Difference between revisions of "Lvkv 9040C"

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(Survivability and armour: added the thickness of armor on the vehicle)
(Edited armor table w/ placeholders for composite screen data)
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish SPAA {{Battle-rating}}. It was introduced in [[Update 1.97 "Viking Fury"]]. It's name translates directly to Air Defense Scan Carriage.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish SPAA {{Battle-rating}}. It was introduced in [[Update 1.97 "Viking Fury"]]. Its name translates directly to "Air Defense Scan Carriage".
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
The Armor of the LVKV 9040C is best considered to be non-existent. This turns out to work to it's benefit, however, as the lack of armor can often prevent the vehicle from being outright destroyed upon a first strike, leaving the player a few seconds to retaliate. The turret, hull, and front upper plate all boast a few mm of composite armor which does help against smaller caliber machine guns, however you are still very vulnerable to enemy CAS, IFVs, and MBTs.  
+
The Armor of the {{PAGENAME}} is best considered to be non-existent. This turns out to work to its benefit however, as the lack of armor can often prevent the vehicle from being outright destroyed upon a first strike, leaving the player a few seconds to retaliate. The turret, hull, and front upper plate all boast a few mm of composite armor which does help against smaller caliber machine guns, however you are still very vulnerable to enemy CAS, IFVs, and MBTs.  
  
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
<!-- Example: *composite (Front, Side, Rear, Hull roof)
+
<!-- Example: *Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
* Cast homogeneous armour (Turret, Transmission area) -->
 
* Cast homogeneous armour (Turret, Transmission area) -->
 
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* Rolled homogeneous armour
 +
* Cast homogeneous armour (Gun mantlet, Cupola roof)
 +
* Composite screen (Hull front, Hull sides, Turret front
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 20 mm, 78° slope || 160 mm ''Top'' <br> 80 mm ''Bottom'' || 10-20 mm || 6 mm
+
| Hull || (75-85)*+20+10 mm (78°) ''Front glacis'' <br> 485*+20 mm (29-52°) ''Lower glacis'' || 160*+6+10 mm ''Top'' <br> 80*+10 mm ''Bottom'' || 20 mm (16-17°) <br> 10 mm ''Sponsons'' || 20 mm <br> 6 mm ''Sponsons''
 
|-
 
|-
| Turret || 20 mm ''Turret front'' <br>35 mm ''Gun mantlet'' || 20 mm || 20 mm || 20 mm
+
| Turret || 495*+20 mm (1-52°) ''Turret front'' <br> 35 mm (1-89°) ''Gun mantlet'' || (200-280)*+20 mm (7-21°) || 20 mm (9°) || 20 mm
 
|-
 
|-
 
| Cupola || 20 mm || 20 mm || 20 mm || 20 mm
 
| Cupola || 20 mm || 20 mm || 20 mm || 20 mm
 
|-
 
|-
 
|}
 
|}
 +
<nowiki>*</nowiki> <small>Composite screens</small>
  
 
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
 
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->

Revision as of 05:07, 12 July 2022

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the Swedish SPAA Lvkv 9040C. For other versions, see CV90 (Family).
Lvkv 9040C
sw_lvkv_90c.png
GarageImage Lvkv 9040C.jpg
Lvkv 9040C
AB RB SB
10.3 10.3 10.3
Class:
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

The Luftvärnskanonvagn 9040C is a rank VII Swedish SPAA with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury". Its name translates directly to "Air Defense Scan Carriage".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull20 / 16 / 20
Turret20 / 20 / 20
Crew5 people
Visibility95 %

The Armor of the Lvkv 9040C is best considered to be non-existent. This turns out to work to its benefit however, as the lack of armor can often prevent the vehicle from being outright destroyed upon a first strike, leaving the player a few seconds to retaliate. The turret, hull, and front upper plate all boast a few mm of composite armor which does help against smaller caliber machine guns, however you are still very vulnerable to enemy CAS, IFVs, and MBTs.

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Gun mantlet, Cupola roof)
  • Composite screen (Hull front, Hull sides, Turret front
Armour Front (Slope angle) Sides Rear Roof
Hull (75-85)*+20+10 mm (78°) Front glacis
485*+20 mm (29-52°) Lower glacis
160*+6+10 mm Top
80*+10 mm Bottom
20 mm (16-17°)
10 mm Sponsons
20 mm
6 mm Sponsons
Turret 495*+20 mm (1-52°) Turret front
35 mm (1-89°) Gun mantlet
(200-280)*+20 mm (7-21°) 20 mm (9°) 20 mm
Cupola 20 mm 20 mm 20 mm 20 mm

* Composite screens

Notes:

