Difference between revisions of "Marder 1A3"

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(Edits)
Line 22: Line 22:
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 32 mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' ||11 mm||8 mm
+
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' ||15 mm||15-20 mm||8-11 mm
+
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
 
|-
 
|-
| Cupola ||11 mm||11mm||11 mm||11 mm
+
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
 
|-
 
|-
 
|}
 
|}
Line 38: Line 38:
 
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
  
{{tankMobility}}
+
{{tankMobility|abMinHp=930|rbMinHp=531}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 49: Line 49:
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' The text within these arrows are not to be deleted -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' The text within these arrows are not to be deleted -->
 
{{main|Rh202 (20 mm)}}
 
{{main|Rh202 (20 mm)}}
 
As a main gun this tank gets the 20 mm Rh202 auto cannon. This cannon has a fire rate of 800 rounds per minute. It shoots better ammunition than the predecessor the A1-.
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
Line 61: Line 59:
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | ___ (__) || rowspan="2" |800
+
| rowspan="2" | 1,200 (200) || rowspan="2" | 800 || rowspan="2" | -17°/+65° || rowspan="2" | ±180° || rowspan="2" | N/A || 57.1 || 79.1 || 96.0 || 106.2 || 112.9 || rowspan="2" | 10.40 || rowspan="2" | 9.20 || rowspan="2" | 8.48 || rowspan="2" | 8.00
rpm
 
| rowspan="2" | -__°/+__° || rowspan="2" | ±___° || rowspan="2" | __ ||57/s|| __._ || __._ || __._ || __._ || rowspan="2" |10,4|| rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
 
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
|57/s|| __._ || __._ || __._ || __._
+
| 35.7 || 42.0 || 51.0 || 56.4 || 60.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable mw-collapsible" style="text-align:center" width="100%"
+
* '''Default:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
|+
+
* '''DM51A1:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}
 +
* '''DM43:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HVAP-T|High-velocity armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
 +
* '''DM63:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
 +
 
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="7" | Penetration statistics
 
! colspan="7" | Penetration statistics
 
|-
 
|-
Line 80: Line 80:
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
|-
|Default  
+
| Default || 57 || 52 || 37 || 24 || 15 || 10
|57||52||37||24||15||10
+
|-
 +
| DM51A1 || 57 || 52 || 37 || 24 || 15 || 10
 +
|-
 +
| DM43 || 57 || 52 || 37 || 24 || 15 || 10
 +
|-
 +
| DM63 || 66 || 61 || 45 || 31 || 21 || 14
 
|-
 
|-
 
|}
 
|}
Line 99: Line 104:
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''__''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''6''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 
|-
 
|-
 
|}
 
|}
Line 107: Line 112:
 
<!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' -->
 
<!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' -->
 
{{main|MILAN}}
 
{{main|MILAN}}
 
As an additional armament the Marder 1A-3 gets a MILAN ATGM. This is the same missile as the A1-.
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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! Stock !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
|4|| -__°/+__° || ±___° || __ || _.__ || _.__ || _.__ || _.__
+
| 4 || ±5° || N/A || N/A || 13.00 || 11.50 || 10.60 || 10.00
 
|-
 
|-
 
|}
 
|}
Line 131: Line 134:
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
|-
|4||||530||530||530||530||530||530
+
| MILAN || ATGM || 530 || 530 || 530 || 530 || 530 || 530
 
|-
 
|-
 
|}
 
|}
Line 149: Line 152:
 
! 0% !! 50% !! 100%
 
! 0% !! 50% !! 100%
 
|-
 
|-
|4|| ___ ||200||2000||6,7||0,05||0,1||1400||80||82||90
+
| MILAN || ATGM || 200 || 2,000 || 6.7 || 0.05 || 0.1 || 1,830 || 80° || 82° || 90°
 
|-
 
|-
 
|}
 
|}
Line 167: Line 170:
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''__''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''4''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 
|-
 
|-
 
|}
 
|}
Line 175: Line 178:
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' The text within these arrows are not to be deleted -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' The text within these arrows are not to be deleted -->
 
{{main|MG3A1 (7.62 mm)}}
 
{{main|MG3A1 (7.62 mm)}}
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
Line 184: Line 185:
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
|Coaxial|| ___ (___) || ___ || __° || __°
+
| Coaxial || 4,500 (1,000) || 1,200 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
Line 190: Line 191:
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' The text within these arrows are not to be deleted -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' The text within these arrows are not to be deleted -->
The Marder 1A-3 is a small upgrade from the Marder A1-. This one gets thermals. The 1A-3 still has the same MILAN ATGM as the A1-. The tank has great mobility, allowing you to rush the objectives and scout enemies for your team to destroy. Your ATGM can destroy almost anything at this BR. Keep in mind that you only get 4 ATGMs.  
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 197: Line 198:
 
'''Pros:'''
 
'''Pros:'''
  
Good mobility
+
* Good mobility
 
+
* Good ATGM
Good ATGM
+
* Thermal sights
 
 
Thermal sights
 
  
 
