Difference between revisions of "Fokker D.XXI (Sweden)"

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{{About
 +
| about = premium fighter '''{{PAGENAME}}'''
 +
| usage = the regular version
 +
| link = Fokker D.XXI-3 (Sweden)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=fokker_d21_mod20
 
|code=fokker_d21_mod20
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
|store=9855
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Swedish fighter {{Battle-rating}}. It was introduced in [[Update "Ixwa Strike"]].
+
The '''{{Specs|name}}''' was designed by the Netherlands in 1935. It was meant to be a cheap and compact fighter, it served for both the ''Luchtvaartafdeling'' (Dutch Army Aviation Group) and the Finnish Air Force, some aircraft captured by Germany were actually placed in service with the Luftwaffe. The Fokker D.XXI was first used in combat by the Finnish Air Force during the 1939–1940 Winter War between the Soviet Union and Finland. The '''D.XXI''' was the successor to the [[Fokker D.XXI-3 (Sweden)|D.XXI-3]] in Finnish service, the only difference is the armament, with the '''D.XXI''' featuring 2 x Oerlikon 20 mm cannons, which was necessary after becoming increasingly obsolete during the Winter War. During the Continuation War, the Fokker was surprisingly effective, with some Finnish pilots even becoming ace fighters on it with the top scoring ace being Jorma Sarvanto. Finland continued to operate their D.XXIs until 1949, and classified them as surplus to requirements in 1952.
 +
 
 +
It was introduced in [[Update "Ixwa Strike"]]. The '''{{Specs|name}}''' is a slow but very agile fighter. It has a very similar performance to its predecessor, being slow but having a good climb rate. It has an increased firepower over the D.XXI-3, featuring 2 x 20 mm cannons that are very lethal at its BR. Try climbing to a good altitude since the start of the match, 4,000-5,000 m would be a good idea, so that you can dive and gain speed if you need to retreat. It is also particularly stable in simulator battles, so it's a beginner friendly aircraft. For its survivability, the aircraft has only a single fuel tank, so a leak would eventually result in the aircraft losing all the fuel, and a fire in that tank would also cause the aircraft to get destroyed. The new 20 mm cannons mean increased weight and the aircraft is slightly slower, the cannons are also prone to overheating and jamming, and have a low ammo pool.
  
 
== General info ==
 
== General info ==
Line 12: Line 20:
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
The Fokker D.XXI is a fairly pleasurable aircraft to play. Its manoeuvrability is quite good, being able to outturn a lot of aircraft of this BR. Also, its climb rate is great for its BR. However, keep in mind that it it rather slow, and might not be able to keep up with other fighters.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max Speed<br>(km/h at _,___ m)
+
! colspan="2" | Max Speed<br>(km/h at 5,000 m)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 25: Line 33:
 
|-
 
|-
 
! Stock
 
! Stock
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___
+
| 409 || 399 || rowspan="2" | {{Specs|ceiling}} || 16.7 || 17.4 || 11.7 || 11.6 || rowspan="2" | 150
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| ___ || ___ || __._ || __._ || __._ || __._
+
| 440 || 425 || 15.3 || 16.0 || 17.2 || 14.2
 
|-
 
|-
 
|}
 
|}
Line 39: Line 47:
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
|-
 
|-
| _ || _ || _ || _ || _     <!-- ✓ -->
+
| X || X || || X || X     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 54: Line 62:
 
! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
+
| 735 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || N/A || N/A || 240 || ~15 || ~6
 
|-
 
|-
 
|}
 
|}
Line 64: Line 72:
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < ___ || < ___ || < ___ || > ___
+
| < 320 || < 240 || < 500 || > 320
 
|-
 
|-
 
|}
 
|}
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{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
 
 +
* No armour
 +
* Self-sealing fuel tanks (1 in front of pilot)
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 90: Line 100:
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
The {{PAGENAME}} is highly agile for its class. This allows it to comfortably defend itself against most opponents, that will often struggle to get a good shot. The downside to its maoeuvrability is its speed. The {{PAGENAME}} is quite primitive, with a lot of drag coming from both the landing gear and wing-mounted cannons. This makes the {{PAGENAME}} unable to run away from most opponents, as even some biplanes are capable of catching up. This doesn't mean the plane is weak however, as the engine provides well over 700 horsepower to this light machine, allowing it to climb high above most targets.
 +
 
 +
The strategy when using the {{PAGENAME}} should be to make the plane as light as possible, while using the engine to gain a height advantage. This can be achieved by taking the minimum amount of fuel, and putting the plane to a ~15° climb at take-off. This ensures that the plane will be the lightest aircraft at altitude, making any dogfight at height favorable, as most planes capable of reaching this height are much more cumbersome in comparison. Once the opponents up high have been cleared, the {{PAGENAME}} is able to make use of the altitude to boom & zoom opponents below with ease, as the plane can safely dive without damaging itself.
 +
 