Mobility

Speedforward / back
AB77 / 50 km/h
RB and SB70 / 46 km/h
Number of gears8 forward
4 back
Weight28.5 t
Engine power
AB1 049 hp
RB and SB550 hp
Power-to-weight ratio
AB36.8 hp/t
RB and SB19.3 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 77 50 28.5 781 1,049 27.4 36.81
Realistic 70 46 486 550 17.05 19.3

Modifications and economy

Repair costBasic → Reference
AB4 728 → 7 035 Sl icon.png
RB4 404 → 6 553 Sl icon.png
SB4 868 → 7 243 Sl icon.png
Total cost of modifications242 500 Rp icon.png
407 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 200 / 250 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
320 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
290 Ge icon.png
Mods new tank break.png
Brake System
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
290 Ge icon.png
Mods new tank filter.png
Filters
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
390 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
510 Ge icon.png
Mods new tank engine.png
Engine
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
510 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 900 Rp icon.png
Cost:
20 000 Sl icon.png
320 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 600 Rp icon.png
Cost:
19 000 Sl icon.png
290 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
390 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
510 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
320 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
320 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
290 Ge icon.png
Mods tank ammo.png
40mm_sw_kan_HE_VT_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
290 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
390 Ge icon.png
Mods thermal sight.png
NVD
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
390 Ge icon.png
Mods art support.png
Artillery Support
Research:
21 000 Rp icon.png
Cost:
33 000 Sl icon.png
510 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition234 rounds
First-order24 rounds
Reload0.2 s
Vertical guidance-8° / 50°
Main article: akan m/70B (40 mm)
40 mm akan m/70B Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 234 300 -8°/+50° ±180° Two-plane 30.7 42.5 51.7 57.1 60.8 0.20 0.20 0.20 0.20
Realistic 20.8 24.4 29.7 32.8 34.9

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
slpprj m/90 APFSDS 143 142 137 130 123 116
slsgr m/90 HE 5 5 5 5 5 5
kulsgr m/90 HE-VT* 5 5 5 5 5 5
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
slpprj m/90 APFSDS 1,465 0.5 N/A N/A N/A 78° 80° 81°
slsgr m/90 HE 988 0.96 0 0.1 174.4 79° 80° 81°
kulsgr m/90 HE-VT* 1,015 0.88 0 0.1 190.8 79° 80° 81°

Ammo racks

Ammo racks of the Strf 9040C (identical)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
234 186 (+48) 138 (+96) 90 (+144) 72 (+162) 24 (+110) (+234) No

Machine guns

Ammunition2 000 rounds
Belt capacity250 rounds
Reload8.0 s
Fire rate600 shots/min
Main article: ksp 58 (7.62 mm)
7.62 mm ksp 58
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 2,000 (250) 600 -8°/+20° N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Capable at destroying jets with its fused HE and tanks with its APFSDS
  • A Stridsfordon 90C with radar and lock-on ability to engage jets and helicopters at longer distances
  • Very well protected SPAA
  • Not limited to AA role and can flank and destroy tanks easily thanks to its 40 mm APFSDS
  • Good mobility
  • Low profile unlike other SPAAs
  • Access to second generation thermals for the gunner
  • Good gun elevation, higher than the Lvrbv 701

Cons:

  • Due to its limited magazine (only 24 shells) it can not engage multiple targets without emptying the magazine
  • When the magazine is emptied, it takes time to reload - holding down the trigger is not recommended. Fire in short bursts to avoid spooking the pilot/tanker and conserve ammunition
  • While reloading the magazine it will be an easy prey for enemy air units
  • The HE-VT shell is a tier II modification
  • The stock HE shell needs a direct hit on an aerial vehicle to destroy it - smart pilots know not to fly in a straight line, making it very difficult to take them down
  • Doesn't have SAMs so can't engage helicopters at long ranges
  • An easy target for enemy helicopters with long range Vikhr and Hellfire ATGMs
  • Does not get access to the scouting abilities the Strf 9040C and Strf 9040 BILL have
  • Rather slow turret traverse
  • No CITV
  • 40 mm HE-VT is rather weak - multiple hits are required to down an enemy aircraft
  • 40 mm HE-VT needs to travel a certain distance to activate the fuse - helicopters at close range require a direct hit to take down

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


BAE Systems AB
Light Tanks 
CV90  Strf 9040B · Strf 9040C · Strf 9040 BILL · CV 90105 · CV 90120
MBTs 
Strv 122  Strv 122A · Strv 122B PLSS · Strv 122B+
SPAA 
CV90  Lvkv 9040C
See Also  AB Bofors · Hägglund & Söner · KMW

Sweden anti-aircraft vehicles
SPAA  Pvlvv fm/42 · Lvtdgb m/40 · Pbv 301 · Lvkv 42 · U-SH 204 GK
Radar SPAA  VEAK 40 · Lvkv 9040C
SAM  Lvrbv 701 · ASRAD-R
Finland  L-62 ANTI II · ▄ZSU-57-2 · ItO 90M · ItPsV Leopard