Difference between revisions of "SAAB-105G"
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− | {{Specs-Card|code=saab_105g}} | + | {{About |
+ | | about = Swedish strike aircraft '''{{PAGENAME}}''' | ||
+ | | usage = other versions | ||
+ | | link = SAAB-105 (Family) | ||
+ | }} | ||
+ | {{Specs-Card | ||
+ | |code=saab_105g | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
+ | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish strike aircraft {{Battle-rating}}. It was introduced in [[Update "Hot Tracks"]]. | |
− | |||
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish | ||
== General info == | == General info == | ||
=== Flight performance === | === Flight performance === | ||
− | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->{| class="wikitable" style="text-align:center" width="70%" | + | {{Specs-Avia-Flight}} |
+ | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" width="70%" | ||
! rowspan="2" | Characteristics | ! rowspan="2" | Characteristics | ||
! colspan="2" | Max Speed<br>(km/h at 1,000 m) | ! colspan="2" | Max Speed<br>(km/h at 1,000 m) | ||
Line 20: | Line 29: | ||
|- | |- | ||
! Stock | ! Stock | ||
− | |936||929|| rowspan="2" | {{Specs|ceiling}} ||26.3||27.3||36.5||33.2|| rowspan="2" |850 | + | | 936 || 929 || rowspan="2" | {{Specs|ceiling}} || 26.3 || 27.3 || 36.5 || 33.2 || rowspan="2" | 850 |
|- | |- | ||
! Upgraded | ! Upgraded | ||
− | |958||947||25.7||26.0||56.7||46.0 | + | | 958 || 947 || 25.7 || 26.0 || 56.7 || 46.0 |
|- | |- | ||
|} | |} | ||
Line 49: | Line 58: | ||
! Combat !! Take-off !! Landing !! + !! - | ! Combat !! Take-off !! Landing !! + !! - | ||
|- | |- | ||
− | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} ||N/A|| | + | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 387 || 350 || ~8 || ~4 |
|- | |- | ||
|} | |} | ||
Line 70: | Line 79: | ||
|- | |- | ||
! colspan="2" | Engine name || Number | ! colspan="2" | Engine name || Number | ||
− | ! colspan="2" | {{Annotation|Basic | + | ! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel) |
|- | |- | ||
| colspan="2" | General Electric J85-GE-17B || 2 | | colspan="2" | General Electric J85-GE-17B || 2 | ||
− | | colspan="2" | 3, | + | | colspan="2" | 3,292 kg || colspan="3" | 298 kg/m<sup>2</sup> |
|- | |- | ||
! colspan="3" | Engine characteristics | ! colspan="3" | Engine characteristics | ||
− | ! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br | + | ! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight |
|- | |- | ||
! Weight (each) || colspan="2" | Type | ! Weight (each) || colspan="2" | Type | ||
Line 82: | Line 91: | ||
|- | |- | ||
| 181 kg || colspan="2" | Axial-flow turbojet | | 181 kg || colspan="2" | Axial-flow turbojet | ||
− | | 3, | + | | 3,763 kg || 4,154 kg || 4,584 kg || 4,862 kg || 6,500 kg |
|- | |- | ||
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}} | ! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}} | ||
Line 91: | Line 100: | ||
|- | |- | ||
| ''Stationary'' || 1,220 kgf || N/A | | ''Stationary'' || 1,220 kgf || N/A | ||
− | | 0. | + | | 0.65 || 0.59 || 0.53 || 0.50 || 0.38 |
|- | |- | ||
− | | ''Optimal'' || 1,220 kgf<br | + | | ''Optimal'' || 1,220 kgf<br>(0 km/h) || N/A |
− | | 0. | + | | 0.65 || 0.59 || 0.53 || 0.50 || 0.38 |
|- | |- | ||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
+ | {{Specs-Avia-Armour}} | ||
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | ||
− | There is no armour on the SAAB-105G; the internal modules of the aircraft are fairly spaced out with engines far apart in the rear fuselage and fuel tanks taking up all of the wings and a portion of the forward fuselage. | + | |
