Difference between revisions of "AMX-13"
Colok76286 (talk | contribs) (→Media: Added Shooting Range episode) |
Colok76286 (talk | contribs) (→Mobility: Updated to new, sleek profile table + reworked the text) |
||
Line 47: | Line 47: | ||
=== Mobility === | === Mobility === | ||
− | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''--> | + | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> |
− | |||
− | {| | + | {{tankMobility|abMinHp= 418|rbMinHp= 239}} |
− | | | + | |
− | + | The {{PAGENAME}} can carry you wherever you want as its engine allows for fast accelerations and good, sustained, top speed. You will get quickly to a firing position on the battlefield and relocate easily to a new one once spotted. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Armaments == | == Armaments == |
Revision as of 09:37, 22 March 2020
Contents
This page is about the light tank AMX-13. For other uses, see AMX-13 (Family). |
Description
The AMX-13 is a rank IV French light tank
with a battle rating of 6.3 (AB) and 6.7 (RB/SB). It was introduced in Update 1.75 "La Résistance". The AMX-13's chassis is the mainstay of France's light tank technology for the post-war period and this one is its most iconic iteration as it is mounted with the FL10 turret. This vehicle is one of the best light tanks at its battle rating, capable of fulfilling many roles on the battlefield.
The AMX-13 series has one of the most distinctive looks of all armoured warfare's history as it combines many unusual design choices. First, this tank does not feature a "classical" layout: engine deck is next to the driver and the turret ring is at the rear of the tank's hull. Speaking of turrets, this tank has an oscillating one, which means that both gun and turret armour are welded together and that the whole assembly has to rotate to elevate the gun. This way of mounting allows the placement of an autoloader mechanism in the long turret bulge. As for its size, it is very small.
General info
Survivability and armour
Even though this tank has unimpressive armour values, its sloped profile will protect it from autocannon fire (with some distance, even the Bofors can't go through this tank). Any dedicated antitank gun/missile/contraption will go right through this tank's armour. While this may sound a bit bad "getting easily pierced" also has its advantages: some APHE rounds will not detonate upon impact, which will minimise the damage done. If you happen to get shot at, the best way to survive is by showing your right front corner towards the enemy, this way, the engine deck may catch some shells. Don't ever rely on this tank's armour, take every shot you survive as a second chance.
Armour type:
- Cast homogeneous armour (Turret base, Turret front)
- Rolled homogeneous armour
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 20 mm (67°) Front glacis 20-40 mm (5-50°) Lower glacis |
20 mm | 15 mm Top 15 mm (45°) Bottom |
10 mm 5 mm Engine grille |
Turret | 40 mm (32-47°) Turret front 40 mm (12-41°) Turret base 40 mm (15-75°) Barrel shroud |
20 mm (0-30°) Turret 20 mm (12-14°) Turret base |
20 mm Turret bustle 20 mm (17-22°) Pivot ball 10 mm (77-90°) Turret underside |
10 mm |
Armour | Sides | Roof | ||
Cupola | 20 mm | 10 mm |
Notes:
- Suspension wheels and tracks are 15 mm thick.
- Belly armour is 10 mm thick.
- 8 mm Structural steel firewall separates the driver from the engine.
- The track and wheel on the front glacis offer about 15 mm structural steel thickness.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 68 | 8 | 14.5 | 418 | 515 | 28.83 | 35.52 |
Realistic | 61 | 7 | 239 | 270 | 16.48 | 18.62 |
The AMX-13 can carry you wherever you want as its engine allows for fast accelerations and good, sustained, top speed. You will get quickly to a firing position on the battlefield and relocate easily to a new one once spotted.
Armaments
Main armament
Well-positioned, this gun can make your enemies cry: with the quick-firing rate it is "one-two, goodbye" for any foe caught from the sides/rear. In usual one-on-one engagements, foes usually exchange shots but, with the AMX-13, this is a lie: it can fire twice before its foe can reload, this can hurt very much. This high rate of fire makes it very efficient at long-distance sniping: it can adjust fire faster than its foes.
High gun placement and good gun depression angles make this tank very efficient at keeping low behind hills while showing very little of itself. Said shortly, this tank's armament is amazing.
