Difference between revisions of "Ya-5M"
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− | {{Specs-Card|code=ussr_ya_5m}} | + | {{Specs-Card |
+ | |code=ussr_ya_5m | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
+ | }} | ||
== Description == | == Description == | ||
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== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
+ | {{Specs-Fleet-Armour}} | ||
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.'' | ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.'' | ||
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=== Mobility === | === Mobility === | ||
+ | {{Specs-Fleet-Mobility}} | ||
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.'' | ''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.'' | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armament == | == Armament == | ||
+ | {{Specs-Fleet-Armaments}} | ||
=== Primary armament === | === Primary armament === | ||
+ | {{Specs-Fleet-Primary}} | ||
<!--Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.--> | <!--Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.--> | ||
{{main|DShK (12.7 mm)}} | {{main|DShK (12.7 mm)}} | ||
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=== Special armament === | === Special armament === | ||
+ | {{Specs-Fleet-Special}} | ||
<!--Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.--> | <!--Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.--> | ||
{{main|M-8}} | {{main|M-8}} | ||
The Ya-5M comes armed with 24 M-8 rockets and one full reload. These rockets are decent area-denial light artillery weapons, but suffer from terrible accuracy beyond 100 meters due to conditions at sea. It is suggested to fire these rockets in 4-5 burst salvos to offset the lack of precision. | The Ya-5M comes armed with 24 M-8 rockets and one full reload. These rockets are decent area-denial light artillery weapons, but suffer from terrible accuracy beyond 100 meters due to conditions at sea. It is suggested to fire these rockets in 4-5 burst salvos to offset the lack of precision. | ||
+ | |||
+ | === Additional armament === | ||
+ | {{Specs-Fleet-Additional}} | ||
+ | ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.'' | ||
+ | |||
+ | ''If there is no additional armament, remove this section.'' | ||
== Usage in battles == | == Usage in battles == |
Revision as of 12:02, 29 December 2020
Contents
Description
The Ya-5M is a gift rank I Soviet motor gun boat
with a battle rating of 1.3 (AB/RB/SB). It was introduced during Update 1.83 "Masters of the Sea" as a reward during War Thunder's 6th anniversary. Also, Ya-5M was a one of gifts on War Thunder's 7th anniversary[1].
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.
Mobility
Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.
Modifications and economy
Armament
Primary armament
The primary armament of the Ya-5M consists of two 12.7mm DSHK machine guns (the first turret mounted above the wheelhouse and the second in an aft pintle). These guns are known for their fast fire rate and decent armour penetration at their rank, on the YA-5M however, one must turn the ship slightly broadside to enable the usage of both guns at once, this can present a problem while aiming the rockets.
APIT belts are suggested as they contain both HE and AP mixed to maximize damage output against all possible targets.
Special armament
The Ya-5M comes armed with 24 M-8 rockets and one full reload. These rockets are decent area-denial light artillery weapons, but suffer from terrible accuracy beyond 100 meters due to conditions at sea. It is suggested to fire these rockets in 4-5 burst salvos to offset the lack of precision.
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.
If there is no additional armament, remove this section.
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Modules
Tier | Seakeeping | Unsinkability | Firepower | ||
---|---|---|---|---|---|
I | Dry-Docking | Tool Set | 12.7 mm HE belts | ||
II | Rudder Replacement | Fire Protection System | Smokescreen | 12.7 mm APIT belts | |
III | Propeller Replacement | Primary Armament Targeting | |||
IV | Engine Maintenance | New Pumps | Artillery Support | ||
This is a premium vehicle: all modifications are unlocked on purchase |
Pros and cons
Pros:
- Good armaments
- Decent stability and low roll
- Premium bonuses
Cons:
- Quite slow
- Low accuracy and damage from rockets
- Small crew
- Exposed gun positions
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article.
Media
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on ship;
- other literature.
References
USSR boats | |
---|---|
Motor torpedo boats | D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-10bis) · Pr.123K · Pr.183 |
Motor gun boats | TKA-412 · MO-4 · OD-200 · Pr.253L · Pr.183 BM-21 · Ya-5M |
Motor torpedo gun boats | Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P · MPK Pr.11451 |
Gunboats | Groza |
Armoured gun boats | BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS |
Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late |
USSR premium ships | |
---|---|
Motor torpedo boats | G-5 (ShVAK) · Pr.123K (A-10bis) |
Motor gun boats | TKA-412 · Pr.183 BM-21 · Ya-5M |
Motor torpedo gun boats | MPK Pr.12412P |
Armoured gun boats | MBK-161 early · MBK pr.186 (MK 85) · Pr.1124 MLRS · Pr.1204 |
Sub-chasers | MPK Pr.122bis |
Frigates | Rosomacha |
Destroyers | Kerch · Ryany · Leningrad · Stroyny · Smelyi · Neustrashimy · Blagorodnyy |
Light cruisers | Murmansk · Kerch · Zheleznyakov |
Battleships | Marat |