+ | There is no armour on the SAAB-105G; the internal modules of the aircraft are fairly spaced out with engines far apart in the rear fuselage and fuel tanks taking up all of the wings and a portion of the forward fuselage. Beware of any wing damage when carrying heavy bomb loads as there is already a lot of strain on them, and they may overload sooner than you would expect. | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armaments == | == Armaments == | ||
+ | {{Specs-Avia-Armaments}} | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="4" | [[Ballistic Computer]] | ||
+ | |- | ||
+ | ! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) | ||
+ | |- | ||
+ | | {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} | ||
+ | |- | ||
+ | |} | ||
=== Suspended armament === | === Suspended armament === | ||
+ | {{Specs-Avia-Suspended}} | ||
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | ||
− | |||
− | |||
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" width="100%" | ||
+ | |- | ||
+ | ! !! width="7%" | 1 !! width="7%" | 2 !! width="7%" | 3 !! width="7%" | 4 !! width="7%" | 5 !! width="7%" | 6 | ||
+ | | rowspan="11" width="30%" | <div class="ttx-image">[[File:Hardpoints_SK60B.png]]</div> | ||
+ | |- | ||
+ | ! [[Akan m/55 (30 mm)|30 mm Akan m/55]] cannons (150 rpg) | ||
+ | | || 1 || || || 1 || | ||
+ | |- | ||
+ | ! [[LDGP Mk 82 (500 lb)|500 lb LDGP Mk 82]] bombs | ||
+ | | 1 || 1 || 1 || 1 || 1 || 1 | ||
+ | |- | ||
+ | ! [[Mk 82 Snakeye (500 lb)|500 lb Mk 82 Snakeye]] bombs | ||
+ | | 1 || 1 || 1 || 1 || 1 || 1 | ||
+ | |- | ||
+ | ! [[M117 cone 45 (750 lb)|750 lb M117 cone 45]] bombs | ||
+ | | || 1 || 1 || 1 || 1 || | ||
+ | |- | ||
+ | ! [[LDGP Mk 83 (1,000 lb)|1,000 lb LDGP Mk 83]] bombs | ||
+ | | || 1 || 1 || 1 || 1 || | ||
+ | |- | ||
+ | ! [[m/56D]] rockets | ||
+ | | 2 || 2 || 2 || 2 || 2 || 2 | ||
+ | |- | ||
+ | ! [[psrak m/49/56]] rockets | ||
+ | | 1 || 1 || 1 || 1 || 1 || 1 | ||
+ | |- | ||
+ | ! [[srak m/55 Frida]] rockets | ||
+ | | 3 || 4 || 4 || 4 || 4 || 3 | ||
+ | |- | ||
+ | ! [[RB24]] missiles | ||
+ | | 1 || || || || || 1 | ||
+ | |- | ||
+ | | colspan="7" | Maximum permissible weight imbalance: 900 kg | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {{Navigation-Start|Default weapon presets}} | ||
+ | {{Navigation-First-Simple-Line}} | ||
* 2 x 30 mm Akan m/55 cannons (150 rpg = 300 total) | * 2 x 30 mm Akan m/55 cannons (150 rpg = 300 total) | ||
+ | * 2 x RB24 missiles | ||
* 22 x srak m/55 Frida rockets | * 22 x srak m/55 Frida rockets | ||
* 12 x m/56D rockets | * 12 x m/56D rockets | ||
− | * | + | * 6 x psrak m/49/56 rockets |
− | * 6 x | + | * 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total) |
− | * | + | * 6 x 500 lb Mk 82 Snakeye bombs (3,000 lb total) |
* 4 x 750 lb M117 cone 45 bombs (3,000 lb total) | * 4 x 750 lb M117 cone 45 bombs (3,000 lb total) | ||
− | |||
* 4 x 1,000 lb LDGP Mk 83 bombs (4,000 lb total) | * 4 x 1,000 lb LDGP Mk 83 bombs (4,000 lb total) | ||
− | + | {{Navigation-End}} | |
− | |||
− | |||
− | |||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | + | The SAAB-105G is a very flexible multi-role aircraft, best used in the interceptor role at the beginning of an air match, then changing armament mid-match depending on the situation. Thanks to its airspawn and 2 x [[RB24]] (Swedish [[AIM-9B]]) missiles, you can hunt down enemy bombers and heavy attackers before returning to base. Beware as these missiles have very poor tracking on targets doing anything more than flying in a straight line, so are best used on enemies who are too slow to manoeuvre or are otherwise unaware of your presence. Once you have spent the 2 missiles or there are no viable targets to use them on, you will need to return to base to rearm. | |