75 mm SA50 L/57 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
36 | -6°/+13° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 28.56 | 39.53 | 47.00 | 51.48 | 56.47 |
Realistic | 17.85 | 21.00 | 25.50 | 28.20 | 30.00 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
5.0 | 5.0 | 5.0 | 5.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
POT-51A | APC | 181 | 178 | 162 | 143 | 127 | 113 |
75mm HE | HE | 10 | 10 | 10 | 10 | 10 | 10 |
PCOT-51P | APCBC | 202 | 198 | 180 | 159 | 141 | 125 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
POT-51A | APC | 1,000 | 6.4 | N/A | N/A | N/A | ° | 48° | 63° | 71° |
75mm HE | HE | 753 | 6.2 | 0.4 | 0.1 | 675 | +0° | 79° | 80° | 81° |
PCOT-51P | APCBC | 1,000 | 6.4 | N/A | N/A | N/A | ° | 48° | 63° | 71° |
Ammo racks
This tank features an auto-loading system that removes the need for a crew member to reload the main gun. Twelve rounds in twin cylinders are stored in the back of the turret for rapid use. Once these racks are empty, rounds in the hull will need to be placed in the auto-loader rack before it can be used by the auto-loader, which takes about 20 seconds to perform for one round.
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|
36 | 30 (+6) | 24 (+12) | 19 (+17) | 15 (+21) | 10 (+26) | 5 (+31) | 1 (+35) | no |
- Notes
- Ammo racks 1 and 2 are the auto-loader racks and takes priority in being filled at the beginning of the battle, then fills racks 7 through 3.
- If both auto-loader racks are empty, the main gun cannot fire until ammo is loaded into the auto-loader racks.
- Simply not firing when the main gun is loaded will load ammo from racks 3-7 into the ready rack, as long as there is ammo present in racks 3-7. Firing the main gun will interrupt the loading of the ready racks.
Machine guns
7.5 mm MAC 31 | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
4,950 (150) | 1,350 | N/A | N/A |
Usage in battles
The AMX-13 is a very competitive tank as it can reach tricky positions quite fast on the battlefield. Its low profile allows it to hide behind many obstacles, serving as armour for this light vehicle. Keeping hull-down, behind a hill on the border of the map is the best way to use this tank: frontal engagements are a no-go with such little armour. AMX-13 commanders will be surprised to be able to shoot 1 round every 5 seconds with such accuracy and power at this BR.
- Long range sniper/flanker
- Stay low and scout targets for your team. When spotting a vulnerable enemy, shoot its engine/transmission/driver, don't get back into cover and finish it off 6 seconds later, only then, fade back into the shadows. Do not get out of cover too often as enemies too much aware of your position may destroy you easily. If spotted, stay as far as possible from enemy fire: this tank's small size can avoid a lot of shots since it takes some serious gunnery skills to hit such a fast and small target from a distance (1000+ m).
- Brawler
- Even though this is not recommended usage, this can tank actually be taken in close-quarter combat. In this role, it behaves much like any SPAA in the same context: flanking and surprising its foes from the sides with a hailstorm of bullets. Use smoke launchers in order to secure roads and advance concealed towards unsuspecting foes.
Pros and cons
Pros:
- Can reach its top speed quite fast
- Awesome reload rate: 1 shot every 5 seconds, comparable to most rank 1 reload times
- Gun performance is comparable to the British QF 17-pounder's solid shots.
- 12 round autoloader mechanism.
- Has smoke launchers (high ark of fire)
- Good gun depression value
- Fast turret rotation
- Thin armour will often not detonate APHE ammo
- Low profile
- High gun placement make hull-down positions very efficient
- Stock shell is quite good, although the upgraded shell is a strict improvement
- Frontally resistant to some SPAA fire (Ostwind and M19)
- Has scouting ability
Cons:
- Bad reverse speed for a light tank
- Gun penetration subpar in up-tiers: relies heavily on flanking manoeuvres
- Thin sides will get shredded by SPAAs and HMGs
- Poor gun elevation value
- Lacks defensive armament against aircraft
- Thin top armour: vulnerable to strafing planes (can be penetrated by .50 cals with ground target belts at typical strafing ranges)
- Bad at stop-and-shoot due to oscillating turret design
- Only 3 crew members
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
Media
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
France light tanks | |
---|---|
AMC.34/35 | AMC.34 YR · AMC.35 (ACG.1) |
H.35/39 | H.35 · H.39 · H.39 "Cambronne" |
AMX-13 | AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT) |
Wheeled | AML-90 · AMX-10RC · Vextra 105 |
AMD.35 | AMD.35 · AMD.35 (SA35) |
E.B.R. | E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963) |
Other | FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30) |
Austria | SK-105A2 |
Great Britain | ▄Crusader Mk.II |
Netherlands | CV 9035NL |
USA | LVT-4/40 · ▄M3A3 Stuart |