombs + 2 x Shafrir 2 missiles (2,500 kg total)
  • 2 x 500 kg 500/50 kg G.P. bombs + 6 x 250 kg 250/50 kg G.P. bombs + 2 x AIM-9D Sidewinder missiles (2,500 kg total)
  • 2 x 500 kg 500/50 kg G.P. bombs + 6 x 250 kg 250/50 kg G.P. bombs + 2 x AIM-9G Sidewinder missiles (2,500 kg total)
  • 8 x 500 lb LDGP Mk 82 bombs + 16 x Zuni Mk32 Mod 0 ATAP rockets (4,000 lb total)
  • 8 x 500 lb LDGP Mk 82 bombs + 16 x Zuni Mk32 Mod 0 ATAP rockets + 2 x Shafrir 2 missiles (4,000 lb total)
  • 8 x 500 lb LDGP Mk 82 bombs + 16 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9D Sidewinder missiles (4,000 lb total)
  • 8 x 500 lb LDGP Mk 82 bombs + 16 x Zuni Mk32 Mod 0 ATAP rockets + 2 x AIM-9G Sidewinder missiles (4,000 lb total)
  • 8 x 500 lb LDGP Mk 82 bombs + 76 x FFAR Mighty Mouse rockets (4,000 lb total)
  • 8 x 500 lb LDGP Mk 82 bombs + 76 x FFAR Mighty Mouse rockets + 2 x Shafrir 2 missiles (4,000 lb total)
  • 8 x 500 lb LDGP Mk 82 bombs + 76 x FFAR Mighty Mouse rockets + 2 x AIM-9D Sidewinder missiles (4,000 lb total)
  • 8 x 500 lb LDGP Mk 82 bombs + 76 x FFAR Mighty Mouse rockets + 2 x AIM-9G Sidewinder missiles (4,000 lb total)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

The IAI Nesher is a multi-role jet aircraft made and produced by Israeli Aircraft Industries as a modified Dassault Mirage 5. After suffering air losses during the Six-Day War, and the War of Attrition in the late 1960s, Israel was seeking to develop a new multi-role capable jet aircraft. Before the war, Israel began co-development with Dassault Aviation in France to build the Mirage 5, and it was eventually built by Israel and named Nesher (Hebrew: נשר). In January 1969, the French authorities hands embargo on Israel due to the raid on Lebanon avoided the first 30 Mirage 5 aircraft which have been already paid for by Israel. The raid also caused the French to stop aiding the Israelis on their current Mirage IIICJ fleet. This was a setback for Israel prompting them to continue development on the Nesher on their own with the help of some Swiss engineers who had the technical specifications of the Mirage 5.

Production started in 1969 on the first empty airframes with no weapons, electronics, seat, or engine included, delivered without delay from Dassault Aviation. The first 'Raam A' was once delivered in May 1971. In November of 1971, the newly modified aircraft was renamed Nesher. The new Nesher's airframe was almost identical to the Mirage 5, but fitted with Israeli avionics, improved range and a wider range of AAMs, and an ejection seat. The much simpler avionics made it somewhat easier to fly for many new aviators. The Nesher was slightly less maneuverable than the Mirage IIICJ, but it had a larger payload and longer range. The reduced maneuverability did not stop the Nesher from exceeding in the Yom Kippur War of 1973 downing more than 100 enemy aircraft in the war proving the Nesher a true killer aircraft.

File:Nesher526.jpg
An IAI Nesher '526' flying over the Sinai

51 Nesher's were built, and 10 two-seat trainer aircraft were also built. Production stopped in 1974, for the Israelis to build their next air superiority fighter, the Kifir (Lion Cub) or Kifir C.7. The Nesher was later retired from the Israeli Air Force in 1977. After a good lifetime serving the Israeli Air Force, many Nesher's were refurbished, and sold to Argentina, and operate in their air force, later renaming it the "Dagger" and not retiring them until 2015!

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israel jet aircraft
  Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher
Britain 
Meteor  Meteor NF.13 · Meteor F.8
France 
Vautour  Vautour IIA · Vautour IIN
Super Mystere  Sambad · Sa'ar
Mirage III  Shahak
Other  M.D.450B Ouragan · Mystere IVA
USA 
F-84  F-84F
A-4  A-4H · A-4E Early (M) · A-4E · Ayit
F-4  Kurnass · Kurnass 2000
F-15  Baz · Baz Meshupar · F-15I Ra’am
F-16  Netz · F-16C Barak II · F-16D Barak II