'''Cons:'''
 
'''Cons:'''
  
Almost no armor
+
* Almost no armour
 
 
*
 
  
 
== History ==
 
== History ==
Line 222: Line 219:
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 231: Line 227:
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Revision as of 20:03, 10 September 2021

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
Marder 1A3
germ_marder_1a3.png
GarageImage Marder 1A3.jpg
Marder 1A3
AB RB SB
8.0 8.0 8.0
Class:
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The Marder 1A3 is a rank V German light tank with a battle rating of 8.0 (AB/RB/SB). It was introduced in Update "Direct Hit".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull32 / 15 / 11
Turret25 / 15 / 15
Crew3 people
Visibility86 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Reverse gearbox
Forward and backward movement is possible at the same maximum speed
Speedforward / back
AB84 / 84 km/h
RB and SB76 / 76 km/h
Number of gears8 forward
8 back
Weight33.5 t
Engine power
AB1 145 hp
RB and SB600 hp
Power-to-weight ratio
AB34.2 hp/t
RB and SB17.9 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 84 84 33.5 930 1,145 27.76 34.18
Realistic 76 76 531 600 15.85 17.91

Modifications and economy

Repair costBasic → Reference
AB2 834 → 4 514 Sl icon.png
RB3 279 → 5 223 Sl icon.png
SB4 173 → 6 647 Sl icon.png
Total cost of modifications88 100 Rp icon.png
145 400 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 160 / 200 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
180 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
3 400 Rp icon.png
Cost:
5 500 Sl icon.png
170 Ge icon.png
Mods new tank break.png
Brake System
Research:
3 400 Rp icon.png
Cost:
5 500 Sl icon.png
170 Ge icon.png
Mods new tank filter.png
Filters
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
380 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
250 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
250 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 300 Rp icon.png
Cost:
5 800 Sl icon.png
180 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 200 Rp icon.png
Cost:
5 500 Sl icon.png
170 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
380 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
250 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
180 Ge icon.png
Mods tank ammo.png
20mm_rh202_AP_ammo_pack
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
180 Ge icon.png
Mods thermal sight.png
NVD
Research:
3 600 Rp icon.png
Cost:
5 800 Sl icon.png
180 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
3 400 Rp icon.png
Cost:
5 500 Sl icon.png
170 Ge icon.png
Mods airstrike.png
Airstrike
Research:
3 400 Rp icon.png
Cost:
5 500 Sl icon.png
170 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
3 400 Rp icon.png
Cost:
5 500 Sl icon.png
170 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
380 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
250 Ge icon.png
Mods scouting.png
Improved optics
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
250 Ge icon.png
Mods tank ammo.png
20mm_rh202_APDS_ammo_pack
Research:
4 900 Rp icon.png
Cost:
7 900 Sl icon.png
250 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

20 mm Rh202 cannon
Ammunition1 200 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate801 shots/min
Vertical guidance-17° / 65°
Main article: Rh202 (20 mm)
20 mm Rh202 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 1,200 (200) 800 -17°/+65° ±180° N/A 57.1 79.1 96.0 106.2 112.9 10.40 9.20 8.48 8.00
Realistic 35.7 42.0 51.0 56.4 60.0

Ammunition

  • Default: HVAP-T · HEFI-T
  • DM51A1: HEFI-T · HEFI-T · HEFI-T · HVAP-T
  • DM43: HVAP-T · HVAP-T · HVAP-T · HEFI-T
  • DM63: APDS · APDS · APDS · HEFI-T
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 57 52 37 24 15 10
DM51A1 57 52 37 24 15 10
DM43 57 52 37 24 15 10
DM63 66 61 45 31 21 14

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
6 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Additional armament

MILAN ATGM
Ammunition4 rounds
Belt capacity1 rounds
Fire rate5 shots/min
Vertical guidance-5° / 20°
Horizontal guidance-30° / 30°
Fire on the moveup to 5 km/h
Main article: MILAN
MILAN missile Reloading rate (seconds)
Capacity Vertical Horizontal Stabilizer Stock Full Expert Aced
4 ±5° N/A N/A 13.00 11.50 10.60 10.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
MILAN ATGM 530 530 530 530 530 530
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
MILAN ATGM 200 2,000 6.7 0.05 0.1 1,830 80° 82° 90°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
4 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition4 400 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Main article: MG3A1 (7.62 mm)
7.62 mm MG3A1
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,500 (1,000) 1,200 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

.

Pros:

  • Good mobility
  • Good ATGM
  • Thermal sights

Cons:

  • Almost no armour

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic
Sd.Kfz.234  Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD
Marder  Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105
SPz PUMA  PUMA · PUMA VJTF
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS
Other  Ru 251 · SPz 12-3 LGS
Argentina  TAM · TAM 2C · TAM 2IP · JaPz.K A2
Czechoslovakia  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1
France  Pz.Sp.Wg.P204(f) KwK
Lithuania  Vilkas
USA  leKPz M41
USSR  SPz BMP-1