Difference between revisions of "JPz 4-5"
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− | {{Specs-Card | + | {{Specs-Card|code=germ_kanonenjagdpanzer}} |
− | |code=germ_kanonenjagdpanzer | ||
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== Description == | == Description == | ||
− | <!-- | + | <!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--> |
− | + | <!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | |
+ | {{Break}}-->The '''{{PAGENAME}}''' or ''Kanonenjagdpanzer'' is a Tier {{Specs|rank}} German tank destroyer {{Battle-rating}}. The tank was added in [[Update 1.53 "Firestorm"]]. It takes the design of the older [[Jagdpanzer IV]] to have a low profile in order to perform ambush duties against enemy tanks. | ||
− | The | + | The Jagdpanzer 4-5 is a very hard tank destroyer to master. It shines with an excellent mobility and a rapid rate of fire but has some serious down sides as well. Such as the lack of a turret and it suffers from a really poor armour at Rank V, which leaves almost no space for mistakes. Know the map and flank your enemies making use of your excellent mobility. Find a flanking position that allows to get quickly in cover with the use of the superb reverse speed capable of reaching 70 km/h. Now it is time to scan the environment for enemies and take them out one by one. In case of getting spotted get in cover as fast as possible to reposition or wait till your enemy makes a mistake. |
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+ | The default APCR shell is incapable of penetrating most frontal armours of enemy heavy and medium tanks. The only effective round against heavy armour is the HEAT-FS shell. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | 50mm frontal plate can give protection against heavy machinegun and some small caliber cannon. but be careful of strafing planes, because even .50 can penetrate your roof armor, usually resulting in 1-2 crew loss and or engine fire | |
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=== Mobility === | === Mobility === | ||
− | + | it's quite mobile for a tank destroyer, you can use it to get into a sniping position early game and or quickly changing flank | |
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== Armaments == | == Armaments == | ||
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=== Main armament === | === Main armament === | ||
− | + | <!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.--> | |
− | <!-- | + | {{main|BK 90 (90 mm)}} |
− | {{main| | ||
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− | + | Equipped with Rheinmetall BK 90/L40 90 mm anti-tank gun. When the Soviets began deploying their [[T-64A (1971)|T-64]] and [[T-72A|T-72]] main battle tanks, the 90 mm gun was not capable of engaging them in long-range combat and at that point the Kanonenjagdpanzer 90 mm became obsolete, despite the claims from manufacturers that the JPz 4-5 could be rearmed with a 105 mm gun. | |
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− | === | + | === Additional armament === |
− | + | ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' | |
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=== Machine guns === | === Machine guns === | ||
− | + | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | |
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== Usage in battles == | == Usage in battles == | ||
− | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | + | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> |
− | + | The best way of an engaging the enemy in this tank is to "scoot and shoot" since this vehicle is literally a glass cannon, concealment and cover are the JPz 4-5's best friend. There really isn't just one most dangerous enemy for this tank as its weak armour makes it vulnerable to all kinds of vehicles. | |
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− | The best way | ||
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=== Pros and cons === | === Pros and cons === | ||
− | <!-- | + | <!--Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".--> |
− | '''Pros:''' | + | '''Pros:''' |
* Low profile, meaning enemy will have a hard time searching for your silhouette | * Low profile, meaning enemy will have a hard time searching for your silhouette | ||
− | * Fast | + | * Fast firing gun |
− | * Fast speed and | + | * Fast speed and Mobility |
− | * | + | * HEAT-FS can reliably penetrate russian sloped armor. |
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'''Cons:''' | '''Cons:''' | ||
− | * Glass | + | * Glass canon, your armour is bad from all around |
− | * Small calibre for | + | * Small calibre for fifth rank tank destroyer |
− | * | + | * stock shell is APCR |
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== History == | == History == | ||
− | + | ''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' | |
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== Media == | == Media == | ||
− | <!-- | + | <!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--> |
+ | Skin and Camouflages for the [https://live.warthunder.com/feed/camouflages/?vehicleCountry=germany&vehicleType=tank&vehicleClass=tank_destroyer&vehicle=germ_kanonenjagdpanzer JPz 4-5] in Warthunder Live. | ||
− | + | == See also == | |
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
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* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
− | * ''links to approximate analogues of other nations and research trees.'' | + | * ''links to approximate analogues of other nations and research trees.'' |
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== External links == | == External links == | ||
− | <!-- ''Paste links to sources and external resources, such as:'' | + | <!--''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''other literature.'' --> | + | * ''encyclopedia page on tank;'' |
+ | * ''other literature.''--> | ||
− | * [ | + | * [https://warthunder.com/en/devblog/current/831 [Devblog<nowiki>]</nowiki> Jagdpanzer 4-5 with developer's answers] |
− | * [[Wikipedia:Kanonenjagdpanzer|[Wikipedia] Kanonenjagdpanzer]] | + | * [[Wikipedia:Kanonenjagdpanzer|[Wikipedia<nowiki>]</nowiki> Kanonenjagdpanzer]] |
{{Germany tank destroyers}} | {{Germany tank destroyers}} |
Revision as of 00:30, 9 May 2019
Contents
Description
The JPz 4-5 or Kanonenjagdpanzer is a Tier IV German tank destroyer with a battle rating of 6.3 (AB/RB/SB). The tank was added in Update 1.53 "Firestorm". It takes the design of the older Jagdpanzer IV to have a low profile in order to perform ambush duties against enemy tanks.
