Difference between revisions of "Begleitpanzer 57"
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* Most high-caliber machine guns (higher than .50 cals) will go through any of its armor. | * Most high-caliber machine guns (higher than .50 cals) will go through any of its armor. | ||
* Its 45 degree gun elevation makes it vulnerable to high angle attacks. | * Its 45 degree gun elevation makes it vulnerable to high angle attacks. | ||
− | * | + | * Can easily be hull broken. |
* Cannot take on most tanks from the front. | * Cannot take on most tanks from the front. | ||
* Fairly low ammunition count. | * Fairly low ammunition count. | ||
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== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
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* ''encyclopedia page on tank;'' | * ''encyclopedia page on tank;'' | ||
* ''other literature.''--> | * ''other literature.''--> | ||
+ | |||
* [https://warthunder.com/en/news/5069-development-begleitpanzer-57-bofors-marder-united-at-last-en [Devblog<nowiki>]</nowiki> Begleitpanzer 57: Bofors/Marder united at last!] | * [https://warthunder.com/en/news/5069-development-begleitpanzer-57-bofors-marder-united-at-last-en [Devblog<nowiki>]</nowiki> Begleitpanzer 57: Bofors/Marder united at last!] | ||
Revision as of 17:04, 7 March 2019
Contents
Description
The Begleitpanzer 57 is a Rank VI German light tank
with a battle rating of 9.7 (AB) and 9.3 (RB/SB). It was introduced in Update 1.73 "Vive la France".
At first glance, the Begleitpanzer 57 may be confused for a SPAA due to the light armoured chassis and a rapid-fire 57 mm auto cannon. On the turret's is also a TOW launcher that can be fired in a SACLOS manner, meaning it will automatically align itself with the cross hair in flight.
The Begleitpanzer 57 overall construction is similar to that of the T114 with light armour all around that even heavy machine gun ammunition can penetrate through the sides. The turret's nature with its exterior gun mount also has its similarities.
As a light tank, the Begleitpanzer 57 carries a great firepower punch for its mobility despite its lack of armour. A rapid firing 57 mm cannon carries enough penetration rivaling that of the ZSU-57-2, but the addition of a TOW launcher system makes this vehicle a dangerous opponent by being able to engage a variety of target at its leisure.
While the cannon shares the caliber with the Russian 57 mm gun, it is quite different in performance. The Russian SPAA has a slightly better combined fire rate and significantly more accuracy at range. You also start to lose the penetration advantage at 1 km compared to the APHE belt of the ZSU-57-2. All of this combined makes you very reliant on your ATGM, of which you only have 6. Upgrading to the better ATGM is highly encouraged, the APHE belt can be completely ignored as it can not reliably perforate Russian side armor.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 11 mm (76°), 32 mm (32°) Front glacis 32 mm (31-61°) Lower glacis |
15 mm (30°) Top 15 mm |
11 mm (24°) Top 11 mm (26°) |
11 mm |
Turret | 25 mm (39°) Turret front 25 mm (0-9°) Gun mantlet |
15 mm (12-16°) Left side 15 mm Right side |
15 mm (39°) | 11 mm |
Notes:
- Suspension wheels and tracks are 20 mm thick.
- Belly armour is 11 mm thick.
Mobility
Mobility characteristic | ||
---|---|---|
Weight (tons) | Add-on Armour weight (tons) |
Max speed (km/h) |
28.5 | N/A | 78 (AB) |
70 (RB/SB) | ||
Engine power (horsepower) | ||
Mode | Stock | Upgraded |
Arcade | 930 | 1,145 |
Realistic/Simulator | 531 | 600 |
Power-to-weight ratio (hp/ton) | ||
Mode | Stock | Upgraded |
Arcade | 32.63 | 40.18 |
Realistic/Simulator | 18.63 | 21.05 |
Armaments
Main armament
57 mm Bofors L/70 Mk.I | |||||
---|---|---|---|---|---|
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance |
Stabilizer | |
96 (48) | 200 | -8°/+45° | ±180° | N/A | |
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 20.0 | 27.67 | 33.6 | 39.53 | __.__ |
Realistic | 12.5 | 14.7 | 17.22 | 20.87 | __.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
15.00 | 15.00 | 15.00 | 15.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
57x438 AP-T | APCBC | 124 | 122 | 107 | 90 | 77 | 65 |
57x438 SAP-T | APHEBC | 94 | 91 | 80 | 68 | 58 | 49 |
57x438 HE-T | HE | 11 | 11 | 11 | 11 | 11 | 11 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
57x438 AP-T | APCBC | 950 | 2.4 | N/A | N/A | N/A | +4° | 48° | 63° | 71° |
57x438 SAP-T | APHEBC | 950 | 2.4 | 1.3 | 15 | 127.5 | +4° | 48° | 63° | 71° |
57x438 HE-T | HE | 1,020 | 2.4 | 0.4 | 0.1 | 765 | +0° | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
96 | 72 (+24) | 48 (+48) | 24 (+72) | 0 (+96) | no |
Additional armament
BGM-71B TOW ATGM | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Flight speed (m/s) |
Range (m) | ||
6 | -6°/+20° | 299 | 3,000 | ||
BGM-71C TOW ATGM | |||||
Capacity | Vertical guidance |
Flight speed (m/s) |
Range (m) | ||
6 | -6°/+20° | 296 | 3,750 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
TOW | ATGM | 430 | 430 | 430 | 430 | 430 | 430 |
I-TOW | ATGM | 630 | 630 | 630 | 630 | 630 | 630 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
TOW | ATGM | 299 | 19 | 0.0 | 0.1 | 2,450 | ° | 80° | 82° | 90° |
I-TOW | ATGM | 296 | 19 | 0.0 | 0.1 | 2,080 | ° | 80° | 82° | 90° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
Visual discrepancy |
---|---|---|---|
6' | 4 (+2) | 0 (+6) | no |
Machine guns
7.62 mm MG 3A1 | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
5,000 (1,000) | 1,200 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- 57 mm useful against light armoured vehicles like light tanks and Leopards.
- Great for spotting / disabling tracks and cannon parts.
- Can take out aircraft from a 45 degree angle or lower.
- When flanking, can easily destroy tanks from the side.
- Armour can withstand 7.62mm (.30) bullets from the front, but higher caliber AP will penetrate.
Cons:
- Most high-caliber machine guns (higher than .50 cals) will go through any of its armor.
- Its 45 degree gun elevation makes it vulnerable to high angle attacks.
- Can easily be hull broken.
- Cannot take on most tanks from the front.
- Fairly low ammunition count.
- Lack of a stabilizer
- Gun breech can be damaged from 7mm machine guns
- Must stop to use AGTMs
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Germany light tanks | |
---|---|
Pz.II | Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic |
Sd.Kfz.234 | Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD |
Marder | Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105 |
SPz PUMA | PUMA · PUMA VJTF |
Wheeled | Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS |
Other | Ru 251 · SPz 12-3 LGS |
Argentina | TAM · TAM 2C · TAM 2IP · JaPz.K A2 |
Czechoslovakia | Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1 |
France | Pz.Sp.Wg.P204(f) KwK |
Lithuania | Vilkas |
USA | leKPz M41 |
USSR | SPz BMP-1 |