Difference between revisions of "Pz.35(t)"
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== Description == | == Description == | ||
− | <!-- | + | <!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--> |
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} German light tank {{Battle-rating}}. | + | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] |
+ | {{break}} | ||
+ | The '''{{Specs|name}}''' is a rank {{Specs|rank}} German light tank {{Battle-rating}}. It was introduced in [[Update 1.51 "Cold Steel"]]. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!-- | + | <!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? |
− | --> | + | |
+ | If necessary use a visual template to indicate the most secure and weak zones of the armour.--> | ||
+ | |||
The Pz.35(t) has a key advantage over most low battle rated tanks which is found also on French tanks - it has 25 mm front armour on the hull and turret which makes it immune to 12.7 mm machine guns that are commonplace at its tier, however, the sides can be penetrated with such weapons. It has four crew with decent spacing between them, but a far cry from the Panzer III/IV, so while it can save you sometimes, don't rely on it, especially if a Russian APBC or British 2-pdr is coming your way. | The Pz.35(t) has a key advantage over most low battle rated tanks which is found also on French tanks - it has 25 mm front armour on the hull and turret which makes it immune to 12.7 mm machine guns that are commonplace at its tier, however, the sides can be penetrated with such weapons. It has four crew with decent spacing between them, but a far cry from the Panzer III/IV, so while it can save you sometimes, don't rely on it, especially if a Russian APBC or British 2-pdr is coming your way. | ||
=== Mobility === | === Mobility === | ||
− | <!-- | + | <!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.--> |
With a top speed of 33 kph and a power-to-weight of 11.43 hp/ton in realistic and simulator battles, the tank has reasonably good mobility for a reserve tank. Stuarts and BTs run circles around you, however. | With a top speed of 33 kph and a power-to-weight of 11.43 hp/ton in realistic and simulator battles, the tank has reasonably good mobility for a reserve tank. Stuarts and BTs run circles around you, however. | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!-- | + | <!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--> |
{{main|KwK 34(t) (37 mm)}} | {{main|KwK 34(t) (37 mm)}} | ||
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=== Machine guns === | === Machine guns === | ||
− | <!-- | + | <!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.--> |
+ | {{main|MG37(t) (7.92 mm)}} | ||
+ | |||
The tank has a 7.92 mm MG37(t), which is a decent gun to hose down flak trucks but not good for much else. | The tank has a 7.92 mm MG37(t), which is a decent gun to hose down flak trucks but not good for much else. | ||
− | == Usage in | + | == Usage in battles == |
− | <!-- | + | <!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--> |
+ | |||
The tank is average in most respects, aside from frontal immunity to .50cals. Since many enemies are faster than you, it is advisable to bunker down and ambush people. Mobility is good enough that you can actually get to ambush positions while they are still relevant to the match. | The tank is average in most respects, aside from frontal immunity to .50cals. Since many enemies are faster than you, it is advisable to bunker down and ambush people. Mobility is good enough that you can actually get to ambush positions while they are still relevant to the match. | ||
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=== Pros and cons === | === Pros and cons === | ||
− | <!-- | + | <!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".--> |
'''Pros:''' | '''Pros:''' | ||
* Gun is decent for tier penetration wise | * Gun is decent for tier penetration wise | ||
− | * Stock and unlockable ammunition has HE filler to | + | * Stock and unlockable ammunition has HE filler for better reliability to destroy tanks in one shot |
* Mobility and acceleration are decent for the tier | * Mobility and acceleration are decent for the tier | ||
− | * Frontally immune to 12. | + | * Frontally immune to 12.7 mm guns, unusual for a reserve tank |
'''Cons:''' | '''Cons:''' | ||
− | * Many | + | * Many other tanks are faster than it |
− | * Gun is inadequate | + | * Gun is inadequate against even basic enemies, and is woefully inadequate in an up-tier |
− | * | + | * Armour won't stop anything bigger than a .50 cal |
− | * Survivability, when penetrated, is not great, when compared to the Pz III/IV | + | * Survivability, when penetrated, is not great, when compared to the Pz III/IV |
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too | + | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
− | |||
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
− | |||
− | |||
− | |||
+ | == See also == | ||
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | + | == External links == | |
− | |||
− | == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
+ | * ''encyclopedia page on the tank;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{Germany light tanks}} |
Revision as of 07:09, 2 June 2019
Contents
Description
The Pz.Kpfw. 35(t) is a rank I German light tank
with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.51 "Cold Steel".
General info
Survivability and armour
The Pz.35(t) has a key advantage over most low battle rated tanks which is found also on French tanks - it has 25 mm front armour on the hull and turret which makes it immune to 12.7 mm machine guns that are commonplace at its tier, however, the sides can be penetrated with such weapons. It has four crew with decent spacing between them, but a far cry from the Panzer III/IV, so while it can save you sometimes, don't rely on it, especially if a Russian APBC or British 2-pdr is coming your way.
Mobility
With a top speed of 33 kph and a power-to-weight of 11.43 hp/ton in realistic and simulator battles, the tank has reasonably good mobility for a reserve tank. Stuarts and BTs run circles around you, however.
Armaments
Main armament
The Pz.35(t) is armed with the 37 mm KwK 34(t), which has an APC-HE shell with 49 mm pen and a Tier 1 unlockable APCBC shell with 52 mm pen. It also possesses an 85 mm penetration APCR shell for more stubborn armoured targets such as B1 bis.
Machine guns
The tank has a 7.92 mm MG37(t), which is a decent gun to hose down flak trucks but not good for much else.
Usage in battles
The tank is average in most respects, aside from frontal immunity to .50cals. Since many enemies are faster than you, it is advisable to bunker down and ambush people. Mobility is good enough that you can actually get to ambush positions while they are still relevant to the match.
While you can penetrate B1 bis from the side, it is advisable to just avoid them, since APCR post penetration damage is currently poor. It does not up-tier well if used in 1.3+ lineups since Valentines and B1 ters are practically immune to the APCR as well.
Pros and cons
Pros:
- Gun is decent for tier penetration wise
- Stock and unlockable ammunition has HE filler for better reliability to destroy tanks in one shot
- Mobility and acceleration are decent for the tier
- Frontally immune to 12.7 mm guns, unusual for a reserve tank
Cons:
- Many other tanks are faster than it
- Gun is inadequate against even basic enemies, and is woefully inadequate in an up-tier
- Armour won't stop anything bigger than a .50 cal
- Survivability, when penetrated, is not great, when compared to the Pz III/IV
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Germany light tanks | |
---|---|
Pz.II | Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic |
Sd.Kfz.234 | Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD |
Marder | Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105 |
SPz PUMA | PUMA · PUMA VJTF |
Wheeled | Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS |
Other | Ru 251 · SPz 12-3 LGS |
Argentina | TAM · TAM 2C · TAM 2IP · JaPz.K A2 |
Czechoslovakia | Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1 |
France | Pz.Sp.Wg.P204(f) KwK |
Lithuania | Vilkas |
USA | leKPz M41 |
USSR | SPz BMP-1 |