− | + | On your second take-off, you should consider if your team needs more air power to shoot down fighters, or if you can spend the time to bomb bases or attack ground units. The SAAB-105G gets two wing mounted 30 mm cannons, the same as on the previous SK60B, and performs similarly in a dogfight to that plane; you want to use your massive firepower and very stable turning characteristics to force enemies into turn fights. Be aware of your surroundings though, as the aircraft accelerates fairly slowly after manoeuvring and can make an easy target for far faster aircraft. | |
− | + | ||
− | + | For ground attack, you have a very wide range of high performance weapons to choose from. All bombs and rockets have access to a bombing computer, making accurate attacks extremely easy, and the 30 mm gun pods have enough firepower to destroy light pillboxes and medium tanks in a short burst. | |
− | + | ||
− | + | As a CAS aircraft in Ground RB you need to be aware of the airspace conditions before selecting your loadout. You are limited to 2 x 2 drops of any kind of bomb, but can only take the gun pods for dealing with air threats with the weaker 500 lb bombs. All bomb loads get access to the RB24 missiles as well, but the added weight is rarely worth taking due to the unreliability of the missiles. Thanks to the bombing computer though, landing even the 500 lb bombs within the 8 m vehicle destruction radius is very easy so long as the targets are not moving too quickly. | |
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=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Airspawn in air RB |
+ | * Excellent guns | ||
+ | * Extremely early in BR access to air-to-air missiles in the RB24, ideal for scoring kills on Tu-4s, IL-28s, B-57s and other unaware or slow enemies | ||
+ | * Wide variety of ground attack ordnance, including a heavy load of bombs with AAMs | ||
+ | * Access to customizable loadouts for secondary weapons, allowing a vide variety of roles from air interdiction to ground attack | ||
+ | * Access to bombing computer, making accurate bombing runs even with low yield bombs very rewarding | ||
+ | * Decent turning ability making for a capable dogfighter | ||
+ | * Good airbrake and tricycle landing gear makes landing easy | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Below average acceleration, loses speed in vertical manoeuvres rapidly |
+ | * Engines run very hot at 100% throttle under 2,500 m, can be offset by setting to 98% throttle however | ||
+ | * RB24 missiles are very unreliable on targets with any turning ability | ||
+ | * Heavier bomb/AAM loads put massive strain on the wings, flying at high speed or making any sharp turns can rip the wings off very suddenly | ||
+ | * Stiff elevator handling at high speed, hard to pull off from a high-speed dive | ||
+ | * Thrust reversal not available unlike on the SK60 | ||
== History == | == History == | ||
Line 187: | Line 222: | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=saab_105g Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
+ | |||
+ | ;Images | ||
+ | <gallery mode="packed-hover" heights="150"> | ||
+ | Image:Sk60.jpg|<small>Saab-105 in action!</small> | ||
+ | </gallery> | ||
+ | |||
+ | ;Videos | ||
+ | {{Youtube-gallery|08pSlYGwMkE|'''No Gunpod-Missile Combo! SAAB-105G - Sweden - Review!''' - ''Jengar''}} | ||
== See also == | == See also == | ||
Line 193: | Line 239: | ||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
+ | |||
* [[SK60B]] | * [[SK60B]] | ||
* [[SAAB-105ÖE]] | * [[SAAB-105ÖE]] | ||
Line 205: | Line 252: | ||
* ''other literature.'' | * ''other literature.'' | ||
+ | {{AirManufacturer Saab}} | ||
{{Sweden jet aircraft}} | {{Sweden jet aircraft}} |
Revision as of 11:27, 29 February 2024
This page is about the Swedish strike aircraft SAAB-105G. For other versions, see SAAB-105 (Family). |
Contents
Description
The SAAB-105G is a rank V Swedish strike aircraft with a battle rating of 8.7 (AB) and 8.3 (RB/SB). It was introduced in Update "Hot Tracks".