 +
{{Notice|Pilots more comfortable with dogfighting can utilize the Landing flaps when stalling, to quickly flip back over. This allows for some advanced tactics against slower opponents.}}
 +
 
 +
=== Manual Engine Control ===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" | Mixer
 +
! rowspan="2" | Pitch
 +
! colspan="3" | Radiator
 +
! rowspan="2" | Supercharger
 +
! rowspan="2" | Turbocharger
 +
|-
 +
! Oil !! Water !! Type
 +
|-
 +
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
'''Pros:'''
  
'''Pros:'''
+
* Powerful armament consisting of 2 x 20 mms and 2 x 7.7 mms, can easily start fires and shred biplanes
*
+
* Above average climb rate for its BR
 +
* Only one fuel tank, so fires usually would not be started if the aircraft was tailed
 +
* Great turn time (16 seconds in RB)
 +
* Engine takes a while to overheat on WEP
 +
* Does not rip or even compress at little over 600 km/h, allowing it to safely dive on its opponents
 +
* Short take-off run
 +
* Very stable aircraft to fly in simulator battles
 +
* As a premium aircraft, has better SL and RP rewards than regular aircraft
 +
* Fixed landing gear makes landings easier and more simplified
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Rather slow for its BR
 +
* Only has landing flaps
 +
* 20 mm cannons technically only have 60 rounds (60 rounds per gun, but they fire at the same time)
 +
* Cannons have a rather slow rate of fire
 +
* Cannons easily overheat after a short time of continuous firing
 +
* No armour
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
=== [[wt:en/news/7045-development-fokker-d-xxi-the-flying-dutchman-en|Devblog]] ===
 +
Development of what would become the Fokker D.XXI began in late 1934 with engineers at the Fokker company seeking to design a modern fighter aircraft, incorporating some of the latest aviation technologies. In 1935, the Dutch Air Force ordered the construction of a prototype which would be evaluated by its East Indies branch, as a result of the aircraft being seen as suitable for defending Dutch overseas assets.
 +
 
 +
Although its maiden flight in 1936 showed enough promise, the fate of the Fokker D.XXI was "hanging in the air" for a time due to a change in doctrine within the Dutch Air Force. As a result, Fokker began looking into promoting the aircraft on the export market, hoping to find foreign customers.
 +
 
 +
Fortunately, Fokker received interest from both Denmark and Finland to purchase a number of aircraft as well as rights to production. At the same time, domestic interest was also revived, resulting in the start of production in 1937.
 +
 
 +
Despite being a Dutch design, the Fokker D.XXI was predominantly produced and employed by Finland. Having built and operated around ⅔ of all D.XXIs, the Finnish Fokkers distinguished themselves during the Winter and Continuation War, although with less success in the latter due to their dated design. The Dutch Fokkers also put up a stiff resistance to the invading German forces in May 1940, shooting down a number of enemy aircraft, including several superior Messerschmitt Bf 109s. In the end, approximately 150 D.XXIs were built, serving up until 1949 with Finnish forces.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=fokker_d21_mod20 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Images
 +
<gallery mode="packed" heights="150">
 +
File:Finnish Fokker D.XXI WTWallpaper 01.jpg|
 +
File:Finnish Fokker D.XXI WTWallpaper 02.jpg|
 +
File:Finnish Fokker D.XXI WTWallpaper 03.jpg|
 +
File:Finnish Fokker D.XXI WTWallpaper 04.jpg|
 +
File:Finnish Fokker D.XXI WTWallpaper 05.jpg|
 +
File:Finnish Fokker D.XXI WTWallpaper 06.jpg|
 +
</gallery>
  
 
== See also ==
 
== See also ==
Line 114: Line 180:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
 
* ''reference to the series of the aircraft;''
+
'''Similar Swedish aircraft'''
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* [[Mörkö-Morane]]
 +
* [[J11]]
 +
* [[J20]]
 +
 
 +
'''Comparable aircraft'''
 +
 
 +
* [[Ki-27 otsu]]
 +
* [[Yak-1]]
 +
* [[I-16 (Family)]]
  
 
== External links ==
 
== External links ==
Line 122: Line 197:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
  
 +
* [[wt:en/news/7045-development-fokker-d-xxi-the-flying-dutchman-en|[Devblog] Fokker D.XXI: The Flying Dutchman]]
 +
* [https://forum.warthunder.com/index.php?/topic/518099-fokker-dxxi/ Official data sheet - more details about the performance]
 +
 +
{{AirManufacturer VL}}
 