The Jagdpanzer 4-5 is a very hard tank destroyer to master. It shines with an excellent mobility and a rapid rate of fire but has some serious down sides as well. Such as the lack of a turret and it suffers from a really poor armour at Rank V, which leaves almost no space for mistakes. Know the map and flank your enemies making use of your excellent mobility. Find a flanking position that allows to get quickly in cover with the use of the superb reverse speed capable of reaching 70 km/h. Now it is time to scan the environment for enemies and take them out one by one. In case of getting spotted get in cover as fast as possible to reposition or wait till your enemy makes a mistake.
The default APCR shell is incapable of penetrating most frontal armours of enemy heavy and medium tanks. The only effective round against heavy armour is the HEAT-FS shell.
General info
Survivability and armour
50mm frontal plate can give protection against heavy machinegun and some small caliber cannon. but be careful of strafing planes, because even .50 can penetrate your roof armor, usually resulting in 1-2 crew loss and or engine fire
Mobility
it's quite mobile for a tank destroyer, you can use it to get into a sniping position early game and or quickly changing flank
Armaments
Main armament
Equipped with Rheinmetall BK 90/L40 90 mm anti-tank gun. When the Soviets began deploying their T-64 and T-72 main battle tanks, the 90 mm gun was not capable of engaging them in long-range combat and at that point the Kanonenjagdpanzer 90 mm became obsolete, despite the claims from manufacturers that the JPz 4-5 could be rearmed with a 105 mm gun.
Additional armament
Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
Usage in battles
The best way of an engaging the enemy in this tank is to "scoot and shoot" since this vehicle is literally a glass cannon, concealment and cover are the JPz 4-5's best friend. There really isn't just one most dangerous enemy for this tank as its weak armour makes it vulnerable to all kinds of vehicles.
Pros and cons
Pros:
- Low profile, meaning enemy will have a hard time searching for your silhouette
- Fast firing gun
- Fast speed and Mobility
- HEAT-FS can reliably penetrate russian sloped armor.
Cons:
- Glass canon, your armour is bad from all around
- Small calibre for fifth rank tank destroyer
- stock shell is APCR
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
Media
Skin and Camouflages for the JPz 4-5 in Warthunder Live.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Germany tank destroyers | |
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Pz. I Derivatives | Panzerjäger I |
Pz. II Derivatives | 15cm sIG 33 B Sfl |
Pz. 38(t) Derivatives | Marder III · Marder III H · Jagdpanzer 38(t) |
Pz. III Derivatives | StuG III A · StuG III F · StuG III G · StuH 42 G |
Pz. IV Derivatives | Jagdpanzer IV · Panzer IV/70(A) · Panzer IV/70(V) · Dicker Max · Nashorn · Brummbär · VFW |
Pz. V Derivatives | Jagdpanther G1 · Bfw. Jagdpanther G1 |
Pz. VI Derivatives | Sturer Emil · Elefant · Ferdinand · 38 cm Sturmmörser · Jagdtiger |
Wheeled/Half-track | 8,8 cm Flak 37 Sfl. · Sd.Kfz.251/9 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · Sd.Kfz.234/3 · Sd.Kfz.234/4 · 15 cm Pz.W.42 |
ATGM Carrier | RakJPz 2 · RakJPz 2 (HOT) · Wiesel 1A2 |
Other | Waffenträger · M109G · JPz 4-5 · Raketenautomat · VT1-2 |