General info
Flight performance
Characteristics | Max Speed (km/h at 1,000 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 936 | 929 | 10668 | 26.3 | 27.3 | 36.5 | 33.2 | 850 |
Upgraded | 958 | 947 | 25.7 | 26.0 | 56.7 | 46.0 |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
X | ✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
1050 | 400 | N/A | 387 | 350 | ~8 | ~4 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 550 | < 650 | < 550 | N/A |
Engine performance
Engine | Aircraft mass | ||||||
---|---|---|---|---|---|---|---|
Engine name | Number | Basic mass | Wing loading (full fuel) | ||||
General Electric J85-GE-17B | 2 | 3,292 kg | 298 kg/m2 | ||||
Engine characteristics | Mass with fuel (no weapons load) | Max Takeoff Weight | |||||
Weight (each) | Type | 10m fuel | 20m fuel | 30m fuel | 36m fuel | ||
181 kg | Axial-flow turbojet | 3,763 kg | 4,154 kg | 4,584 kg | 4,862 kg | 6,500 kg | |
Maximum engine thrust @ 0 m (RB/SB) | Thrust to weight ratio @ 0 m (100%) | ||||||
Condition | 100% | WEP | 10m fuel | 20m fuel | 30m fuel | 36m fuel | MTOW |
Stationary | 1,220 kgf | N/A | 0.65 | 0.59 | 0.53 | 0.50 | 0.38 |
Optimal | 1,220 kgf (0 km/h) |
N/A | 0.65 | 0.59 | 0.53 | 0.50 | 0.38 |
Survivability and armour
There is no armour on the SAAB-105G; the internal modules of the aircraft are fairly spaced out with engines far apart in the rear fuselage and fuel tanks taking up all of the wings and a portion of the forward fuselage. Beware of any wing damage when carrying heavy bomb loads as there is already a lot of strain on them, and they may overload sooner than you would expect.
Modifications and economy
Armaments
Ballistic Computer | |||
---|---|---|---|
CCIP (Guns) | CCIP (Rockets) | CCIP (Bombs) | CCRP (Bombs) |
Suspended armament
The SAAB-105G can be outfitted with the following ordnance:
1 | 2 | 3 | 4 | 5 | 6 | ||
---|---|---|---|---|---|---|---|
30 mm Akan m/55 cannons (150 rpg) | 1 | 1 | |||||
500 lb LDGP Mk 82 bombs | 1 | 1 | 1 | 1 | 1 | 1 | |
500 lb Mk 82 Snakeye bombs | 1 | 1 | 1 | 1 | 1 | 1 | |
750 lb M117 cone 45 bombs | 1 | 1 | 1 | 1 | |||
1,000 lb LDGP Mk 83 bombs | 1 | 1 | 1 | 1 | |||
m/56D rockets | 2 | 2 | 2 | 2 | 2 | 2 | |
psrak m/49/56 rockets | 1 | 1 | 1 | 1 | 1 | 1 | |
srak m/55 Frida rockets | 3 | 4 | 4 | 4 | 4 | 3 | |
RB24 missiles | 1 | 1 | |||||
Maximum permissible weight imbalance: 900 kg |
Default weapon presets | |
---|---|
|
Usage in battles
The SAAB-105G is a very flexible multi-role aircraft, best used in the interceptor role at the beginning of an air match, then changing armament mid-match depending on the situation. Thanks to its airspawn and 2 x RB24 (Swedish AIM-9B) missiles, you can hunt down enemy bombers and heavy attackers before returning to base. Beware as these missiles have very poor tracking on targets doing anything more than flying in a straight line, so are best used on enemies who are too slow to manoeuvre or are otherwise unaware of your presence. Once you have spent the 2 missiles or there are no viable targets to use them on, you will need to return to base to rearm.