{{Sweden fighters}}
 
{{Sweden fighters}}
 
{{Sweden premium aircraft}}
 
{{Sweden premium aircraft}}

Latest revision as of 10:30, 21 June 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the premium fighter Fokker D.XXI (Sweden). For the regular version, see Fokker D.XXI-3 (Sweden).
▄Fokker D.XXI
fokker_d21_mod20.png
GarageImage Fokker D.XXI (Sweden).jpg
▄Fokker D.XXI
AB RB SB
2.3 2.0 1.7
Purchase:700 Specs-Card-Eagle.png
Show in game
STORE

Description

The ▄Fokker D.XXI was designed by the Netherlands in 1935. It was meant to be a cheap and compact fighter, it served for both the Luchtvaartafdeling (Dutch Army Aviation Group) and the Finnish Air Force, some aircraft captured by Germany were actually placed in service with the Luftwaffe. The Fokker D.XXI was first used in combat by the Finnish Air Force during the 1939–1940 Winter War between the Soviet Union and Finland. The D.XXI was the successor to the D.XXI-3 in Finnish service, the only difference is the armament, with the D.XXI featuring 2 x Oerlikon 20 mm cannons, which was necessary after becoming increasingly obsolete during the Winter War. During the Continuation War, the Fokker was surprisingly effective, with some Finnish pilots even becoming ace fighters on it with the top scoring ace being Jorma Sarvanto. Finland continued to operate their D.XXIs until 1949, and classified them as surplus to requirements in 1952.

It was introduced in Update "Ixwa Strike". The ▄Fokker D.XXI is a slow but very agile fighter. It has a very similar performance to its predecessor, being slow but having a good climb rate. It has an increased firepower over the D.XXI-3, featuring 2 x 20 mm cannons that are very lethal at its BR. Try climbing to a good altitude since the start of the match, 4,000-5,000 m would be a good idea, so that you can dive and gain speed if you need to retreat. It is also particularly stable in simulator battles, so it's a beginner friendly aircraft. For its survivability, the aircraft has only a single fuel tank, so a leak would eventually result in the aircraft losing all the fuel, and a fire in that tank would also cause the aircraft to get destroyed. The new 20 mm cannons mean increased weight and the aircraft is slightly slower, the cannons are also prone to overheating and jamming, and have a low ammo pool.

General info

Flight performance

Max speed
at 5 000 m425 km/h
Turn time16 s
Max altitude10 100 m
EngineBristol Mercury VIII
TypeRadial
Cooling systemAir
Take-off weight2 t

The Fokker D.XXI is a fairly pleasurable aircraft to play. Its manoeuvrability is quite good, being able to outturn a lot of aircraft of this BR. Also, its climb rate is great for its BR. However, keep in mind that it it rather slow, and might not be able to keep up with other fighters.

Characteristics Max Speed
(km/h at 5,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 409 399 10100 16.7 17.4 11.7 11.6 150
Upgraded 440 425 15.3 16.0 17.2 14.2

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
735 290 N/A N/A 240 ~15 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 320 < 240 < 500 > 320

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear290 km/h
  • No armour
  • Self-sealing fuel tanks (1 in front of pilot)

Modifications and economy

Repair cost
AB827 Sl icon.png
RB441 Sl icon.png
SB426 Sl icon.png
Crew training2 300 Sl icon.png
Experts15 000 Sl icon.png
Aces125 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 40 / 60 / 140 % Sl icon.png
Talisman.png 2 × 112 / 112 / 112 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods metanol.png
Engine injection
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
bmg303_belt_pack
Mod arrow 1.png
Mods ammo.png
hispano_belt_pack
Mod arrow 1.png
Mods weapon.png
bmg303_new_gun
Mods weapon.png
hispano_404_new_gun

Armaments

Offensive armament

Ammunition120 rounds
Fire rate468 shots/min
Ammunition1 000 rounds
Fire rate1 600 shots/min

The Fokker D.XXI (Sweden) is armed with:

  • 2 x 20 mm Oerlikon FF cannons, wing-mounted (60 rpg = 120 total)
  • 2 x 7.7 mm FN-Browning M.36 No.3 machine guns, nose-mounted (500 rpg = 1,000 total)

Usage in battles

The Fokker D.XXI (Sweden) is highly agile for its class. This allows it to comfortably defend itself against most opponents, that will often struggle to get a good shot. The downside to its maoeuvrability is its speed. The Fokker D.XXI (Sweden) is quite primitive, with a lot of drag coming from both the landing gear and wing-mounted cannons. This makes the Fokker D.XXI (Sweden) unable to run away from most opponents, as even some biplanes are capable of catching up. This doesn't mean the plane is weak however, as the engine provides well over 700 horsepower to this light machine, allowing it to climb high above most targets.

The strategy when using the Fokker D.XXI (Sweden) should be to make the plane as light as possible, while using the engine to gain a height advantage. This can be achieved by taking the minimum amount of fuel, and putting the plane to a ~15° climb at take-off. This ensures that the plane will be the lightest aircraft at altitude, making any dogfight at height favorable, as most planes capable of reaching this height are much more cumbersome in comparison. Once the opponents up high have been cleared, the Fokker D.XXI (Sweden) is able to make use of the altitude to boom & zoom opponents below with ease, as the plane can safely dive without damaging itself.

Msg-info.png Pilots more comfortable with dogfighting can utilize the Landing flaps when stalling, to quickly flip back over. This allows for some advanced tactics against slower opponents.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Not controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Powerful armament consisting of 2 x 20 mms and 2 x 7.7 mms, can easily start fires and shred biplanes
  • Above average climb rate for its BR
  • Only one fuel tank, so fires usually would not be started if the aircraft was tailed
  • Great turn time (16 seconds in RB)
  • Engine takes a while to overheat on WEP
  • Does not rip or even compress at little over 600 km/h, allowing it to safely dive on its opponents
  • Short take-off run
  • Very stable aircraft to fly in simulator battles
  • As a premium aircraft, has better SL and RP rewards than regular aircraft
  • Fixed landing gear makes landings easier and more simplified

Cons:

  • Rather slow for its BR
  • Only has landing flaps
  • 20 mm cannons technically only have 60 rounds (60 rounds per gun, but they fire at the same time)
  • Cannons have a rather slow rate of fire
  • Cannons easily overheat after a short time of continuous firing
  • No armour

History

Devblog

Development of what would become the Fokker D.XXI began in late 1934 with engineers at the Fokker company seeking to design a modern fighter aircraft, incorporating some of the latest aviation technologies. In 1935, the Dutch Air Force ordered the construction of a prototype which would be evaluated by its East Indies branch, as a result of the aircraft being seen as suitable for defending Dutch overseas assets.

Although its maiden flight in 1936 showed enough promise, the fate of the Fokker D.XXI was "hanging in the air" for a time due to a change in doctrine within the Dutch Air Force. As a result, Fokker began looking into promoting the aircraft on the export market, hoping to find foreign customers.

Fortunately, Fokker received interest from both Denmark and Finland to purchase a number of aircraft as well as rights to production. At the same time, domestic interest was also revived, resulting in the start of production in 1937.

Despite being a Dutch design, the Fokker D.XXI was predominantly produced and employed by Finland. Having built and operated around ⅔ of all D.XXIs, the Finnish Fokkers distinguished themselves during the Winter and Continuation War, although with less success in the latter due to their dated design. The Dutch Fokkers also put up a stiff resistance to the invading German forces in May 1940, shooting down a number of enemy aircraft, including several superior Messerschmitt Bf 109s. In the end, approximately 150 D.XXIs were built, serving up until 1949 with Finnish forces.

Media

Skins
Images

See also

Similar Swedish aircraft

Comparable aircraft

External links


Finnish State Aircraft Factory (Valtion Lentokonetehdas)
Fighters  Mörkö-Morane* · VL Myrsky II · VL Pyörremyrsky
  ▄Fokker D.XXI-3* · ▄Fokker D.XXI*
  * Licensed Production / Variants
See Also  Morane-Saulnier · Fokker

Sweden fighters
ASJA  J6B
Saab  J21A-1 · J21A-2 · A21A-3
FFVS  J22-A · J22-B
Foreign Import  J8A · Iacobi's J8A · J9 Early · J11 · J20 · J26 David · J26
Finland 
VL  Mörkö-Morane · VL Myrsky II · VL Pyörremyrsky
(NL) Fokker  ▄Fokker D.XXI-3 · ▄Fokker D.XXI
(DE) Messerschmitt  ▄Bf 109 G-2 · ▄Bf 109 G-6 Erla · ▄Bf 109 G-6
Other  ▄B-239 · ▄Hurricane Mk I/L

Sweden premium aircraft
Fighters  Iacobi's J8A · ▄Fokker D.XXI · Mörkö-Morane · VL Myrsky II · J9 Early · J26 David · VL Pyörremyrsky · ▄Bf 109 G-6
Jet fighters  J29D · J35A · Saab J35XS · JA37DI F21
Strike aircraft  SAAB-105OE · A32A Röd Adam
Bomber  ▄Ar 196 A-5