On your second take-off, you should consider if your team needs more air power to shoot down fighters, or if you can spend the time to bomb bases or attack ground units. The SAAB-105G gets two wing mounted 30 mm cannons, the same as on the previous SK60B, and performs similarly in a dogfight to that plane; you want to use your massive firepower and very stable turning characteristics to force enemies into turn fights. Be aware of your surroundings though, as the aircraft accelerates fairly slowly after manoeuvring and can make an easy target for far faster aircraft.
For ground attack, you have a very wide range of high performance weapons to choose from. All bombs and rockets have access to a bombing computer, making accurate attacks extremely easy, and the 30 mm gun pods have enough firepower to destroy light pillboxes and medium tanks in a short burst.
As a CAS aircraft in Ground RB you need to be aware of the airspace conditions before selecting your loadout. You are limited to 2 x 2 drops of any kind of bomb, but can only take the gun pods for dealing with air threats with the weaker 500 lb bombs. All bomb loads get access to the RB24 missiles as well, but the added weight is rarely worth taking due to the unreliability of the missiles. Thanks to the bombing computer though, landing even the 500 lb bombs within the 8 m vehicle destruction radius is very easy so long as the targets are not moving too quickly.
Pros and cons
Pros:
- Airspawn in air RB
- Excellent guns
- Extremely early in BR access to air-to-air missiles in the RB24, ideal for scoring kills on Tu-4s, IL-28s, B-57s and other unaware or slow enemies
- Wide variety of ground attack ordnance, including a heavy load of bombs with AAMs
- Access to customizable loadouts for secondary weapons, allowing a vide variety of roles from air interdiction to ground attack
- Access to bombing computer, making accurate bombing runs even with low yield bombs very rewarding
- Decent turning ability making for a capable dogfighter
- Good airbrake and tricycle landing gear makes landing easy
Cons:
- Below average acceleration, loses speed in vertical manoeuvres rapidly
- Engines run very hot at 100% throttle under 2,500 m, can be offset by setting to 98% throttle however
- RB24 missiles are very unreliable on targets with any turning ability
- Heavier bomb/AAM loads put massive strain on the wings, flying at high speed or making any sharp turns can rip the wings off very suddenly
- Stiff elevator handling at high speed, hard to pull off from a high-speed dive
- Thrust reversal not available unlike on the SK60
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Images
- Videos
See also
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Swedish Aeroplane Company Ltd. (SAAB) | |
---|---|
Pre-SAAB: SA / ASJA | |
SA 'Jaktfalken' | J6B |
SAAB 17 | B17A · B17B · S17BS |
SAAB 18 | B18A · B18B · T18B · T18B (57) |
SAAB 21 | J21A-1 · J21A-2 · A21A-3 · J21RA · A21RB |
SAAB 29 'Tunnan' | J29A · A29B · J29D · J29F |
SAAB 32 'Lansen' | J32B · A32A · A32A Röd Adam |
SAAB 35 'Draken' | J35A · J35D |
SAAB 37 'Viggen' | JA37C · JA37D · AJ37 · AJS37 |
SAAB 39 'Gripen' | JAS39A · JAS39C |
SAAB 105 | SK60B · SAAB-105G |
License Production | B3C (Ju 86K) |
Export | SAAB-105OE · J35XS · ▄JAS39C · ◔JAS39EBS HU C |
Sweden jet aircraft | |
---|---|
Fighters | J21RA |
J29A · A29B · J29D · J29F | |
J32B | |
J34 | |
J35A · J35D | |
JA37C · JA37D | |
JAS39A · JAS39C | |
Strike aircraft | A21RB |
A32A · A32A Röd Adam | |
A28B | |
AJ37 · AJS37 | |
SK60B · SAAB-105G | |
Export | SAAB-105OE |
Finland | ▄Vampire FB 52A · ▄MiG-21bis · Saab J35XS |